oplop Level 1 of the Dungeon (0, 0, D:1) a +0 club (-3, 5, D:1) a cursed -2 whip (6, 11, D:1) a +0 scale mail (-8, 12, D:1) a +0 club (-2, 12, D:1) a +0 dagger (5, 12, D:1) a +0 dagger (7, 12, D:1) a +0 dagger (5, 13, D:1) a +0 dagger (6, 13, D:1) a +0 whip (25, 23, D:1) a +0 hunting sling (17, 28, D:1) a +0 leather armour (-5, 31, D:1) a +0 robe (-14, 40, D:1) a +0 ring mail (-21, 42, D:1) a +0 whip Level 2 of the Dungeon (-10, 9, D:2) 15 stones (-2, 11, D:2) a +0 spear (-28, 28, D:2) a +0 plate armour (-42, 33, D:2) 2 needles of paralysis (-26, 37, D:2) a +0 short sword (0, 40, D:2) a meat ration (-34, 43, D:2) a +0 club (-32, 43, D:2) a +0 dagger a +0 club a +0 trident a +0 animal skin a +0 helmet (-31, 43, D:2) a +0 dagger (-29, 43, D:2) a +0 dagger a +0 club a +0 club Level 3 of the Dungeon (-28, 3, D:3) a +0 hammer (-26, 8, D:3) a +4 quarterstaff of chaos (-5, 8, D:3) a +0 hand axe (-30, 18, D:3) a +0 dagger (-27, 18, D:3) a +0 club (29, 21, D:3) a +0 hunting sling (-19, 25, D:3) a +0 dagger (-11, 25, D:3) a +0 club (-14, 26, D:3) a +0 hand axe (-3, 27, D:3) a +0 whip (-12, 28, D:3) a +0 dagger (-3, 28, D:3) a +0 halberd (-3, 30, D:3) a +0 club (15, 31, D:3) a +0 club (-25, 35, D:3) a +0 mace (4, 36, D:3) a meat ration (-11, 38, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 4 large rocks (2, 0, D:4) a +0 quarterstaff (27, 3, D:4) a +0 scale mail (27, 11, D:4) a +0 leather armour (-8, 19, D:4) 21 sling bullets (24, 32, D:4) a +0 pair of boots (29, 34, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Emiedig's Antique Weapon Shoppe a +2 spear of venom (87 gold) a +0 quarterstaff (116 gold) a +0 rapier (116 gold) a +0 war axe (101 gold) a +0 long sword (101 gold) a +0 long sword (101 gold) a +2 trident of piercing (101 gold) a +0 falchion (87 gold) a +0 war axe (101 gold) a +0 quarterstaff (116 gold) a +0 rapier (116 gold) the +6 whip "Qorchyom" {slash, *Rage rElec rC- SInv} (217 gold) It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It insulates you from electricity. It enhances your eyesight. It may make you go berserk in combat. (0, 0, D:5) a +0 dagger (-1, 1, D:5) a +0 robe (-23, 10, D:5) a +0 ring mail (-21, 11, D:5) a hound corpse (skeletalised by now) (-1, 11, D:5) a jackal skeleton (-21, 12, D:5) a +0 hand axe (8, 14, D:5) a kobold skeleton (-19, 26, D:5) a +0 chain mail (5, 30, D:5) a rat corpse (-19, 36, D:5) 21 arrows (-14, 49, D:5) a +0 pair of boots (0, 53, D:5) a +0 mace