ololoev Level 1 of the Dungeon (4, 16, D:1) a +0 hand axe (7, -38, D:1) a +0 dagger (14, -27, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (14, 30, D:2) a +0 club (17, 24, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (unseen) (39, -11, D:3) 7 gold pieces (41, 10, D:3) a +0 club (unseen) (43, 3, D:3) a +0 mace of holy wrath a +0 ring mail (44, 14, D:3) a +0 rapier (54, 17, D:3) 21 stones Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (unseen) (0, 32, D:4) 19 stones (5, -2, D:4) a +0 club (6, -1, D:4) a +0 club (6, 27, D:4) a +0 dagger (7, -9, D:4) 21 exploding sling bullets (7, 27, D:4) a +0 club a +0 dagger a +0 robe (10, 23, D:4) a +0 war axe a +0 chain mail (13, -7, D:4) a +0 pair of gloves (16, 3, D:4) a +0 robe a +0 scythe (27, -14, D:4) a scroll of remove curse (36, 26, D:4) a book of Frost (37, -7, D:4) a +0 dagger a +0 robe (39, -7, D:4) a +0 hand axe (46, -3, D:4) 18 arrows (48, 31, D:4) 16 bolts (52, -16, D:4) a +1 dagger of flaming (56, 26, D:4) a scroll of noise (60, -14, D:4) 8 exploding sling bullets Level 5 of the Dungeon (0, 0, D:5) a cursed +0 ring mail (2, 11, D:5) the +0 rapier "Kilamei" {flame, rPois rN++ MR+ Str-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-5). It protects you from poison. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (9, -12, D:5) 19 poisoned needles (10, 7, D:5) a +0 leather armour a +0 flail a +0 leather armour a +0 club a +0 mace a +0 club (17, -35, D:5) a +0 robe (25, -8, D:5) a +0 dagger (31, 18, D:5) a +0 leather armour a +0 morningstar of holy wrath (32, 17, D:5) a +0 robe a +0 dagger (32, 19, D:5) a +0 leather armour a cursed -3 hand axe (39, 20, D:5) a +0 leather armour a cursed -2 flail (40, -27, D:5) a +0 falchion (43, -25, D:5) a +0 scale mail a +0 dire flail (46, 17, D:5) a +0 dagger a cursed +0 robe (47, 16, D:5) a +0 whip (54, 1, D:5) an arrow (55, -1, D:5) a +0 rapier (56, -1, D:5) a +0 shortbow a +0 quarterstaff 6 arrows (59, 16, D:5) 18 poisoned arrows (60, 0, D:5) 3 arrows (61, -25, D:5) 10 arrows of flame (61, 1, D:5) an arrow (63, 2, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Asapnira's Antique Weapon Shop the +5 morningstar of Ufinomi {flame, MR- Dex+2 SInv} (1041 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It affects your resistance to hostile enchantments. It lets you see invisible. a +0 whip (60 gold) the +5 dagger of Contradiction {flame, Stlth+} (921 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you more stealthy. a +0 trident (84 gold) a +0 short sword (72 gold) a +0 hand crossbow (84 gold) a cursed +0 battleaxe (84 gold) a +0 trident (84 gold) a +0 club (24 gold) a +0 rapier (96 gold) a +4 flail of protection (628 gold) a +0 scythe of protection (134 gold) a +0 spear (72 gold) (0, 0, D:6) a scroll of random uselessness (8, -38, D:6) a +0 short sword (18, -2, D:6) a +2 trident of piercing an orc corpse (20, -5, D:6) 7 bolts of penetration (22, -27, D:6) a stone (22, -24, D:6) a cursed -1 flail an orc corpse (24, -26, D:6) a stone (26, -27, D:6) a stone (28, -27, D:6) a +0 war axe (still there?) a jackal corpse (still there?)