ololoev Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 22, D:1) a +0 mace (39, 31, D:1) a meat ration (31, 38, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) 7 arrows of frost (24, 8, D:2) a +2 antimagic dagger (6, 10, D:2) a +0 dagger (9, 14, D:2) a +0 club (8, 16, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (-6, 1, D:3) a +0 leather armour (-10, 7, D:3) a stone (-9, 8, D:3) a stone Level 4 of the Dungeon [Shop] Piazyafu's Food Boutique (Shop contents are unknown) [Shop] Olitog's Assorted Antiques a lantern of shadows (480 gold) a scroll of identify (24 gold) a scroll of remove curse (24 gold) a scroll of vulnerability (24 gold) a potion of agility (96 gold) the +5 scimitar of Welfare {flame, *Contam +Blink MP+9 Stlth+} (216 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your magic capacity (+9). It lets you blink. It causes magical contamination when unequipped. It makes you more stealthy. a +3 chain mail of magic resistance (108 gold) a potion of agility (96 gold) a scroll of teleportation (24 gold) a scroll of blinking (24 gold) a scroll of identify (24 gold) [Shop] Izxiraubb's Armour Shop a +0 leather armour (26 gold) a cursed +0 robe (1 gold) the +5 scale mail of Integrity {rCorr Stlth+} (577 gold) It protects you from acid and corrosion. It makes you more stealthy. a +1 pair of boots (149 gold) the +5 buckler of the Empire {+Fly rElec} (592 gold) It insulates you from electricity. It lets you fly. the +2 shield of Resistance {rF+ rC+ MR+} (534 gold) It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (35, 3, D:4) a +0 ring mail (-11, 8, D:4) 23 arrows (18, 29, D:4) 12 gold pieces (-23, 35, D:4) 6 arrows (15, 36, D:4) a +0 robe (-2, 39, D:4) the +1 robe of the Midnight Sun {Dex+5} It affects your dexterity (+5). (-18, 40, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 23 stones (8, 1, D:5) a +0 hunting sling (-10, 2, D:5) a wand of slowing (40) (0, 2, D:5) a +0 quarterstaff (3, 4, D:5) a +0 trident (21, 5, D:5) a +0 hand axe a +0 mace (23, 5, D:5) a +0 leather armour (21, 6, D:5) a +0 leather armour a +0 short sword (22, 6, D:5) a +0 giant spiked club (22, 8, D:5) a scroll of recharging (-9, 14, D:5) a +0 scale mail a +0 vampiric spear (-2, 14, D:5) a +0 animal skin (19, 14, D:5) a +0 scale mail of fire resistance (-9, 15, D:5) a +2 flail of draining (-7, 15, D:5) a +0 spear (-9, 16, D:5) a +0 club (23, 17, D:5) a +0 scale mail (-12, 19, D:5) a +0 robe (29, 20, D:5) a +0 flail (-1, 21, D:5) a +0 whip (29, 21, D:5) a +0 halberd (30, 21, D:5) a +0 club (29, 22, D:5) a +0 spear (-7, 23, D:5) a +0 leather armour a +0 rapier (-8, 25, D:5) a +0 short sword (16, 28, D:5) 18 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (-9, 9, D:6) 23 stones (22, 25, D:6) 14 bolts Level 7 of the Dungeon (0, 0, D:7) 26 stones (-16, 5, D:7) a +0 leather armour (-4, 25, D:7) a +0 dagger a +0 dagger a +0 robe (-4, 26, D:7) a +0 leather armour (9, 29, D:7) a cursed +0 shortbow 15 arrows (12, 29, D:7) a +0 trident (13, 30, D:7) an arrow (10, 31, D:7) an arrow (14, 31, D:7) an arrow (34, 31, D:7) a -5 ring of strength (12, 34, D:7) an arrow Level 8 of the Dungeon [Shop] Niofobli's Antique Weapon Shop a +0 whip (67 gold) a +1 shortbow of flaming (81 gold) a +0 morningstar (108 gold) the +9 bardiche of Income {flame, rPois rC++} (378 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from cold. It protects you from poison. a +0 hunting sling (40 gold) a +0 quarterstaff (108 gold) a +3 longbow of freezing (121 gold) a +0 blowgun (67 gold) a +0 short sword (81 gold) (9, 1, D:8) 18 stones (20, 7, D:8) 6 stones (45, 25, D:8) 2 potions of degeneration (-8, 27, D:8) 24 stones (51, 28, D:8) a stone (51, 29, D:8) 2 stones (51, 32, D:8) a +0 short sword a stone (-4, 33, D:8) 12 stones (4, 33, D:8) 18 stones (1, 34, D:8) 7 javelins of penetration (36, 34, D:8) a +2 flail of protection (7, 39, D:8) a +0 hand axe (7, 41, D:8) the +1 ring mail of Limited Liability {rN+ Stlth+} It protects you from negative energy. It makes you more stealthy. a +0 mace a +0 club a +0 robe (15, 41, D:8) a +0 dagger (53, 41, D:8) a +0 dagger (7, 42, D:8) a +0 whip a +0 leather armour (15, 43, D:8) a +0 whip a cursed +0 ring mail (4, 45, D:8) a +0 war axe a +0 leather armour (42, 45, D:8) 29 bolts Level 9 of the Dungeon [Shop] Aruz's Book Boutique a book of Annihilations (1324 gold) a book of the Tempests (840 gold) a book of Changes (300 gold) a book of Transfigurations (660 gold) a book of Frost (420 gold) a book of Hinderance (240 gold) a book of Party Tricks (600 gold) a book of Geomancy (420 gold) a book of Party Tricks (600 gold) a book of Fire (780 gold) a book of Beasts (660 gold) a book of Debilitation (480 gold) [Shop] Fusugg's Jewellery Shop an uncursed ring of wizardry (510 gold) an uncursed ring of wizardry (510 gold) an uncursed ring of protection from magic (425 gold) an uncursed amulet of regeneration (510 gold) a cursed ring of loudness (76 gold) an uncursed ring of protection from cold (425 gold) an uncursed ring of poison resistance (340 gold) [Shop] Misewer's Antique Weapon Shoppe a +1 war axe of chopping (112 gold) a +2 shortbow of evasion (96 gold) a +0 war axe (112 gold) a +0 club (32 gold) a +0 dagger (64 gold) a +2 falchion of holy wrath (96 gold) a cursed -2 halberd (128 gold) a cursed -3 dagger (64 gold) a +1 shortbow of flaming (96 gold) a +0 mace (96 gold) a +0 club (32 gold) a +0 hand axe (96 gold) a cursed +0 war axe (112 gold) (0, 0, D:9) an arrow (14, 0, D:9) a +0 flail (24, 1, D:9) 7 arrows (-19, 3, D:9) 15 stones (0, 6, D:9) a +0 shortbow (unseen) (17, 9, D:9) the +11 dagger of Impatience {vamp, +Rage Str-3 Stlth+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (-3). It lets you go berserk. It makes you more stealthy. (11, 10, D:9) a +0 war axe (-19, 20, D:9) a scroll of noise (23, 23, D:9) a +0 leather armour a +0 whip (24, 23, D:9) a +0 robe (unseen) (23, 24, D:9) a +0 leather armour (unseen) (24, 24, D:9) 6 poisoned javelins (27, 29, D:9) a +0 robe (-4, 31, D:9) 11 sling bullets (22, 33, D:9) a stone (19, 34, D:9) 2 stones (-9, 36, D:9) 17 arrows (20, 37, D:9) 2 stones (18, 38, D:9) a stone (19, 38, D:9) 3 stones (18, 39, D:9) a +0 short sword (19, 39, D:9) a stone (20, 39, D:9) 4 stones a +0 short sword (4, 42, D:9) a +2 scimitar of flaming a +2 robe of cold resistance (-3, 47, D:9) 24 stones Level 10 of the Dungeon (0, 0, D:10) a hippogriff corpse (4, 0, D:10) 11 stones (-18, 2, D:10) 15 bolts (-4, 27, D:10) 25 sling bullets (-7, 30, D:10) a +0 giant club (-21, 32, D:10) a giant frog corpse (skeletalised by now) (-47, 37, D:10) 16 stones (-15, 40, D:10) a +0 scale mail 7 javelins of penetration a +0 great sword (-45, 49, D:10) a +0 flail a +0 flail a +0 falchion an orc corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) a killer bee corpse (1, 0, D:11) a killer bee corpse (8, 12, D:11) a +0 club (0, 14, D:11) a yak corpse a yak corpse (1, 14, D:11) a +0 falchion a +3 hand axe of venom a +0 short sword a +0 leather armour a +0 whip a +0 ring mail an orc corpse an orc corpse a wyvern corpse an orc corpse an orc corpse (0, 15, D:11) a +0 dagger a +0 robe an orc corpse (-8, 20, D:11) a wand of polymorph (13) (-13, 23, D:11) a necrophage corpse (-11, 23, D:11) a +0 giant club