oplop Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (-6, 1, D:1) 16 stones (5, 1, D:1) 16 sling bullets (6, 11, D:1) a +0 club (4, 12, D:1) a +0 dagger (unseen) (50, 15, D:1) 10 arrows (2, 16, D:1) a +0 whip (34, 20, D:1) a +0 club (22, 23, D:1) a +2 ring mail of fire resistance (52, 32, D:1) a +0 club (30, 36, D:1) 11 poisoned needles (43, 44, D:1) a cursed +0 club (44, 44, D:1) a +0 club a +0 dagger (55, 44, D:1) a +0 club (3, 46, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (5, 7, D:2) a +0 club (-15, 10, D:2) a +0 club (-13, 10, D:2) a +0 dagger (2, 10, D:2) 16 stones a +0 hunting sling (-32, 18, D:2) a +0 club (11, 21, D:2) a +0 club (13, 23, D:2) a +0 club (14, 24, D:2) a +0 club (-6, 34, D:2) a +0 whip (17, 36, D:2) 24 stones (17, 38, D:2) a +0 short sword (22, 41, D:2) 15 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 2, D:3) a +0 dagger (24, 8, D:3) a stone (-22, 13, D:3) a stone (-23, 14, D:3) 2 stones (-1, 14, D:3) a +0 dagger (24, 14, D:3) a +0 short sword 3 stones (-5, 15, D:3) a +0 hand axe (0, 18, D:3) a +0 short sword (-18, 19, D:3) a +0 dagger (-1, 19, D:3) a +0 club a +0 hunting sling (17, 19, D:3) 17 stones (11, 21, D:3) a +0 trident (-24, 28, D:3) a +0 hand axe (-24, 29, D:3) a +0 trident (-17, 29, D:3) 20 stones (-17, 35, D:3) a +0 giant spiked club (-16, 37, D:3) 8 poisoned needles (8, 46, D:3) a +0 club (-12, 48, D:3) a +0 flail a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (14, 2, D:4) a +0 hand axe (28, 3, D:4) a +0 flail (24, 4, D:4) a +2 short sword of speed (23, 6, D:4) a +0 robe (-16, 10, D:4) a +0 falchion (26, 19, D:4) 13 sling bullets (-21, 21, D:4) a cursed -2 dagger (0, 22, D:4) a +0 mace (5, 22, D:4) 19 stones (24, 23, D:4) 10 stones (-23, 25, D:4) a +0 mace a +0 flail (-5, 31, D:4) a +0 hand axe (9, 32, D:4) a +0 club (14, 32, D:4) a +0 robe (12, 37, D:4) a +0 scale mail (12, 40, D:4) 22 stones Level 5 of the Dungeon [Shop] Torphih's Antique Weapon Emporium a +1 falchion of protection (60 gold) a +0 falchion (60 gold) a +0 trident (70 gold) a +3 rapier of draining (80 gold) a +0 quarterstaff (80 gold) a +0 flail (70 gold) a +0 rapier (80 gold) a +0 war axe (70 gold) the +6 quarterstaff of Hell's Wrath {venom, -Tele Dex+2 SInv Stlth+} (180 gold) It poisons the flesh of those it strikes. It affects your dexterity (+2). It enhances your eyesight. It prevents most forms of teleportation. It makes you more stealthy. a +0 hunting sling (30 gold) (0, 0, D:5) 20 stones (-17, 1, D:5) a +0 dagger (-17, 2, D:5) 11 gold pieces (-17, 3, D:5) 19 poisoned needles (-17, 4, D:5) 26 gold pieces (-17, 5, D:5) 16 stones (-21, 13, D:5) a +0 club a hobgoblin corpse (skeletalised by now) (-11, 29, D:5) a +0 quarterstaff (-18, 36, D:5) 11 sling bullets the Ecumenical Temple