Dungeon Crawl Stone Soup version 0.22-a0-284-g99d1f74 (webtiles) character file. 0 ololoev the Conjurer (level 1, 16/16 HPs) Began as a Demonspawn Wanderer on Mar 20, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (0 turns). ololoev the Conjurer (Demonspawn Wanderer) Turns: 0, Time: 00:00:09 Health: 16/16 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis . b - +0 quarterstaff rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities Inventory: Hand Weapons b - a +0 quarterstaff (weapon) Armour d - a +0 robe (worn) Potions c - a potion of curing Comestibles f - a ration Skills: + Level 2.0 Fighting + Level 1.7 Staves + Level 1.0 Stealth Level 1.0 Shields + Level 1.0 Spellcasting Level 2.0 Conjurations Level 1.0 Evocations You had 2 spell levels left. You didn't know any spells. You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. ##### #.@.# #...# #+### Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ololoev the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | ololoev set off with: a +0 quarterstaff, a potion of curing, a +0 robe, a ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | D:1 | Quit the game Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, ololoev the Demonspawn Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) There were no monsters in sight! Vault maps used: D:1: dpeg_arrival_court, st_stairs_4, hangedman_abyss_or_decor_stabs