ololoev Level 1 of the Dungeon (2, 0, D:1) a +0 club (2, 26, D:1) 20 sling bullets (22, -7, D:1) a +0 spear (24, -6, D:1) 9 poisoned needles (27, -2, D:1) a +0 mace (33, 27, D:1) a +0 leather armour (36, -10, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger Level 3 of the Dungeon (17, -10, D:3) a +0 club 22 sling bullets (33, 15, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Vinnarph's Food Emporium a bread ration (50 gold) 4 fruits (60 gold) a bread ration (50 gold) a bread ration (50 gold) a bread ration (50 gold) a bread ration (50 gold) a meat ration (50 gold) a meat ration (50 gold) a meat ration (50 gold) a bread ration (50 gold) a bread ration (50 gold) (8, -16, D:4) a +0 shortbow 23 arrows Level 5 of the Dungeon (1, -9, D:5) a +0 dagger a +0 robe (2, -9, D:5) a +0 whip (11, -3, D:5) a +0 ring mail (16, -37, D:5) a +0 giant spiked club (18, -31, D:5) 4 curare-tipped needles (33, -27, D:5) a cursed -2 rapier Level 6 of the Dungeon (35, 1, D:6) a +0 arbalest (37, 50, D:6) a +0 robe Level 7 of the Dungeon (16, -34, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon Level 9 of the Dungeon (0, 0, D:9) 3 large rocks (6, 12, D:9) a +0 blowgun a +0 dagger 8 poisoned needles (8, 14, D:9) a poisoned needle Level 10 of the Dungeon Level 11 of the Dungeon (0, 0, D:11) a stone Level 12 of the Dungeon [Shop] Syhaef's Antique Weapon Boutique a +0 great mace of venom (343 gold) a +0 short sword (105 gold) a +0 rapier (140 gold) a +0 dagger (70 gold) a +0 halberd (140 gold) a +0 mace of protection (196 gold) a +0 hand crossbow (122 gold) a +0 shortbow (105 gold) (40, -39, D:12) the +3 battleaxe "Xom's Fair Game" {vamp, *Corrode rF+ rN+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from fire. It protects you from negative energy. It may corrode you when you take damage. Level 13 of the Dungeon (0, 0, D:13) a large rock (1, 0, D:13) a large rock (3, 0, D:13) a large rock (5, 12, D:13) 15 sling bullets Level 14 of the Dungeon (0, 0, D:14) a +1 flail of protection a +0 war axe (0, 10, D:14) 15 stones (12, -13, D:14) 3 stones (12, -12, D:14) 24 stones (12, -8, D:14) 15 stones (13, -12, D:14) 2 stones (16, -16, D:14) 30 sling bullets (16, 16, D:14) a +0 falchion (17, -13, D:14) a stone (18, -13, D:14) a stone (33, 43, D:14) 15 bolts (37, 33, D:14) a +0 dagger a +0 robe (42, 44, D:14) 487 stones the +7 hunting sling of a treasure trove {velocity, rPois rC- rN+ Int+4} Any stone fired from it inflicts extra damage. It affects your intelligence (+4). It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. (55, -8, D:14) 16 stones Level 15 of the Dungeon [Shop] Emoosily's Distillery a potion of might (68 gold) a potion of ambrosia (136 gold) a potion of cancellation (136 gold) a potion of heal wounds (85 gold) a potion of heal wounds (85 gold) a potion of lignification (51 gold) a potion of heal wounds (85 gold) a potion of haste (170 gold) a potion of curing (51 gold) a potion of ambrosia (136 gold) a potion of agility (68 gold) a potion of beneficial mutation (595 gold) a potion of curing (51 gold) a potion of flight (51 gold) (13, -36, D:15) 15 stones (15, -36, D:15) 11 stones (28, -17, D:15) a cursed +0 rapier a +0 leather armour (41, -1, D:15) 10 arrows Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 long sword a +0 chain mail (0, 1, Orc:1) a +0 dagger (still there?) a +0 giant club (still there?) (27, -31, Orc:1) 3 tomahawks (30, -31, Orc:1) 3 bolts (32, -32, Orc:1) a +0 dagger a +0 robe a +0 great mace a +0 arbalest 11 bolts a +0 chain mail of poison resistance Level 2 of the Orcish Mines [Shop] Naroih's Food Shoppe 2 fruits (39 gold) a bread ration (65 gold) a beef jerky (19 gold) a slice of pizza (19 gold) a meat ration (65 gold) a beef jerky (19 gold) a slice of pizza (19 gold) a meat ration (65 gold) 4 fruits (78 gold) a slice of pizza (19 gold) a beef jerky (19 gold) [Shop] Izasav's Weapon Emporium the +7 morningstar "Bipnirgh" {flame, +Rage} (632 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you go berserk. a +0 rapier (48 gold) a +0 dagger (24 gold) 16 arrows (38 gold) a +0 quarterstaff (48 gold) a +0 spear (36 gold) a +0 quarterstaff (48 gold) a +2 morningstar of protection (201 gold) 20 stones (24 gold) a +0 hunting sling of velocity (50 gold) a +0 giant spiked club (22 gold) a +0 hand crossbow (42 gold) [Shop] Doili's Magic Scroll Boutique a scroll of remove curse (48 gold) a scroll of remove curse (48 gold) a scroll of recharging (152 gold) 2 scrolls of torment (240 gold) a scroll of enchant weapon (120 gold) a scroll of remove curse (48 gold) a scroll of torment (120 gold) a scroll of acquirement (832 gold) a scroll of random uselessness (16 gold) [Shop] Zuliych's Antique Armour Shop a +2 cloak of poison resistance (610 gold) a +0 chain mail (148 gold) a +0 chain mail (148 gold) a cursed +0 leather armour (3 gold) a +1 hat (363 gold) a +2 robe of fire resistance (584 gold) a +0 helmet (148 gold) a +1 robe of cold resistance (419 gold) a +0 ring mail (132 gold) a +0 scale mail (132 gold) a +0 leather armour (66 gold) (5, -1, Orc:2) 3 large rocks (36, -18, Orc:2) a +0 short sword a cursed -1 plate armour Level 1 of the Elven Halls [Shop] Jodeupsa's General Store a scroll of vulnerability (142 gold) 14 arrows (53 gold) an uncursed amulet of guardian spirit (570 gold) a scroll of remove curse (57 gold) a scroll of holy word (142 gold) a +0 ring mail (76 gold) a +0 mace of holy wrath (140 gold) a bread ration (95 gold) a +2 leather armour of poison resistance (304 gold) a +0 hand axe of chopping (123 gold) [Shop] Xysidd's Assorted Antiques a scroll of recharging (285 gold) a cursed +0 scale mail (30 gold) a scroll of remove curse (90 gold) a scroll of remove curse (90 gold) a +0 great sword (195 gold) a scroll of amnesia (105 gold) a +1 helmet of intelligence (495 gold) [Shop] Paeqil's Magic Scroll Emporium a scroll of amnesia (56 gold) a scroll of enchant weapon (120 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) [Shop] Roam's Food Emporium a meat ration (50 gold) a meat ration (50 gold) a meat ration (50 gold) a bread ration (50 gold) a bread ration (50 gold) a bread ration (50 gold) a beef jerky (15 gold) a meat ration (50 gold) a slice of pizza (15 gold) a beef jerky (15 gold) (0, 0, Elf:1) the cursed +1 leather armour of the Bagpipe {rElec Regen+ Int+3 Dex-4} It affects your intelligence (+3). It affects your dexterity (-4). It insulates you from electricity. It increases your rate of regeneration. It has a curse placed upon it. (6, -19, Elf:1) 25 stones (9, 0, Elf:1) a +0 rapier a +0 leather armour an arrow (9, 1, Elf:1) a +0 dagger a +0 shortbow 19 arrows a +0 leather armour (9, 2, Elf:1) a +0 dagger a +0 chain mail (9, 3, Elf:1) a +0 buckler (24, -31, Elf:1) 15 stones (25, -9, Elf:1) an arrow (25, 5, Elf:1) 26 stones (27, -4, Elf:1) an arrow (29, -4, Elf:1) 4 arrows (29, -3, Elf:1) a +0 dagger a +0 chain mail (29, -2, Elf:1) an arrow (30, -4, Elf:1) a +0 long sword a +3 leather armour (42, 18, Elf:1) a +3 ring of protection (53, 23, Elf:1) a +0 long sword of flaming a +0 leather armour Level 2 of the Elven Halls [Shop] Poawemn's Distillery a potion of degeneration (14 gold) a potion of might (56 gold) a potion of berserk rage (70 gold) a potion of flight (42 gold) 2 potions of mutation (70 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of might (56 gold) a potion of invisibility (112 gold) a potion of ambrosia (112 gold) a potion of curing (42 gold) a potion of beneficial mutation (490 gold) a potion of haste (140 gold) (0, 0, Elf:2) a +0 long sword (0, 3, Elf:2) a +0 scale mail (0, 10, Elf:2) a +0 robe (10, 12, Elf:2) a wand of enslavement (11/24) (14, 4, Elf:2) a cursed -2 club (32, 12, Elf:2) 2 arrows (33, -15, Elf:2) a +4 dagger (43, 11, Elf:2) a +0 longbow a +0 dagger 23 arrows a +0 leather armour (46, 26, Elf:2) 15 stones (51, 22, Elf:2) a +0 long sword (59, 7, Elf:2) 18 stones Level 3 of the Elven Halls [Shop] Xehufij's Distillery a potion of heal wounds (100 gold) a potion of lignification (60 gold) a potion of curing (60 gold) 2 potions of brilliance (160 gold) a potion of curing (60 gold) a potion of degeneration (20 gold) a potion of cure mutation (500 gold) a potion of resistance (200 gold) a potion of mutation (50 gold) 2 potions of might (160 gold) a potion of flight (60 gold) (0, 0, Elf:3) a +0 pair of gloves (8, -17, Elf:3) a +0 rapier an elf corpse (skeletalised by now) (22, -10, Elf:3) an arrow (22, -9, Elf:3) an arrow (24, -9, Elf:3) an arrow (27, -6, Elf:3) an arrow (42, -28, Elf:3) 20 stones (43, -23, Elf:3) 3 arrows (43, -10, Elf:3) a chunk of flesh (44, -11, Elf:3) a chunk of flesh (45, -20, Elf:3) a +0 rapier (unseen) (45, -14, Elf:3) a +0 rapier (unseen) (45, -13, Elf:3) a wand of acid (0/15) a wand of random effects (30/48) (47, -26, Elf:3) a +0 short sword (51, -10, Elf:3) a chunk of flesh (51, -2, Elf:3) 2 arrows (51, -1, Elf:3) 2 arrows (51, 0, Elf:3) 4 arrows (52, -3, Elf:3) an arrow (52, 1, Elf:3) an arrow Level 1 of the Lair of Beasts (0, 0, Lair:1) 29 stones (9, 33, Lair:1) 16 stones (11, 38, Lair:1) the +1 ring mail of Integrity {MP+9} It affects your magic capacity (+9). (16, 15, Lair:1) 26 stones (31, 48, Lair:1) 21 stones (44, 49, Lair:1) a +0 mace (52, 8, Lair:1) 17 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 16 stones (21, 18, Lair:2) 15 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 28 sling bullets (31, -12, Lair:3) 21 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 13 stones (17, -4, Lair:4) the cursed +1 long sword "Wamedakisch" {flame, rElec} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It has a curse placed upon it. (30, 23, Lair:4) 21 stones (35, 6, Lair:4) 34 stones (36, 12, Lair:4) 23 stones (48, -1, Lair:4) 17 stones Level 5 of the Lair of Beasts (5, 13, Lair:5) the ring of Mepy {+Blink rF+ rC- Dex+6 Stlth-} [ring of loudness] It affects your dexterity (+6). It protects you from fire. It makes you vulnerable to cold. It lets you blink. It makes you less stealthy. Level 6 of the Lair of Beasts (2, 13, Lair:6) 12 stones (12, 20, Lair:6) 23 stones (13, 21, Lair:6) 15 stones (14, 29, Lair:6) 20 stones (19, 27, Lair:6) the +6 great sword of the Shoals {venom, Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). (20, 27, Lair:6) 10 stones Level 5 of the Pits of Slime (0, 0, Slime:5) 18 stones (1, -7, Slime:5) the +9 dire flail "Ashro" {freeze, rC++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. (2, -2, Slime:5) 20 stones (2, 0, Slime:5) a +0 helmet (3, -10, Slime:5) 14 stones (3, -1, Slime:5) 21 stones