ololoev Level 1 of the Dungeon (0, 0, D:1) 20 stones (13, -6, D:1) a +0 hunting sling (14, 6, D:1) a cursed +0 chain mail (16, 24, D:1) 21 arrows (16, 25, D:1) a +0 spear (17, 21, D:1) a +0 club (18, -4, D:1) a +0 dagger (19, 19, D:1) 7 tomahawks (19, 39, D:1) a +0 hunting sling (20, -4, D:1) a cursed -2 club (35, 28, D:1) 15 poisoned needles (35, 31, D:1) a +0 spear (38, 26, D:1) a +0 short sword (39, 17, D:1) a +0 hand axe (41, 3, D:1) 13 stones (41, 8, D:1) a +0 club (44, 22, D:1) a +0 club (47, 7, D:1) 21 bolts (49, -8, D:1) 20 stones (53, 5, D:1) a +0 shield (55, -15, D:1) a cursed +0 ring mail Level 2 of the Dungeon (5, -3, D:2) 2 stones (6, 25, D:2) 10 stones (7, -5, D:2) 3 stones (9, 3, D:2) a +0 club (10, 0, D:2) a +0 spear (10, 10, D:2) a +0 leather armour (18, -2, D:2) a +0 club (18, 25, D:2) a +0 dire flail (20, -5, D:2) 26 bolts (23, 30, D:2) a +0 falchion (24, 12, D:2) a +0 club (26, 4, D:2) a +0 club (28, 11, D:2) a +0 club (28, 21, D:2) a +0 short sword (36, -2, D:2) 17 stones (37, -1, D:2) 16 arrows (37, 15, D:2) a +0 robe (37, 27, D:2) 14 stones (40, 9, D:2) a +2 centaur barding (49, 6, D:2) 25 bolts (51, 2, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe (4, 6, D:3) a +0 mace (11, -28, D:3) a +0 pair of boots (15, -29, D:3) a +0 club (26, -13, D:3) a +0 buckler (26, 1, D:3) a +0 whip 3 stones (27, 12, D:3) 14 bolts (31, -2, D:3) a stone (32, 5, D:3) 13 sling bullets (32, 8, D:3) a +0 mace (42, -6, D:3) a +0 spear (42, 8, D:3) a +0 leather armour (44, 9, D:3) a +0 leather armour (47, -31, D:3) a +0 dagger (49, -30, D:3) a stone (49, -5, D:3) a +0 pair of boots (49, 25, D:3) a +0 club (50, -29, D:3) a stone (56, -6, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (4, -5, D:4) 27 stones (8, 11, D:4) an uncursed ring of stealth (8, 12, D:4) an uncursed amulet of guardian spirit (21, 33, D:4) 16 poisoned needles (22, 12, D:4) a +0 club a +0 robe (23, -4, D:4) a +0 giant club (24, -12, D:4) 14 bolts (26, 6, D:4) a +0 leather armour a +0 dagger a +0 robe (27, 6, D:4) a +0 dagger a +0 robe (32, 13, D:4) a +0 dagger (38, 27, D:4) 15 stones (43, 0, D:4) a +0 hand axe (43, 31, D:4) the +3 hand axe of a ziggurat {antimagic, rElec MP+9 Dex+2} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+2). It insulates you from electricity. It affects your magic capacity (+9). (43, 34, D:4) a +0 giant club (54, -13, D:4) a +0 spear Level 5 of the Dungeon (6, 5, D:5) a +0 falchion (11, 1, D:5) a cursed -2 club (14, 7, D:5) a +0 chain mail (16, -1, D:5) a +2 dagger of holy wrath (16, 4, D:5) 12 arrows (17, -2, D:5) a +0 short sword a +0 ring mail (17, 3, D:5) 11 arrows (29, 21, D:5) a wand of lightning (7/15) (30, 29, D:5) a +0 pair of boots (38, 23, D:5) a wand of random effects (20/48) (49, 23, D:5) 22 stones (57, -1, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) 14 stones (2, -41, D:6) a +0 chain mail (2, -4, D:6) a +0 dagger a +0 robe (2, -3, D:6) a +0 dagger a +0 robe (11, -40, D:6) 33 stones (16, -27, D:6) a +0 rapier (18, -32, D:6) a +0 ring mail a +2 spear of flaming (19, -32, D:6) a +0 whip (19, -22, D:6) the +5 trident "Nyin" {flame, MR+ SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. It lets you see invisible. (20, -33, D:6) a +0 spear (20, -31, D:6) a +0 halberd (22, -16, D:6) a +0 falchion a +0 trident a +0 plate armour (24, -28, D:6) 18 arrows (24, -16, D:6) a +0 leather armour (32, -34, D:6) a +1 rapier of electrocution (49, -25, D:6) 27 stones Level 7 of the Dungeon (0, 0, D:7) 19 stones (3, -15, D:7) a +0 war axe (3, 13, D:7) a wand of polymorph (11/24) (5, -18, D:7) a +0 leather armour (13, -20, D:7) a +0 flail a +0 chain mail (13, -13, D:7) a +2 hunting sling of flaming (14, -20, D:7) a +0 flail a cursed +0 chain mail a +0 trident a +0 chain mail (14, 28, D:7) 25 arrows (17, 10, D:7) 12 sling bullets (21, -4, D:7) a +0 longbow (22, 9, D:7) a +0 chain mail (24, -18, D:7) a +0 cloak (24, 16, D:7) 26 arrows (35, -25, D:7) a cursed +0 helmet (35, 17, D:7) a +0 dagger (36, 20, D:7) a +0 war axe (43, 27, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Ufrogul's Weapon Emporium 25 arrows (70 gold) a +0 morningstar (56 gold) 17 stones (23 gold) a +2 war axe of freezing (256 gold) a +0 long sword (49 gold) 25 stones (35 gold) the +7 morningstar of Cannics {drain, +Rage Str+2} (796 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It lets you go berserk. The Shining One disapproves of the use of such an item. 11 arrows (30 gold) a +0 quarterstaff (56 gold) a +0 hunting sling (21 gold) a +0 short sword (42 gold) the +5 halberd of Duty {vamp, rF+ SInv} (772 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from fire. It lets you see invisible. The Shining One disapproves of the use of such an item. (0, 0, D:8) 9 arrows (4, -1, D:8) a +0 leather armour (13, -3, D:8) a +0 war axe (26, -2, D:8) a +3 halberd a +0 robe (27, 12, D:8) 23 arrows (29, 1, D:8) a +1 short sword of venom a +0 robe (30, -2, D:8) 19 sling bullets (30, -1, D:8) a +0 giant club a +0 giant club (30, 3, D:8) a +0 short sword a +0 leather armour a +0 whip (31, 3, D:8) a +0 dagger a +0 robe (31, 6, D:8) a wand of slowing (19/48) (32, -1, D:8) a cursed +0 trident a +0 robe (32, 38, D:8) a +0 ring mail (37, 26, D:8) a +2 scimitar of flaming a +2 robe of cold resistance (43, 34, D:8) a +0 falchion (49, 7, D:8) a wand of random effects (16/48) (57, -3, D:8) an arrow (58, -5, D:8) a +1 shortbow of flaming 18 arrows (58, 31, D:8) a +0 dagger a +0 cloak (69, 3, D:8) 14 poisoned needles Level 9 of the Dungeon (5, -37, D:9) a +0 morningstar a +0 leather armour a +0 club a +0 scale mail (6, -36, D:9) a +0 dagger a cursed +0 robe (18, 0, D:9) a +0 longbow (19, -41, D:9) a +0 ring mail (21, -29, D:9) a +0 club (21, -27, D:9) a +0 dagger a +0 robe (26, -8, D:9) a +0 short sword a +0 robe (26, -7, D:9) a +0 falchion a +0 robe (27, -6, D:9) a +3 dagger of freezing a +0 robe (34, -19, D:9) 11 stones (41, -27, D:9) a book of Ice (44, -40, D:9) a +0 dagger (47, -37, D:9) a +0 flail a +0 chain mail (48, -38, D:9) 13 arrows (48, -36, D:9) a +0 rapier (48, -35, D:9) a +0 club a +0 ring mail (48, -30, D:9) a +0 giant club (49, -36, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 23, D:10) a +0 giant club (1, -13, D:10) 18 arrows (8, 8, D:10) a +2 buckler (9, -3, D:10) a +0 flail a cursed +0 leather armour (12, 16, D:10) a +0 giant spiked club (13, 15, D:10) a +0 club (21, 9, D:10) a +0 ring mail (27, -5, D:10) 14 sling bullets (27, 23, D:10) 26 bolts (29, 0, D:10) a +2 cloak (35, -21, D:10) a +0 giant club (35, -10, D:10) 27 bolts (36, -14, D:10) a +0 short sword (37, -1, D:10) a +0 leather armour (43, -19, D:10) a +0 spear (44, 3, D:10) a +0 dagger a +0 robe (47, 0, D:10) a +3 flail a +0 ring mail (48, -7, D:10) a +0 chain mail (48, -1, D:10) a +0 club (48, 0, D:10) a +0 war axe a +0 dagger a +0 robe a +0 mace a +0 flail a +0 leather armour (48, 1, D:10) a +0 flail a +2 mace of protection (49, -1, D:10) a +0 trident Level 11 of the Dungeon [Shop] King's Jewellery Emporium an uncursed ring of sustain attributes (227 gold) the ring of Hoacuymo {Dex+3 SInv Stlth+} (404 gold) [ring of see invisible] It affects your dexterity (+3). It lets you see invisible. It makes you more stealthy. a +1 ring of evasion (39 gold) an uncursed ring of ice (325 gold) a +3 ring of evasion (273 gold) an uncursed ring of see invisible (195 gold) an uncursed ring of magical power (260 gold) an uncursed amulet of harm (390 gold) a +6 ring of dexterity (760 gold) (0, 0, D:11) a cursed +0 dire flail a +0 robe a +2 scimitar a +0 robe a cursed +0 short sword a +0 robe (6, -33, D:11) a cursed -2 trident (unseen) (8, -30, D:11) a +0 scale mail (9, -15, D:11) a +0 ring mail (16, -35, D:11) a +3 scimitar a +0 plate armour (16, -34, D:11) a +0 hand axe an orc corpse (skeletalised by now) (18, -35, D:11) a +0 club (22, -35, D:11) a +0 giant spiked club (26, -44, D:11) a +0 long sword (26, -20, D:11) a troll hide a +0 longbow 16 arrows a +0 halberd (29, -13, D:11) a +0 scimitar of slicing (30, -14, D:11) 26 sling bullets (32, -6, D:11) a +0 giant club (32, 6, D:11) 14 sling bullets (33, -33, D:11) 25 arrows (34, -8, D:11) a +0 giant club (35, -26, D:11) 16 stones (36, 6, D:11) a +0 scale mail (39, -37, D:11) a killer bee corpse (39, -18, D:11) a +0 giant spiked club an ogre corpse (skeletalised by now) (39, 5, D:11) a +0 spear (41, -28, D:11) a +0 giant club (42, -37, D:11) a yak corpse (44, -24, D:11) 13 stones (45, 0, D:11) a +0 short sword (48, 0, D:11) a +0 giant club Level 12 of the Dungeon (0, 0, D:12) an adder corpse (4, 9, D:12) a hippogriff corpse (21, 11, D:12) a +0 trident (unseen)