ololoev Level 1 of the Dungeon (0, 0, D:1) 3 stones (-41, 3, D:1) a stone (-1, 4, D:1) a stone (-39, 5, D:1) a stone (-38, 10, D:1) a cursed -1 club (-33, 11, D:1) 4 tomahawks (-39, 18, D:1) a stone (1, 30, D:1) a +0 leather armour (-6, 34, D:1) 15 sling bullets (-6, 38, D:1) 12 arrows (-18, 50, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 4 tomahawks (6, 9, D:2) 6 curare-tipped needles (-3, 10, D:2) 28 stones (-12, 15, D:2) a +0 leather armour (21, 21, D:2) a +0 club (-30, 23, D:2) 22 stones (-4, 25, D:2) 16 silver bolts (-4, 32, D:2) a +0 club (-21, 33, D:2) a +0 flail (-1, 33, D:2) a +0 ring mail (9, 34, D:2) 18 stones (1, 37, D:2) a +0 dagger (-6, 46, D:2) a +0 club (4, 60, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail a +0 dagger (-18, 1, D:3) a +0 whip (-3, 1, D:3) a +0 club (-24, 2, D:3) a +0 centaur barding (-1, 3, D:3) a +0 scale mail a cursed +0 club (0, 3, D:3) a +0 robe a +0 dagger (11, 5, D:3) a +0 rapier (-8, 9, D:3) a +0 trident (24, 14, D:3) a +0 leather armour (-5, 16, D:3) a +0 short sword (-3, 16, D:3) a +0 club (-14, 19, D:3) a +0 short sword (-5, 19, D:3) a +0 short sword (-4, 19, D:3) a +0 hand axe a +0 scale mail (-3, 20, D:3) a +0 hand axe (3, 20, D:3) 27 arrows (0, 21, D:3) a +0 club a +0 ring mail (23, 27, D:3) 27 stones (-21, 35, D:3) a +0 robe (21, 37, D:3) a +0 dagger (0, 38, D:3) a +0 falchion (-11, 39, D:3) a +0 dagger a +0 robe (-4, 40, D:3) a quokka corpse (-1, 40, D:3) a +0 chain mail (-6, 41, D:3) a tomahawk (-5, 41, D:3) a tomahawk (-2, 41, D:3) a +0 scale mail a +0 short sword (-2, 42, D:3) a tomahawk (-6, 43, D:3) a tomahawk (12, 51, D:3) 8 arrows Level 4 of the Dungeon [Shop] Pyhutroi's Antique Armour Boutique a +0 naga barding of flying (644 gold) a +0 helmet (126 gold) a +0 robe (19 gold) a +1 scale mail of fire resistance (112 gold) a +0 cloak (126 gold) a +0 scale mail (112 gold) a +0 ring mail (112 gold) a +0 leather armour (56 gold) (0, 0, D:4) a +0 scythe a +0 robe (28, 2, D:4) a +0 trident (23, 4, D:4) 22 stones (19, 7, D:4) a +0 chain mail (1, 13, D:4) a +2 robe of cold resistance a +0 robe (2, 14, D:4) the +1 steam dragon armour "Kuhae" {Dex+7} It affects your dexterity (+7). (7, 22, D:4) a +0 club (15, 22, D:4) a +0 cloak (16, 22, D:4) a +0 giant club (6, 23, D:4) a +0 scale mail a +0 trident (6, 24, D:4) a +0 robe a +0 dagger (6, 25, D:4) a book of Transfigurations Level 5 of the Dungeon (0, 0, D:5) 32 stones (-7, 13, D:5) a +0 short sword (-7, 14, D:5) a +0 hand axe (-6, 14, D:5) a +0 leather armour 13 stones a +0 hand axe (-5, 15, D:5) a +0 whip (-4, 15, D:5) 2 stones (-7, 18, D:5) a +0 hand axe a +0 scale mail (43, 49, D:5) 16 bolts (26, 58, D:5) a cursed +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a wand of paralysis (0) (10, 7, D:6) 21 bolts (3, 11, D:6) 3 scrolls of random uselessness a +0 whip (4, 14, D:6) a +0 club (1, 15, D:6) a tomahawk (0, 16, D:6) a tomahawk (5, 22, D:6) a tomahawk (24, 22, D:6) a +0 leather armour a +0 hand axe (5, 23, D:6) 18 arrows (24, 23, D:6) a tomahawk (24, 24, D:6) a tomahawk (25, 24, D:6) a +0 robe a +0 dagger (26, 24, D:6) 15 poisoned needles (12, 27, D:6) a stone (13, 27, D:6) a +0 giant club (8, 28, D:6) a +4 war axe 15 stones (9, 28, D:6) a +0 dagger a +0 robe (9, 33, D:6) a +0 hand axe a +0 chain mail Level 7 of the Dungeon [Shop] Nafoip's Gadget Shop a crystal ball of energy (280 gold) a wand of disintegration (7) (154 gold) a sack of spiders (280 gold) a sack of spiders (280 gold) a wand of random effects (26) (196 gold) a wand of confusion (21) (240 gold) a lantern of shadows (280 gold) a fan of gales (560 gold) a fan of gales (560 gold) a lantern of shadows (280 gold) (0, 0, D:7) a +0 chain mail (-33, 7, D:7) a cursed +0 robe a +0 whip (-34, 8, D:7) a stone (-35, 9, D:7) a +0 leather armour a +0 dagger (-32, 9, D:7) a +0 hand axe a +0 leather armour 42 arrows a +0 shortbow a +0 robe a +0 club a +0 shortbow (-31, 9, D:7) a +0 flail (-35, 10, D:7) a +0 giant club (-31, 10, D:7) a throwing net (-32, 11, D:7) a +0 whip (-31, 11, D:7) a +0 halberd (-32, 12, D:7) 17 arrows of flame a cursed -3 shortbow (-31, 12, D:7) a +0 mace 30 arrows a +0 shortbow a +0 giant club a +1 vampiric spear (-31, 13, D:7) a cursed -2 whip a +0 robe a cursed -3 whip (-34, 14, D:7) a +0 club (-32, 14, D:7) a +0 whip (-31, 14, D:7) a +0 dagger a +0 robe a +0 giant club an arrow a +0 halberd a +0 robe a +0 whip (-28, 18, D:7) a +0 plate armour a +0 short sword (-20, 19, D:7) a +0 flail 22 stones (-24, 20, D:7) 13 stones (-23, 24, D:7) a +0 giant spiked club (-17, 25, D:7) a stone (-4, 28, D:7) 19 arrows (-5, 29, D:7) a +0 leather armour (-8, 30, D:7) a +0 club (-18, 31, D:7) a +0 giant club (-17, 31, D:7) a +0 mace (-8, 34, D:7) a +0 whip a +0 robe (-12, 37, D:7) a +0 robe a +0 dire flail a +0 hand axe a +0 robe (-11, 37, D:7) a +0 robe a +0 rapier (0, 43, D:7) 14 stones (-15, 44, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Alalih's Distillery a potion of curing (36 gold) a potion of curing (36 gold) a potion of resistance (120 gold) a potion of berserk rage (60 gold) a potion of heal wounds (60 gold) a potion of cure mutation (420 gold) 2 potions of lignification (72 gold) [Shop] Umeohoott's Gadget Shop a wand of confusion (27) (303 gold) a plain deck of changes (196 gold) a lantern of shadows (280 gold) a wand of polymorph (13) (210 gold) a stone of tremors (560 gold) a stone of tremors (560 gold) a disc of storms (280 gold) a wand of magic darts (45) (197 gold) a lamp of fire (560 gold) (0, 0, D:8) a +0 flail a +0 leather armour a +0 short sword a +0 leather armour a +0 whip (1, 1, D:8) a +0 chain mail (32, 3, D:8) a +0 robe a cursed -1 dagger (0, 7, D:8) a +0 robe (15, 8, D:8) a +0 falchion (22, 8, D:8) a +0 leather armour (22, 9, D:8) a +0 chain mail a +0 flail (19, 10, D:8) a +0 whip (20, 10, D:8) a +0 robe a +0 dagger (21, 10, D:8) a +0 robe a +0 dagger (7, 11, D:8) a +0 ring mail a +0 trident (20, 11, D:8) a +0 robe a +0 dagger (6, 12, D:8) a +0 hand axe (7, 12, D:8) a +0 dagger a +0 hand axe (19, 12, D:8) a +0 robe a +0 dagger (22, 16, D:8) 12 poisoned needles (30, 18, D:8) a +0 halberd (31, 19, D:8) a +0 halberd a cursed +0 leather armour a cursed -3 club (31, 20, D:8) a +0 whip (14, 21, D:8) a +0 ring mail a +0 club (16, 22, D:8) a +0 giant spiked club (25, 22, D:8) 2 potions of degeneration 2 potions of poison (-14, 23, D:8) a cursed -1 hand crossbow 17 bolts a +0 ring mail (-13, 23, D:8) a +0 club a +0 ring mail (-8, 23, D:8) a +0 giant club (14, 25, D:8) a +0 robe a +0 falchion (4, 27, D:8) a +3 vampiric broad axe a bolt a stone 9 poisoned needles (5, 27, D:8) a bolt a poisoned needle (6, 27, D:8) a stone (15, 27, D:8) a +0 robe a +1 morningstar (29, 27, D:8) a cursed -3 club (6, 28, D:8) a +0 short sword (16, 29, D:8) a +1 antimagic dagger (2, 31, D:8) 2 tomahawks (16, 31, D:8) a +0 robe a cursed +0 morningstar (29, 31, D:8) a book of Geomancy (32, 36, D:8) 19 sling bullets of frost (18, 40, D:8) a +0 antimagic giant spiked club (36, 40, D:8) a +0 robe (19, 45, D:8) 8 poisoned needles (18, 54, D:8) a book of the Earth Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +0 leather armour (1, 0, D:9) 4 tomahawks a +0 leather armour (2, 0, D:9) a +0 pair of gloves (1, 1, D:9) a +0 hand axe a +0 leather armour a +0 robe a +0 dagger (23, 1, D:9) 21 stones (1, 2, D:9) a +0 falchion (45, 2, D:9) 27 stones (44, 3, D:9) a +0 short sword (40, 5, D:9) a +0 long sword (-2, 13, D:9) a +0 ring mail (25, 21, D:9) a book of Power (39, 22, D:9) 5 stones (36, 24, D:9) a stone (39, 24, D:9) 4 stones a +0 short sword (-5, 34, D:9) 3 javelins (31, 35, D:9) a +0 flail (32, 36, D:9) a +0 leather armour a +0 whip (33, 36, D:9) a +0 whip (33, 37, D:9) a +0 whip (42, 39, D:9) a +0 giant spiked club a +0 giant club (43, 44, D:9) a +0 plate armour a +0 long sword (13, 47, D:9) 19 stones (20, 47, D:9) a +1 long sword of slicing (43, 47, D:9) a +0 trident (45, 47, D:9) a +0 war axe (43, 48, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (19, 0, D:10) a troll hide (-2, 1, D:10) a stone (2, 1, D:10) a +0 short sword (3, 1, D:10) 2 stones (2, 2, D:10) a +0 blowgun 10 poisoned needles a +0 chain mail (-33, 3, D:10) a wand of polymorph (18) (1, 3, D:10) a +0 pair of gloves (1, 4, D:10) a +0 long sword (-21, 6, D:10) a +0 short sword (2, 8, D:10) a +0 giant club (-29, 12, D:10) a +0 trident a +0 plate armour (-22, 12, D:10) a +0 chain mail (-19, 12, D:10) a +0 war axe (-24, 13, D:10) a cursed +0 scale mail a cursed +0 club (-23, 14, D:10) a +0 leather armour a +0 short sword (12, 25, D:10) a +0 giant club (3, 27, D:10) a +0 war axe (-9, 30, D:10) 21 stones (14, 30, D:10) a +0 club Level 11 of the Dungeon [Shop] Exigo's Armour Emporium a cursed +0 leather armour (1 gold) a +3 scale mail of poison resistance (276 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) a +0 robe (8 gold) a +0 buckler (54 gold) a +0 cloak (54 gold) a cursed +0 chain mail (18 gold) a +0 ring mail (48 gold) the cursed +0 robe "Suxzyvarch" {rF+ MR- Str+6} (241 gold) It affects your strength (+6). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. [Shop] Eshrul's Weapon Emporium 27 stones (35 gold) a +0 club (13 gold) a +0 hand axe (39 gold) a +0 spear (39 gold) a +0 flail (45 gold) a +0 shortbow (39 gold) a cursed -2 hand axe (1 gold) a +0 mace (39 gold) a +0 halberd (52 gold) 24 stones (31 gold) the +1 flail "Coer Bonuss" {venom, rF+} (301 gold) It poisons the flesh of those it strikes. It protects you from fire. (0, 0, D:11) a potion of might (55, 0, D:11) a +0 leather armour (51, 3, D:11) a +0 glaive (34, 4, D:11) 21 stones (38, 4, D:11) a +0 hunting sling of flaming (40, 6, D:11) a +0 ring mail (47, 9, D:11) a +0 quarterstaff (5, 13, D:11) an uncursed amulet of rage (9, 13, D:11) a +0 short sword of draining (47, 13, D:11) 16 stones (26, 15, D:11) a +1 vampiric battleaxe (27, 15, D:11) 12 stones (29, 15, D:11) a cursed +0 plate armour a +0 mace (17, 18, D:11) a +0 short sword (50, 20, D:11) a +0 ring mail a +0 dagger of venom (15, 21, D:11) a +0 robe a +0 dagger (24, 21, D:11) a +0 scale mail (51, 22, D:11) a +0 dagger a +0 ring mail (51, 23, D:11) a +0 war axe a +0 chain mail (51, 24, D:11) a +2 long sword of draining a +0 chain mail (52, 24, D:11) a +0 scimitar a +0 chain mail (52, 26, D:11) a +2 short sword of draining (54, 26, D:11) a +0 flail a +0 chain mail (31, 27, D:11) a scroll of torment (43, 27, D:11) a +0 trident (20, 30, D:11) an uncursed ring of see invisible (32, 42, D:11) 17 sling bullets Level 12 of the Dungeon (0, 0, D:12) an arrow of flame 2 arrows (16, 1, D:12) 2 stones a +0 dagger (15, 2, D:12) a +0 whip (16, 2, D:12) 14 poisoned needles a +0 robe a +0 blowgun a +0 dagger (-4, 4, D:12) 6 arrows a +1 shortbow of velocity (15, 4, D:12) a +0 dagger (16, 4, D:12) a stone (-3, 5, D:12) 26 arrows a +0 shortbow (-2, 5, D:12) 17 arrows a cursed -3 shortbow (-1, 5, D:12) 18 arrows of flame a +0 shortbow (14, 6, D:12) a poisoned needle (12, 17, D:12) a +0 hand axe (13, 21, D:12) 12 sling bullets (20, 25, D:12) a +0 chain mail (-15, 27, D:12) 24 stones (13, 28, D:12) 3 large rocks (-1, 45, D:12) a +0 rapier (12, 47, D:12) a +0 shield (31, 48, D:12) a cursed +0 whip Level 13 of the Dungeon [Shop] Seamar's Food Boutique a meat ration (70 gold) a meat ration (70 gold) a meat ration (70 gold) a meat ration (70 gold) a beef jerky (21 gold) a meat ration (70 gold) a bread ration (70 gold) a royal jelly (28 gold) a bread ration (70 gold) a bread ration (70 gold) a bread ration (70 gold) a slice of pizza (21 gold) (0, 0, D:13) a +0 short sword (14, 0, D:13) a +0 trident (27, 0, D:13) a +0 mace (-4, 2, D:13) a +2 ring mail of magic resistance a +0 hand axe (0, 2, D:13) a +2 pair of gloves of strength (13, 2, D:13) a potion of poison (16, 3, D:13) a +2 ring mail of cold resistance (1, 16, D:13) a +3 scimitar of flaming (2, 16, D:13) a +0 rod of ignition (12/12) (-5, 17, D:13) a +0 robe (3, 17, D:13) 24 stones (30, 27, D:13) a +0 ring mail (29, 29, D:13) a +5 rod of shadows (9/9) (39, 29, D:13) a +2 ring of evasion (14, 31, D:13) a steam dragon hide (32, 31, D:13) a stone (34, 33, D:13) a +0 scale mail a +0 flail (34, 34, D:13) a +0 plate armour a +0 glaive (35, 34, D:13) a +0 robe a +0 dagger (29, 35, D:13) 5 stones a +0 dagger (31, 35, D:13) 2 stones (34, 35, D:13) 6 stones (35, 35, D:13) a potion of poison (26, 37, D:13) a potion of poison (33, 37, D:13) a +2 scimitar of flaming (38, 37, D:13) a +0 leather armour (13, 43, D:13) a +0 rapier (17, 43, D:13) a +0 dire flail of draining a +0 dire flail (15, 44, D:13) a +2 scimitar of flaming Level 14 of the Dungeon [Shop] Bucvap's Jewellery Emporium an uncursed ring of stealth (297 gold) an uncursed ring of magical power (340 gold) an uncursed amulet of faith (680 gold) a cursed -2 ring of intelligence (34 gold) an uncursed ring of positive energy (340 gold) an uncursed ring of ice (425 gold) an uncursed ring of see invisible (255 gold) the ring "Sorphes" {rF+ MR+ Int+2 Stlth+} (782 gold) [ring of protection from magic] It affects your intelligence (+2). It protects you from fire. It affects your resistance to hostile enchantments. It makes you more stealthy. the ring "Wummikk" {rElec Dex+2 Stlth+} (606 gold) [ring of stealth] It affects your dexterity (+2). It insulates you from electricity. It makes you more stealthy. the ring of Eduusoli {+Inv Str+6 Int-3 Stlth-} (472 gold) [ring of loudness] It affects your strength (+6). It affects your intelligence (-3). It lets you turn invisible. It makes you less stealthy. a cursed ring of teleportation (246 gold) (0, 0, D:14) 5 poisoned bolts (-15, 2, D:14) a lantern of shadows a +0 scimitar of flaming (1, 4, D:14) a +0 scale mail (26, 6, D:14) a +0 trident (21, 8, D:14) a potion of poison (-8, 21, D:14) a +0 giant spiked club (8, 21, D:14) a +0 spear (24, 22, D:14) a +4 ring of dexterity (7, 23, D:14) 18 stones (6, 25, D:14) a +0 leather armour (unseen) (21, 25, D:14) a +2 robe of resistance (-1, 26, D:14) a +0 short sword (22, 26, D:14) an uncursed ring of poison resistance (3, 27, D:14) a +2 buckler (-35, 28, D:14) a +0 greatsling (2, 29, D:14) 22 arrows a +0 longbow (-2, 30, D:14) an arrow (16, 31, D:14) a +0 giant club (-34, 32, D:14) a +0 large shield (5, 32, D:14) 16 bolts (3, 33, D:14) a +0 scale mail (-24, 35, D:14) a +0 plate armour a +0 great sword of slicing (-23, 35, D:14) a +0 plate armour a +0 battleaxe (-19, 35, D:14) a large rock (-7, 35, D:14) 27 stones (13, 35, D:14) a +0 rapier (-25, 36, D:14) a +0 shield a +0 chain mail a +0 long sword (-23, 36, D:14) a +0 large shield a +0 chain mail a +0 war axe (-22, 36, D:14) a +4 scimitar of flaming (-23, 37, D:14) 3 large rocks (-16, 38, D:14) a +0 leather armour (-26, 41, D:14) a potion of degeneration Level 15 of the Dungeon [Shop] Qaugh's Distillery a potion of haste (190 gold) a potion of poison (19 gold) a potion of degeneration (19 gold) a potion of agility (76 gold) a potion of cure mutation (665 gold) a potion of might (76 gold) 2 potions of degeneration (38 gold) 2 potions of curing (114 gold) a potion of poison (19 gold) a potion of poison (19 gold) (0, 0, D:15) a +0 ring mail (23, 3, D:15) a potion of might (-1, 4, D:15) a +0 ring mail (-2, 5, D:15) a +0 plate armour a +0 glaive (5, 5, D:15) a +0 robe a +0 dagger (16, 6, D:15) 16 arrows of frost a +0 shortbow (36, 7, D:15) a potion of poison (35, 8, D:15) a potion of degeneration (4, 9, D:15) 19 bolts of frost (40, 11, D:15) a +3 ring of protection (34, 16, D:15) 12 stones (30, 18, D:15) a cursed -2 giant club (27, 21, D:15) a +0 giant club (2, 22, D:15) an arrow (27, 22, D:15) a +0 giant club a cursed -1 giant club (28, 22, D:15) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 robe (29, 22, D:15) a +0 giant club a +0 giant club (27, 24, D:15) a +0 giant spiked club (7, 25, D:15) 21 arrows a +0 shortbow (3, 27, D:15) a +0 scimitar of flaming (-10, 28, D:15) a +0 short sword (3, 35, D:15) a +0 trident (4, 35, D:15) a potion of mutation (4, 36, D:15) a +0 dire flail (unseen) (2, 38, D:15) a +0 great sword (unseen) (4, 38, D:15) a +0 glaive (unseen) the Ecumenical Temple (5, 8, Temple) a -3 falchion (6, 12, Temple) an uncursed ring of loudness Level 1 of the Orcish Mines [Shop] Nyidusegg's Antique Weapon Boutique a +0 rapier (64 gold) a +1 flail of crushing (56 gold) a +0 flail of venom (56 gold) a +0 shortbow (48 gold) a +2 war axe of flaming (56 gold) the +7 dagger of the Jester {holy, Int+7} (112 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+7). a +0 falchion (48 gold) a +0 flail of protection (56 gold) a +0 club (16 gold) a +0 hunting sling of flaming (24 gold) (0, 0, Orc:1) a +0 club (-1, 1, Orc:1) a +0 dagger a +0 leather armour (0, 2, Orc:1) a +0 flail (-1, 6, Orc:1) a +0 leather armour a +0 hand axe (0, 6, Orc:1) a +0 ring mail a +2 mace of crushing (2, 6, Orc:1) a +0 scale mail (0, 7, Orc:1) a +0 chain mail a cursed +0 flail (1, 7, Orc:1) a +0 war axe a +0 robe a +0 dagger a +0 chain mail a +0 hand axe (1, 8, Orc:1) a +0 club a +0 scale mail (0, 9, Orc:1) a +0 chain mail a +0 trident (1, 9, Orc:1) a +0 short sword (0, 10, Orc:1) a +0 club (1, 10, Orc:1) a +1 vampiric short sword (3, 11, Orc:1) a +0 club a +0 scale mail (41, 16, Orc:1) a +0 trident (42, 16, Orc:1) a +0 hand axe (40, 18, Orc:1) a +0 dagger (2, 24, Orc:1) a +1 dagger of venom (0, 25, Orc:1) 2 tomahawks a +0 ring mail (1, 25, Orc:1) a +0 flail (1, 26, Orc:1) a +0 dagger (27, 37, Orc:1) a +0 dagger (27, 39, Orc:1) a +0 war axe (28, 40, Orc:1) a +0 dagger a +0 robe (29, 40, Orc:1) a +0 chain mail (31, 40, Orc:1) a +0 giant club Level 2 of the Orcish Mines (0, 0, Orc:2) a large rock (1, 0, Orc:2) a stone (2, 0, Orc:2) a stone (-1, 1, Orc:2) a large rock (0, 1, Orc:2) 2 stones (1, 1, Orc:2) a large rock (2, 1, Orc:2) 2 stones (3, 1, Orc:2) a large rock (-1, 2, Orc:2) a stone (0, 2, Orc:2) a stone (1, 2, Orc:2) a large rock (2, 2, Orc:2) a large rock (-1, 3, Orc:2) a large rock (0, 3, Orc:2) a stone (1, 3, Orc:2) a stone (2, 3, Orc:2) a stone (3, 3, Orc:2) a stone (0, 4, Orc:2) a large rock (1, 4, Orc:2) a stone (-18, 11, Orc:2) a +0 flail a +0 leather armour a +0 hand axe (-17, 11, Orc:2) a +0 battleaxe a +0 plate armour (-16, 11, Orc:2) a +0 trident a +0 dagger a +0 scale mail a +0 flail (-18, 12, Orc:2) a +1 mace of protection a +0 ring mail a +0 mace a +0 leather armour a +0 morningstar (-17, 12, Orc:2) a +0 dagger a +0 robe a +0 flail a +0 leather armour a cursed -2 dagger a +0 robe a +0 club (-17, 13, Orc:2) a cursed -2 club (-16, 13, Orc:2) a +0 giant club a +1 flail of draining a +0 ring mail a +0 war axe a +0 leather armour (-15, 13, Orc:2) a +0 giant club a cursed +0 flail (23, 16, Orc:2) a +0 leather armour (-11, 20, Orc:2) a +0 hand axe (15, 20, Orc:2) a +0 mace (-1, 27, Orc:2) a +0 short sword (-3, 28, Orc:2) a +0 robe a +0 dagger (-4, 29, Orc:2) a +0 leather armour a +0 war axe (-5, 30, Orc:2) a +0 leather armour a cursed -3 hand axe (-4, 30, Orc:2) a +0 leather armour a +0 mace (-6, 31, Orc:2) a +0 mace (-4, 31, Orc:2) a +0 whip a +0 mace (-6, 32, Orc:2) a +0 dagger (-9, 35, Orc:2) a +0 mace a +0 scale mail (1, 45, Orc:2) a +0 dagger (-3, 47, Orc:2) a +0 mace (-1, 47, Orc:2) a +0 trident a +0 leather armour (0, 47, Orc:2) a +0 trident (-1, 48, Orc:2) a +0 mace (2, 48, Orc:2) a +0 scimitar a +0 chain mail a +0 flail (3, 48, Orc:2) a +0 mace (5, 48, Orc:2) a +0 whip a +0 leather armour (3, 49, Orc:2) a +0 mace (4, 49, Orc:2) a +0 ring mail (3, 50, Orc:2) a +0 hand axe a +0 leather armour (4, 51, Orc:2) a +0 dagger (2, 52, Orc:2) a cursed -3 dagger Level 3 of the Orcish Mines (0, 0, Orc:3) a +0 short sword (-3, 2, Orc:3) a +0 club (-21, 4, Orc:3) a +0 club a +0 leather armour (0, 9, Orc:3) a +0 flail (-9, 11, Orc:3) a +0 leather armour (-13, 14, Orc:3) a +0 mace (-12, 14, Orc:3) a +0 flail a +0 morningstar (-13, 15, Orc:3) a +0 scale mail a +0 dagger (-13, 16, Orc:3) a +0 robe a +0 dagger a +0 giant spiked club (-12, 16, Orc:3) a +0 trident (-11, 23, Orc:3) a +0 giant club (-29, 24, Orc:3) a +0 spear (-31, 27, Orc:3) a +0 flail (-29, 29, Orc:3) a +0 spear a +0 club (-23, 29, Orc:3) a +0 leather armour a +0 club (-15, 29, Orc:3) a +2 mace of protection (-23, 30, Orc:3) a +2 hand axe of chopping a +0 robe a +0 dagger a +0 leather armour a +0 club a +0 club (-22, 30, Orc:3) a +0 leather armour a +0 club a +0 flail (-22, 31, Orc:3) a cursed -3 whip a +0 club (-21, 31, Orc:3) a +0 hand axe (-28, 32, Orc:3) a +0 leather armour a +0 hand axe (-28, 33, Orc:3) a +0 flail (-29, 34, Orc:3) 2 tomahawks (-30, 35, Orc:3) a +0 plate armour of poison resistance a +0 halberd (-14, 40, Orc:3) a +0 flail (-13, 41, Orc:3) a +0 scale mail a +0 club (-14, 42, Orc:3) a +0 chain mail 4 tomahawks a +0 dagger (7, 45, Orc:3) a large rock (7, 46, Orc:3) a large rock (0, 47, Orc:3) a +0 leather armour Level 4 of the Orcish Mines [Shop] Miuregit's Weapon Shoppe the +1 falchion "Tenulok" {holy, rPois MR+ Dex-2 Stlth+} (438 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (-2). It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. the cursed +1 broad axe of Adup Vis {vamp, rC- Dex+3 Stlth+} (392 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+3). It makes you vulnerable to cold. It makes you more stealthy. It has a curse placed upon it. a +0 battleaxe (110 gold) the +0 mace "Bustef" {crush, rPois} (266 gold) It inflicts extra damage upon your enemies. It protects you from poison. a +0 glaive (110 gold) a +0 dagger (34 gold) a +2 glaive of flaming (402 gold) a +0 hand axe (51 gold) a +0 scimitar (68 gold) a +0 flail (59 gold) a +0 shortbow (51 gold) a +0 longbow (76 gold) a +0 battleaxe (110 gold) a +4 greatsling of flaming (833 gold) a +0 club (17 gold) [Shop] Yfreonk's Antique Weapon Shop a +0 club (29 gold) a +5 morningstar of holy wrath (116 gold) a +5 dagger of draining (58 gold) a +0 war axe (101 gold) a +0 mace (87 gold) a +0 hand axe (87 gold) a +3 war axe of chopping (101 gold) the cursed +0 executioner's axe "Beastslayer" {drain, rC+ MP+9} (435 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It affects your magic capacity (+9). It has a curse placed upon it. a +0 scimitar of freezing (116 gold) the +3 hand crossbow "Demonspawn's Foe" {elec, MR- Str+10} (246 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+10). It affects your resistance to hostile enchantments. [Shop] Zocilexu's Antique Armour Boutique a +0 leather armour (50 gold) a +0 chain mail (112 gold) a +0 robe (17 gold) a +2 scale mail of magic resistance (100 gold) a +0 scale mail of poison resistance (100 gold) a +3 scale mail of magic resistance (100 gold) a +1 plate armour of cold resistance (575 gold) a +0 cloak (112 gold) [Shop] Bipec's Bounteous Boutique a manual of Bows (1324 gold) a +0 bardiche (108 gold) a +0 broad axe (48 gold) a manual of Bows (1324 gold) a potion of berserk rage (60 gold) a potion of brilliance (48 gold) a manual of Bows (1324 gold) a box of beasts (240 gold) a +0 battleaxe (78 gold) a book of Beasts (660 gold) a scroll of brand weapon (240 gold) [Shop] Ekem's Book Emporium a book of Battle (520 gold) a book of Geomancy (455 gold) a book of Fire (845 gold) a Fen Folio (975 gold) a Necronomicon (1435 gold) a book of Beasts (715 gold) a book of Geomancy (455 gold) a book of Unlife (845 gold) (0, 0, Orc:4) a +0 short sword a +0 leather armour (1, 1, Orc:4) a +0 dagger a +0 robe (11, 3, Orc:4) a +0 leather armour (10, 4, Orc:4) a +0 short sword a +0 leather armour (8, 7, Orc:4) a +0 war axe (7, 8, Orc:4) a +2 dagger of venom (8, 8, Orc:4) a +0 flail (9, 8, Orc:4) a cursed -2 leather armour (9, 9, Orc:4) a +0 whip a +0 hand axe (12, 9, Orc:4) a +0 battleaxe a +0 chain mail (15, 9, Orc:4) a +0 morningstar a +0 leather armour a +0 hand axe a +0 plate armour (9, 10, Orc:4) a +0 hand axe (10, 10, Orc:4) a +0 dagger a +0 robe (25, 10, Orc:4) a +0 whip a +0 leather armour (-10, 11, Orc:4) a +0 mace a +0 leather armour (9, 11, Orc:4) a +0 club (27, 11, Orc:4) a +0 long sword a +0 chain mail a +0 flail (-10, 12, Orc:4) a +0 whip a +0 chain mail (19, 12, Orc:4) a +0 short sword a +0 plate armour (26, 12, Orc:4) a +0 flail (16, 13, Orc:4) a +0 flail (17, 13, Orc:4) a +0 flail a +0 chain mail a +0 scimitar a +0 plate armour (18, 13, Orc:4) a +0 club 2 tomahawks a +0 leather armour (-12, 14, Orc:4) a +0 hand axe a +0 ring mail (15, 14, Orc:4) a +2 robe of magic resistance a +0 dagger a +0 dagger a +0 robe (4, 15, Orc:4) a +0 club (5, 15, Orc:4) a +0 whip a +0 chain mail (4, 17, Orc:4) a +0 leather armour (5, 17, Orc:4) a cursed -1 scimitar a +0 chain mail a +0 hand axe (6, 17, Orc:4) a +0 short sword (5, 18, Orc:4) a +0 dire flail a +0 plate armour (3, 19, Orc:4) a +0 dagger a +0 robe (5, 19, Orc:4) a +0 battleaxe a +0 plate armour (-11, 20, Orc:4) a +0 dagger a +0 leather armour (4, 20, Orc:4) a +0 battleaxe a +0 plate armour (5, 20, Orc:4) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 scimitar a +0 chain mail (-10, 21, Orc:4) a +2 dire flail of venom a +0 chain mail a +0 war axe a +0 leather armour (6, 21, Orc:4) a +0 trident a +0 plate armour (4, 22, Orc:4) a +0 dagger (5, 22, Orc:4) a +0 dire flail a +0 plate armour (6, 22, Orc:4) a +0 mace a +0 ring mail (28, 22, Orc:4) a +2 vampiric dagger a +0 robe (30, 23, Orc:4) a +0 flail of protection (4, 24, Orc:4) a +0 trident 2 tomahawks (5, 24, Orc:4) a +1 battleaxe of freezing a +0 plate armour a +0 battleaxe a +0 plate armour a +1 flail of crushing a +0 plate armour (26, 24, Orc:4) a +0 dire flail a +0 chain mail (4, 25, Orc:4) a +0 dagger a cursed +0 robe a +0 flail a +0 scale mail (6, 26, Orc:4) a +0 trident a +0 short sword (7, 26, Orc:4) a +0 halberd a +0 chain mail (4, 27, Orc:4) a +0 dagger (5, 27, Orc:4) a +0 whip (26, 27, Orc:4) a +0 war axe a +0 plate armour (3, 30, Orc:4) a +0 flail a +0 leather armour (7, 30, Orc:4) a +0 leather armour (5, 31, Orc:4) a +0 dagger a +0 robe (28, 31, Orc:4) a +0 hand axe (28, 32, Orc:4) a +0 leather armour a +0 club a +0 plate armour a +0 hand axe (5, 33, Orc:4) a +2 cloak (4, 34, Orc:4) the +3 leather armour of Veat Wuv {rPois} It protects you from poison. (29, 34, Orc:4) a cursed +0 robe a +0 dagger (8, 46, Orc:4) a +0 dagger a cursed +0 robe (20, 46, Orc:4) a +1 falchion of slicing (7, 47, Orc:4) a +0 flail (8, 48, Orc:4) a +0 short sword 8 tomahawks a +0 plate armour (29, 49, Orc:4) a +0 glaive a +0 chain mail a +1 dagger of venom a +0 leather armour (30, 50, Orc:4) a +0 club (25, 51, Orc:4) a +2 glaive of distortion a +0 chain mail (15, 52, Orc:4) a +0 chain mail (29, 52, Orc:4) a +0 dagger (16, 53, Orc:4) a +0 flail a +0 leather armour (30, 53, Orc:4) a +0 halberd a +0 chain mail (16, 54, Orc:4) a +0 dagger a +0 chain mail Level 1 of the Elven Halls [Shop] Meitoros's Antique Weapon Shop a +4 whip of freezing (52 gold) a +0 rapier of freezing (84 gold) a +0 bardiche (189 gold) a +0 flail (73 gold) a +0 dagger (42 gold) a +0 morningstar (84 gold) a +0 blowgun (52 gold) a +0 spear (63 gold) a +0 mace (63 gold) (0, 0, Elf:1) a +0 short sword (8, 0, Elf:1) a +0 scale mail (-9, 3, Elf:1) a wand of slowing (41) (2, 3, Elf:1) a +0 greatsling (26, 4, Elf:1) a +0 long sword a +0 leather armour (26, 5, Elf:1) a +0 dagger a +0 scale mail (2, 6, Elf:1) the Guide on Confrontation Spells Type Level a - Shock Conjuration/Air 1 b - Sting Conjuration/Poison 1 c - Magic Dart Conjuration 1 d - Searing Ray Conjuration 2 e - Spellforged Servitor Conjuration/Summoning 7 (-9, 7, Elf:1) a +0 long sword a cursed +0 chain mail a +0 long sword a +0 chain mail (-8, 7, Elf:1) a +0 long sword (26, 7, Elf:1) a +0 chain mail a +0 short sword (27, 7, Elf:1) a cursed +0 scimitar a +0 leather armour a +0 shortbow a +0 long sword 19 arrows a +0 ring mail (28, 7, Elf:1) a +0 dagger a cursed +0 robe (-9, 9, Elf:1) a cursed +0 long sword a +0 scale mail (-8, 10, Elf:1) a +0 long sword a +0 ring mail a +0 short sword a cursed +0 ring mail (-7, 10, Elf:1) a +0 long sword (-8, 11, Elf:1) a +0 long sword a +0 leather armour (27, 11, Elf:1) an uncursed ring of see invisible (27, 12, Elf:1) an arrow (-13, 13, Elf:1) a wand of draining (4) (-4, 15, Elf:1) a +0 short sword a +0 ring mail (-10, 16, Elf:1) 16 arrows of frost (32, 16, Elf:1) 18 stones (3, 20, Elf:1) a +0 short sword (4, 21, Elf:1) a +0 short sword a +0 chain mail (6, 21, Elf:1) a +0 scimitar (7, 21, Elf:1) a +0 scimitar a +0 scale mail (10, 21, Elf:1) an arrow (21, 21, Elf:1) a +0 short sword (0, 22, Elf:1) a wand of draining (4) (34, 22, Elf:1) a +0 ring mail a +0 short sword (3, 24, Elf:1) a +0 club (20, 24, Elf:1) an arrow (34, 24, Elf:1) 15 poisoned arrows (unseen) (35, 24, Elf:1) a +0 buckler a +0 scimitar (36, 24, Elf:1) a cursed +0 leather armour (unseen) (9, 25, Elf:1) a +0 scimitar a +0 ring mail a +0 buckler (19, 25, Elf:1) a +0 dagger (22, 25, Elf:1) a +0 long sword (30, 25, Elf:1) a +0 short sword (35, 25, Elf:1) a +0 long sword (36, 25, Elf:1) a +0 leather armour (unseen) (7, 26, Elf:1) a cursed -1 long sword a +0 ring mail a +0 shortbow a +1 vampiric short sword 19 arrows (20, 26, Elf:1) 25 arrows a +0 longbow a cursed +0 long sword (21, 26, Elf:1) a +0 leather armour a +0 long sword (32, 26, Elf:1) a +0 long sword (34, 26, Elf:1) a +0 short sword (37, 26, Elf:1) 7 tomahawks (8, 27, Elf:1) a +0 long sword a +0 ring mail (38, 27, Elf:1) a cursed +0 rapier (19, 28, Elf:1) a +0 leather armour 15 arrows a +0 scimitar a +0 longbow a +3 ring of intelligence (17, 29, Elf:1) 19 stones (20, 29, Elf:1) a +0 short sword (37, 29, Elf:1) a +0 long sword (20, 30, Elf:1) 19 arrows a +0 shortbow (44, 30, Elf:1) 19 arrows (-1, 31, Elf:1) a +0 scale mail (14, 34, Elf:1) a +0 ring mail a +0 long sword (15, 34, Elf:1) a +0 leather armour a +2 rapier of venom a +0 short sword a +0 shortbow 10 arrows (17, 34, Elf:1) a +0 ring mail a +0 scimitar (18, 34, Elf:1) a +0 scimitar Level 2 of the Elven Halls [Shop] Xiniraamig's Weapon Shop a +0 broad axe of electrocution (228 gold) a cursed -1 club (1 gold) a +0 dagger (38 gold) a +0 mace (57 gold) a +0 great sword (123 gold) 17 stones (32 gold) 16 stones (30 gold) 21 sling bullets (199 gold) a +0 quarterstaff (76 gold) a +0 dagger (38 gold) (0, 0, Elf:2) a +0 rapier (-28, 4, Elf:2) a +0 hand crossbow (-23, 4, Elf:2) a +0 dagger (-35, 14, Elf:2) a +1 long sword of flaming (-43, 16, Elf:2) a +0 shortbow of freezing 20 arrows (-43, 17, Elf:2) a +0 long sword a +0 leather armour (-21, 17, Elf:2) a +0 short sword (-1, 17, Elf:2) a +0 dagger a +0 leather armour (-44, 18, Elf:2) a +0 long sword a +0 buckler (-42, 18, Elf:2) a +2 dagger (-22, 18, Elf:2) a +2 scimitar of freezing (-21, 18, Elf:2) a +0 buckler a +0 long sword (-13, 18, Elf:2) a +0 rapier (-41, 19, Elf:2) a +0 falchion (-16, 19, Elf:2) a +0 rapier (-13, 19, Elf:2) a +0 shortbow a +0 long sword 20 arrows (-12, 19, Elf:2) a +0 long sword (-22, 20, Elf:2) a +0 leather armour a +0 dagger (-20, 20, Elf:2) a +0 long sword (-12, 20, Elf:2) a +0 scimitar a +0 scale mail (-27, 22, Elf:2) a +0 scimitar (-42, 23, Elf:2) a +5 dagger (-22, 23, Elf:2) a wand of fire (8) (-10, 23, Elf:2) an arrow (-46, 24, Elf:2) a +4 dagger (-10, 24, Elf:2) a +2 rod of clouds (13/13) (-23, 26, Elf:2) a scroll of holy word (-23, 30, Elf:2) a +0 ring mail (-12, 36, Elf:2) a +0 longbow a +0 long sword 15 arrows (-11, 36, Elf:2) a +0 dagger (-12, 37, Elf:2) 3 arrows (-14, 38, Elf:2) a +0 dagger (-10, 38, Elf:2) a +0 long sword (-9, 38, Elf:2) a cursed +0 long sword a +0 leather armour a +0 buckler (1, 38, Elf:2) a +0 rapier a +0 leather armour (2, 38, Elf:2) a +0 long sword (-14, 39, Elf:2) a +1 long sword of pain (-16, 41, Elf:2) a +3 shortbow of velocity a +0 scimitar 19 arrows (-17, 42, Elf:2) a cursed -3 long sword (-15, 43, Elf:2) a cursed -1 long sword a +0 shortbow 17 arrows (-13, 43, Elf:2) a +0 short sword of protection a +0 ring mail (-12, 43, Elf:2) 3 arrows a +0 long sword (-11, 43, Elf:2) an arrow (-3, 45, Elf:2) a +0 cloak Level 3 of the Elven Halls [Shop] Omanepne's Book Emporium a book of Frost (525 gold) a book of Battle (600 gold) a Young Poisoner's Handbook (600 gold) a book of Dreams (1125 gold) a book of Transfigurations (825 gold) a book of Geomancy (525 gold) a book of Power (675 gold) (0, 0, Elf:3) a book of Maledictions (7, 0, Elf:3) a book of Burglary (10, 0, Elf:3) a +0 short sword (11, 0, Elf:3) a +0 leather armour (13, 0, Elf:3) a +0 hand axe of draining (14, 0, Elf:3) a +1 scale mail of poison resistance (-2, 1, Elf:3) 2 potions of might (-1, 1, Elf:3) a +0 crystal plate armour (1, 1, Elf:3) a lantern of shadows (3, 1, Elf:3) a sack of spiders (4, 1, Elf:3) a wand of slowing (20) (5, 1, Elf:3) a +0 plate armour (9, 1, Elf:3) a book of the Warp (13, 1, Elf:3) a fan of gales (14, 1, Elf:3) a +0 dagger (16, 1, Elf:3) Cerebov's Handbook of Torrid Confrontation Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sting Conjuration/Poison 1 c - Bolt of Draining Conjuration/Necromancy 5 d - Freezing Cloud Conjuration/Ice/Air 6 e - Delayed Fireball Conjuration/Fire 7 (2, 2, Elf:3) a +0 short sword (11, 2, Elf:3) a book of Conjurations (16, 2, Elf:3) a phial of floods (-2, 3, Elf:3) a book of Callings (-1, 3, Elf:3) a +0 whip of flaming (12, 3, Elf:3) a Necronomicon (15, 3, Elf:3) a +2 plate armour of fire resistance (16, 3, Elf:3) a +0 dagger (0, 4, Elf:3) a +1 arbalest of velocity (12, 4, Elf:3) a +0 dagger (14, 4, Elf:3) a wand of confusion (11) (-2, 5, Elf:3) a +0 long sword (15, 5, Elf:3) a +0 dagger (14, 6, Elf:3) an uncursed staff of summoning (5, 7, Elf:3) a +0 dagger (14, 7, Elf:3) a plain deck of wonders (5, 8, Elf:3) a +0 chain mail a +0 scimitar an uncursed amulet of clarity (16, 8, Elf:3) a wand of magic darts (19) (4, 9, Elf:3) a +0 long sword (16, 9, Elf:3) an uncursed staff of death (4, 10, Elf:3) a +0 leather armour 22 arrows a +0 short sword a +0 shortbow (5, 10, Elf:3) a +0 leather armour a +0 short sword a +0 short sword (40, 14, Elf:3) a +0 short sword a +0 longbow 6 poisoned arrows a +0 ring mail (61, 15, Elf:3) a cursed +0 dagger (7, 18, Elf:3) the +5 crystal plate armour of the Eleven Planets {rCorr Str+2} It affects your strength (+2). It protects you from acid and corrosion. (4, 19, Elf:3) an uncursed ring of wizardry (6, 19, Elf:3) 22 arrows a +2 shortbow of freezing a +3 spear of piercing (4, 20, Elf:3) a +0 long sword a +0 ring mail (5, 20, Elf:3) 22 arrows a +0 longbow the +7 chain mail of Darkness {MP+9 Str+4 Int-5} It affects your strength (+4). It affects your intelligence (-5). It affects your magic capacity (+9). (6, 20, Elf:3) a +0 leather armour a +0 rapier a +0 leather armour a +0 long sword a +0 leather armour a +3 ring of intelligence the +6 scythe "Rexkoip" {slice, Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). (7, 20, Elf:3) a +0 rapier (8, 20, Elf:3) 35 arrows a +0 longbow a +0 leather armour a +0 long sword the +8 chain mail of Juhuac {Str-4 Dex+2 Stlth+} It affects your strength (-4). It affects your dexterity (+2). It makes you more stealthy. (12, 20, Elf:3) 17 poisoned needles (6, 21, Elf:3) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (45, 21, Elf:3) a +0 long sword a +0 ring mail a +0 buckler (3, 22, Elf:3) a +0 shortbow (5, 22, Elf:3) a +0 rapier (64, 22, Elf:3) 17 sling bullets (5, 23, Elf:3) a +0 rapier (6, 23, Elf:3) a cursed +0 leather armour a +0 long sword a +0 scale mail an uncursed ring of ice a +0 halberd (5, 24, Elf:3) a +0 long sword (6, 24, Elf:3) 4 arrows (5, 25, Elf:3) an arrow (6, 25, Elf:3) an arrow (50, 25, Elf:3) a +0 war axe (7, 28, Elf:3) a cursed +0 leather armour a +0 long sword (29, 28, Elf:3) a cursed -1 lajatang (42, 29, Elf:3) a +0 leather armour a +0 dagger (43, 30, Elf:3) a +0 long sword (42, 31, Elf:3) a +0 buckler a +0 leather armour a +1 long sword of holy wrath (47, 31, Elf:3) a +0 long sword a +0 buckler (53, 31, Elf:3) 2 scrolls of fear a scroll of vulnerability (38, 32, Elf:3) a +0 ring mail a +0 long sword (27, 33, Elf:3) a cursed +0 rapier (35, 33, Elf:3) a +0 leather armour (unseen) (57, 33, Elf:3) a +0 spear (6, 34, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (9, 34, Elf:3) a +0 quarterstaff (12, 34, Elf:3) a +0 leather armour a +0 long sword (26, 34, Elf:3) a +0 buckler a +0 leather armour a +0 long sword (34, 34, Elf:3) a +1 mottled dragon armour a +2 rod of clouds (11/11) (35, 34, Elf:3) a +0 ring mail (unseen) (12, 35, Elf:3) a +1 bardiche of protection (14, 35, Elf:3) a +0 ring mail a +0 short sword (34, 35, Elf:3) a +0 leather armour a +7 trident of venom a potion of mutation an uncursed amulet of faith (35, 35, Elf:3) a +0 buckler (unseen) (37, 35, Elf:3) a +0 dagger (9, 36, Elf:3) a +0 short sword (16, 36, Elf:3) a +1 long sword of electrocution (17, 37, Elf:3) 2 scrolls of silence a +0 buckler (19, 37, Elf:3) a +0 scale mail a +0 rapier (32, 38, Elf:3) a +0 leather armour a +0 rapier (38, 38, Elf:3) a +0 short sword (6, 39, Elf:3) a +0 long sword (7, 39, Elf:3) a +1 antimagic short sword (8, 39, Elf:3) a +0 ring mail a +0 short sword (8, 40, Elf:3) a scroll of fear (34, 40, Elf:3) a +0 scale mail (65, 41, Elf:3) 10 stones (6, 43, Elf:3) a +0 short sword a +0 leather armour (10, 43, Elf:3) a +0 long sword (6, 44, Elf:3) a +0 rapier (7, 44, Elf:3) a +0 long sword a +0 ring mail (59, 44, Elf:3) a +0 hunting sling of flaming (16, 47, Elf:3) an arrow (25, 48, Elf:3) a +0 ring mail (6, 49, Elf:3) a +0 short sword a +0 leather armour (11, 49, Elf:3) an uncursed ring of fire a +0 shortbow a +0 short sword 28 arrows a cursed -2 ring mail (10, 51, Elf:3) a +0 short sword a +0 ring mail a +0 buckler a +0 long sword (11, 51, Elf:3) a +0 long sword (40, 51, Elf:3) 12 arrows of frost (10, 52, Elf:3) a +0 shortbow 26 arrows a +0 scale mail (58, 54, Elf:3) a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 plate armour (-8, 1, Lair:1) 11 stones (-17, 4, Lair:1) 17 bolts (-5, 4, Lair:1) 22 bolts (-11, 15, Lair:1) a +0 chain mail (-19, 16, Lair:1) a +0 robe (-11, 16, Lair:1) a +0 war axe (15, 34, Lair:1) 5 exploding sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 executioner's axe (29, 2, Lair:2) a +0 whip (6, 7, Lair:2) a +0 ring mail (15, 11, Lair:2) a cursed +0 rapier (35, 11, Lair:2) 30 arrows (35, 14, Lair:2) 16 bolts (25, 15, Lair:2) 20 arrows (14, 21, Lair:2) a +0 robe (27, 25, Lair:2) 19 arrows (-1, 28, Lair:2) 19 stones (-5, 29, Lair:2) a book of the Earth (-11, 34, Lair:2) 17 poisoned needles (-8, 36, Lair:2) 12 arrows (34, 36, Lair:2) a cursed +0 ring mail (34, 37, Lair:2) a +0 flail (35, 40, Lair:2) a +0 ring mail (33, 42, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (-36, 10, Lair:3) a +0 helmet (-23, 11, Lair:3) a +0 trident (-9, 14, Lair:3) a +0 rapier (-7, 21, Lair:3) a +0 battleaxe (-46, 22, Lair:3) 34 stones (-15, 22, Lair:3) a cursed +0 ring mail (0, 23, Lair:3) 30 stones (-34, 24, Lair:3) a scroll of noise (-7, 24, Lair:3) a +1 glaive of protection (-8, 26, Lair:3) a +0 flail (-57, 28, Lair:3) a +0 robe (-6, 29, Lair:3) a +0 quarterstaff (-14, 36, Lair:3) a +0 cloak (-57, 48, Lair:3) a +0 chain mail (-51, 49, Lair:3) 24 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a wand of lightning (13) (5, 4, Lair:4) a +0 chain mail (-37, 5, Lair:4) a potion of mutation (-18, 7, Lair:4) a +0 hand crossbow (2, 13, Lair:4) an uncursed staff of death (-34, 19, Lair:4) a +0 spear (-12, 30, Lair:4) an uncursed ring of protection from magic (2, 37, Lair:4) 22 stones (3, 38, Lair:4) 27 stones (4, 40, Lair:4) a +0 rapier Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 buckler (-9, 3, Lair:5) a +0 quarterstaff (-36, 4, Lair:5) 14 sling bullets of frost (-2, 7, Lair:5) a cursed -2 flail (-6, 10, Lair:5) a +0 cloak (-35, 18, Lair:5) a +0 morningstar (-35, 21, Lair:5) an uncursed ring of stealth (-41, 25, Lair:5) 5 tomahawks of dispersal (-57, 30, Lair:5) a cursed -3 whip (-33, 35, Lair:5) 26 stones (-10, 42, Lair:5) a wand of confusion (21) (-55, 47, Lair:5) a +0 helmet Level 6 of the Lair of Beasts (0, 0, Lair:6) 2 large rocks (-53, 4, Lair:6) a +0 rapier (-48, 4, Lair:6) 17 arrows (-2, 5, Lair:6) a +0 arbalest (-24, 10, Lair:6) 17 stones (-42, 24, Lair:6) a +2 robe of resistance a +0 dagger (-18, 31, Lair:6) a +0 ring mail (4, 39, Lair:6) a +0 robe (-42, 40, Lair:6) a +4 arbalest (1, 43, Lair:6) a potion of degeneration (-19, 45, Lair:6) a scroll of noise (-12, 47, Lair:6) a wand of polymorph (10) Level 7 of the Lair of Beasts (0, 0, Lair:7) an uncursed ring of flight (-39, 4, Lair:7) 17 stones (-5, 5, Lair:7) a cursed amulet of inaccuracy (-43, 9, Lair:7) a +0 whip (20, 11, Lair:7) an uncursed amulet of rage an uncursed amulet of inaccuracy (-30, 17, Lair:7) a +0 plate armour (-15, 18, Lair:7) a +0 chain mail (-20, 25, Lair:7) 12 bolts (-17, 25, Lair:7) a box of beasts (-25, 27, Lair:7) the Papyrus of Necromancy and Protection Spells Type Level a - Infusion Charms 1 b - Animate Skeleton Necromancy 1 c - Pain Necromancy 1 d - Excruciating Wounds Charms/Necromancy 5 e - Cigotuvi's Embrace Necromancy 5 f - Ring of Flames Charms/Fire 7 (-28, 28, Lair:7) 22 stones (-26, 28, Lair:7) the cursed ring "Icsire" {rElec EV-4} [ring of evasion] It affects your evasion (-4). It insulates you from electricity. It has a curse placed upon it. (-16, 29, Lair:7) 26 stones (-9, 29, Lair:7) a wand of confusion (11) a wand of random effects (30) (-8, 32, Lair:7) 2 curare-tipped needles (-15, 43, Lair:7) a +0 ring mail (-21, 48, Lair:7) a +0 leather armour (-12, 51, Lair:7) a scroll of noise (-17, 56, Lair:7) a +0 arbalest (-34, 57, Lair:7) 7 bolts of flame Level 8 of the Lair of Beasts (0, 0, Lair:8) a +1 crystal plate armour (21, 13, Lair:8) 28 stones (49, 22, Lair:8) a wand of fire (4) (11, 26, Lair:8) a +0 battleaxe (12, 27, Lair:8) a +0 mace (14, 29, Lair:8) an uncursed amulet of clarity (61, 43, Lair:8) a +0 dagger Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (-19, 7, Shoals:1) a +0 trident (-19, 10, Shoals:1) a +0 hunting sling a +0 quarterstaff 15 stones (-15, 10, Shoals:1) a stone (-14, 10, Shoals:1) a +0 spear a +0 hunting sling 15 stones (-11, 10, Shoals:1) a +0 spear of piercing a +0 hunting sling 21 stones (-10, 12, Shoals:1) a cursed -3 quarterstaff a cursed +0 hunting sling 17 stones 4 tomahawks of dispersal (-13, 14, Shoals:1) a +2 trident of protection (1, 14, Shoals:1) 8 poisoned needles (34, 17, Shoals:1) a +0 robe a +0 rapier (2, 19, Shoals:1) a +3 buckler of protection a +1 robe of fire resistance (21, 21, Shoals:1) a throwing net (31, 21, Shoals:1) a tomahawk (32, 22, Shoals:1) a tomahawk (26, 23, Shoals:1) a +0 trident (32, 24, Shoals:1) a +0 leather armour a +0 demon trident of freezing (34, 24, Shoals:1) 2 tomahawks (35, 24, Shoals:1) 4 tomahawks a cursed -1 trident (-10, 28, Shoals:1) a book of Party Tricks (15, 31, Shoals:1) a wand of fire (11) (-3, 32, Shoals:1) a +0 trident 7 tomahawks (-7, 33, Shoals:1) a tomahawk (10, 35, Shoals:1) a +0 trident (25, 37, Shoals:1) a +0 shield (25, 43, Shoals:1) a +0 trident (35, 43, Shoals:1) a +2 quarterstaff of speed a +0 hunting sling 16 stones (40, 44, Shoals:1) a scroll of fear Level 2 of the Shoals (0, 0, Shoals:2) 8 bolts (-39, 1, Shoals:2) a +0 trident (-24, 2, Shoals:2) a book of Burglary (-6, 3, Shoals:2) 16 stones (-1, 7, Shoals:2) a +0 leather armour (-27, 14, Shoals:2) a +1 vampiric falchion (-25, 14, Shoals:2) a throwing net (-25, 15, Shoals:2) a +0 leather armour a +3 trident of flaming (-24, 16, Shoals:2) a throwing net (-23, 17, Shoals:2) a +0 trident (-26, 18, Shoals:2) a potion of mutation a +0 quarterstaff of crushing (-24, 18, Shoals:2) 3 throwing nets a +2 trident of protection a +0 trident a +0 trident (-23, 18, Shoals:2) a +0 leather armour a +0 trident (-2, 22, Shoals:2) a +0 short sword (6, 26, Shoals:2) a +0 glaive (-34, 31, Shoals:2) 24 stones (-12, 33, Shoals:2) 11 sling bullets (8, 35, Shoals:2) a +5 demon trident of venom a +0 robe (-25, 37, Shoals:2) an arrow (4, 40, Shoals:2) a +0 quarterstaff (6, 40, Shoals:2) a fan of gales (-29, 41, Shoals:2) a +0 shortbow 18 arrows (-32, 44, Shoals:2) 21 stones (3, 44, Shoals:2) 11 stones (-31, 45, Shoals:2) a +0 whip (-28, 45, Shoals:2) a +0 trident of pain a +0 robe the ring "Womeh" {rF+ Int+4 SInv} [ring of intelligence] It affects your intelligence (+4). It protects you from fire. It lets you see invisible. (-29, 48, Shoals:2) a +0 chain mail Level 3 of the Shoals (0, 0, Shoals:3) a sling bullet (-43, 2, Shoals:3) a +0 spear (unseen) (-5, 2, Shoals:3) 21 sling bullets a +0 spear a +0 hunting sling (3, 2, Shoals:3) 16 sling bullets (-15, 3, Shoals:3) 2 tomahawks (-2, 3, Shoals:3) 10 bolts of flame (-39, 4, Shoals:3) a +0 trident a +0 spear (-21, 4, Shoals:3) 5 large rocks (-7, 6, Shoals:3) 4 large rocks (-10, 7, Shoals:3) 7 exploding tomahawks a +0 trident a +0 trident of venom a +0 trident 11 tomahawks (-35, 9, Shoals:3) a +0 dagger (-2, 9, Shoals:3) a large rock (-3, 13, Shoals:3) a stone 2 sling bullets (-5, 16, Shoals:3) a +0 spear a +0 greatsling 26 sling bullets (-4, 17, Shoals:3) a +0 hunting sling a +0 quarterstaff 28 stones (-4, 18, Shoals:3) a +0 hunting sling a +0 spear 22 sling bullets (-2, 18, Shoals:3) a +1 hunting sling of evasion a +0 club 15 sling bullets (-33, 23, Shoals:3) a throwing net (-7, 23, Shoals:3) a phantom mirror (-34, 27, Shoals:3) 3 bolts (-48, 29, Shoals:3) a throwing net (-49, 31, Shoals:3) a +0 trident (-53, 34, Shoals:3) a +0 halberd Level 4 of the Shoals (0, 0, Shoals:4) a +1 antimagic trident a +0 leather armour (2, 0, Shoals:4) a plain deck of summoning (1, 4, Shoals:4) a throwing net (24, 6, Shoals:4) 28 stones (7, 7, Shoals:4) a +0 hunting sling a +0 club 9 sling bullets (47, 7, Shoals:4) a +0 trident a +0 chain mail a +0 trident a +0 hand crossbow of flaming a +0 leather armour (49, 7, Shoals:4) a -2 rod of the swarm (11/13) (47, 8, Shoals:4) a +0 trident 6 tomahawks (51, 8, Shoals:4) a +0 glaive (12, 9, Shoals:4) a +0 trident (48, 9, Shoals:4) a +0 trident (48, 11, Shoals:4) a lamp of fire (2, 12, Shoals:4) a sling bullet (21, 12, Shoals:4) 5 arrows of frost a +0 spear a +0 longbow (35, 12, Shoals:4) 24 arrows (15, 13, Shoals:4) a +0 hunting sling a +0 spear 18 silver sling bullets a cursed -3 hunting sling a +0 spear 16 sling bullets a +0 longbow a +0 spear 13 arrows (16, 13, Shoals:4) a +0 hunting sling a +0 spear 21 sling bullets (17, 13, Shoals:4) a +0 spear a +0 hunting sling of evasion 26 stones (20, 13, Shoals:4) 13 arrows a +0 spear a +0 longbow (21, 13, Shoals:4) a +0 robe a +5 rapier of speed (22, 13, Shoals:4) a +0 spear (19, 14, Shoals:4) a +0 robe a +4 rapier of venom (21, 14, Shoals:4) 14 stones a +0 quarterstaff a +0 hunting sling 12 sling bullets a +0 spear a +0 hunting sling (22, 14, Shoals:4) 17 stones a +0 spear a +0 hunting sling (18, 15, Shoals:4) a +0 robe a +0 trident of venom (20, 15, Shoals:4) a +0 hunting sling a +0 quarterstaff 22 stones a +0 robe a +0 vampiric trident (21, 15, Shoals:4) 8 sling bullets a +0 quarterstaff a +0 hunting sling (12, 16, Shoals:4) a +1 hunting sling of evasion a +0 spear of flaming 16 stones (23, 16, Shoals:4) a +0 hunting sling a +0 club 8 sling bullets (17, 17, Shoals:4) a poisoned sling bullet 2 tomahawks 2 stones 5 javelins 9 sling bullets an arrow (19, 17, Shoals:4) a +0 leather armour a +0 trident (16, 18, Shoals:4) 2 sling bullets (19, 18, Shoals:4) 7 sling bullets 2 stones 2 arrows (7, 19, Shoals:4) a +0 long sword (16, 19, Shoals:4) a +0 spear a +0 trident (17, 19, Shoals:4) a +0 robe a +4 trident of freezing (18, 19, Shoals:4) a +0 leather armour 8 javelins a +0 spear of piercing (14, 21, Shoals:4) 3 stones (39, 31, Shoals:4) a +0 trident (35, 32, Shoals:4) a +0 spear of piercing 15 javelins of returning a +3 leather armour of cold resistance (33, 34, Shoals:4) a +0 trident (1, 35, Shoals:4) a +0 spear (13, 35, Shoals:4) a +0 flail 4 tomahawks (-2, 36, Shoals:4) a +0 leather armour (37, 36, Shoals:4) a +0 trident (18, 37, Shoals:4) a +0 club a +0 hunting sling 20 stones (16, 38, Shoals:4) a +0 trident 5 steel tomahawks (18, 38, Shoals:4) 2 tomahawks (20, 38, Shoals:4) a +0 trident (34, 38, Shoals:4) a +0 club (37, 38, Shoals:4) a +0 robe a +5 demon trident of venom (41, 38, Shoals:4) 3 tomahawks a +2 antimagic trident (35, 39, Shoals:4) a +0 quarterstaff a +0 hunting sling 26 stones a +0 club a +2 hunting sling of freezing (37, 39, Shoals:4) a +0 trident 6 poisoned tomahawks (42, 39, Shoals:4) a +0 trident (51, 39, Shoals:4) a +0 trident (20, 40, Shoals:4) a throwing net 2 stones a sling bullet of flame a sling bullet (22, 40, Shoals:4) 16 stones a +0 club a +0 hunting sling (0, 41, Shoals:4) a wand of flame (32) (46, 41, Shoals:4) a throwing net (8, 42, Shoals:4) 7 poisoned needles (24, 42, Shoals:4) 9 sling bullets of flame a +0 spear of venom a +0 hunting sling (40, 42, Shoals:4) a stone 2 tomahawks (15, 43, Shoals:4) 12 stones a +0 quarterstaff a +0 hunting sling (16, 43, Shoals:4) a +0 trident (19, 43, Shoals:4) a +0 spear a +1 hunting sling of flaming 24 stones (23, 44, Shoals:4) 21 sling bullets a +0 quarterstaff a +0 hunting sling (39, 44, Shoals:4) 2 large rocks (39, 45, Shoals:4) a +0 quarterstaff a +0 hunting sling 14 stones (40, 45, Shoals:4) a +0 halberd (39, 46, Shoals:4) a +0 hunting sling a +0 vampiric spear 25 sling bullets (40, 46, Shoals:4) a large rock a +0 trident 23 stones a +0 hunting sling a +2 leather armour of magic resistance a +3 trident of freezing (17, 47, Shoals:4) the cursed +0 chain mail "Jumed" {MP+9 Str-4 Slay+3 Stlth+} It affects your strength (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your magic capacity (+9). It makes you more stealthy. It has a curse placed upon it. (38, 47, Shoals:4) a +0 quarterstaff a +0 hunting sling 14 stones (39, 47, Shoals:4) a +0 hunting sling a +0 spear 9 poisoned sling bullets a cursed -1 trident (42, 49, Shoals:4) a +0 hunting sling a +0 quarterstaff 4 stones (44, 49, Shoals:4) a throwing net a poisoned sling bullet a sling bullet 3 stones (43, 50, Shoals:4) a +0 trident (45, 51, Shoals:4) a stone (49, 52, Shoals:4) a +0 glaive of protection (50, 54, Shoals:4) a +0 spear a throwing net Level 1 of the Snake Pit (0, 0, Snake:1) a +0 arbalest of freezing a +0 halberd 21 bolts (-34, 1, Snake:1) a +0 robe of fire resistance a +0 short sword (-34, 2, Snake:1) a +0 trident (-31, 2, Snake:1) a +0 robe a +0 war axe 14 arrows a +0 shortbow (-11, 2, Snake:1) a +0 club (-26, 3, Snake:1) 2 arrows (3, 3, Snake:1) 3 bolts (-28, 4, Snake:1) a book of Annihilations (-8, 5, Snake:1) a plain deck of changes (-4, 6, Snake:1) a cursed -3 glaive (-5, 8, Snake:1) a +0 scimitar a +0 robe (7, 8, Snake:1) the amulet "Rimicuh" {Spirit rF++ MP-9 Slay+2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your accuracy and damage with ranged weapons and melee attacks (+2). It greatly protects you from fire. It affects your magic capacity (-9). (-15, 10, Snake:1) 15 stones (-48, 12, Snake:1) a potion of berserk rage (-37, 12, Snake:1) 28 stones (-30, 15, Snake:1) a +0 dire flail (-26, 17, Snake:1) a +1 shortbow of flaming (-13, 17, Snake:1) a +0 glaive (-18, 18, Snake:1) 2 arrows (-15, 18, Snake:1) a +0 war axe a +0 long sword (-14, 18, Snake:1) a +0 battleaxe (-11, 18, Snake:1) a +0 robe a +0 halberd (-19, 19, Snake:1) an arrow (-25, 20, Snake:1) a +0 flail a +0 spear (-17, 20, Snake:1) a +0 triple sword (-37, 23, Snake:1) a +0 robe a +1 flail of crushing (-41, 24, Snake:1) 13 arrows a +0 shortbow of flaming (-33, 25, Snake:1) a +0 shield a +0 robe a +0 war axe (-41, 26, Snake:1) a +1 dire flail of venom (-33, 42, Snake:1) a +0 battleaxe Level 2 of the Snake Pit (0, 0, Snake:2) a potion of degeneration (-3, 1, Snake:2) 15 stones (-7, 6, Snake:2) 23 stones (0, 6, Snake:2) a +0 dire flail (-6, 12, Snake:2) 12 steel bolts (-4, 16, Snake:2) a +0 robe (unseen) (22, 17, Snake:2) 20 stones (-15, 18, Snake:2) a +0 battleaxe a scroll of torment (2, 20, Snake:2) a +2 spear (6, 21, Snake:2) a +0 flail (4, 22, Snake:2) a +0 glaive (5, 22, Snake:2) a +0 robe a +0 dagger of venom (4, 24, Snake:2) a Necronomicon (6, 24, Snake:2) a +0 robe a +0 club (2, 25, Snake:2) a +0 glaive (29, 26, Snake:2) a wand of disintegration (5) (-7, 28, Snake:2) a wand of slowing (24) (10, 30, Snake:2) a +0 robe a +0 flail (10, 31, Snake:2) a cursed +0 battleaxe (24, 32, Snake:2) a +0 ring mail (17, 33, Snake:2) a scroll of fear (-7, 36, Snake:2) a +4 long sword of holy wrath a +0 robe (-5, 38, Snake:2) a +0 halberd (5, 38, Snake:2) a cursed -1 war axe Level 3 of the Snake Pit (0, 0, Snake:3) a +0 chain mail (-24, 1, Snake:3) a +0 glaive (-4, 1, Snake:3) a +0 dagger of venom a +0 robe (-5, 2, Snake:3) a +0 glaive (-12, 5, Snake:3) a +0 dagger of venom a +0 robe (-6, 5, Snake:3) a +0 mace of crushing (-1, 5, Snake:3) a +0 glaive a cursed +0 robe (-24, 8, Snake:3) a +0 war axe (20, 15, Snake:3) an uncursed amulet of warding (23, 18, Snake:3) a +0 spear (-24, 21, Snake:3) a +0 broad axe (-15, 21, Snake:3) 5 bolts (-12, 21, Snake:3) a +0 robe a +3 dagger of venom (-9, 21, Snake:3) a +0 long sword a cursed -2 robe (-13, 22, Snake:3) a +0 trident a +0 robe (-18, 26, Snake:3) a +1 scimitar of holy wrath (-17, 26, Snake:3) a +0 whip (-16, 26, Snake:3) 22 bolts a +0 trident a +0 arbalest (-16, 27, Snake:3) a +0 trident (-26, 31, Snake:3) a book of Transfigurations (12, 34, Snake:3) 19 stones (4, 35, Snake:3) 15 bolts (3, 40, Snake:3) a +2 battleaxe of electrocution Level 4 of the Snake Pit (0, 0, Snake:4) 18 bolts of flame (-10, 4, Snake:4) a +0 glaive a +0 arbalest 20 bolts (21, 5, Snake:4) the +6 short sword of Innocence {pierce, rC+} It inflicts extra damage upon your enemies. It protects you from cold. the ring of Besughask {+Fly Int+4} [ring of flight] It affects your intelligence (+4). It lets you fly. (1, 6, Snake:4) a +0 quarterstaff a +0 robe (2, 6, Snake:4) a +0 trident (-8, 7, Snake:4) a bolt (0, 7, Snake:4) a +0 quarterstaff a +0 robe (3, 7, Snake:4) a +0 glaive (-7, 8, Snake:4) a +0 war axe a +0 robe (16, 8, Snake:4) a +0 spear (-19, 9, Snake:4) a +0 short sword (-7, 9, Snake:4) a +0 arbalest of evasion a +0 hand axe 18 bolts (17, 10, Snake:4) a +0 flail (20, 10, Snake:4) a +0 robe a +0 shortbow a +0 vampiric war axe a +0 robe 23 arrows (21, 10, Snake:4) a +0 quarterstaff a +0 robe (19, 11, Snake:4) a +3 hand axe of freezing (3, 12, Snake:4) a +0 dire flail (23, 12, Snake:4) a +0 whip a +0 robe (24, 12, Snake:4) an arrow (15, 13, Snake:4) a +0 shortbow a +0 mace 22 arrows (17, 13, Snake:4) a cursed -2 flail a +0 robe (23, 13, Snake:4) 2 arrows (15, 14, Snake:4) a +0 whip a +0 whip (16, 14, Snake:4) a +0 whip (22, 14, Snake:4) a +0 arbalest a +0 trident 19 bolts a +0 mace a +2 shield (9, 15, Snake:4) a +0 arbalest a +0 glaive of protection 19 bolts of penetration a +0 whip (7, 16, Snake:4) a +0 club a +0 robe (14, 16, Snake:4) a bolt of penetration (18, 19, Snake:4) 3 bolts (17, 20, Snake:4) a +0 longbow a +0 hand axe 17 arrows (4, 21, Snake:4) a +0 dagger a +0 robe (5, 22, Snake:4) a +0 long sword a +0 robe (3, 23, Snake:4) a +0 spear a +0 robe (4, 23, Snake:4) a +0 spear (5, 23, Snake:4) a +4 dagger of venom a +0 robe (13, 24, Snake:4) a +0 club a +0 robe (12, 25, Snake:4) a +0 flail (26, 25, Snake:4) a cursed +0 mace (39, 26, Snake:4) a +0 hand axe a +0 robe (41, 26, Snake:4) a +0 shortbow a +0 war axe 21 arrows (37, 27, Snake:4) 2 arrows (41, 27, Snake:4) a +2 flail of holy wrath (4, 28, Snake:4) a +0 whip of freezing a +0 robe (13, 28, Snake:4) a +0 flail a +0 robe (39, 28, Snake:4) a +0 battleaxe a +0 robe (-17, 29, Snake:4) a +0 trident a +0 robe (8, 30, Snake:4) an arrow (11, 30, Snake:4) a +0 ring mail (13, 30, Snake:4) a +0 longbow a +0 short sword 15 arrows (-12, 32, Snake:4) a +0 trident (-14, 33, Snake:4) a +0 war axe a +0 robe a +0 large shield (-13, 33, Snake:4) a +0 club (-12, 33, Snake:4) a +0 scimitar a +0 shield (-11, 33, Snake:4) a cursed -2 glaive (-11, 34, Snake:4) a +3 scimitar of venom a +0 robe a +0 trident (-11, 35, Snake:4) a +0 war axe (-7, 35, Snake:4) a cursed -1 whip a +0 robe (23, 35, Snake:4) a +0 arbalest a +0 flail 25 bolts (24, 35, Snake:4) a +0 shortbow a +0 battleaxe 10 arrows of frost a cursed +0 robe (25, 35, Snake:4) a -1 shortbow a +0 trident 8 arrows of flame a +0 robe (-6, 38, Snake:4) a +0 shortbow of flaming 10 arrows (-5, 38, Snake:4) a +4 battleaxe a +0 robe (-5, 39, Snake:4) a cursed -3 trident a +0 robe (-4, 39, Snake:4) a +0 halberd a +0 robe (23, 39, Snake:4) a +0 quarterstaff a +0 robe a bolt (24, 39, Snake:4) a +0 trident (-2, 40, Snake:4) 2 arrows (-1, 40, Snake:4) 3 arrows (2, 40, Snake:4) a +0 shortbow a +0 halberd 14 arrows (3, 40, Snake:4) a +0 whip a +0 robe (7, 40, Snake:4) 2 arrows (22, 40, Snake:4) a bolt 2 arrows of frost an arrow of flame (-2, 41, Snake:4) a +0 flail a +0 robe a +0 large shield (24, 41, Snake:4) a Fen Folio (25, 41, Snake:4) 5 poisoned tomahawks (42, 41, Snake:4) an arrow (24, 42, Snake:4) a +0 pair of gloves (25, 42, Snake:4) a scroll of fear (37, 45, Snake:4) a +1 shortbow of flaming 15 arrows (39, 47, Snake:4) a +0 glaive a wand of fire (2) (26, 48, Snake:4) a +0 flail of crushing (41, 48, Snake:4) a +0 hand axe a +0 robe (24, 49, Snake:4) a +0 hand axe (24, 50, Snake:4) a +0 flail a +0 robe (25, 50, Snake:4) a +2 flail of protection a +2 shield (23, 52, Snake:4) a +0 spear Level 6 of the Pits of Slime (0, 0, Slime:6) a +0 chain mail (7, 0, Slime:6) a book of Minor Magic (0, 1, Slime:6) a wand of confusion (37) (7, 1, Slime:6) a wand of paralysis (16) (-1, 2, Slime:6) the Catalogue of Creative Glamour Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Call Imp Summoning 2 c - Summon Guardian Golem Hexes/Summoning 3 d - Confuse Hexes 3 e - Cause Fear Hexes 4 f - Shadow Creatures Summoning 5 (8, 2, Slime:6) a +1 halberd of freezing (9, 2, Slime:6) a +0 leather armour (-3, 3, Slime:6) a wand of draining (7) (-2, 3, Slime:6) a +3 chain mail of poison resistance (-1, 3, Slime:6) a +2 pair of gloves of dexterity (0, 3, Slime:6) a +1 pair of gloves of dexterity (7, 3, Slime:6) a plain deck of wonders (8, 3, Slime:6) a potion of might (9, 3, Slime:6) the +8 demon blade "Leech" {vamp, rN+ AC-2 EV-2 Str-2 Int-2 Dex-2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your AC (-2). It affects your evasion (-2). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It protects you from negative energy. (10, 3, Slime:6) a scroll of vulnerability (-3, 4, Slime:6) a scroll of random uselessness (-2, 4, Slime:6) 14 arrows of frost (-1, 4, Slime:6) an uncursed staff of conjuration (0, 4, Slime:6) a cursed ring of loudness (8, 4, Slime:6) the +9 dagger of Chilly Death {flash freeze, rPois rF- rC++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (9, 4, Slime:6) 18 steel sling bullets (-2, 5, Slime:6) a +0 hand axe (-1, 5, Slime:6) a cursed +0 scale mail (1, 5, Slime:6) the +1 chain mail "Ysuoxt" {Str+3 Int+3 Dex-2} It affects your strength (+3). It affects your intelligence (+3). It affects your dexterity (-2). (6, 5, Slime:6) a phantom mirror (-1, 10, Slime:6) a +0 chain mail (1, 10, Slime:6) a lamp of fire (6, 10, Slime:6) a book of the Dragon (9, 10, Slime:6) 13 poisoned bolts (-2, 11, Slime:6) 22 stones (-1, 11, Slime:6) the brooch of Shielding {Ward rN+ AC+4 EV+4} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your AC (+4). It affects your evasion (+4). It protects you from negative energy. (0, 11, Slime:6) a scroll of vulnerability (7, 11, Slime:6) a cursed +0 morningstar (-2, 12, Slime:6) an uncursed staff of cold (-1, 12, Slime:6) a +0 scale mail (0, 12, Slime:6) a lamp of fire (1, 12, Slime:6) 2 scrolls of enchant weapon (7, 12, Slime:6) a +3 leather armour of magic resistance (9, 12, Slime:6) a +1 mace of holy wrath (-1, 13, Slime:6) a +0 antimagic quarterstaff (0, 13, Slime:6) a scroll of fear (8, 13, Slime:6) a +1 dagger of electrocution (6, 14, Slime:6) 17 bolts of frost (8, 14, Slime:6) a +3 scale mail (0, 15, Slime:6) a +0 scale mail Level 1 of the Vaults [Shop] Dazad's Weapon Emporium a +0 spear (39 gold) the +10 falchion "Tuleixto" {drain, Str+3 Stlth+} (929 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It makes you more stealthy. a +0 battleaxe (84 gold) a +0 longbow (58 gold) 14 sling bullets of flame (218 gold) a +0 hand axe (39 gold) a +0 hand crossbow (45 gold) 8 tomahawks (52 gold) a +0 morningstar (52 gold) a +0 long sword (45 gold) 21 stones (27 gold) 18 arrows (46 gold) (0, 0, Vaults:1) 24 stones (-5, 2, Vaults:1) a poisoned arrow (15, 2, Vaults:1) a +0 rapier (-24, 3, Vaults:1) a +0 longbow (-19, 4, Vaults:1) a book of Cantrips (-3, 5, Vaults:1) 18 arrows a cursed -2 shortbow (-6, 6, Vaults:1) 8 arrows a +0 shortbow (-4, 7, Vaults:1) a +0 giant spiked club (still there?) a +0 giant spiked club (still there?) 17 poisoned arrows (still there?) (-2, 7, Vaults:1) a cursed -1 giant club (-5, 8, Vaults:1) a +0 giant club (-5, 10, Vaults:1) a cursed -3 giant club a +0 giant club (20, 10, Vaults:1) a +3 arbalest a +0 arbalest 30 bolts (20, 11, Vaults:1) a +0 arbalest a +0 morningstar 10 bolts of flame a +0 scale mail (-4, 13, Vaults:1) a +0 robe (unseen) (-9, 15, Vaults:1) 17 poisoned arrows (-5, 15, Vaults:1) a cursed -2 giant club (18, 15, Vaults:1) a +0 war axe a +0 scale mail (19, 15, Vaults:1) a +0 great mace a +0 plate armour a bolt of flame a bolt (17, 16, Vaults:1) a bolt of flame (24, 16, Vaults:1) a potion of mutation (-26, 21, Vaults:1) 24 stones (-22, 22, Vaults:1) 2 potions of poison a +0 robe a +0 dagger (-4, 22, Vaults:1) a +0 plate armour a +1 war axe of flaming (-8, 23, Vaults:1) a wand of fireball (4) (-4, 23, Vaults:1) a +0 robe a +1 dire flail of protection a +0 chain mail (-2, 23, Vaults:1) a +0 chain mail a +0 long sword (3, 23, Vaults:1) a +0 war axe a +0 scale mail (4, 23, Vaults:1) a +2 battleaxe of freezing a scroll of fear (5, 23, Vaults:1) a +0 halberd a +0 chain mail (-5, 24, Vaults:1) a +0 giant club (-1, 24, Vaults:1) 20 bolts (still there?) a +0 arbalest (still there?) 9 bolts (still there?) (25, 24, Vaults:1) 16 stones (-6, 25, Vaults:1) a bolt (7, 26, Vaults:1) a +0 dagger a +0 robe (-20, 27, Vaults:1) a storm dragon hide (-7, 27, Vaults:1) the +1 long sword "Nyodwirch" {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. (-3, 32, Vaults:1) a phantom mirror (-1, 35, Vaults:1) a +0 giant spiked club (-16, 38, Vaults:1) a +2 arbalest of flaming 20 bolts (-16, 40, Vaults:1) a bolt (-23, 41, Vaults:1) a +0 arbalest 24 bolts (-13, 41, Vaults:1) a +0 war axe (-24, 42, Vaults:1) a +0 arbalest 21 bolts (-22, 42, Vaults:1) a +0 arbalest 18 bolts of frost (-21, 42, Vaults:1) a +4 arbalest 19 bolts (-18, 42, Vaults:1) a +0 arbalest 17 bolts (-21, 44, Vaults:1) a +0 great mace a +0 plate armour (-19, 45, Vaults:1) a bolt (-23, 46, Vaults:1) a bolt (-18, 46, Vaults:1) a bolt of frost (-23, 47, Vaults:1) an arrow (-23, 48, Vaults:1) a +0 war axe a +0 chain mail a +0 great sword a +0 chain mail (-23, 49, Vaults:1) a +0 arbalest 27 bolts a +0 great mace a +0 ring mail (-25, 50, Vaults:1) a +1 shortbow of velocity 23 arrows (-24, 50, Vaults:1) a +0 war axe a +0 chain mail (-23, 50, Vaults:1) a +0 giant club a +0 arbalest 23 bolts (-24, 51, Vaults:1) a +0 flail a +0 scale mail (-23, 51, Vaults:1) a +0 arbalest of freezing 16 bolts Level 2 of the Vaults (0, 0, Vaults:2) a phial of floods (10, 2, Vaults:2) 14 stones (-2, 3, Vaults:2) a large rock (-3, 6, Vaults:2) 4 large rocks (-7, 7, Vaults:2) a book of Enchantments an uncursed amulet of resist mutation (-7, 8, Vaults:2) a wand of digging (15) (-7, 9, Vaults:2) 31 scrolls of teleportation (11, 9, Vaults:2) a +0 leather armour a +0 great mace (-7, 10, Vaults:2) 17 beef jerkies (-6, 10, Vaults:2) a large rock (-3, 10, Vaults:2) a +0 chain mail (10, 10, Vaults:2) a +0 chain mail a +0 great sword (12, 10, Vaults:2) a +0 plate armour a +0 battleaxe (12, 11, Vaults:2) a +0 great sword a +0 plate armour (13, 11, Vaults:2) a +0 falchion a +0 scale mail (28, 12, Vaults:2) a +0 large shield (-5, 14, Vaults:2) a +0 chain mail a +0 great mace a +0 battleaxe a +0 dire flail (-22, 15, Vaults:2) a potion of poison (-4, 16, Vaults:2) a +0 scale mail a +0 dire flail (-2, 16, Vaults:2) a large rock (-6, 17, Vaults:2) a +0 plate armour a +0 dire flail (-5, 17, Vaults:2) a +0 large shield a +0 chain mail a +0 long sword of distortion (4, 17, Vaults:2) 6 silver bolts a +0 arbalest (2, 18, Vaults:2) 14 bolts a +0 arbalest (3, 18, Vaults:2) 14 steel bolts a cursed -3 arbalest (4, 18, Vaults:2) 23 bolts a +0 arbalest (3, 19, Vaults:2) 8 bolts a +0 arbalest 3 large rocks (-8, 23, Vaults:2) a bolt (2, 24, Vaults:2) 12 sling bullets (38, 24, Vaults:2) the +3 robe of Clouds {+Fly rElec} It insulates you from electricity. It lets you fly. (39, 24, Vaults:2) an uncursed amulet of the gourmand the amulet "Begong" {Ward rC+ rN+ MP+9 Dex+4} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your dexterity (+4). It protects you from cold. It protects you from negative energy. It affects your magic capacity (+9). the amulet of Jealousy {rCorr rElec rC+ MR+ Str-3} [amulet of resist corrosion] It protects you from acid and corrosion. It affects your strength (-3). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (-10, 25, Vaults:2) a +0 scale mail a +2 dire flail of draining (-23, 28, Vaults:2) a +0 robe a +0 dagger (-11, 28, Vaults:2) a +0 scale mail a +3 falchion 20 bolts a +0 arbalest (-10, 28, Vaults:2) a +0 scale mail a +0 war axe (-9, 28, Vaults:2) a +0 ring mail a +0 great mace (1, 28, Vaults:2) a +0 long sword (3, 28, Vaults:2) a lamp of fire (-10, 29, Vaults:2) a +0 long sword a +0 plate armour a +0 war axe a +0 plate armour (-6, 30, Vaults:2) a +0 scimitar a cursed +0 scale mail (10, 31, Vaults:2) a +0 giant club (-25, 32, Vaults:2) a +0 chain mail a +0 bardiche (10, 32, Vaults:2) a +0 whip a +0 robe (8, 33, Vaults:2) a +0 giant spiked club (9, 33, Vaults:2) a +0 giant spiked club a +0 giant club (10, 33, Vaults:2) a +0 giant club (0, 34, Vaults:2) 16 poisoned needles (22, 34, Vaults:2) a +2 dagger of venom a +0 robe a potion of might a scroll of fear (24, 34, Vaults:2) a +0 dire flail a +0 ring mail (-22, 35, Vaults:2) a +0 leather armour (-8, 35, Vaults:2) a +0 giant club (20, 35, Vaults:2) a +0 long sword a +0 plate armour (27, 36, Vaults:2) a +0 dire flail a +0 leather armour (-8, 37, Vaults:2) a +0 giant club (-7, 37, Vaults:2) a +0 giant club (28, 37, Vaults:2) a +0 long sword (-7, 38, Vaults:2) a +0 giant club (17, 38, Vaults:2) a +0 giant spiked club (29, 38, Vaults:2) a +0 long sword a +0 leather armour a +0 buckler (-7, 39, Vaults:2) a +0 flail a +0 robe a +0 giant club a +0 giant club (30, 39, Vaults:2) a +0 mace a +0 ring mail a cursed -3 scimitar (31, 39, Vaults:2) 3 large rocks (-22, 40, Vaults:2) a large rock (31, 40, Vaults:2) a +0 long sword a +0 chain mail (-8, 41, Vaults:2) a cursed -2 giant club (4, 42, Vaults:2) a +0 trident a +0 plate armour (5, 42, Vaults:2) a +0 flail of protection a +0 chain mail (-24, 44, Vaults:2) 2 large rocks (26, 48, Vaults:2) 9 steel bolts (43, 51, Vaults:2) a +0 longbow (2, 52, Vaults:2) a +2 short sword of speed a +0 leather armour (3, 52, Vaults:2) a +0 scimitar a +0 ring mail a cursed +0 buckler a +0 short sword a +0 leather armour (3, 53, Vaults:2) a +0 long sword of draining (11, 53, Vaults:2) a +0 arbalest 28 bolts (11, 54, Vaults:2) a +0 long sword a +1 arbalest of flaming 28 bolts a +0 ring mail a +0 club Level 3 of the Vaults [Shop] Cuaj's Weapon Shoppe 29 stones (34 gold) a +2 morningstar of distortion (264 gold) the +3 flail of the Hidden Songs {drain, Int+4} (440 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). 21 arrows (50 gold) a +0 war axe (42 gold) a +0 hunting sling (18 gold) 10 arrows of flame (60 gold) 19 sling bullets of flame (273 gold) a +0 morningstar (48 gold) a +3 long sword of holy wrath (279 gold) (0, 0, Vaults:3) a +0 flail (-60, 3, Vaults:3) a +0 long sword a +0 scale mail (-40, 3, Vaults:3) a large rock (-41, 6, Vaults:3) a large rock (-57, 12, Vaults:3) a +0 dagger a +0 robe (0, 12, Vaults:3) a +0 plate armour a +0 war axe (-1, 13, Vaults:3) a +0 ring mail a +0 mace (-2, 14, Vaults:3) a +0 leather armour a +0 chain mail a +0 great mace a +0 halberd (-40, 19, Vaults:3) a +0 mace a +0 plate armour (-36, 19, Vaults:3) a +0 morningstar (-41, 20, Vaults:3) a +0 battleaxe a +0 plate armour (-40, 20, Vaults:3) a +0 morningstar (-39, 20, Vaults:3) a +0 hand axe a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 dire flail a +0 scale mail (-42, 21, Vaults:3) a +0 great sword a +0 plate armour (-41, 21, Vaults:3) a +2 vampiric great sword a +2 ring mail of poison resistance a +0 great sword a +0 ring mail (-40, 21, Vaults:3) a +1 hand axe of chopping a +0 morningstar a +0 scale mail (-39, 21, Vaults:3) a +0 mace a +0 ring mail 2 large rocks (4, 24, Vaults:3) 15 stones (-45, 26, Vaults:3) a +0 long sword (-45, 27, Vaults:3) a +0 morningstar a +0 scale mail (-46, 29, Vaults:3) a +0 dire flail a +0 ring mail (-46, 30, Vaults:3) a poisoned bolt (-46, 31, Vaults:3) a poisoned bolt a bolt (-42, 31, Vaults:3) a +0 arbalest a +0 arbalest 44 bolts (-41, 32, Vaults:3) a +0 arbalest 17 bolts (-14, 32, Vaults:3) a +0 war axe (-41, 33, Vaults:3) a +0 arbalest 13 bolts (-40, 33, Vaults:3) a +0 arbalest 11 bolts (-5, 34, Vaults:3) a +0 dagger a +0 robe (-46, 35, Vaults:3) a +0 arbalest a +1 war axe of freezing 8 poisoned bolts a +0 chain mail (-43, 36, Vaults:3) a wand of disintegration (11) (-26, 36, Vaults:3) a cursed ring of loudness (-11, 39, Vaults:3) a +3 great mace of crushing (-48, 40, Vaults:3) a +0 short sword (-47, 40, Vaults:3) a +0 short sword a +0 leather armour (-45, 41, Vaults:3) a +0 shortbow 28 arrows a +0 chain mail (-60, 42, Vaults:3) a +1 battleaxe of freezing (-24, 42, Vaults:3) 20 bolts (3, 42, Vaults:3) a +0 cloak of magic resistance a +4 rapier of electrocution a +1 pair of gloves of dexterity (-14, 43, Vaults:3) a +0 hunting sling of flaming (-60, 46, Vaults:3) 22 stones (-37, 46, Vaults:3) 17 stones (-22, 49, Vaults:3) an arrow (-25, 54, Vaults:3) a +0 shortbow 14 arrows (-6, 55, Vaults:3) 19 stones (-39, 62, Vaults:3) 11 poisoned arrows Level 4 of the Vaults [Shop] Zewnusypsu's Magic Scroll Shoppe a scroll of remove curse (51 gold) a scroll of remove curse (51 gold) a scroll of amnesia (59 gold) a scroll of enchant armour (127 gold) a scroll of random uselessness (17 gold) a scroll of remove curse (51 gold) (0, 0, Vaults:4) a +0 morningstar a +0 scale mail a +0 giant club a +0 giant club a +0 robe (-2, 1, Vaults:4) 2 large rocks (-1, 1, Vaults:4) a +0 dire flail a +0 scale mail a +0 giant spiked club 2 large rocks (-2, 2, Vaults:4) a +0 giant spiked club a +0 giant club (0, 2, Vaults:4) a +0 flail a +3 ring mail (-4, 3, Vaults:4) a +1 dire flail of holy wrath a +0 scale mail (-65, 7, Vaults:4) a +0 helmet (-22, 14, Vaults:4) a +0 ring mail (-49, 16, Vaults:4) a +0 pair of boots (-34, 17, Vaults:4) a book of Air (-23, 18, Vaults:4) a +0 dire flail (unseen) (-22, 18, Vaults:4) a +1 great mace of holy wrath (unseen) (-47, 20, Vaults:4) a +0 plate armour (-31, 20, Vaults:4) a +0 scale mail a +0 falchion (-23, 20, Vaults:4) a +0 chain mail a +0 long sword a +0 dire flail of crushing a +0 chain mail (-22, 20, Vaults:4) 4 large rocks (unseen) (-23, 21, Vaults:4) a +0 chain mail a +0 battleaxe (-22, 21, Vaults:4) a +0 plate armour a +0 long sword (-15, 21, Vaults:4) 12 bolts a +0 arbalest of freezing (-21, 22, Vaults:4) a +0 chain mail a +0 great mace (-25, 27, Vaults:4) 2 bolts a bolt of flame (-18, 28, Vaults:4) a scroll of vulnerability (-17, 28, Vaults:4) 2 bolts a +0 arbalest (-22, 29, Vaults:4) a bolt (-17, 29, Vaults:4) a bolt (-59, 31, Vaults:4) a +0 giant club (-33, 31, Vaults:4) a +0 scale mail (-20, 31, Vaults:4) 6 bolts of flame 13 bolts a +0 arbalest a cursed -2 arbalest (-60, 32, Vaults:4) a +0 great mace a +0 scale mail a +0 giant spiked club (-59, 32, Vaults:4) a +0 whip a +0 robe a +0 giant spiked club a +0 dire flail (-56, 32, Vaults:4) a +0 giant club (-20, 32, Vaults:4) 17 bolts a +0 arbalest (-9, 32, Vaults:4) a +0 robe (-28, 40, Vaults:4) a +0 giant spiked club (-29, 41, Vaults:4) a +0 giant spiked club (-20, 42, Vaults:4) a +3 leather armour (-17, 42, Vaults:4) a +0 scale mail a +0 great mace (-56, 43, Vaults:4) a cursed -1 great mace a +0 ring mail (-18, 47, Vaults:4) 4 large rocks a +0 arbalest 27 bolts a +0 ring mail a +0 long sword (-45, 48, Vaults:4) a +0 short sword (-23, 48, Vaults:4) a large rock (-31, 52, Vaults:4) a +0 leather armour a cursed -1 short sword (-59, 55, Vaults:4) 5 large rocks (-57, 55, Vaults:4) a +0 arbalest a +0 arbalest 25 bolts (-56, 56, Vaults:4) a +0 arbalest 16 bolts (-17, 56, Vaults:4) the +3 morningstar of Neurosis {elec, rPois rN+ Str-3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-3). It protects you from poison. It protects you from negative energy. (-59, 60, Vaults:4) a large rock a bolt (-21, 63, Vaults:4) an uncursed amulet of resist corrosion a +2 long sword of holy wrath a cursed +0 scale mail (-49, 64, Vaults:4) a +0 flail Level 5 of the Vaults (0, 0, Vaults:5) a +0 morningstar a +0 chain mail (-28, 1, Vaults:5) a +0 battleaxe a +0 ring mail (-3, 1, Vaults:5) a stone (0, 1, Vaults:5) a +0 hand axe a +3 chain mail of poison resistance (7, 1, Vaults:5) a +0 short sword a +0 leather armour a +0 bardiche a +0 arbalest 13 bolts of flame a +0 chain mail (-30, 2, Vaults:5) a cursed +0 ring mail (-28, 2, Vaults:5) a +0 antimagic battleaxe a +0 scale mail (-2, 2, Vaults:5) a +2 vampiric halberd a +0 arbalest of velocity 12 bolts a +0 chain mail (-1, 2, Vaults:5) an uncursed staff of poison (29, 2, Vaults:5) a +0 club (-9, 3, Vaults:5) a +0 ring mail (-2, 4, Vaults:5) a +0 great sword a +0 plate armour (-1, 5, Vaults:5) a +0 great mace a +0 chain mail (0, 5, Vaults:5) a +2 vampiric war axe 22 stones a +0 chain mail (-24, 6, Vaults:5) a +2 short sword of freezing (-9, 6, Vaults:5) an uncursed staff of fire the ring "Teodgh" {rC- EV+1 Int+5 Slay+4} [ring of evasion] It affects your evasion (+1). It affects your intelligence (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It makes you vulnerable to cold. (-8, 6, Vaults:5) a +0 flail (-7, 6, Vaults:5) a plain deck of summoning (-25, 7, Vaults:5) a +2 cloak (-5, 7, Vaults:5) a +2 scimitar of holy wrath (-12, 8, Vaults:5) a +0 war axe a +0 chain mail a bolt (-10, 8, Vaults:5) 12 sling bullets of frost (-7, 8, Vaults:5) a sack of spiders (10, 8, Vaults:5) 15 sling bullets of flame (-20, 9, Vaults:5) a +0 plate armour a +0 glaive (-19, 9, Vaults:5) a +2 scimitar of protection a +0 chain mail (-11, 9, Vaults:5) a +1 great sword of holy wrath a +2 chain mail of fire resistance (-8, 9, Vaults:5) a +0 short sword (-7, 9, Vaults:5) a +0 morningstar a +0 ring mail (10, 9, Vaults:5) 17 arrows of flame (-20, 10, Vaults:5) a +1 short sword of electrocution (-18, 10, Vaults:5) a +1 short sword of electrocution a +0 leather armour (-17, 10, Vaults:5) a +1 battleaxe of freezing a +0 plate armour a cursed ring of loudness (-16, 10, Vaults:5) a +0 broad axe a +0 plate armour (-10, 10, Vaults:5) a +2 arbalest of flaming 12 bolts (-4, 10, Vaults:5) a potion of poison a +0 chain mail a +0 battleaxe of freezing (8, 10, Vaults:5) a +0 war axe (10, 10, Vaults:5) a wand of paralysis (2) (13, 10, Vaults:5) a +0 long sword (14, 10, Vaults:5) a +0 dire flail a +0 dire flail (20, 10, Vaults:5) a +2 battleaxe of freezing (-14, 11, Vaults:5) a +0 dire flail a cursed +0 chain mail (-5, 11, Vaults:5) a +0 large shield a cursed +0 plate armour a +0 long sword (17, 11, Vaults:5) a +1 great sword of flaming (-25, 12, Vaults:5) 14 stones (-14, 12, Vaults:5) a +0 war axe of flaming a +0 plate armour (-4, 12, Vaults:5) a +0 giant club (13, 12, Vaults:5) a book of Battle (14, 12, Vaults:5) a +0 long sword (-16, 13, Vaults:5) a +0 arbalest of flaming 22 bolts (-13, 13, Vaults:5) a +2 flail of holy wrath a +0 chain mail a +0 arbalest 16 bolts of frost (-12, 13, Vaults:5) a +0 long sword (-5, 13, Vaults:5) a +1 great sword of flaming a +2 great sword of flaming (14, 13, Vaults:5) an uncursed staff of cold (15, 13, Vaults:5) a +2 pair of boots (22, 13, Vaults:5) 8 needles of sleeping (-15, 14, Vaults:5) a +0 great mace a +0 dire flail (-5, 14, Vaults:5) a +0 giant club (-4, 14, Vaults:5) 3 large rocks (19, 14, Vaults:5) a book of the Sky (22, 14, Vaults:5) a +0 centaur barding (-5, 15, Vaults:5) a +0 chain mail a +0 great sword a +0 plate armour a +0 battleaxe a +4 ring of dexterity (-12, 16, Vaults:5) a +0 morningstar a +0 ring mail (-5, 16, Vaults:5) a fire dragon hide {Xtahua} (-4, 16, Vaults:5) a +0 dire flail a +0 dire flail a +0 large shield a +0 war axe (20, 16, Vaults:5) a plain deck of summoning (29, 16, Vaults:5) 23 arrows (-5, 17, Vaults:5) a +0 robe a +0 flail (-4, 17, Vaults:5) a +0 leather armour a +0 short sword (-7, 18, Vaults:5) a +2 trident of venom (-5, 18, Vaults:5) a +0 giant spiked club a +0 dire flail a +0 dire flail (-4, 18, Vaults:5) a +0 giant club a +0 scale mail a +0 flail (-1, 18, Vaults:5) a +0 leather armour a +0 short sword a +0 ring mail a +0 morningstar (-25, 19, Vaults:5) 14 arrows of dispersal (-8, 19, Vaults:5) a wand of polymorph (4) (-7, 19, Vaults:5) 3 needles of slowing (-5, 19, Vaults:5) a bolt (-25, 20, Vaults:5) a +1 cloak (-9, 20, Vaults:5) an uncursed staff of summoning (-7, 20, Vaults:5) a plain deck of wonders (-4, 20, Vaults:5) a +0 plate armour a +0 war axe (-2, 20, Vaults:5) a +0 giant club (-5, 21, Vaults:5) a +0 dire flail a +0 giant club (-4, 22, Vaults:5) a +0 giant club a +0 scale mail a +0 giant spiked club a +0 great mace (-2, 22, Vaults:5) a +0 chain mail a +1 great mace of protection a scroll of random uselessness (1, 22, Vaults:5) a +0 plate armour a +0 broad axe (-24, 23, Vaults:5) a +0 chain mail (-6, 23, Vaults:5) a +0 giant club (-5, 23, Vaults:5) 6 bolts a cursed +0 arbalest (-3, 23, Vaults:5) a +0 plate armour a +0 halberd (-2, 23, Vaults:5) a +0 plate armour a +0 dire flail (-1, 23, Vaults:5) a +0 leather armour (26, 23, Vaults:5) a +7 glaive of chopping a cursed +0 ring mail (-3, 24, Vaults:5) a +0 chain mail a +0 great sword (-1, 24, Vaults:5) a +0 plate armour an uncursed ring of magical power a +3 dire flail of protection a scroll of silence (27, 24, Vaults:5) a +0 great sword a +0 gold dragon armour (-7, 25, Vaults:5) a +0 plate armour a +0 battleaxe (-3, 25, Vaults:5) a +0 plate armour a +0 great sword a large rock (-1, 26, Vaults:5) a +0 dire flail a cursed -2 dire flail (0, 26, Vaults:5) a +1 great sword of flaming (1, 26, Vaults:5) a large rock (27, 26, Vaults:5) a +5 glaive of venom a +1 scale mail of fire resistance a +1 ring of protection (0, 28, Vaults:5) a +0 rapier (2, 29, Vaults:5) a +0 long sword (-5, 30, Vaults:5) 4 large rocks (-3, 30, Vaults:5) a cursed +0 morningstar a +0 ring mail (2, 30, Vaults:5) 4 large rocks (-28, 31, Vaults:5) a +1 battleaxe of freezing (4, 32, Vaults:5) a +0 leather armour a +0 short sword a +0 scimitar (4, 33, Vaults:5) a cursed +0 buckler a +0 short sword a +0 leather armour a +1 great sword of flaming a +2 long sword of electrocution an uncursed ring of flight (30, 33, Vaults:5) an uncursed amulet of the gourmand (19, 34, Vaults:5) 2 large rocks (-23, 35, Vaults:5) a +0 dire flail a +0 dire flail (4, 35, Vaults:5) a +0 mace a +0 mottled dragon armour (21, 35, Vaults:5) a +0 long sword a +0 arbalest 12 bolts of penetration a +0 ring mail (19, 36, Vaults:5) a cursed -2 giant spiked club (22, 36, Vaults:5) a +0 giant spiked club a +0 whip a +0 robe an uncursed ring of fire (23, 36, Vaults:5) a +0 giant spiked club a +0 giant spiked club (16, 37, Vaults:5) 19 arrows of frost (-15, 38, Vaults:5) a scroll of random uselessness (-13, 38, Vaults:5) a sack of spiders (16, 38, Vaults:5) a +0 leather armour (22, 38, Vaults:5) a large rock (-20, 39, Vaults:5) a book of the Sky (-20, 40, Vaults:5) an uncursed staff of power (-20, 41, Vaults:5) an uncursed staff of cold (16, 41, Vaults:5) a plain deck of defence (-18, 42, Vaults:5) a sack of spiders (16, 42, Vaults:5) a book of Debilitation (17, 42, Vaults:5) a +0 chain mail (14, 43, Vaults:5) a +0 dagger (17, 45, Vaults:5) a +0 bardiche a +0 chain mail (-15, 47, Vaults:5) a +0 morningstar (-12, 47, Vaults:5) a +0 great sword of flaming (-14, 48, Vaults:5) a +0 morningstar (-3, 50, Vaults:5) a crystal ball of energy (14, 52, Vaults:5) a +0 dire flail a +0 dire flail Level 1 of the Crypt (0, 0, Crypt:1) a +0 morningstar (7, 2, Crypt:1) a +0 pair of boots (-13, 5, Crypt:1) a +0 spear (-14, 10, Crypt:1) a +0 dagger a +0 robe (-6, 12, Crypt:1) a +0 halberd (-2, 12, Crypt:1) a +0 ring mail a +1 morningstar (-1, 12, Crypt:1) a +0 robe a +2 flail (-17, 13, Crypt:1) a +0 halberd a +0 flail (-1, 13, Crypt:1) a +0 robe a +0 hand axe (-20, 14, Crypt:1) a plain deck of defence (-8, 14, Crypt:1) a +0 hand axe (-10, 15, Crypt:1) a +3 glaive (-3, 15, Crypt:1) a +0 robe a cursed +1 long sword of freezing (-27, 16, Crypt:1) 27 sling bullets (-2, 17, Crypt:1) a +0 shortbow (-7, 19, Crypt:1) a +0 hand axe (-4, 20, Crypt:1) a +0 chain mail (-12, 21, Crypt:1) a scroll of fear a +0 chain mail (10, 24, Crypt:1) a book of Frost (1, 26, Crypt:1) a +0 dagger a +0 robe (4, 26, Crypt:1) a +0 robe a cursed +3 halberd of freezing a +0 robe (-28, 33, Crypt:1) 23 stones (-17, 33, Crypt:1) 12 sling bullets (6, 37, Crypt:1) 20 stones (-25, 39, Crypt:1) a +0 plate armour Level 2 of the Crypt (0, 0, Crypt:2) a +0 hand axe a +0 trident (1, 0, Crypt:2) a +5 great sword of distortion a +0 plate armour (2, 0, Crypt:2) a +2 great sword a +0 chain mail (28, 0, Crypt:2) a +0 dagger a +0 robe (33, 1, Crypt:2) a +2 great sword of slicing a +0 chain mail (-19, 2, Crypt:2) 21 arrows (3, 2, Crypt:2) a +0 mace (16, 2, Crypt:2) a +2 robe of magic resistance (9, 3, Crypt:2) a +4 demon blade of pain a +0 fire dragon armour (13, 3, Crypt:2) a +0 halberd (0, 4, Crypt:2) a +0 robe a potion of blood (15, 4, Crypt:2) a +0 dagger a +0 robe (7, 10, Crypt:2) a +3 long sword of pain a +0 plate armour (30, 11, Crypt:2) a +0 scale mail (10, 12, Crypt:2) a +0 short sword (12, 14, Crypt:2) a +1 long sword (5, 16, Crypt:2) a +2 pair of boots (11, 16, Crypt:2) a +0 robe (9, 18, Crypt:2) a +0 demon trident of piercing a +0 plate armour a +0 dagger a +0 robe (-21, 19, Crypt:2) a +0 scale mail (15, 19, Crypt:2) a +0 flail (18, 19, Crypt:2) a +0 hand axe (-22, 21, Crypt:2) a bolt (-22, 23, Crypt:2) a +0 trident a +0 chain mail (-23, 24, Crypt:2) a +0 flail a cursed +0 chain mail (4, 24, Crypt:2) 14 sling bullets (-23, 25, Crypt:2) a +2 dagger of venom a +0 robe (-22, 25, Crypt:2) a +1 arbalest of flaming a +0 long sword of protection 18 bolts a +0 chain mail (-23, 26, Crypt:2) a +0 flail 2 tomahawks a +0 leather armour (-22, 26, Crypt:2) a +0 club a +0 ring mail (10, 26, Crypt:2) a +0 leather armour (unseen) (-22, 27, Crypt:2) a +2 mace of protection a +0 chain mail (-3, 27, Crypt:2) a +0 scimitar (-2, 27, Crypt:2) a cursed +0 robe a potion of blood (-22, 28, Crypt:2) a +0 war axe a +0 ring mail (6, 29, Crypt:2) a +0 chain mail a +0 plate armour a +2 great mace of draining a +0 long sword (7, 29, Crypt:2) the ring "Rolap" {Fire *Corrode rPois SInv} [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. It may corrode your equipment when you take damage. (10, 29, Crypt:2) the +1 robe "Wizaysua" {Int+4 SInv Stlth+} It affects your intelligence (+4). It lets you see invisible. It makes you more stealthy. (1, 30, Crypt:2) a +0 dagger a +0 robe (7, 30, Crypt:2) a +0 chain mail (unseen) (19, 30, Crypt:2) a +0 trident (-14, 31, Crypt:2) a wand of enslavement (19) (20, 31, Crypt:2) a +0 war axe (17, 32, Crypt:2) a cursed -3 halberd (18, 32, Crypt:2) an Akashic Record (17, 33, Crypt:2) a +0 war axe a +0 plate armour a +1 battleaxe (5, 36, Crypt:2) 18 bolts (12, 36, Crypt:2) a +0 flail (26, 36, Crypt:2) 12 stones (-16, 37, Crypt:2) a +1 dagger of freezing a +0 robe (13, 37, Crypt:2) a +0 short sword a +0 mace (-11, 38, Crypt:2) a +0 dagger a +0 robe (13, 38, Crypt:2) a +0 plate armour a +0 great mace of freezing (16, 38, Crypt:2) a +0 leather armour a +0 long sword (-16, 39, Crypt:2) 23 stones (13, 39, Crypt:2) a +1 flail of protection (24, 39, Crypt:2) a -2 robe a potion of blood Level 3 of the Crypt (0, 0, Crypt:3) a +0 shield a +0 plate armour a +0 broad axe (-34, 2, Crypt:3) a +0 chain mail (unseen) (8, 2, Crypt:3) a +0 glaive (10, 2, Crypt:3) a +0 broad axe (unseen) (-14, 3, Crypt:3) a potion of might (7, 3, Crypt:3) a +0 glaive (8, 3, Crypt:3) a +1 great mace of crushing (unseen) (6, 4, Crypt:3) a +1 scimitar of slicing (still there?) a +0 robe (still there?) (7, 5, Crypt:3) a cursed +0 glaive (-16, 13, Crypt:3) a cursed -3 war axe (-16, 14, Crypt:3) a +0 dire flail a +0 long sword a +0 hand axe (-16, 16, Crypt:3) a cursed -1 scimitar (-15, 16, Crypt:3) a +0 glaive (7, 19, Crypt:3) 2 potions of poison (-32, 21, Crypt:3) 24 stones (-32, 22, Crypt:3) an uncursed ring of poison resistance (-33, 23, Crypt:3) 19 arrows of frost (-5, 27, Crypt:3) a +0 hand axe (-4, 27, Crypt:3) a cursed -1 scimitar (-16, 30, Crypt:3) a +0 great sword a +0 chain mail (-15, 30, Crypt:3) a +0 glaive a +0 chain mail (0, 32, Crypt:3) a +0 short sword (-32, 33, Crypt:3) a phantom mirror (-31, 34, Crypt:3) an uncursed staff of death a crystal ball of energy a lamp of fire (-1, 34, Crypt:3) the ring "Xearghero" {+Blink rF+ rN+ Str-4 Stlth+} [ring of positive energy] It affects your strength (-4). It protects you from fire. It protects you from negative energy. It lets you blink. It makes you more stealthy. (-2, 35, Crypt:3) the ring "Jozafeupt" {rN+ Str+4 Int-5 Dex-4 Slay+4} [ring of positive energy] It affects your strength (+4). It affects your intelligence (-5). It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from negative energy. (-40, 37, Crypt:3) a +0 great mace a +0 chain mail (-27, 38, Crypt:3) 2 stones (-25, 38, Crypt:3) a stone (-24, 38, Crypt:3) an uncursed ring of protection from cold the +10 whip of Xum Ytag {drain, +Fly rF+ rN+ Stlth+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from negative energy. It lets you fly. It makes you more stealthy. a +2 hand crossbow of evasion a scroll of silence 22 stones (-8, 38, Crypt:3) a +0 trident (-23, 42, Crypt:3) a stone (-32, 43, Crypt:3) a +0 battleaxe of flaming a +2 plate armour of fire resistance a +0 morningstar (-23, 43, Crypt:3) 5 stones (2, 43, Crypt:3) a +0 morningstar (26, 43, Crypt:3) a cursed +0 scale mail (28, 43, Crypt:3) the +3 flail "Uriy" {antimagic, +Rage +Fly Str+4 Int-5} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+4). It affects your intelligence (-5). It lets you fly. It lets you go berserk. (27, 44, Crypt:3) a +0 ring mail (-11, 45, Crypt:3) a +1 demon whip (-14, 46, Crypt:3) a +0 war axe (-11, 46, Crypt:3) a +2 demon whip (-16, 47, Crypt:3) a +0 scimitar (-15, 47, Crypt:3) the ring "Caboumenis" {rPois rN+++ MP+9 Str-4 Dex+2} [ring of magical power] It affects your strength (-4). It affects your dexterity (+2). It protects you from poison. It renders you almost immune to negative energy. It affects your magic capacity (+9). (-15, 48, Crypt:3) a plain deck of summoning (-13, 48, Crypt:3) 16 arrows (-17, 49, Crypt:3) a phial of floods (-16, 49, Crypt:3) a +1 long sword of electrocution (-15, 49, Crypt:3) a +0 shortbow of velocity (-14, 49, Crypt:3) a wand of fire (6) (-5, 50, Crypt:3) a +3 glaive a +0 chain mail (-23, 51, Crypt:3) an uncursed staff of power (-23, 52, Crypt:3) 22 stones (27, 56, Crypt:3) a book of Minor Magic (27, 57, Crypt:3) the +8 hand crossbow "Beetleslayer" {speed, Int+2 Dex+2} Attacks with this weapon are significantly faster. It affects your intelligence (+2). It affects your dexterity (+2). (28, 57, Crypt:3) a +2 shortbow of flaming Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) 22 stones (6, 6, Tomb:1) 27 stones (4, 9, Tomb:1) a +0 hand axe (-2, 10, Tomb:1) a +0 dire flail (unseen) (4, 12, Tomb:1) a +1 great mace of crushing (unseen) (6, 12, Tomb:1) 18 stones Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) a +0 scale mail (-4, 3, Tomb:2) 3 tomahawks (-2, 3, Tomb:2) a +0 chain mail (unseen) (11, 4, Tomb:2) a +0 plate armour (-4, 6, Tomb:2) a +0 scimitar of slicing (-4, 7, Tomb:2) a +0 leather armour (unseen) (-5, 8, Tomb:2) a +0 leather armour (unseen) (-2, 8, Tomb:2) a +0 leather armour (unseen) (19, 25, Tomb:2) a scroll of enchant weapon Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) 18 gold pieces (-1, 1, Tomb:3) 17 gold pieces (0, 1, Tomb:3) 31 gold pieces (1, 1, Tomb:3) 10 gold pieces (2, 1, Tomb:3) 5 gold pieces (3, 1, Tomb:3) 17 gold pieces (-3, 2, Tomb:3) a crystal ball of energy (-1, 2, Tomb:3) a meat ration (0, 2, Tomb:3) a +0 hand crossbow (1, 2, Tomb:3) 15 gold pieces (2, 2, Tomb:3) 20 gold pieces (11, 2, Tomb:3) a +0 flail (unseen) (-2, 3, Tomb:3) 10 gold pieces (0, 3, Tomb:3) 28 gold pieces (2, 3, Tomb:3) 14 gold pieces (-3, 4, Tomb:3) 18 gold pieces (-2, 4, Tomb:3) 23 gold pieces (0, 4, Tomb:3) 9 gold pieces (1, 4, Tomb:3) 19 gold pieces (-4, 5, Tomb:3) 32 gold pieces (0, 5, Tomb:3) 33 gold pieces (-5, 6, Tomb:3) 29 gold pieces (-3, 6, Tomb:3) 12 gold pieces (0, 6, Tomb:3) 19 gold pieces (-6, 7, Tomb:3) the ring "Poczu" {*Corrode +Blink rElec rC++ AC+3} [ring of protection] It affects your AC (+3). It greatly protects you from cold. It insulates you from electricity. It lets you blink. It may corrode your equipment when you take damage. (-5, 7, Tomb:3) a scroll of enchant armour (-4, 7, Tomb:3) 15 gold pieces (-3, 7, Tomb:3) 17 gold pieces (-2, 7, Tomb:3) 25 gold pieces (-6, 8, Tomb:3) 32 gold pieces (-5, 8, Tomb:3) 21 gold pieces 16 gold pieces (-4, 8, Tomb:3) 11 gold pieces (-6, 9, Tomb:3) 27 gold pieces (-5, 9, Tomb:3) 18 gold pieces (-5, 10, Tomb:3) 18 gold pieces (10, 10, Tomb:3) a +0 leather armour (-5, 11, Tomb:3) a plain deck of summoning (11, 11, Tomb:3) a +0 great mace of freezing (unseen) (-4, 12, Tomb:3) a +0 chain mail (9, 16, Tomb:3) a +3 great sword (unseen) (12, 17, Tomb:3) 22 gold pieces (5, 19, Tomb:3) a potion of mutation (0, 20, Tomb:3) 18 gold pieces (8, 22, Tomb:3) 7 gold pieces (9, 24, Tomb:3) a +0 battleaxe a +0 plate armour the Vestibule of Hell (-7, 13, Hell) a +0 trident (-16, 14, Hell) a +0 battleaxe of flaming (-7, 15, Hell) a +2 scythe of flaming a +2 scythe of distortion a +0 trident (0, 16, Hell) a +0 halberd (-2, 17, Hell) a +0 halberd (still there?) a +0 flail (still there?) (-1, 17, Hell) a cursed +0 flail (1, 17, Hell) a +0 chain mail (unseen) (0, 18, Hell) a +0 war axe (still there?) a +1 great mace of crushing (still there?) (-5, 19, Hell) a +0 demon trident of draining (0, 19, Hell) a +0 glaive (-3, 20, Hell) a +0 battleaxe of flaming (unseen) (-1, 20, Hell) a +2 vampiric hand axe (-18, 22, Hell) a +0 great mace of flaming (-7, 22, Hell) a +0 mace (-6, 22, Hell) a +0 dire flail (-2, 22, Hell) a +7 scythe of slicing (-1, 22, Hell) a +0 trident (still there?) a +1 mace of protection (still there?) (0, 22, Hell) a +0 flail (still there?) a +0 flail of venom (still there?) (-2, 23, Hell) a +2 scythe of slicing (still there?) a +0 war axe (still there?) (0, 23, Hell) a +0 mace (2, 24, Hell) a +0 flail Level 1 of the Iron City of Dis (0, 0, Dis:1) a +2 scythe of flaming (2, 0, Dis:1) a +1 vampiric scythe Level 2 of the Iron City of Dis (-4, 9, Dis:2) a +0 scimitar (3, 9, Dis:2) a +1 scythe of slicing (-4, 12, Dis:2) a +3 scythe of venom (-20, 13, Dis:2) a +0 scythe of protection (-24, 17, Dis:2) a +2 scythe of pain Level 3 of the Iron City of Dis (0, 0, Dis:3) a +1 scythe of freezing (-2, 13, Dis:3) a +2 dagger of freezing (unseen) (-1, 13, Dis:3) a +2 scimitar of slicing (unseen) (-2, 14, Dis:3) a cursed +0 long sword (unseen) (-3, 15, Dis:3) a cursed +0 flail (unseen) (0, 15, Dis:3) a +3 falchion (unseen) (1, 19, Dis:3) a +1 scythe of flaming (-2, 21, Dis:3) a +2 scythe of slicing Level 4 of the Iron City of Dis (-5, 3, Dis:4) a +1 spear of freezing a +0 robe (-7, 4, Dis:4) a +3 dagger (unseen) (-4, 4, Dis:4) a +0 mace (unseen) (-7, 5, Dis:4) a cursed +0 great sword a +0 robe (-4, 6, Dis:4) a +2 spear (unseen) (-2, 13, Dis:4) a +5 scythe of venom Level 5 of the Iron City of Dis Level 6 of the Iron City of Dis (25, 3, Dis:6) a +0 trident (23, 4, Dis:6) a +0 flail (24, 4, Dis:6) a +0 flail (25, 4, Dis:6) a +0 battleaxe (24, 11, Dis:6) a +2 short sword of distortion (15, 27, Dis:6) a +1 falchion (unseen) (14, 29, Dis:6) a +2 war axe (unseen) (15, 29, Dis:6) a +0 morningstar a +0 robe (12, 31, Dis:6) a +0 scimitar (unseen) (14, 32, Dis:6) a cursed +3 mace (unseen) Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 mace (1, 1, Dis:7) a +0 short sword (2, 1, Dis:7) a cursed +0 glaive (5, 2, Dis:7) a +0 long sword (-1, 3, Dis:7) a +0 scimitar (1, 3, Dis:7) a +0 glaive (6, 3, Dis:7) a +5 scythe (7, 3, Dis:7) a +0 flail (3, 6, Dis:7) a +0 long sword (14, 9, Dis:7) a +1 scythe of flaming (11, 25, Dis:7) a +1 scythe of protection (-1, 27, Dis:7) a +3 scythe of venom (-5, 28, Dis:7) a +0 scythe of venom (11, 30, Dis:7) a +0 short sword (-8, 46, Dis:7) a +5 giant club (-7, 46, Dis:7) a plain deck of changes (-6, 46, Dis:7) a +0 dagger of freezing (-8, 47, Dis:7) a fan of gales (-6, 47, Dis:7) an uncursed ring of invisibility (-8, 48, Dis:7) a cursed amulet of faith (-7, 48, Dis:7) a +3 mace of protection (-6, 48, Dis:7) a disc of storms Level 1 of Gehenna (-14, 4, Geh:1) a +2 demon trident of flaming (unseen) (4, 4, Geh:1) a +0 trident (-12, 5, Geh:1) a +0 dagger (unseen) (-6, 5, Geh:1) a +0 trident (-11, 6, Geh:1) a +3 war axe of flaming (unseen) (-8, 6, Geh:1) a +0 dagger (unseen) (2, 6, Geh:1) a +0 demon trident (-17, 7, Geh:1) a +3 falchion (unseen) (-9, 7, Geh:1) a +3 halberd of flaming (unseen) (-19, 8, Geh:1) a +0 mace (unseen) (-18, 8, Geh:1) a +0 short sword (unseen) (-16, 8, Geh:1) a +0 dagger (unseen) (-13, 8, Geh:1) a +5 halberd of chopping (unseen) (-17, 9, Geh:1) a +2 long sword of draining (unseen) (-11, 9, Geh:1) a +0 trident of freezing (-16, 10, Geh:1) a cursed +0 dagger (unseen) (24, 10, Geh:1) a +4 war axe of flaming a +0 chain mail (25, 10, Geh:1) a +2 demon blade a +0 plate armour (23, 11, Geh:1) a +4 battleaxe (unseen) (24, 11, Geh:1) a +1 war axe (unseen) (25, 12, Geh:1) a +0 demon trident (unseen) Level 2 of Gehenna Level 4 of Gehenna (5, 10, Geh:4) a potion of blood (22, 12, Geh:4) a +4 demon trident of draining (unseen) (23, 12, Geh:4) a +2 demon trident of flaming (unseen) (24, 12, Geh:4) a +0 dagger (unseen) (22, 13, Geh:4) a +4 glaive (unseen) (23, 13, Geh:4) a +3 scimitar of distortion (unseen) (12, 15, Geh:4) a cursed +3 spear (unseen) (18, 15, Geh:4) a +1 spear of freezing (unseen) (18, 16, Geh:4) a +3 scimitar of freezing (unseen) (15, 17, Geh:4) a +0 battleaxe (unseen) (25, 17, Geh:4) a +0 great sword of flaming (14, 18, Geh:4) a cursed +0 long sword (unseen) (20, 18, Geh:4) a +0 great mace of flaming (unseen) Level 5 of Gehenna (0, 0, Geh:5) a +2 scythe of freezing (0, 2, Geh:5) a +0 trident (1, 22, Geh:5) a +0 trident (still there?) a +0 scimitar of flaming (still there?) (1, 23, Geh:5) a +0 trident (0, 25, Geh:5) a +0 trident (3, 26, Geh:5) a +1 demon whip of electrocution Level 6 of Gehenna (0, 0, Geh:6) a +2 scimitar of flaming (-18, 19, Geh:6) a +1 shortbow of flaming (unseen) (-21, 20, Geh:6) a +0 battleaxe of flaming (unseen) (-18, 20, Geh:6) a +2 spear (unseen) (-19, 21, Geh:6) a +2 scythe of slicing (-21, 22, Geh:6) an arrow (-24, 25, Geh:6) a +0 dagger a +0 robe (-23, 25, Geh:6) a +1 demon whip (unseen) (-24, 27, Geh:6) a +5 broad axe (unseen) (-23, 27, Geh:6) a +4 scimitar (unseen) (-18, 27, Geh:6) a +3 battleaxe of draining (unseen) (-23, 29, Geh:6) a +3 demon blade (unseen) Level 7 of Gehenna (0, 0, Geh:7) an uncursed ring of wizardry (1, 0, Geh:7) a +0 rapier of draining (3, 0, Geh:7) a book of Clouds (0, 1, Geh:7) the ring "Yghaidgho" {+Fly rF+ Str+3 SInv} [ring of see invisible] It affects your strength (+3). It protects you from fire. It lets you see invisible. It lets you fly. (1, 1, Geh:7) a +0 scale mail (2, 1, Geh:7) 12 sling bullets (3, 1, Geh:7) a stone of tremors (17, 1, Geh:7) a +6 scythe of pain (46, 1, Geh:7) a +1 scimitar of flaming (52, 1, Geh:7) a +2 demon whip of flaming a scroll of remove curse a +0 demon whip the ring "Lyoqiagh" {rElec rN+ Stlth-} [ring of loudness] It insulates you from electricity. It protects you from negative energy. It makes you less stealthy. 34 gold pieces (0, 2, Geh:7) an uncursed staff of conjuration (1, 2, Geh:7) a +2 scale mail of magic resistance (3, 2, Geh:7) the +2 leather armour of Cyen {rC+ Int+2 Stlth+} It affects your intelligence (+2). It protects you from cold. It makes you more stealthy. (1, 3, Geh:7) a +0 chain mail (2, 3, Geh:7) 15 sling bullets of flame (3, 3, Geh:7) an ornate deck of summoning (15, 3, Geh:7) a +1 demon whip of electrocution a +0 robe of magic resistance the cursed +6 large shield of Ignorance {rN+ AC+2 EV+2 Int-6 *Curse} It affects your AC (+2). It affects your evasion (+2). It affects your intelligence (-6). It protects you from negative energy. It may re-curse itself when equipped. It has a curse placed upon it. (46, 3, Geh:7) a +0 quarterstaff (48, 3, Geh:7) a +0 scale mail (50, 3, Geh:7) a +0 plate armour (0, 4, Geh:7) a lantern of shadows (2, 4, Geh:7) a +4 rod of clouds (10/10) (3, 4, Geh:7) an uncursed staff of death (49, 4, Geh:7) a +1 chain mail of magic resistance (44, 5, Geh:7) a +0 scale mail (46, 5, Geh:7) 16 sling bullets (50, 5, Geh:7) 18 poisoned arrows (50, 20, Geh:7) a +2 great sword of flaming (54, 20, Geh:7) an uncursed ring of fire (55, 20, Geh:7) a fruit (54, 21, Geh:7) a +1 demon whip of venom (unseen) (50, 22, Geh:7) a +2 scimitar of flaming (14, 24, Geh:7) a +1 great sword of flaming (16, 26, Geh:7) a +0 flail (10, 27, Geh:7) a +0 great sword of flaming (16, 27, Geh:7) a +0 great sword of flaming (27, 27, Geh:7) a +4 scimitar of flaming (14, 28, Geh:7) a +0 scimitar of flaming (26, 28, Geh:7) a +2 scimitar of flaming (45, 29, Geh:7) a +4 scimitar of flaming (14, 30, Geh:7) a +0 great sword of flaming (24, 30, Geh:7) a +2 demon whip of electrocution (25, 30, Geh:7) a +1 great sword of flaming (37, 30, Geh:7) a +1 demon whip of flaming a scroll of amnesia (14, 31, Geh:7) a +2 scimitar of flaming (55, 34, Geh:7) a book of Beasts (24, 35, Geh:7) a +0 demon whip of draining (55, 35, Geh:7) a +0 leather armour (19, 36, Geh:7) a +0 demon whip of flaming (55, 36, Geh:7) 25 sling bullets (23, 39, Geh:7) a +2 demon whip of venom (21, 41, Geh:7) a +2 great sword of flaming (22, 41, Geh:7) a +0 demon whip of flaming (22, 42, Geh:7) a +0 demon trident (25, 43, Geh:7) a +0 trident (26, 43, Geh:7) a +0 trident (46, 46, Geh:7) a +0 demon whip (unseen) (23, 50, Geh:7) a +0 demon whip of flaming (53, 51, Geh:7) a +1 chain mail of cold resistance (55, 51, Geh:7) a meat ration (52, 52, Geh:7) a +2 great sword of flaming (unseen) (53, 52, Geh:7) 19 bolts of frost (1, 53, Geh:7) a wand of cold (6) (2, 53, Geh:7) an uncursed ring of magical power (7, 53, Geh:7) a +1 demon whip of venom (still there?) a +1 demon trident of freezing (still there?) (17, 53, Geh:7) a +0 trident (38, 53, Geh:7) a +3 scimitar of flaming (4, 54, Geh:7) a +0 demon trident (54, 54, Geh:7) 11 arrows (17, 55, Geh:7) a +0 demon whip of electrocution (55, 55, Geh:7) a +0 hand axe (14, 56, Geh:7) a +0 demon trident Level 1 of Cocytus Level 2 of Cocytus (6, 1, Coc:2) a potion of blood Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus (0, 0, Coc:5) a +0 glaive (1, 4, Coc:5) a +0 war axe (2, 4, Coc:5) a +0 short sword (3, 4, Coc:5) a cursed -3 hand axe (0, 5, Coc:5) a +2 war axe of chopping Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) a plain deck of summoning (1, 1, Coc:7) a wand of teleportation (4) a plain deck of changes (2, 1, Coc:7) an ornate deck of summoning (0, 2, Coc:7) a fan of gales (8, 10, Coc:7) a sack of spiders (9, 10, Coc:7) a phial of floods (10, 10, Coc:7) a phantom mirror (11, 10, Coc:7) a plain deck of escape (25, 25, Coc:7) a +0 scythe of slicing Level 1 of Tartarus Level 2 of Tartarus (0, 0, Tar:2) a cursed +0 hand axe (unseen) (-21, 1, Tar:2) a +0 spear (unseen) (-28, 2, Tar:2) a +2 great sword of protection (unseen) (-26, 2, Tar:2) a +0 morningstar (unseen) (-23, 2, Tar:2) a cursed +1 dagger of freezing (unseen) (-27, 3, Tar:2) a cursed +0 falchion (unseen) (-32, 5, Tar:2) a +3 great sword (unseen) (-32, 6, Tar:2) a +0 great sword (unseen) (-30, 8, Tar:2) a +0 hand axe (-29, 9, Tar:2) a cursed +3 morningstar (unseen) Level 3 of Tartarus Level 4 of Tartarus (2, 2, Tar:4) a +1 antimagic scythe (47, 15, Tar:4) a +0 flail (48, 16, Tar:4) a +1 scythe of protection (20, 19, Tar:4) a +4 vampiric scythe (46, 21, Tar:4) a +0 morningstar (47, 23, Tar:4) a +0 dire flail (47, 24, Tar:4) a +0 trident (47, 25, Tar:4) a +0 long sword (18, 32, Tar:4) a cursed +1 scimitar of freezing a +0 robe (21, 35, Tar:4) a +1 halberd of freezing (unseen) (22, 35, Tar:4) a +0 scythe of freezing (16, 36, Tar:4) a +1 trident (unseen) (23, 36, Tar:4) a +1 battleaxe of freezing (unseen) (16, 37, Tar:4) a +0 scimitar (unseen) (13, 38, Tar:4) a +4 scythe of flaming (15, 38, Tar:4) a +0 halberd (unseen) (17, 38, Tar:4) a +1 falchion (unseen) (13, 39, Tar:4) a +1 mace (unseen) (15, 39, Tar:4) a +0 dagger (unseen) (16, 40, Tar:4) a cursed +2 great sword (unseen) (14, 43, Tar:4) a +0 spear (unseen) (12, 44, Tar:4) a +0 flail (13, 45, Tar:4) a +0 trident (15, 45, Tar:4) a +0 short sword Level 5 of Tartarus (2, 1, Tar:5) a +1 scythe of venom Level 6 of Tartarus (2, 6, Tar:6) a +3 scythe of slicing Level 7 of Tartarus (11, 23, Tar:7) a +0 battleaxe (10, 24, Tar:7) a +0 halberd (11, 24, Tar:7) a +0 dire flail (14, 30, Tar:7) a +1 scythe of venom (14, 40, Tar:7) a +4 scythe of venom (26, 42, Tar:7) a +4 scythe of protection (35, 44, Tar:7) a +2 scythe of pain (36, 44, Tar:7) a +2 scythe of protection (11, 46, Tar:7) a +5 scythe of flaming (17, 47, Tar:7) a +0 morningstar (19, 47, Tar:7) a +0 hand axe (17, 48, Tar:7) a +0 dire flail (15, 50, Tar:7) a +0 scythe of pain a +2 scythe of flaming a +2 scythe of distortion (16, 50, Tar:7) a +0 flail (19, 50, Tar:7) a +0 short sword (30, 55, Tar:7) a +4 scythe of flaming (33, 55, Tar:7) a +0 scythe of protection (26, 61, Tar:7) an uncursed ring of sustain attributes (37, 61, Tar:7) an uncursed staff of wizardry (26, 62, Tar:7) a +0 rapier of draining (27, 62, Tar:7) the amulet "Plog" {Ward rF+ rN+ MR+ Int-4 Dex+4} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your intelligence (-4). It affects your dexterity (+4). It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. (28, 62, Tar:7) a +2 plate armour of poison resistance (29, 62, Tar:7) a +5 morningstar of holy wrath (30, 62, Tar:7) an uncursed ring of protection from magic (31, 62, Tar:7) the +8 scimitar of Valiance {flame, +Rage rPois rF+ Str-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-2). It protects you from fire. It protects you from poison. It lets you go berserk. (33, 62, Tar:7) a +2 vampiric falchion (34, 62, Tar:7) a +2 chain mail of fire resistance (35, 62, Tar:7) a fan of gales (36, 62, Tar:7) a +2 executioner's axe of electrocution (37, 62, Tar:7) a book of the Tempests Level 1 of the Realm of Zot (0, 0, Zot:1) 8 gold pieces (-9, 17, Zot:1) a cursed -1 hand axe (unseen) (-8, 20, Zot:1) a +4 trident Level 2 of the Realm of Zot (0, 0, Zot:2) 21 bolts (1, 0, Zot:2) a potion of brilliance (4, 0, Zot:2) a +1 scythe of pain (still there?) a bread ration (still there?) (10, 0, Zot:2) 17 sling bullets (1, 1, Zot:2) a +0 spear (14, 2, Zot:2) a scroll of random uselessness Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 hand axe (-4, 5, Zot:3) a +0 short sword Level 5 of the Realm of Zot (-7, 1, Zot:5) a +0 quarterstaff (-12, 6, Zot:5) 25 gold pieces (-7, 11, Zot:5) a +0 rapier (unseen) (1, 21, Zot:5) a +3 vampiric battleaxe (unseen) (2, 22, Zot:5) a +0 cloak (unseen) (3, 22, Zot:5) a +0 trident of freezing (unseen) (4, 22, Zot:5) a +0 hand axe (-11, 29, Zot:5) a +0 cloak (-15, 30, Zot:5) a +0 dagger (unseen) (-8, 30, Zot:5) a +0 dagger (unseen) (-14, 31, Zot:5) a +0 short sword (unseen) (-13, 31, Zot:5) a +1 great sword of slicing (unseen) (-10, 31, Zot:5) a cursed -2 long sword a +0 cloak (-12, 32, Zot:5) a +0 dagger a +0 cloak (-11, 32, Zot:5) a +3 battleaxe of flaming a +0 cloak a +0 dagger a +0 cloak (-6, 33, Zot:5) 11 gold pieces Level 1 of the Depths [Shop] Hiegiping's Magic Scroll Shoppe a scroll of enchant weapon (112 gold) a scroll of remove curse (45 gold) a scroll of remove curse (45 gold) a scroll of torment (112 gold) a scroll of vulnerability (112 gold) a scroll of noise (15 gold) a scroll of fear (52 gold) (0, 0, Depths:1) a +4 scimitar of flaming (-19, 2, Depths:1) a wand of confusion (24) (-3, 3, Depths:1) a +0 robe a +0 whip a potion of poison (12, 4, Depths:1) a +0 vampiric demon blade (-5, 6, Depths:1) a potion of might (11, 6, Depths:1) a +0 war axe (-7, 7, Depths:1) a cursed +0 great mace a +0 giant club (-6, 7, Depths:1) a +0 giant club (-7, 8, Depths:1) an ice dragon hide (-6, 8, Depths:1) a +0 giant club (5, 8, Depths:1) 2 scrolls of fear (-7, 9, Depths:1) a +0 robe a +0 halberd (-5, 9, Depths:1) a +0 giant spiked club (-10, 10, Depths:1) a +0 giant spiked club (-9, 10, Depths:1) a +0 giant spiked club (-8, 10, Depths:1) a +0 giant club (14, 11, Depths:1) a +0 halberd of protection (23, 11, Depths:1) a +0 scale mail (-10, 12, Depths:1) a +3 great sword of flaming (25, 12, Depths:1) the +7 lajatang of Order {silver, rMut} It protects you from mutation. the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. the +0 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the ring of Shadows {Umbra +Inv rN+ SInv} [ring of invisibility] It protects you from negative energy. It lets you see invisible. It lets you turn invisible. the +3 crown of Dyrovepreva {rElec Int+2 SInv} It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). the +0 mask of the Dragon {MR+ Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you see invisible. the amulet of the Four Winds {Clar rN+ MR+++} [amulet of clarity] It provides mental clarity. It protects you from negative energy. It affects your resistance to hostile enchantments. the macabre finger necklace {Ward rN+} [amulet of warding] It may prevent the melee attacks of summoned creatures. It protects you from negative energy. (26, 12, Depths:1) the amulet of Cekugob {Ward -Tele rElec rPois rN++ AC+1 EV+1} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your AC (+1). It affects your evasion (+1). It insulates you from electricity. It protects you from poison. It greatly protects you from negative energy. It prevents most forms of teleportation. the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. the +4 arc blade {discharge, rElec} It insulates you from electricity. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the +12 Glaive of Prune {chop} It inflicts extra damage upon your enemies. the +2 pair of fencer's gloves {LBl+4 SBl+4 EV+3 Dex+6} It affects your evasion (+3). It affects your dexterity (+6). the ring of Robustness {AC+8} [ring of protection] It affects your AC (+8). the +27 Lear's hauberk the +6 Sword of Cerebov {flame} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. (27, 12, Depths:1) the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). the +2 hat of the High Council {Archmagi, Wiz- Stlth-} It makes you less stealthy. the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. a ring of the Octopus King {SustAt AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). a ring of the Octopus King {MP+9 AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of magical power] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It affects your magic capacity (+9). a ring of the Octopus King {rC+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of protection from cold] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from cold. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 Stlth+} [ring of stealth] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It makes you more stealthy. the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. (25, 13, Depths:1) the +6 arbalest "Hellfire" {hellfire, rF++ rC- MR+} It greatly protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. the +8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. the +0 Maxwell's etheric cage {RegenMP *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. the +1 ratskin cloak {rPois rN+ Int-1 Dex-1} It affects your intelligence (-1). It affects your dexterity (-1). It protects you from poison. It protects you from negative energy. a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 SInv} [ring of see invisible] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It lets you see invisible. a ring of the Octopus King {Wiz AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of wizardry] It improves your spell success rate. It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). a ring of the Octopus King {rN+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of positive energy] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from negative energy. the ring of Shaolin {EV+8} [ring of evasion] It affects your evasion (+8). the +4 skin of Zhor {rC+++} It renders you almost immune to cold. the +8 Wrath of Trog {antimagic, *Rage} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It may make you go berserk in combat. the +5 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It protects you from mutation. (27, 13, Depths:1) the +3 pair of gauntlets of War {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). the cursed necklace of Bloodlust {*Rage +Rage MR+ Str+2 Int-2 Slay+3 *Curse} [amulet of rage] It affects your strength (+2). It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the cursed -5 robe of Misfortune {-Cast *Contam *Tele EV-4 Str-2 Int-2 Dex-2 Stlth-- *Curse} It affects your evasion (-4). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It prevents spellcasting. It may teleport you to nearby monsters. It may re-curse itself when equipped. It causes magical contamination when unequipped. It makes you much less stealthy. It has a curse placed upon it. the +7 Kryia's mail coat {DeviceHeal*2 rC+} It protects you from cold. (13, 14, Depths:1) a +0 chain mail (26, 14, Depths:1) a ring of the Octopus King {rF+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of protection from fire] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from fire. the +4 robe of Night {+Inv MR+ SInv Stlth+} It affects your resistance to hostile enchantments. It lets you see invisible. It lets you turn invisible. It makes you more stealthy. the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. the +7 Singing Sword the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +5 demon whip "Spellbinder" {antimagic, MR+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your resistance to hostile enchantments. the +9 armour of the Dragon King {rPois rF+ rC+ MR+} It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (27, 14, Depths:1) the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +11 morningstar "Eos" {elec, -Tele rElec SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It lets you see invisible. It prevents most forms of teleportation. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. (1, 15, Depths:1) 2 large rocks (28, 15, Depths:1) the +6 lightning scales {run, rElec} It insulates you from electricity. the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It can be evoked to emit clouds of fog. It makes you more stealthy. (-1, 16, Depths:1) a +0 robe a +1 whip of holy wrath (6, 16, Depths:1) an uncursed ring of teleportation (1, 18, Depths:1) a large rock (-11, 19, Depths:1) 13 stones (1, 19, Depths:1) a large rock (2, 19, Depths:1) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. the amulet of Vitality {Regen+ HP+15} [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. the +7 greatsling "Punk" {freeze, rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. (3, 20, Depths:1) the +1 robe of Sosa {Dex+4} It affects your dexterity (+4). (4, 20, Depths:1) the +1 chain mail of Wontotwi {Str+4} It affects your strength (+4). (5, 20, Depths:1) a +2 large shield of positive energy (-3, 22, Depths:1) a +0 robe a +0 whip a potion of might (-6, 25, Depths:1) a +2 helmet (2, 26, Depths:1) 22 bolts a +0 arbalest (13, 29, Depths:1) 19 stones (2, 34, Depths:1) a +0 mace of holy wrath (-14, 40, Depths:1) a +0 hand axe (-6, 41, Depths:1) a +0 pair of gloves (-9, 42, Depths:1) a +0 chain mail Level 2 of the Depths (0, 0, Depths:2) 2 arrows (3, 0, Depths:2) a +0 shortbow 4 arrows a +0 shortbow 13 poisoned arrows (5, 0, Depths:2) a +0 shortbow 19 arrows (7, 0, Depths:2) a +0 flail (0, 1, Depths:2) a +0 shortbow (4, 1, Depths:2) an arrow (13, 1, Depths:2) 21 bolts (unseen) (-12, 2, Depths:2) a cursed -1 great sword a +0 leather armour (3, 2, Depths:2) a +0 shortbow 12 arrows (5, 2, Depths:2) an arrow (13, 2, Depths:2) 17 bolts of frost (unseen) (30, 2, Depths:2) a +0 robe a +0 whip (2, 3, Depths:2) an arrow (15, 3, Depths:2) a bolt (17, 4, Depths:2) a bolt of frost (0, 5, Depths:2) a +0 shortbow 25 arrows (16, 5, Depths:2) 3 large rocks (-13, 6, Depths:2) a plain deck of defence (-11, 6, Depths:2) a +0 short sword of venom a +0 chain mail (-5, 6, Depths:2) a scroll of fear (20, 6, Depths:2) a large rock (18, 8, Depths:2) 19 bolts (unseen) (0, 10, Depths:2) a wand of paralysis (13) (31, 11, Depths:2) a +0 battleaxe a +0 leather armour (20, 12, Depths:2) a bolt (21, 13, Depths:2) a large rock 14 bolts a +0 arbalest (21, 14, Depths:2) 3 large rocks (21, 15, Depths:2) a +0 leather armour a cursed -3 great sword a cursed ring of loudness (21, 16, Depths:2) an arrow (20, 17, Depths:2) 2 large rocks (-3, 18, Depths:2) a +0 scimitar (17, 18, Depths:2) a +0 great sword (unseen) (21, 18, Depths:2) a large rock (-9, 20, Depths:2) a +0 quarterstaff (-5, 20, Depths:2) an uncursed ring of see invisible (-1, 20, Depths:2) a +0 hunting sling (-10, 21, Depths:2) 7 stones (18, 22, Depths:2) 3 silver javelins (29, 22, Depths:2) 16 arrows (16, 23, Depths:2) a +0 dire flail a +1 dire flail of venom (-4, 25, Depths:2) a +0 robe (12, 25, Depths:2) an uncursed amulet of stasis a potion of curing 2 large rocks (14, 25, Depths:2) 2 large rocks (15, 25, Depths:2) a +2 war axe of electrocution a +0 animal skin (-25, 26, Depths:2) a large rock (15, 26, Depths:2) a +0 great sword of flaming (40, 26, Depths:2) a +0 club (4, 27, Depths:2) a +0 battleaxe (16, 27, Depths:2) a +0 war axe a +0 animal skin (17, 27, Depths:2) a +0 rapier of venom a +0 robe a +0 buckler (-20, 28, Depths:2) a +0 arbalest 11 bolts of flame (-6, 28, Depths:2) the +2 robe of Baufuawu {rElec rF- rN++ Stlth+} It makes you vulnerable to fire. It insulates you from electricity. It greatly protects you from negative energy. It makes you more stealthy. (-2, 28, Depths:2) an uncursed ring of invisibility a +0 great mace of protection (4, 28, Depths:2) a fan of gales (8, 28, Depths:2) a crystal ball of energy (-20, 29, Depths:2) a +2 falchion of slicing a +0 robe (-6, 29, Depths:2) a +4 flail of protection (8, 29, Depths:2) a book of Beasts (16, 29, Depths:2) a +0 dire flail of draining a +1 great mace of protection (-24, 30, Depths:2) 2 large rocks (31, 30, Depths:2) a +0 club (unseen) (37, 30, Depths:2) a +0 war axe a cursed -2 hand crossbow a +0 ring mail a +0 buckler of fire resistance a +0 spear a +0 chain mail a wand of digging (12) (38, 30, Depths:2) a +2 long sword a +0 plate armour (-18, 31, Depths:2) a +2 battleaxe of freezing a +0 dagger a +0 robe (30, 31, Depths:2) a +0 giant club (36, 31, Depths:2) a +0 trident a wand of draining (9) (37, 31, Depths:2) a +1 demon whip a +0 chain mail (38, 31, Depths:2) a +2 long sword a +0 plate armour (-17, 32, Depths:2) a +2 battleaxe of freezing (-13, 32, Depths:2) a +0 robe (37, 32, Depths:2) a +4 halberd of flaming a +0 plate armour (38, 32, Depths:2) a +5 demon blade a +0 chain mail (-2, 35, Depths:2) a box of beasts (8, 35, Depths:2) a +2 leather armour of poison resistance (-27, 36, Depths:2) a cursed +0 dagger a +0 robe (-6, 36, Depths:2) a fan of gales (-2, 36, Depths:2) Lehudib's Catalogue of Aerial Blows and Bruises Spells Type Level a - Magic Dart Conjuration 1 b - Shock Conjuration/Air 1 c - Dazzling Spray Conjuration/Hexes 3 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Bolt of Draining Conjuration/Necromancy 5 f - Orb of Destruction Conjuration 7 (4, 36, Depths:2) a +2 robe of the Archmagi (8, 36, Depths:2) Sesipn's Introduction to Spellcraft Spells Type Level a - Sting Conjuration/Poison 1 b - Magic Dart Conjuration 1 c - Freeze Ice 1 d - Animate Skeleton Necromancy 1 e - Beastly Appendage Transmutation 1 (24, 36, Depths:2) a +0 scale mail the +6 morningstar "Tormentor" {drain, Str+4 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It makes you more stealthy. (26, 36, Depths:2) a +0 giant club (27, 36, Depths:2) a +0 giant club a +0 giant spiked club (28, 36, Depths:2) a +0 giant spiked club (-6, 37, Depths:2) a +3 scale mail of cold resistance (4, 37, Depths:2) a +2 ring mail of poison resistance (28, 37, Depths:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (28, 38, Depths:2) a +0 giant spiked club (14, 40, Depths:2) an uncursed staff of air (32, 40, Depths:2) a +0 buckler a +0 leather armour a +0 long sword (26, 41, Depths:2) 2 large rocks (27, 41, Depths:2) a large rock (28, 41, Depths:2) a potion of degeneration (29, 41, Depths:2) a +0 dagger (30, 41, Depths:2) 17 stones an uncursed ring of stealth a +0 ring mail a cursed +0 great sword (31, 41, Depths:2) a +0 robe a +0 trident (-16, 42, Depths:2) a potion of poison (15, 42, Depths:2) 23 arrows (18, 42, Depths:2) a +0 battleaxe (33, 42, Depths:2) a +0 trident 32 stones 2 potions of poison (-13, 44, Depths:2) an uncursed ring of ice (-5, 44, Depths:2) a +0 long sword (-1, 44, Depths:2) a +0 leather armour (3, 44, Depths:2) a +0 hand crossbow (14, 46, Depths:2) a sack of spiders (-5, 48, Depths:2) a +0 pair of gloves of dexterity (31, 50, Depths:2) a +4 great sword of flaming 25 stones (34, 50, Depths:2) 2 stones (35, 50, Depths:2) a stone Level 3 of the Depths (0, 0, Depths:3) a +0 robe (1, 1, Depths:3) a +0 robe (-4, 2, Depths:3) 22 stones (-1, 4, Depths:3) a +0 dire flail a cursed +0 great mace (-4, 5, Depths:3) a +0 leather armour a +0 scimitar (-6, 7, Depths:3) the ring of the Mage {Wiz MR++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (-5, 7, Depths:3) 13 scrolls of amnesia (-4, 7, Depths:3) an uncursed ring of sustain attributes (-3, 7, Depths:3) an uncursed staff of energy the +3 robe of Folly {Archmagi, MR-- Int+5 *Curse} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It may re-curse itself when equipped. (2, 7, Depths:3) a large rock (10, 7, Depths:3) a +0 giant club (11, 7, Depths:3) a +0 giant club (22, 7, Depths:3) a +0 robe a +0 trident (-6, 8, Depths:3) the +2 cloak of Starlight {rElec rC+ EV+4 Stlth--} It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you much less stealthy. (-4, 8, Depths:3) the +7 Sceptre of Torment the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +6 scimitar of Flaming Death {sticky flame, rPois rF++ rC- MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). the +13 sword of the Doom Knight {pain, -Cast MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. (1, 8, Depths:3) a +1 great sword of flaming (9, 8, Depths:3) a +0 robe a +0 whip (6, 9, Depths:3) 2 large rocks (10, 9, Depths:3) a cursed -3 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club (11, 10, Depths:3) a +0 giant spiked club (32, 13, Depths:3) 22 stones (31, 15, Depths:3) a +2 great sword of flaming (6, 21, Depths:3) a +2 battleaxe of freezing (31, 22, Depths:3) 14 arrows of flame (-6, 23, Depths:3) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the horn of Geryon the +4 Staff of Dispater (-7, 24, Depths:3) 9 needles of confusion the +7 Sceptre of Asmodeus (-6, 24, Depths:3) the +2 pair of boots of the Assassin {DetectMon Stab+ Stlth++} It makes you much more stealthy. (-5, 24, Depths:3) the amulet of Sialauc {Faith *Drain rF++} [amulet of faith] It allows you to gain divine favour quickly. It greatly protects you from fire. It causes draining when unequipped. (3, 25, Depths:3) a +0 dire flail (unseen) (14, 42, Depths:3) a +0 morningstar (-15, 43, Depths:3) a +0 quarterstaff a +0 animal skin (-14, 43, Depths:3) a +6 dire flail a +0 dire flail of crushing (-12, 43, Depths:3) a +0 buckler (19, 45, Depths:3) 8 tomahawks (-8, 46, Depths:3) a +0 great sword a +0 arbalest 9 poisoned bolts a +0 leather armour (-6, 47, Depths:3) a bolt (27, 48, Depths:3) a +0 dagger a +0 robe (-6, 49, Depths:3) a +0 long sword a +0 robe a +0 arbalest 21 bolts (0, 49, Depths:3) a +0 long sword a +0 plate armour a potion of blood (1, 49, Depths:3) a cursed +0 dire flail a cursed -3 dire flail (-17, 50, Depths:3) a crystal ball of energy (-8, 50, Depths:3) a +0 dagger a +0 robe (-3, 50, Depths:3) a +0 arbalest 13 bolts (-2, 50, Depths:3) a +2 arbalest of freezing 12 bolts (-17, 51, Depths:3) a phial of floods (-3, 51, Depths:3) a +0 arbalest 13 bolts a +0 arbalest 5 poisoned bolts (-17, 52, Depths:3) the +8 battleaxe of Disintegration {chop, +Rage} It inflicts extra damage upon your enemies. It lets you go berserk. (-18, 53, Depths:3) a wand of cold (9) the +10 sword of Jihad {holy, *Rage rN+ EV+3 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. It makes you less stealthy. a potion of degeneration (-20, 59, Depths:3) 13 poisoned arrows (-22, 60, Depths:3) a +2 dagger of draining a +0 robe (-16, 63, Depths:3) a +0 dagger a +0 robe (-11, 64, Depths:3) a +6 longbow of evasion (-6, 64, Depths:3) a +2 ring mail of cold resistance Level 4 of the Depths (0, 0, Depths:4) a +0 spear a +3 vampiric broad axe a +0 chain mail (-16, 1, Depths:4) a +0 robe a book of Geomancy (-1, 2, Depths:4) a +3 lajatang of distortion (0, 2, Depths:4) the +1 faerie dragon armour {rN++ HP-6 MP+2} It greatly protects you from negative energy. It affects your health (-6). It affects your magic capacity (+2). a +0 antimagic broad axe a +0 robe (-1, 3, Depths:4) a +0 rapier of speed a +0 robe a +0 buckler (-44, 4, Depths:4) the +9 plate armour "Vomi" {+Blink} It lets you blink. (-23, 4, Depths:4) 5 poisoned needles (-2, 4, Depths:4) a +0 robe (0, 4, Depths:4) a +0 spear (-5, 5, Depths:4) a +0 robe a +0 buckler (-4, 5, Depths:4) a +1 rapier of venom a +0 robe a +0 buckler a +0 robe (-1, 5, Depths:4) a +0 animal skin (-51, 6, Depths:4) a +3 scale mail of cold resistance (0, 6, Depths:4) a +6 quick blade a +0 robe (-23, 8, Depths:4) a fire dragon hide a +6 demon whip of flaming a +0 robe a +0 buckler (-5, 8, Depths:4) a +0 dire flail of protection a +0 dire flail (-28, 9, Depths:4) a +0 war axe a +0 plate armour (-6, 9, Depths:4) a +0 chain mail (-25, 11, Depths:4) a +0 buckler (-5, 12, Depths:4) a troll hide (-24, 13, Depths:4) 17 bolts a +0 arbalest (-39, 15, Depths:4) a +0 war axe a +0 plate armour a +0 large shield (-1, 15, Depths:4) a +0 dire flail a +0 dire flail (-44, 19, Depths:4) 22 stones (-23, 27, Depths:4) a +0 spear a +0 buckler (-22, 27, Depths:4) a large rock (-18, 27, Depths:4) a +0 great sword of flaming (-23, 29, Depths:4) a large rock (-23, 30, Depths:4) a +0 spear (-21, 30, Depths:4) a +0 quarterstaff a +0 animal skin (-22, 31, Depths:4) a large rock (-5, 31, Depths:4) a scroll of vulnerability (4, 32, Depths:4) a +0 long sword of freezing a +0 robe (-2, 33, Depths:4) 8 curare-tipped needles (-2, 45, Depths:4) 4 needles of frenzy (-6, 50, Depths:4) 5 tomahawks (-25, 53, Depths:4) an uncursed ring of magical power Level 5 of the Depths [Shop] Fipnaasu's Jewellery Shoppe an uncursed amulet of regeneration (360 gold) a +2 ring of evasion (120 gold) an uncursed ring of flight (210 gold) a +1 ring of evasion (36 gold) the ring of Fun {-Tele +Fly Dex+3} (302 gold) [ring of flight] It affects your dexterity (+3). It lets you fly. It prevents most forms of teleportation. the ring "Inuuts" {*Contam rElec rPois Dex+2 Stlth-} (291 gold) [ring of loudness] It affects your dexterity (+2). It insulates you from electricity. It protects you from poison. It causes magical contamination when unequipped. It makes you less stealthy. a cursed amulet of inaccuracy (24 gold) an uncursed amulet of guardian spirit (360 gold) an uncursed ring of positive energy (240 gold) (0, 0, Depths:5) a +0 battleaxe (-25, 2, Depths:5) a +2 great sword of slicing a +0 plate armour (-42, 4, Depths:5) a +0 quarterstaff (-29, 4, Depths:5) a +0 halberd a +0 plate armour (-24, 5, Depths:5) a +0 long sword a +0 chain mail (-29, 6, Depths:5) a +5 glaive of flaming a +0 plate armour (-24, 6, Depths:5) a +0 hat (-23, 6, Depths:5) a +0 war axe of flaming a +0 chain mail (-25, 7, Depths:5) a +0 demon trident a +0 plate armour (-24, 7, Depths:5) a +0 cloak (-29, 8, Depths:5) a +0 halberd of draining a +0 chain mail (-26, 8, Depths:5) a troll hide (-5, 10, Depths:5) 8 poisoned arrows (-12, 12, Depths:5) a potion of poison (unseen) (-3, 12, Depths:5) a +0 glaive (1, 12, Depths:5) 3 large rocks (-42, 14, Depths:5) a +0 great mace (-3, 14, Depths:5) a +0 dire flail a +0 rapier (-1, 14, Depths:5) a +0 dire flail a +0 cloak (1, 14, Depths:5) a cursed -3 dire flail (2, 14, Depths:5) 2 large rocks a +0 long sword a +0 cloak (3, 14, Depths:5) a +0 great sword of flaming (-22, 15, Depths:5) a +0 chain mail a +3 broad axe (-20, 15, Depths:5) a +1 great sword of flaming (1, 15, Depths:5) a +0 scimitar (-24, 16, Depths:5) 18 poisoned sling bullets (-20, 18, Depths:5) a +0 buckler a cursed -3 spear a fire dragon hide (-19, 18, Depths:5) a +0 battleaxe of freezing (-18, 18, Depths:5) a +0 flail (-22, 19, Depths:5) a +0 buckler a +0 robe a +1 flail of holy wrath (-22, 20, Depths:5) 24 bolts a +0 arbalest (-9, 20, Depths:5) a +2 battleaxe of freezing (-9, 22, Depths:5) a +2 battleaxe of freezing (-7, 22, Depths:5) a +0 buckler a +0 ring mail a cursed -2 long sword (-6, 22, Depths:5) a +0 flail a +0 halberd (-24, 26, Depths:5) a +1 battleaxe of freezing (-23, 26, Depths:5) a +0 rapier a +0 animal skin (-24, 29, Depths:5) a +1 hat a +1 shield of protection (-8, 29, Depths:5) a +0 robe (-10, 30, Depths:5) a +1 hat (-10, 31, Depths:5) a +0 hat (-8, 31, Depths:5) the +0 robe of Neotoaw {MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. (-13, 34, Depths:5) a scroll of noise a +1 robe of magic resistance (-7, 34, Depths:5) a +0 buckler a +0 scale mail a +2 long sword of holy wrath (-14, 35, Depths:5) the cursed +1 robe of the Lizard {rF- rC+ Int+2 Stlth+} It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from cold. It makes you more stealthy. It has a curse placed upon it. (-13, 35, Depths:5) a +1 hat (-14, 36, Depths:5) a book of Power (-13, 36, Depths:5) a book of the Tempests (-14, 37, Depths:5) a +0 hat (-13, 37, Depths:5) a +0 robe (-40, 38, Depths:5) a +0 dire flail a +0 dire flail (-13, 38, Depths:5) a +2 hat (-54, 40, Depths:5) a +2 long sword of holy wrath (-10, 41, Depths:5) a +0 robe (-9, 42, Depths:5) a +0 club a +2 robe of the Archmagi (-9, 43, Depths:5) a +1 hat (-8, 43, Depths:5) a +2 hat