ololoev Level 1 of the Dungeon (0, 0, D:1) 23 bolts (7, 4, D:1) a stone (7, 5, D:1) 2 stones (18, -6, D:1) a +0 short sword (20, -4, D:1) a stone (21, -4, D:1) a stone (22, -4, D:1) a stone (28, 41, D:1) 18 arrows Level 2 of the Dungeon (0, 0, D:2) 5 stones (5, -5, D:2) 10 arrows (9, 2, D:2) a +0 shield Level 3 of the Dungeon (0, 0, D:3) 15 poisoned needles (9, -4, D:3) a +0 club (14, 30, D:3) a +0 mace (17, 31, D:3) a +0 dagger (19, 1, D:3) 23 arrows (21, -1, D:3) a +0 club (27, 7, D:3) a +0 pair of gloves (29, 29, D:3) a +0 hunting sling 24 stones (34, 22, D:3) a +0 blowgun 18 poisoned needles Level 4 of the Dungeon [Shop] Jeuled's Armour Shoppe a +0 ring mail (56 gold) the +0 pair of gloves "Eget" {rElec rF+} (357 gold) It protects you from fire. It insulates you from electricity. a +0 pair of boots (63 gold) a +0 leather armour (28 gold) a +1 leather armour of cold resistance (196 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a cursed +0 robe (1 gold) a +0 ring mail (56 gold) the +2 cloak of Ysamoki {rC+ rN+ Stlth+} (497 gold) It protects you from cold. It protects you from negative energy. It makes you more stealthy. [Shop] Pakellas's Prime Provisions a wand of slowing (15/48) (381 gold) a wand of flame (15/48) (255 gold) a wand of confusion (15/48) (381 gold) (0, 0, D:4) a +0 shortbow (5, 0, D:4) a wand of paralysis (0/24) (9, -2, D:4) a +0 ring mail (9, 3, D:4) a +0 club (17, -32, D:4) a +0 whip a +0 robe (17, 0, D:4) 15 sling bullets (36, -29, D:4) a +0 ring mail (40, -31, D:4) 19 stones (40, -11, D:4) a +1 ring mail of poison resistance (40, 0, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Udokaceb's Weapon Shop a +0 rapier (56 gold) a +0 dagger (28 gold) a +0 whip (35 gold) a cursed -3 scimitar (1 gold) 17 stones (23 gold) a +0 trident (49 gold) 18 stones (25 gold) (0, 0, D:5) a +0 spear (2, 2, D:5) a throwing net (6, 11, D:5) 17 bolts (10, -3, D:5) a +0 ring mail (11, -4, D:5) a +0 robe (17, 2, D:5) a +0 ring mail (31, 37, D:5) a +0 flail (34, 36, D:5) a +0 trident (37, 11, D:5) 18 stones Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (11, -26, D:6) a +0 long sword (23, -30, D:6) 12 bolts (30, -13, D:6) 16 poisoned needles (32, -30, D:6) a +0 dagger (33, -29, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Teumnux's Antique Weapon Shop the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} (2349 gold) Any bolt fired from it inflicts extra damage. It lets you see invisible. the +8 demon whip "Newtbane" {flame, *Drain rPois MR- Str+9} (2880 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+9). It protects you from poison. It affects your resistance to hostile enchantments. It causes draining when unequipped. a +0 flail (115 gold) a +2 war axe of chopping (567 gold) a +0 war axe (115 gold) a +0 hand axe (99 gold) a +0 great mace (214 gold) a +0 spear (99 gold) a +0 falchion (99 gold) a +2 quarterstaff of protection (554 gold) the +0 quarterstaff of the Mushroom {holy, Dex+7} (953 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+7). a +0 flail (115 gold) a +0 giant club (56 gold) a +0 flail (115 gold) (0, 0, D:7) a +0 rapier (2, -4, D:7) 8 poisoned needles (3, -32, D:7) the +7 short sword "Maosch" {elec, Dex+5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+5). (6, -3, D:7) an uncursed amulet of harm (8, -40, D:7) 5 curare-tipped needles (17, -14, D:7) a +0 pair of gloves (20, -36, D:7) a +0 trident (28, -44, D:7) a +0 dagger Level 8 of the Dungeon (1, -2, D:8) a +0 ring mail (1, 3, D:8) a +0 leather armour (6, 33, D:8) 18 stones (14, 1, D:8) a book of Flames (19, 23, D:8) a +3 quarterstaff of chaos (21, -4, D:8) a +0 hunting sling (21, 23, D:8) a +0 cloak (35, 26, D:8) 16 stones (36, 22, D:8) a +0 broad axe (45, 24, D:8) 18 sling bullets (53, 20, D:8) 12 stones Level 9 of the Dungeon [Shop] Nehadyng's Armour Boutique a +0 robe (7 gold) a +1 pair of boots of flying (181 gold) a +2 leather armour of fire resistance (209 gold) a +0 ring mail (44 gold) the +9 armour of the Dragon King {rPois rF+ rC+ MR+} (1372 gold) It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. a +2 helmet of see invisible (236 gold) a +0 scale mail (44 gold) a +0 leather armour (22 gold) (0, 0, D:9) 15 gold pieces (2, -36, D:9) a +0 robe (unseen) (3, -36, D:9) a +0 robe (unseen) (3, -35, D:9) a +0 robe (unseen) (3, -24, D:9) a crystal ball of energy the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a throwing net (1, -2, Orc:1) a +0 scale mail (unseen) (1, -1, Orc:1) a +0 giant spiked club (2, -4, Orc:1) a throwing net (2, -3, Orc:1) a +0 whip of flaming (2, -2, Orc:1) a +0 spear (3, -5, Orc:1) a +0 war axe (3, -3, Orc:1) a cursed +0 robe a +1 dagger of venom a cursed -3 war axe a +0 plate armour (5, -6, Orc:1) a +1 spear of venom (32, -2, Orc:1) a +0 giant club (33, 1, Orc:1) a +0 club (34, -1, Orc:1) a +0 plate armour (unseen) (34, 0, Orc:1) a +0 ring mail a +0 trident (35, 0, Orc:1) a +0 trident a cursed +0 chain mail a +0 halberd (35, 1, Orc:1) a +0 ring mail a +0 whip (36, 0, Orc:1) a +0 mace (36, 1, Orc:1) a +0 leather armour a +0 flail Level 2 of the Orcish Mines [Shop] Car Xush's Jewellery Shop a cursed -3 ring of protection (20 gold) a cursed ring of loudness (45 gold) an uncursed ring of protection from cold (250 gold) an uncursed ring of protection from fire (250 gold) an uncursed ring of poison resistance (200 gold) an uncursed ring of protection from fire (250 gold) the amulet "Geenaomu" {Gourm Str+4} (454 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+4). an uncursed ring of fire (250 gold) an uncursed ring of wizardry (300 gold) an uncursed ring of protection from fire (250 gold) a cursed ring of teleportation (45 gold) a +3 ring of evasion (210 gold) [Shop] Pyatwo's Gadget Emporium a phial of floods (600 gold) a wand of flame (23/48) (187 gold) a sack of spiders (300 gold) a +1 iron rod (10/10) (1200 gold) a wand of flame (20/48) (165 gold) a crystal ball of energy (300 gold) a wand of acid (9/15) (390 gold) a wand of acid (7/15) (330 gold) a sack of spiders (300 gold) a wand of enslavement (9/24) (165 gold) a fan of gales (600 gold) a box of beasts (300 gold) a phantom mirror (450 gold) [Shop] Covvotiu's Antique Armour Emporium a +0 ring mail (116 gold) a +0 plate armour (667 gold) a +0 ring mail (116 gold) a +0 scale mail (116 gold) a +0 chain mail (130 gold) a +9 plate armour of ponderousness (1305 gold) the +27 Lear's hauberk (3772 gold) a cursed -1 ring mail (2 gold) a +0 chain mail (130 gold) a +0 ring mail (116 gold) a +2 helmet (478 gold) a +0 plate armour (667 gold) [Shop] Nemodoiwk's Magic Scroll Boutique a scroll of immolation (56 gold) a scroll of recharging (152 gold) a scroll of recharging (152 gold) a scroll of enchant weapon (120 gold) (0, 0, Orc:2) a +0 giant club (0, 1, Orc:2) a +5 demon trident a +0 plate armour (0, 2, Orc:2) a +0 giant spiked club (1, 2, Orc:2) a cursed +0 giant club (2, -4, Orc:2) a +0 giant spiked club a +0 giant club (3, -3, Orc:2) a +0 giant spiked club (unseen) (4, -4, Orc:2) a +0 mace (7, -6, Orc:2) a +0 giant club (7, -2, Orc:2) a cursed -2 dagger (10, -1, Orc:2) a +0 giant club a +0 giant club (10, 0, Orc:2) a +0 giant club (11, 1, Orc:2) a +0 giant spiked club (12, 1, Orc:2) a +0 dagger (unseen) (12, 2, Orc:2) a +0 giant spiked club (unseen) (12, 5, Orc:2) a +0 giant club (unseen) (13, 0, Orc:2) a cursed +0 spear a +0 robe (13, 3, Orc:2) a +0 giant spiked club (unseen) (13, 4, Orc:2) a +0 giant spiked club (unseen) (13, 5, Orc:2) a +0 dire flail (unseen) (14, -1, Orc:2) a +0 dagger (unseen) (14, 1, Orc:2) a +0 giant club a +0 great mace (14, 2, Orc:2) a +0 giant club (unseen) (14, 3, Orc:2) a +0 giant spiked club (unseen) (14, 22, Orc:2) a scroll of noise (14, 23, Orc:2) a +0 robe (15, 5, Orc:2) a +0 halberd (unseen) (16, 1, Orc:2) a +0 giant club a +0 giant spiked club (19, 22, Orc:2) a +0 giant club (19, 23, Orc:2) a +0 giant spiked club a +0 giant club (20, 23, Orc:2) a +0 giant club (unseen) (20, 24, Orc:2) a +0 robe a cursed +0 club (21, 25, Orc:2) a +0 robe a +0 whip (24, 21, Orc:2) a +0 giant club a +0 giant spiked club (26, 20, Orc:2) a +0 giant club (26, 28, Orc:2) a +0 robe (unseen) (42, 8, Orc:2) a +0 war axe (still there?) a +0 giant spiked club (still there?) (42, 9, Orc:2) a +0 mace (unseen) (43, 1, Orc:2) a +2 dagger of venom a +0 robe (43, 8, Orc:2) a +2 vampiric dagger (unseen) (43, 28, Orc:2) an arrow (44, 10, Orc:2) a +0 giant spiked club (44, 11, Orc:2) a +0 falchion (unseen) (45, 21, Orc:2) a +0 giant club (unseen) (45, 26, Orc:2) a +0 giant spiked club (46, 6, Orc:2) a cursed -2 giant club (46, 25, Orc:2) a +0 giant club a +0 giant club (47, 10, Orc:2) a +0 giant spiked club (47, 24, Orc:2) a +0 giant club a +0 giant club (48, 23, Orc:2) an arrow (48, 25, Orc:2) a +2 dire flail of protection (unseen) (48, 28, Orc:2) a +0 short sword (unseen) (49, 22, Orc:2) a +1 longbow of flaming 25 arrows a cursed +0 centaur barding (50, 10, Orc:2) a +0 giant spiked club a +0 dire flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 whip of flaming (9, 14, Lair:1) a +0 robe (12, -5, Lair:1) a +0 plate armour (33, 10, Lair:1) the +1 ring mail of Life {Regen+ Str+4} It affects your strength (+4). It increases your rate of regeneration. (53, 19, Lair:1) a +0 long sword (54, -6, Lair:1) Sif Muna's Tome of Stones and Confrontation Spells Type Level a - Sandblast Earth 1 b - Bolt of Draining Conjuration/Necromancy 5 c - Statue Form Transmutation/Earth 6 d - Glaciate Conjuration/Ice 9 (58, -2, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 rapier (26, 13, Lair:2) a +0 ring mail (29, 3, Lair:2) a +2 hat of magic resistance (32, 38, Lair:2) 13 arrows (40, 1, Lair:2) a +0 scale mail (42, 11, Lair:2) 19 stones (43, 42, Lair:2) a +2 short sword of protection (57, 42, Lair:2) a +0 chain mail (60, 49, Lair:2) 2 tomahawks Level 3 of the Lair of Beasts (0, 0, Lair:3) 16 bolts (35, 4, Lair:3) 27 sling bullets (39, 42, Lair:3) a scroll of random uselessness (54, 25, Lair:3) a +0 short sword (unseen) Level 4 of the Lair of Beasts (0, 0, Lair:4) 18 stones (11, 29, Lair:4) a +0 dagger of speed a +1 robe of the Archmagi (12, 1, Lair:4) a +0 arbalest (12, 2, Lair:4) 20 gold pieces (12, 32, Lair:4) a +1 morningstar of holy wrath (13, 0, Lair:4) 17 gold pieces (13, 1, Lair:4) an uncursed staff of fire (13, 2, Lair:4) a +2 robe of magic resistance (13, 3, Lair:4) a meat ration (14, 0, Lair:4) a scroll of identify (14, 1, Lair:4) a +0 dagger of venom (14, 2, Lair:4) a book of Burglary (14, 3, Lair:4) 20 arrows (15, -10, Lair:4) a +0 robe (15, 1, Lair:4) 14 stones (15, 2, Lair:4) a potion of agility (17, 4, Lair:4) a +0 club (21, 11, Lair:4) 16 poisoned needles (25, 9, Lair:4) Sif Muna's Handbook of the Destructive Entourage Spells Type Level a - Shock Conjuration/Air 1 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Orb of Destruction Conjuration 7 d - Haunt Necromancy/Summoning 7 (34, 42, Lair:4) a +0 ring mail (35, 3, Lair:4) a +2 flail of crushing (51, 30, Lair:4) a +0 trident Level 5 of the Lair of Beasts (3, 13, Lair:5) 24 sling bullets (16, 9, Lair:5) a +0 chain mail (16, 15, Lair:5) a +0 shortbow (unseen) (20, 10, Lair:5) a +3 amulet of reflection an uncursed amulet of faith an uncursed amulet of rage (23, 16, Lair:5) 4 arrows (24, 14, Lair:5) 21 arrows (27, 33, Lair:5) 20 stones (30, 34, Lair:5) 32 bolts (33, 2, Lair:5) 2 tomahawks (37, 18, Lair:5) 16 bolts (41, -4, Lair:5) a +0 ring mail (43, 0, Lair:5) 11 stones Level 6 of the Lair of Beasts (5, -25, Lair:6) a +0 pair of gloves (6, 1, Lair:6) 20 sling bullets (14, -31, Lair:6) Sif Muna's Catalogue of Arcane Weapons Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Conjure Flame Conjuration/Fire 3 c - Iskenderun's Mystic Blast Conjuration 4 d - Bolt of Fire Conjuration/Fire 6 e - Poison Arrow Conjuration/Poison 6 f - Iron Shot Conjuration/Earth 6 g - Fire Storm Conjuration/Fire 9 (15, -5, Lair:6) a +1 hand axe of flaming (19, -8, Lair:6) 17 stones (24, -33, Lair:6) a +0 robe (39, -4, Lair:6) a +0 hand crossbow (43, -26, Lair:6) a +0 scimitar (45, -4, Lair:6) a scroll of random uselessness (unseen) (55, 2, Lair:6) 18 stones Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 scale mail (1, -7, Lair:7) a +0 chain mail (4, 4, Lair:7) a +0 helmet (12, -10, Lair:7) 13 stones (19, -10, Lair:7) Sif Muna's Incunabulum of Snow and Black Rituals Spells Type Level a - Corpse Rot Necromancy 2 b - Vampiric Draining Necromancy 3 c - Throw Icicle Conjuration/Ice 4 d - Ice Form Ice/Transmutation 4 e - Freezing Cloud Conjuration/Ice/Air 6 (26, -8, Lair:7) a +0 club (29, 2, Lair:7) 15 arrows (33, 20, Lair:7) a book of Enchantments (37, -3, Lair:7) a +0 pair of boots (51, 23, Lair:7) 15 arrows (58, 34, Lair:7) 20 sling bullets (65, 11, Lair:7) 11 arrows Level 8 of the Lair of Beasts (0, 0, Lair:8) a wand of confusion (26/48) (1, 0, Lair:8) 9 poisoned needles (2, 28, Lair:8) 22 arrows (19, 16, Lair:8) 19 stones (22, 26, Lair:8) a phial of floods (22, 35, Lair:8) 19 bolts (24, -15, Lair:8) a book of Fire (24, -14, Lair:8) a +0 pair of boots (25, -14, Lair:8) a +0 spear (25, -13, Lair:8) 15 arrows (31, 2, Lair:8) a book of Maledictions (32, 21, Lair:8) 19 bolts (43, -20, Lair:8) a +0 chain mail (43, -3, Lair:8) a potion of cure mutation (50, -17, Lair:8) a lamp of fire Level 1 of the Shoals (0, 0, Shoals:1) 21 arrows (0, 5, Shoals:1) a +0 scythe (2, 6, Shoals:1) a wand of flame (40/48) (6, 8, Shoals:1) a +0 leather armour (8, -36, Shoals:1) a +0 leather armour (16, 12, Shoals:1) a +0 trident (17, 12, Shoals:1) a +0 trident a throwing net (18, 9, Shoals:1) a throwing net (22, -6, Shoals:1) a +0 chain mail (22, -3, Shoals:1) a +0 pair of boots (24, 0, Shoals:1) a +0 hand crossbow (33, 11, Shoals:1) a potion of agility Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident (7, -10, Shoals:2) a manticore corpse (skeletalised by now) (7, 0, Shoals:2) 23 sling bullets (9, -10, Shoals:2) a water nymph corpse (skeletalised by now) (12, -14, Shoals:2) an uncursed amulet of dismissal (24, -32, Shoals:2) a +0 war axe (27, -31, Shoals:2) a wand of iceblast (7/15) (32, -15, Shoals:2) a +0 trident (34, -5, Shoals:2) 16 stones (40, -9, Shoals:2) 2 silver tomahawks (40, -8, Shoals:2) a silver tomahawk (41, -2, Shoals:2) a +0 trident (unseen) (41, 5, Shoals:2) 25 stones (42, -2, Shoals:2) a +0 trident (45, -2, Shoals:2) a +0 plate armour (52, 4, Shoals:2) a wand of random effects (25/48) (56, -27, Shoals:2) a +0 hand axe Level 3 of the Shoals (0, 0, Shoals:3) a +0 war axe (0, 8, Shoals:3) a potion of berserk rage (3, 1, Shoals:3) 11 stones (13, 1, Shoals:3) 16 gold pieces Level 4 of the Shoals (0, 0, Shoals:4) a +0 spear (1, -2, Shoals:4) a manticore corpse (5, -6, Shoals:4) a sea snake corpse (6, -5, Shoals:4) a +0 trident a snapping turtle skeleton (8, 13, Shoals:4) a tomahawk (9, 12, Shoals:4) a wand of polymorph (13/24) (11, 13, Shoals:4) a tomahawk a javelin of returning a wand of digging (0/24) (12, 14, Shoals:4) a throwing net (14, 13, Shoals:4) Zoge Wikh's Almanac of Destructive Illusion Spells Type Level a - Searing Ray Conjuration 2 b - Summon Demon Summoning 5 c - Summon Hydra Summoning 7 (14, 15, Shoals:4) a +0 trident (14, 16, Shoals:4) a snapping turtle corpse (16, 13, Shoals:4) a chunk of flesh (16, 18, Shoals:4) a +0 trident (unseen) (17, 10, Shoals:4) a +0 trident (17, 12, Shoals:4) a +4 trident of freezing (unseen) (19, 9, Shoals:4) a merfolk corpse (19, 20, Shoals:4) an uncursed staff of cold (20, 13, Shoals:4) a meat ration