Dungeon Crawl Stone Soup version 0.17-a0-1831-gaadb308 (webtiles) character file. 604 ololoev the Conjurer (level 7, 33/45 HPs) Began as a Grey Draconian Conjurer on Sept 14, 2015. Was an Initiate of Vehumet. Quit the game on level 1 of the Abyss. The game lasted 00:09:26 (5535 turns). ololoev the Conjurer (Grey Draconian Conjurer) Turns: 5535, Time: 00:09:26 Health: 33/45 AC: 18 Str: 10 XL: 7 Next: 18% Magic: 17/22 EV: 12 Int: 18 God: Vehumet [......] Gold: 106 SH: 0 Dex: 11 Spells: 3 memorised, 7 levels left rFire . . . SeeInvis . s - +0 mace (protect) rCold . . . Clarity . (armour unavailable) rNeg + . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . m - +0 cloak (curse) rCorr . Warding . w - +0 pair of gloves rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ t - ring of magical power l - ring of positive energy @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: walk through water, unfitting armour, frail 1, unbreathing, cold-blooded, AC +11 a: Renounce Religion Innate Abilities, Weirdness & Mutations You can walk through water. Your dull iron-grey scales are very hard (AC +11). Your body does not fit into most forms of armour. You can survive without breathing. You are cold-blooded and may be slowed by cold attacks. You are frail (-10% HP). Inventory: Hand weapons n - a +2 whip of distortion s - a +0 mace of protection (weapon) Armour m - a cursed +0 cloak (worn) w - a +0 pair of gloves (worn) Magical staves v - an uncursed staff of air Jewellery l - a ring of positive energy (left hand) t - a ring of magical power (right hand) Magical devices o - a wand of confusion (12) Scrolls d - a scroll of remove curse {unknown} e - 8 scrolls of identify {unknown} i - 2 scrolls of enchant armour {unknown} j - 3 scrolls of teleportation {unknown} q - a scroll of fog {unknown} r - a scroll of fear {unknown} u - a scroll of enchant weapon {unknown} Potions c - a potion of curing h - a potion of might {unknown} p - a potion of haste {unknown} x - 2 potions of brilliance Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles b - 2 bread rations f - 4 meat rations g - 2 beef jerkies k - 4 fruits Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.5 Spellcasting * Level 7.2 Conjurations + Level 1.4 Charms You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 #...... c - Iskenderun's Battles Conj/Chrm ###..... 78% 5 ######. You were on level 1 of the Abyss. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 2 branches of the dungeon, and saw 6 of its levels. You visited the Abyss 1 time. You collected 281 gold pieces. You spent 175 gold pieces at shops. .. .# ... #. .... #.## ###...# ... .#..... ##..## ....... #... .#....... #..##X....... #..@.####### #####.≈≈≈≈≈≈ .≈≈≈... ....... ....... . . ... ... ... ....... Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | ololoev the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 226 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 230 | D:1 | Learned a level 2 spell: Searing Ray 1629 | D:1 | Reached XP level 3. HP: 22/26 MP: 4/6 2621 | D:2 | Found a sacrificial altar of Ru. 2816 | D:2 | Found a blossoming altar of Fedhas. 2958 | D:2 | Reached skill level 5 in Conjurations 2959 | D:2 | Reached XP level 4. HP: 33/33 MP: 8/8 3423 | D:3 | Found a stormy altar of Qazlal. 3497 | D:3 | Reached XP level 5. HP: 38/38 MP: 0/10 4075 | D:4 | Found a shimmering altar of Xom. 4123 | D:4 | Found a basalt altar of Yredelemnul. 4251 | D:4 | Reached skill level 6 in Conjurations 4457 | D:4 | Found a staircase to the Ecumenical Temple. 4515 | D:4 | Reached XP level 6. HP: 39/45 MP: 2/12 4534 | Temple | Entered the Ecumenical Temple 4589 | Temple | Became a worshipper of Vehumet 4920 | D:4 | Learned a level 5 spell: Iskenderun's Battlesphere 4940 | D:5 | Entered Level 5 of the Dungeon 5013 | D:5 | Found Zeisiawn's General Store. 5031 | D:5 | Bought a +0 pair of gloves for 63 gold pieces 5031 | D:5 | Bought 2 potions of brilliance for 112 gold pieces 5112 | D:5 | Reached skill level 7 in Conjurations 5112 | D:5 | Reached skill level 1 in Charms 5168 | D:5 | Your scales start taking on a dull iron-grey colour. 5168 | D:5 | Gained mutation: You can survive without breathing. [Grey Draconian growth] 5168 | D:5 | Reached XP level 7. HP: 38/50 MP: 11/13 5260 | D:5 | Gained mutation: You are frail (-10% HP). [mutagenic glow] 5480 | D:5 | Cast into the Abyss (a distortion unwield) 5529 | Abyss:1 | Noticed a thrashing horror 5535 | Abyss:1 | Quit the game Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Cheibriados Dithmenos Fedhas Makhleb Okawaru Qazlal Ru Trog Vehumet Xom Yredelemnul The Shining One Shops: D:5 * Message History Welcome to the Abyss! Found 23 gold pieces. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Really wield n - a +2 whip of distortion? You feel less protected. Space warps around you for a moment! n - a +2 whip of distortion (weapon) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Really unwield n - a +2 whip of distortion? Space warps crazily around you! You are suddenly pulled into a different region of the Abyss! You are confused. You feel protected! s - a +0 mace of protection (weapon) Number of times to repeat, then command key: You must enter the number of times for the command to repeat. You start resting. You feel less confused. You start resting. A thrashing horror comes into view. The thrashing horror roars! Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - thrashing horror Aim: a thrashing horror The searing ray misses the thrashing horror. The thrashing horror barely misses you. The thrashing horror tramples you but does no damage. The searing ray hits the thrashing horror. The thrashing horror tramples you but does no damage. The thrashing horror completely misses you. The thrashing horror roars! You hear a chilling moan. The thrashing horror tramples you but does no damage. x2 The thrashing horror tramples you. You hold your ground! The thrashing horror misses you. The searing ray hits the thrashing horror. The thrashing horror is moderately damaged. The thrashing horror closely misses you. The thrashing horror misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) You could see a thrashing horror. Vanquished Creatures A phantom (D:5) A centaur (D:5) 2 scorpions A crimson imp (D:5) An orc priest (D:3) A gnoll shaman (D:4) 3 worker ants A worker ant zombie (D:5) 3 adders 4 gnolls (D:4) A shadow imp (D:5) 2 worms (D:2) 4 giant geckos 5 orcs 6 giant cockroaches 6 goblins 12 hobgoblins 12 jackals 4 quokkas 10 bats A giant gecko skeleton (D:4) 2 giant newts 4 kobolds 8 rats 95 creatures vanquished. Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 121 | | || 121 Falchion | 27 | 29 | || 56 Mace | | 90 | || 90 Cast: Magic Dart | 27 | 14 | || 41 Searing Ray | 7 | 19 | 2 || 28 Evoke: Wand | | 1 | || 1 Use: Potion | | | 1 || 1 Stab: Sleeping | 3 | 5 | || 8 Eat: Chunk | 7 | 7 | 2 || 16 Vault maps used: D:1: dpeg_arrival_rooms_b D:2: fedhas_altar_2, overflow_temple_1_default D:3: nicolae_qazlal_general_emergency D:4: grunt_temple_overflow_open, temple_pool_b, first_bread D:5: serial_shops, shop Temple: water_room_temple_b_12