Dungeon Crawl Stone Soup version 0.17-a0-1831-gaadb308 (webtiles) character file. 514 ololoev the Conjurer (level 7, 50/50 HPs) Began as a Yellow Draconian Conjurer on Sept 14, 2015. Quit the game on level 5 of the Dungeon. The game lasted 00:09:56 (4950 turns). ololoev the Conjurer (Yellow Draconian Conjurer) Turns: 4950, Time: 00:09:56 Health: 50/50 AC: 7 Str: 10 XL: 7 Next: 0% Magic: 4/12 EV: 12 Int: 17 God: Gold: 153 SH: 0 Dex: 12 Spells: 4 memorised, 3 levels left rFire . . . SeeInvis . p - +2 dagger (drain) rCold . . . Clarity + (armour unavailable) rNeg . . . SustAt + (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr + Warding . (no gloves) rMut . Stasis . t - +0 pair of boots MR ..... y - amulet of clarity Stlth ++........ (no ring) w - ring of sustain attributes @: not resistant to hostile enchantments, unstealthy A: spit acid, acid resistance, unfitting armour, cold-blooded, AC +6 a: Spit Acid Innate Abilities, Weirdness & Mutations You can spit globs of acid. You are resistant to acid. Your golden yellow scales are hard (AC +6). Your body does not fit into most forms of armour. You are cold-blooded and may be slowed by cold attacks. Inventory: Hand weapons p - a +2 dagger of draining (weapon) Armour k - a +0 buckler t - a +0 pair of boots (worn) v - the +0 ring mail "Kimenim" {rPois rCorr MP-9 SInv, unknown} (You found it on level 4 of the Dungeon) It protects you from poison. It affects your magic capacity (-9). It lets you see invisible. It protects you from acid and corrosion. Jewellery w - a ring of sustain attributes (left hand) y - an amulet of clarity (around neck) Scrolls d - a scroll of immolation {unknown} f - 4 scrolls of remove curse {unknown} h - 3 scrolls of teleportation {unknown} i - 3 scrolls of enchant armour {unknown} j - a scroll of fog {unknown} m - 2 scrolls of amnesia {unknown} q - a scroll of magic mapping {unknown} u - a scroll of recharging {unknown} x - a scroll of enchant weapon {unknown} Potions c - 2 potions of brilliance {unknown} e - 2 potions of resistance {unknown} g - 3 potions of heal wounds {unknown} n - a potion of haste {unknown} o - 2 potions of curing {unknown} r - a potion of cancellation {unknown} z - a potion of might {unknown} Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 s - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 Comestibles b - 3 bread rations l - a meat ration Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.5 Spellcasting * Level 6.6 Conjurations * Level 3.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 ##..... c - Conjure Flame Conj/Fire ###..... 8% 3 ###.... d - Sticky Flame Conj/Fire ###..... 21% 4 ####... You were on level 5 of the Dungeon. You were not hungry. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 153 gold pieces. #..........# #.########.# #.# #.### #.# #.... #.# ##### #.# # #####.##### # #.........# ###### #@#####.#.###..... #.#...)...#......# #.##......#.....## #ยง. #.....#....##. #.. #[...#...##.. #... #...#..##... #... #..#.##.... #....h.####+#..... h...h#...#..... Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | ololoev the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 696 | D:1 | Reached XP level 2. HP: 17/20 MP: 1/5 774 | D:1 | Learned a level 2 spell: Searing Ray 1652 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1875 | D:2 | Reached skill level 5 in Conjurations 2042 | D:2 | Found a snail-covered altar of Cheibriados. 2046 | D:2 | Found an opulent altar of Gozag. 2442 | D:3 | Reached XP level 4. HP: 33/33 MP: 7/7 2674 | D:3 | Learned a level 3 spell: Conjure Flame 2755 | D:3 | Found a blossoming altar of Fedhas. 2912 | D:3 | Noticed Natasha 2920 | D:3 | Killed Natasha 2992 | D:3 | Noticed Natasha 2997 | D:3 | Killed Natasha 2997 | D:3 | Reached skill level 1 in Fire Magic 3400 | D:4 | Got an ichor-stained ring mail 3411 | D:4 | Reached XP level 5. HP: 38/38 MP: 1/9 3540 | D:4 | Noticed an ogre 3966 | D:4 | Found a deep blue altar of Sif Muna. 3993 | D:4 | Found a staircase to the Ecumenical Temple. 4003 | Temple | Entered the Ecumenical Temple 4291 | D:4 | Reached skill level 6 in Conjurations 4291 | D:4 | Reached XP level 6. HP: 45/45 MP: 3/10 4414 | D:4 | Killed an ogre 4460 | D:5 | Entered Level 5 of the Dungeon 4561 | D:4 | Learned a level 4 spell: Sticky Flame 4876 | D:5 | Found a shattered altar of Ashenzari. 4948 | D:5 | Your scales start taking on a golden yellow colour. 4948 | D:5 | Reached XP level 7. HP: 50/50 MP: 6/12 4950 | D:5 | Quit the game Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Qazlal Ru Sif Muna Trog Xom Yredelemnul Zin The Shining One Message History You kill the jackal! A crimson imp comes into view. What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. You shout for attention! The jackal barks! You hear a bark! The crimson imp shouts! The crimson imp blinks! What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. You shout for attention! Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The searing ray hits the jackal. The jackal is severely wounded. The jackal misses you. The searing ray hits the jackal. You kill the jackal! The jackal bites you but does no damage. The searing ray hits the jackal. You kill the jackal! You have reached level 7! Your scales start taking on a golden yellow colour. The jackal closely misses you. The searing ray hits the jackal. You kill the jackal! The searing ray hits the crimson imp. The crimson imp is heavily wounded. The crimson imp blinks! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) There were no monsters in sight! Vanquished Creatures An ogre (D:4) A centaur (D:5) A scorpion (D:4) A hound (D:4) An iguana (D:4) An orc wizard (D:4) A jelly (D:5) Natasha (twice) (D:3) 7 adders 3 worms 2 adder skeletons (D:4) 4 giant geckos 6 orcs 7 giant cockroaches 3 hobgoblins 12 jackals A quokka (D:3) 2 ball pythons (D:2) 3 bats 3 giant newts 8 goblins 9 kobolds 4 rats 83 creatures vanquished. Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 74 | 23 | || 97 Unarmed | 8 | | || 8 Cast: Magic Dart | 47 | 44 | || 91 Searing Ray | 3 | 12 | || 15 Conjure Flame | | 4 | || 4 Stab: Sleeping | 2 | | || 2 Eat: Chunk | 5 | 9 | || 14 Vault maps used: D:1: evilmike_arrival_run_for_it, roderic_greek_sauvastika, lemuel_old_faithful D:2: grunt_temple_overflow_open D:3: lemuel_round_altar, minmay_misc_feat_plants, kennysheep_donut, uniq_natasha D:4: overflow_temple_1_default, minmay_temple_entry_glassed_door, grunt_ministairs_13 D:5: nicolae_ashenzari_panopticon, first_bread Temple: chambers_temple_10