opiumtea Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -2, D:1) a +0 whip (6, 8, D:1) a +0 hunting sling (7, 24, D:1) 9 bolts (13, -3, D:1) a +0 club (15, -10, D:1) a +0 mace (30, 11, D:1) a +0 mace (32, 17, D:1) a +0 club (36, -7, D:1) a +0 club (37, -1, D:1) a +0 club (39, -3, D:1) 15 sling bullets (40, -7, D:1) a +0 club (42, 17, D:1) a +2 vampiric spear Level 2 of the Dungeon (4, 11, D:2) a +0 dagger (5, 25, D:2) a +0 club (14, 2, D:2) a +0 club (21, 6, D:2) a +0 club (22, 7, D:2) 2 throwing nets (31, -5, D:2) a +0 club a +0 leather armour (34, 16, D:2) a +0 short sword (36, 32, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (14, 0, D:3) a +0 club (20, -3, D:3) a +0 flail (25, 6, D:3) a +0 falchion (26, -22, D:3) a +0 mace a cursed +0 leather armour (35, 21, D:3) a +0 dagger a cursed -3 hunting sling (47, -2, D:3) 20 bolts Level 4 of the Dungeon [Shop] Ylodwir's Armour Emporium a +0 leather armour (28 gold) a +0 cloak (63 gold) the +4 chain mail of Taojylas {rElec rF+ Regen+ Str-3} (548 gold) It affects your strength (-3). It protects you from fire. It insulates you from electricity. It increases your rate of regeneration. a +0 chain mail (63 gold) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} (281 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. a +0 ring mail (56 gold) the +1 robe of the Forgotten Curses {Dex+6} (354 gold) It affects your dexterity (+6). a +0 plate armour (322 gold) a +0 pair of gloves (63 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +10 plate armour of ponderousness (700 gold) (0, 0, D:4) a +0 hand axe (1, 7, D:4) a cursed -2 giant club (12, 24, D:4) a +0 broad axe a +0 robe (13, 22, D:4) a +0 dagger (16, -2, D:4) 20 bolts (16, 22, D:4) a +0 giant club (21, 18, D:4) a +0 club (34, 7, D:4) a +0 war axe (55, -1, D:4) a +0 mace (55, 1, D:4) a +0 giant club (58, 4, D:4) a +0 leather armour a +0 short sword (59, 1, D:4) a +0 hand axe (60, 11, D:4) a +0 mace (60, 12, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon [Shop] Kuese's Antique Weapon Boutique a +0 falchion (96 gold) a +4 hand crossbow (816 gold) a +0 rapier of draining (294 gold) a +0 quarterstaff of protection (217 gold) a +4 trident of protection (838 gold) a +0 hand axe (96 gold) a cursed +0 short sword (3 gold) a +0 spear of venom (179 gold) the +6 glaive "Hisatt" {flame, rC+ MR+} (1961 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It affects your resistance to hostile enchantments. the cursed +1 glaive of the Unliving {chop, *Drain rN+ Str+8 Int-5} (755 gold) It inflicts extra damage upon your enemies. It affects your strength (+8). It affects your intelligence (-5). It protects you from negative energy. It causes draining when unequipped. It has a curse placed upon it. a +0 club (32 gold) a +0 long sword (112 gold) the +7 longbow "Piercer" {penet, EV-2} (1478 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +4 morningstar "Cuecoqul" {drain, Int+2} (1228 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). [Shop] Lavy's Distillery a potion of lignification (39 gold) a potion of berserk rage (65 gold) a potion of might (52 gold) a potion of berserk rage (65 gold) a potion of berserk rage (65 gold) a potion of ambrosia (104 gold) a potion of ambrosia (104 gold) a potion of lignification (39 gold) a potion of mutation (104 gold) a potion of curing (39 gold) a potion of mutation (104 gold) a potion of resistance (130 gold) a potion of heal wounds (65 gold) [Shop] Luejarer's Distillery a potion of heal wounds (70 gold) a potion of might (56 gold) a potion of curing (42 gold) a potion of haste (140 gold) a potion of invisibility (112 gold) a potion of might (56 gold) a potion of haste (140 gold) a potion of berserk rage (70 gold) (0, 0, D:5) a +0 giant club (3, 5, D:5) a +0 mace (3, 7, D:5) a -2 robe (4, 6, D:5) a +0 ring mail (7, 6, D:5) a +0 mace a +0 leather armour (8, 13, D:5) a +0 spear (13, 7, D:5) a cursed -1 flail (13, 8, D:5) a +0 spear (13, 9, D:5) a +0 spear (25, 20, D:5) a scroll of random uselessness (25, 21, D:5) 7 tomahawks (29, 31, D:5) the +0 pair of gloves of True Grit {rC+ Str+4} It affects your strength (+4). It protects you from cold. a +0 robe (37, 35, D:5) a +0 falchion (46, 8, D:5) a cursed +0 leather armour (60, 58, D:5) a cursed -1 dagger Level 6 of the Dungeon [Shop] Qarukodd's Armour Emporium a +0 pair of gloves (58 gold) a +3 plate armour of cold resistance (585 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +4 ring mail of cold resistance (403 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) a +1 pair of boots of running (474 gold) a +0 pair of gloves (58 gold) a +0 pair of boots (58 gold) (0, 0, D:6) a +0 leather armour (20, -21, D:6) a +0 short sword (23, -9, D:6) a +0 leather armour (24, -9, D:6) a +0 giant club (24, 6, D:6) a cursed +0 short sword a +0 robe a +0 war axe a +0 robe (25, 3, D:6) a cursed +0 robe (26, 2, D:6) a +0 robe a cursed +4 halberd (26, 3, D:6) a +0 robe (27, -5, D:6) a +5 hand axe (28, -5, D:6) a +2 hand axe of chopping (44, -24, D:6) a +0 robe Level 7 of the Dungeon [Shop] Qiomag's Jewellery Boutique an uncursed ring of protection from cold (275 gold) an uncursed amulet of rage (440 gold) a +5 ring of dexterity (453 gold) a +4 amulet of reflection (297 gold) an uncursed ring of ice (275 gold) an uncursed amulet of guardian spirit (330 gold) a +3 ring of dexterity (172 gold) an uncursed ring of positive energy (220 gold) an uncursed ring of protection from cold (275 gold) a cursed -2 ring of strength (22 gold) an uncursed ring of stealth (192 gold) an uncursed amulet of harm (330 gold) an uncursed amulet of regeneration (330 gold) a cursed ring of loudness (49 gold) (0, 0, D:7) 11 sling bullets (2, 19, D:7) a +0 plate armour a +0 flail (4, 0, D:7) a +0 giant club (7, 22, D:7) a +0 robe a +0 dagger (9, -13, D:7) a +0 leather armour (9, -1, D:7) a +0 war axe a +0 robe (12, -17, D:7) a +0 quarterstaff (13, -10, D:7) 3 large rocks (14, -15, D:7) a +0 robe (14, -12, D:7) a +0 dagger a +0 robe (15, -13, D:7) a +0 club a +0 flail an orc corpse (skeletalised by now) (17, -7, D:7) a +0 whip (18, -8, D:7) a +0 spear (18, -7, D:7) a cursed -3 club (18, -6, D:7) a +0 giant spiked club (19, 6, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour the Ecumenical Temple