opiumtea Level 1 of the Dungeon (0, 0, D:1) 17 stones (3, -40, D:1) a +0 short sword (12, -30, D:1) a +0 dagger (12, -9, D:1) a +0 club (22, -50, D:1) a +0 short sword (24, 6, D:1) 10 stones (26, -2, D:1) a +0 ring mail (37, -30, D:1) a +0 dagger 2 stones (40, -31, D:1) 2 stones (46, -24, D:1) a +0 robe (50, -39, D:1) a cursed -1 club (59, -53, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, -10, D:2) 9 bolts (14, 5, D:2) a +0 club (19, -16, D:2) a +0 club (19, 13, D:2) 14 stones (36, -23, D:2) a +0 mace (41, -26, D:2) a +0 club (44, -7, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 4 stones (0, 29, D:3) a +0 whip (7, -15, D:3) a +0 robe (10, -4, D:3) a +0 robe (13, -14, D:3) a +0 hand axe a +0 scale mail (14, -8, D:3) a +0 large shield (18, 37, D:3) a +0 club (24, -5, D:3) a +0 short sword (28, -5, D:3) a +0 mace (33, -6, D:3) a +0 flail a +0 leather armour a +0 mace (38, -5, D:3) a +0 dagger a +0 robe (48, 27, D:3) a stone (58, -6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 mace (6, 1, D:4) a scroll of immolation (11, 20, D:4) 5 gold pieces (13, 20, D:4) 20 sling bullets (14, 18, D:4) a +0 hand crossbow (16, 23, D:4) the +7 mace "Beastslayer" {antimagic, rC- rN+ MP+9} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It makes you vulnerable to cold. It protects you from negative energy. It affects your magic capacity (+9). (30, 2, D:4) a +0 mace (32, 2, D:4) a +0 hand axe (still there?) a +0 club (still there?) (34, 2, D:4) a tomahawk (35, 2, D:4) a +1 dagger of speed (still there?) a +0 falchion (still there?) a +0 hand axe (still there?)