Dungeon Crawl Stone Soup version 0.17.2-1-ge4368a0 (webtiles) character file. 0 ololoev the Skirmisher (level 1, 18/18 HPs) Began as a Demonspawn Berserker on Oct 13, 2016. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (0 turns). ololoev the Skirmisher (Demonspawn Berserker) Turns: 0, Time: 00:00:11 Health: 18/18 AC: 2 Str: 17 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 8 God: Trog [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Clarity . b - +0 animal skin rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no striking features a: Berserk, Burn Spellbooks, Renounce Religion Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Comestibles c - a bread ration Skills: + Level 3.0 Fighting * Level 2.6 Axes + Level 1.7 Armour - Level 1.7 Dodging You couldn't memorise any spells. You didn't know any spells. You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. #### +@>+ #### Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | ololoev the Demonspawn Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D:1 | Quit the game Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, ololoev the Demonspawn Berserker. It is said that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Trog says: Kill them all! Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) There were no monsters in sight! Vault maps used: D:1: dpeg_arrival_refuge