Dungeon Crawl Stone Soup version 0.17.1-2-g5865329 (webtiles) character file. 12 ololoev the Skirmisher (level 2, 0/24 HPs) Began as a Demonspawn Fighter on Jan 25, 2016. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:27 (68 turns). ololoev the Skirmisher (Demonspawn Fighter) Turns: 68, Time: 00:00:28 Health: 0/24 AC: 8 Str: 16 XL: 2 Next: 20% Magic: 2/2 EV: 6 Int: 9 God: Gold: 16 SH: 8 Dex: 12 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 war axe rCold . . . Clarity . b - +0 scale mail rNeg . . . SustAt . c - +0 shield rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . f - +1 pair of boots MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: lethally poisoned (0 -> -2), not resistant to hostile enchantments, extremely unstealthy A: spiny 1 a: no special abilities Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) f - a +1 pair of boots (worn) Potions d - a potion of might Comestibles e - a bread ration Skills: - Level 3.0 Fighting * Level 2.2 Axes + Level 3.0 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. ..... ## ###### ....#... .....# #....#.. ..(..# #..#... .....## #....# ...†).#### #...# ###......# #...## ##.<##.# #....### ##.##.####...@..# #.##...†..#?.#.# #...#..#####.# .# #####..).### #..# .. #..........# ##... .. #)(........# #... #. #..........# .... ###...##.### ...# #..###.# Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | ololoev the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 62 | D:2 | Gained mutation: You are partially covered in sharp spines. [demonic ancestry] 62 | D:2 | Reached XP level 2. HP: 2/24 MP: 2/2 64 | D:2 | HP: 1/24 [poisoned by an adder] 68 | D:2 | Succumbed to an adder's poison Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You feel sick. You block the adder's attack. The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Your shield prevents you from hitting the adder. The adder is heavily wounded. The adder bites you but does no damage. You block the adder's attack. You closely miss the adder. The adder is heavily wounded. The adder bites you. You block the adder's attack. You closely miss the adder. The adder is heavily wounded. You feel sick. You block the adder's attack. The adder bites you. You slash the adder! You kill the adder! Your Axes skill increases to level 2! Your Armour skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. You see here an adder corpse. Drink which item? (? for menu, Esc to quit) Okay, then. You feel sick. Found 2 scrolls labeled PIOTRI BUITZ. You die... There were no monsters in sight! Vanquished Creatures An adder (D:2) A hobgoblin (D:2) A kobold (D:2) A rat (D:2) 4 creatures vanquished. Action || total -------------------------++------- Melee: War axe || 15 Vault maps used: D:1: zelgadis_glass_arrival_small D:2: marbit_many_paths