ololoev Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 10, D:1) a +0 short sword (2, 10, D:1) 3 stones (1, 11, D:1) 2 stones (2, 11, D:1) a +0 club (1, 12, D:1) a stone (2, 14, D:1) a stone (3, 15, D:1) a stone (8, 19, D:1) a +3 mace of draining Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 2, D:2) a stone (-4, 4, D:2) a +0 dagger (-3, 4, D:2) a stone (5, 4, D:2) a +0 dagger (unseen) (-4, 5, D:2) a +0 dagger 3 stones Level 3 of the Dungeon (0, 0, D:3) a stone (4, 0, D:3) a stone (4, 1, D:3) 13 arrows Level 4 of the Dungeon [Shop] Jegruhy's Distillery a potion of might (40 gold) a potion of resistance (100 gold) a potion of lignification (30 gold) a potion of mutation (25 gold) a potion of agility (40 gold) a potion of curing (30 gold) a potion of flight (30 gold) (0, 0, D:4) a +0 dagger (1, 0, D:4) a +0 hand axe a +0 short sword (17, 1, D:4) a +0 dagger (unseen) (40, 5, D:4) 18 stones (10, 7, D:4) 2 potions of poison (1, 8, D:4) an uncursed staff of earth (11, 8, D:4) 24 stones (-2, 13, D:4) a +0 ring mail (44, 13, D:4) 15 stones (-2, 15, D:4) a +2 ring mail of fire resistance (1, 16, D:4) a plain deck of war (4, 19, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (-1, 1, D:5) a +0 falchion a +0 leather armour (2, 1, D:5) a +0 leather armour (32, 1, D:5) 5 bolts of penetration (36, 24, D:5) a +0 rapier (37, 24, D:5) a +0 robe a +1 dagger of speed (24, 27, D:5) a +0 spear (25, 27, D:5) a +0 flail a cursed +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, 0, D:6) a +0 flail (0, 1, D:6) a +0 whip (-12, 12, D:6) a book of Unlife (18, 22, D:6) 14 stones (17, 28, D:6) 9 arrows of frost (4, 32, D:6) 8 javelins (-29, 46, D:6) a cursed +0 ring mail (-22, 49, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) the +4 flail of Discomfort {freeze, *Confuse rElec rPois MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It may confuse you when you take damage. a +0 shield (16, 4, D:7) a +0 hand axe (3, 7, D:7) a +0 leather armour (0, 17, D:7) an arrow (16, 17, D:7) a +0 shield 22 sling bullets (1, 18, D:7) an arrow (2, 20, D:7) a +0 shortbow (still there?) an arrow (still there?) (7, 31, D:7) a +0 trident (unseen) (9, 31, D:7) a +0 robe a cursed +0 trident (8, 32, D:7) a +0 robe a cursed +0 short sword (9, 32, D:7) a +0 club (still there?) a cursed -1 hand axe (still there?) (10, 32, D:7) a +0 leather armour (unseen) (8, 35, D:7) a cursed +0 robe (unseen) (-8, 39, D:7) a +0 ring mail (-4, 40, D:7) a +0 whip (1, 45, D:7) 16 poisoned needles (-4, 46, D:7) a +0 shortbow (unseen) Level 8 of the Dungeon (0, 0, D:8) a +0 rapier of electrocution (-4, 5, D:8) 6 poisoned needles (-1, 6, D:8) a quokka skeleton (-1, 7, D:8) a +0 cloak (1, 8, D:8) 10 poisoned needles (-2, 13, D:8) a +0 leather armour an orc corpse (-1, 13, D:8) a +0 flail an orc corpse (skeletalised by now) (-2, 14, D:8) a +0 club (-1, 14, D:8) a +0 dagger a +0 robe (-1, 15, D:8) a +0 flail of protection (-13, 18, D:8) a +0 ring mail (0, 20, D:8) 2 tomahawks (-5, 21, D:8) a hippogriff corpse (skeletalised by now) (-9, 24, D:8) a +0 ring mail (6, 24, D:8) a +0 morningstar (-4, 29, D:8) a +0 morningstar a +0 dagger a +0 robe an orc corpse (skeletalised by now) (-3, 30, D:8) a +0 hand axe (still there?) an adder corpse (skeletalised by now) (still there?) Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (51, 2, D:9) a +0 giant club (50, 14, D:9) a +0 dagger (unseen) (51, 14, D:9) a +0 club (50, 15, D:9) a +0 short sword (59, 17, D:9) 18 gold pieces (39, 20, D:9) a +0 hand axe (37, 21, D:9) a +0 chain mail (51, 31, D:9) a +0 falchion (61, 35, D:9) a +0 leather armour