Dungeon Crawl Stone Soup version 0.18.1-50-g88ac8fd (webtiles) character file. 21 ololoev the Vexing (level 2, 0/11 HPs) Began as a Felid Enchanter on Oct 26, 2016. Killed from afar by a dart slug (5 damage) ... with a slug dart ... on level 4 of the Dungeon. The game lasted 00:01:52 (289 turns). ololoev the Vexing (Felid Enchanter) Turns: 289, Time: 00:01:52 Health: 0/11 AC: 1 Str: 4 XL: 2 Next: 62% Magic: 6/6 EV: 18 Int: 16 God: Gold: 39 SH: 0 Dex: 16 Spells: 2 memorised, 2 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (shield unavailable) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (cloak unavailable) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: quick, not resistant to hostile enchantments, fairly stealthy A: no armour, no weapons or thrown items, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Inventory: Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of magic mapping {unknown} f - a scroll of fear {unknown} Potions e - a potion of curing {unknown} g - a potion of heal wounds {unknown} h - a potion of brilliance {unknown} Books a - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles b - a meat ration Skills: + Level 0.0 Fighting + Level 2.9 Dodging + Level 4.2 Stealth + Level 1.3 Unarmed Combat * Level 2.1 Spellcasting * Level 5.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 #...... b - Ensorcelled Hibernat Hex/Ice #..... 12% 2 ###.... You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 39 gold pieces. ######### ##### #.......# ##.... #.......# ##..... ##.$@....# #....<. ............# #...... ..###.......######...... ..w................... ###........#####...... #.......... ##..... ######.###.# ...... #.. .. #...... #.# ..#...... Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | ololoev the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 195 | D:3 | Reached XP level 2. HP: 3/11 MP: 4/6 199 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 205 | D:3 | Reached skill level 5 in Hexes 289 | D:4 | Killed from afar by a dart slug Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History The hobgoblin is outlined in light. You climb upwards. There is a stone staircase leading down here. Found a coppery potion. Found 26 sling bullets. g - a coppery potion Found a glowing centaur barding. Found an escape hatch in the floor. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. A jackal comes into view. An ooze comes into view. Found a robe. Found 7 javelins. Found a stone staircase leading down. A goblin comes into view. Found a club. You pounce on the unaware helpless ooze! You claw the ooze! The ooze is severely wounded. The ooze misses you. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - ooze Aim: an ooze (severely wounded, chance to defeat MR: 53%) The ooze is outlined in light. You scratch the ooze. Your bite misses the ooze. The ooze is almost dead. The ooze hits you. Ouch! That really hurt! You scratch the ooze but do no damage. The ooze is almost dead. The ooze closely misses you. You scratch the ooze. You kill the ooze! You have reached level 2! Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (hasn't noticed you, chance to defeat MR: 50%) The adder looks drowsy... The helpless adder fails to defend itself. You claw the adder! You kill the adder! Your Hexes skill increases to level 5! You see here an adder corpse. You see here a robe. Found 14 gold pieces. You see here a club. The helpless goblin fails to defend itself. You claw the goblin! You kill the goblin! You now have 22 gold pieces (gained 14). A bat comes into view. The helpless bat fails to defend itself. You claw the bat! You kill the bat! h - a green potion Found 12 gold pieces. You now have 34 gold pieces (gained 12). Found a stone staircase leading down. Found 5 gold pieces. You now have 39 gold pieces (gained 5). There is a stone staircase leading down here. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! Found 9 poisoned needles. There is a stone staircase leading up here. Found 12 gold pieces. A dart slug comes into view. The dart slug launches a dart at you. The slug dart hits you! You die... You could see a dart slug. Vanquished Creatures An adder (D:3) An ooze (D:3) 2 goblins 2 bats 2 kobolds A rat (D:2) 9 creatures vanquished. Action || total -------------------------++------- Melee: Unarmed || 15 Cast: Corona || 3 Ensorcelled Hiber || 1 Stab: Sleeping || 7 Armor: Skin || 1 Dodge: Dodged || 6 Vault maps used: D:1: dpeg_arrival_solitude, serial_forest, infiniplex_forest_lined_room_2, infiniplex_forest_straight_1, infiniplex_forest_clump_curved, infiniplex_forest_lined_room_, infiniplex_forest_lined_room_2, infiniplex_forest_lined_4_way, infiniplex_forest_end_2, serial_park_tiny_pond, minmay_close_crescents D:2: first_bread D:4: lightli_ossuary_entry_decrepit_ruins, kennysheep_generic_room_2