ololoev Level 1 of the Dungeon (-17, 5, D:1) 20 stones (-21, 16, D:1) a +0 dagger (-4, 16, D:1) a +0 short sword (1, 17, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 shield (-1, 2, D:2) 16 stones (-8, 7, D:2) a +0 robe (-16, 10, D:2) a +0 club (-11, 23, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) 19 stones 3 large rocks (-17, 2, D:3) a +0 quarterstaff (-18, 4, D:3) 19 bolts (-13, 14, D:3) 18 stones (-13, 18, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Tuomn's Antique Weapon Shoppe a +0 hand axe (69 gold) a +0 lajatang (345 gold) a cursed +0 hand axe (69 gold) a +0 spear (69 gold) a +0 falchion (69 gold) a +0 trident (80 gold) a +0 vampiric dagger (46 gold) a +0 longbow of evasion (103 gold) a +3 long sword of holy wrath (80 gold) a cursed -2 mace (69 gold) a cursed -2 giant club (39 gold) (0, 0, D:4) a +0 leather armour a +0 war axe a +0 dagger (2, 0, D:4) a +0 war axe (3, 11, D:4) 18 stones (-6, 12, D:4) 32 sling bullets Level 5 of the Dungeon (0, 0, D:5) 19 stones (-10, 8, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a book of Ice (-13, 3, D:6) a +0 hand axe a +0 leather armour (-11, 7, D:6) a +0 scale mail a +0 flail a +0 dagger a +0 robe (-11, 8, D:6) a +0 war axe (unseen) (8, 9, D:6) a +0 giant spiked club (16, 16, D:6) 24 arrows Level 7 of the Dungeon [Shop] Mazxof's Antique Armour Boutique the +27 Lear's hauberk (3772 gold) the +15 plate armour "Xit Qepte" {MR+ Int+6} (812 gold) It affects your intelligence (+6). It affects your resistance to hostile enchantments. a +2 robe (20 gold) a +4 ring mail of positive energy (116 gold) a +0 ring mail (116 gold) the cursed +0 plate armour "Zeogiac" {rElec MR+ rCorr Dex+4} (812 gold) It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It has a curse placed upon it. a +2 plate armour of poison resistance (667 gold) the +2 fire dragon armour of Demons {rF++ rC- Dex+4 Stlth+} (1885 gold) It affects your dexterity (+4). It greatly protects you from fire. It makes you vulnerable to cold. It makes you more stealthy. (0, 0, D:7) a +0 pair of boots (-12, 4, D:7) a +0 quarterstaff (-19, 7, D:7) a +0 ring mail (-10, 7, D:7) a cursed -1 halberd (22, 7, D:7) a wand of enslavement (0) (-10, 9, D:7) a +0 whip (unseen) (-12, 10, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) 11 stones (-28, 10, D:8) a +0 robe (-27, 11, D:8) a +1 robe of the Archmagi a +4 scimitar of flaming (-27, 12, D:8) a +0 giant club (-8, 15, D:8) a +0 mace (-11, 16, D:8) a +0 short sword a +0 cloak (-23, 18, D:8) a +0 rapier (-8, 18, D:8) 4 tomahawks a +0 trident (3, 18, D:8) a +0 chain mail a +0 war axe (-8, 19, D:8) 15 stones a +0 scale mail a +0 scale mail a +0 club (-7, 21, D:8) a stone (-5, 22, D:8) a +0 robe a +0 dagger (8, 22, D:8) a +0 animal skin a +1 spear (-9, 23, D:8) 13 silver bolts (-7, 23, D:8) a stone (-6, 23, D:8) a stone (10, 23, D:8) a +0 leather armour (-4, 25, D:8) a +0 pair of boots (-4, 26, D:8) 2 stones (10, 29, D:8) 24 arrows (-24, 34, D:8) 17 stones (1, 35, D:8) a +1 mace of draining Level 9 of the Dungeon (0, 0, D:9) a killer bee corpse (2, 0, D:9) a scroll of enchant weapon Level 10 of the Dungeon (0, 0, D:10) a +0 club