Version: Dungeon Crawl Stone Soup 0.19-a0-4-ga5c5ac4 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-a5c5ac4b25 -name ololoev -rc /dgldir/rcfiles/crawl-git/ololoev.rc -macro /dgldir/rcfiles/crawl-git/ololoev.macro -morgue /dgldir/morgue/ololoev/ -webtiles-socket /crawl-master/webserver/sockets/ololoev:2016-04-28.08:37:42.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 16 stack frames. /usr/games/crawl-git-a5c5ac4b25(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x662e13]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-a5c5ac4b25(_Z13do_crash_dumpv+0x2b8) [0x669a48]: do_crash_dump() /usr/games/crawl-git-a5c5ac4b25(_Z20crash_signal_handleri+0x74) [0x663084]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7f50df3ab1e0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7f50df449830]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7f50df3ebaf3]: /lib/x86_64-linux-gnu/libc.so.6(+0x7276a) [0x7f50df3eb76a]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x1fe) [0x7f50df3eba5e]: /lib/x86_64-linux-gnu/libc.so.6(fputs+0x9c) [0x7f50df3e16ac]: /usr/games/crawl-git-a5c5ac4b25(_Z3endibPKcz+0x1f2) [0x6fc862]: end(int, bool, char const*, ...) /usr/games/crawl-git-a5c5ac4b25(_Z9save_gamebPKc+0x162) [0x717e02]: save_game(bool, char const*) /usr/games/crawl-git-a5c5ac4b25() [0xb8212f] /usr/games/crawl-git-a5c5ac4b25() [0xb830d5] /usr/games/crawl-git-a5c5ac4b25(main+0x2eb) [0x5c721b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f50df397ead]: /usr/games/crawl-git-a5c5ac4b25() [0x5c7529] Trying to run gdb. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Apr 28 2016 at 05:58:41 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-a5c5ac4b25/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-a5c5ac4b25/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-a5c5ac4b25/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 0, depth = 9 Level id: D:9 Level build method = , level layout type = corridors, absdepth0 = 8 Level vaults: layout_loops_ring grunt_temple_overflow_holy_war grunt_temple_overflow_bloody_war uniq_psyche Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Press: ? - help, Shift-Dir - straight line, f/p - hound zombie Aim: a hound zombie The stone arrow hits the hound zombie. You destroy the hound zombie! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. Found a stone staircase leading down. Found a stone staircase leading up. You now have 248 gold pieces (gained 14). F - a runed moonstone ring All of the chunks of flesh in your inventory have rotted away. i - 2 scrolls of teleportation (gained 1) Found an escape hatch in the ceiling. Found a stone staircase leading down. A phantom comes into view. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - phantom Aim: a phantom The stone arrow hits the phantom. The phantom is moderately damaged. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (moderately damaged) The stone arrow hits the phantom. The phantom is severely damaged. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (heavily damaged) The stone arrow hits the phantom. You destroy the phantom! Vehumet accepts your kill. Your Spellcasting skill increases to level 7! Your Earth Magic skill increases to level 10! Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. There is a stone staircase leading down here. There is an escape hatch in the ceiling here. o - 2 sedimented brown potions (gained 1) You found a teleport trap! You are feeling hungry. Found a stone staircase leading down. m - 4 meat rations (gained 1) B - 2 silvery potions Found 20 bolts. Found a dagger. Found a leather armour. You see here 20 bolts. You are feeling very hungry. You see here 20 bolts. There is a stone staircase leading up here. Done exploring. Done exploring. (D) Dungeon (T) Temple Where to? (Enter - D:6 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. You now have 262 gold pieces (gained 14). Found a short sword. n - 3 slices of pizza (gained 1) Found 17 bolts. You now have 272 gold pieces (gained 10). 2 jackals come into view. The jackal barks! The jackal moves out of view. A jackal comes into view. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The blast of sand hits the jackal. The jackal is heavily wounded. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The blast of sand hits the jackal. You kill the jackal! Vehumet accepts your kill. You feel your power returning. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a scroll labeled XENYESHRUUMM. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal barely misses you. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (severely wounded) The blast of sand hits the jackal. The jackal is severely wounded. The jackal bites you but does no damage. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) The blast of sand misses the jackal. The blast of sand hits the jackal. You kill the jackal! Vehumet accepts your kill. The jackal bites you but does no damage. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) The blast of sand hits the jackal. You kill the jackal! Vehumet accepts your kill. You feel your power returning. Your Conjurations skill increases to level 5! Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a jackal corpse. You butcher the jackal corpse. G - a chunk of flesh You see here a jackal corpse. You butcher the jackal corpse. G - 3 chunks of flesh (gained 2) Eating one of 3 chunks of flesh. This raw flesh tastes terrible. You continue eating. x2 Eating one of 2 chunks of flesh. This raw flesh tastes terrible. Found a shadowy altar of Dithmenos. You continue eating. x2 Magic restored. E - 2 scrolls labeled XENYESHRUUMM (gained 1) A worker ant comes into view. A worker ant is nearby! A worker ant is nearby! Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The worker ant twitches its antennae in your direction. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant The stone arrow hits the worker ant. The worker ant is heavily wounded. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (heavily wounded) The stone arrow hits the worker ant. You kill the worker ant! Vehumet accepts your kill. You see here a worker ant corpse. You butcher the worker ant corpse. G - 3 chunks of flesh (gained 2) d - 4 bread rations (gained 1) b - 161 stones (gained 8) You now have 291 gold pieces (gained 19). Found an escape hatch in the ceiling. b - 181 stones (gained 20) Found a hunting sling. You see here a hunting sling. A hippogriff and an orc come into view. The hippogriff screeches! The orc shouts! The orc moves out of view. A hippogriff is nearby! An orc priest and an orc wizard come into view. The orc wizard shouts! Found a stone staircase leading up. An orc warrior comes into view. It is wielding a long sword. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - hippogriff Aim: a hippogriff The stone arrow hits the hippogriff. The hippogriff is severely wounded. The orc priest shouts! Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor, p - hippogriff The wall shatters! The blast of rock fragments hits the hippogriff. You kill the hippogriff! Vehumet accepts your kill. You feel your power returning. The blast of rock fragments hits the orc. You kill the orc! Vehumet accepts your kill. Unknown command. Unknown command. Unknown command. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor The wall shatters! The blast of rock fragments hits the orc warrior. The orc warrior is severely wounded. The blast of rock fragments hits the orc priest. You kill the orc priest! Vehumet accepts your kill. You feel your power returning. Unknown command. Unknown command. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor The wall shatters! The blast of rock fragments hits the orc warrior. The orc warrior is severely wounded. The blast of rock fragments hits the orc wizard. The orc wizard is moderately wounded. You are feeling hungry. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Unknown command. Unknown command. Unknown command. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a long sword and wearing a chain mail (severely wounded) The stone arrow hits the orc warrior. You kill the orc warrior! Vehumet accepts your kill. A puff of flame appears from out of thin air! The puff of flame misses you. A worker ant zombie comes into view. You see here a hunting sling. Autopickup is now on. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. Level annotation: Joseph Eating one of 3 chunks of flesh. This raw flesh tastes terrible. You continue eating. x2 There is an escape hatch in the floor here. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up here. A hound comes into view. You found a teleport trap! An orc wizard comes into view. It is wielding a dagger. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (hasn't noticed you) The stone arrow misses the hound. The hound barks! The orc wizard shouts! Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound The stone arrow misses the hound. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound The stone arrow hits the hound. You kill the hound! Vehumet accepts your kill. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe The stone arrow hits the orc wizard. The orc wizard is severely wounded. The orc wizard points at you and mumbles some strange words. The magic dart hits you! Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (severely wounded) The stone arrow hits the orc wizard. You kill the orc wizard! Vehumet accepts your kill. Vehumet offers you knowledge of Flame Tongue. You feel your power returning. You start resting. HP restored. Things that are here: a dagger; a robe There isn't anything to butcher here. Found 26 arrows. Found a stone staircase leading up. You start resting. All of the chunks of flesh in your inventory have rotted away. Magic restored. A giant frog zombie comes into view. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - giant frog zombie Aim: a giant frog zombie The stone arrow hits the giant frog zombie. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - giant frog zombie Aim: a giant frog zombie The stone arrow hits the giant frog zombie. You destroy the giant frog zombie! Vehumet accepts your kill. You feel your power returning. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. An adder comes into view. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder The stone arrow misses the adder. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder The stone arrow hits the adder. You kill the adder! Vehumet accepts your kill. You feel your power returning. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a sedimented brown potion. There is a stone staircase leading up here. You see here an adder corpse. You butcher the adder corpse. G - 2 chunks of flesh There is a stone staircase leading up here. o - 3 sedimented brown potions (gained 1) The worker ant zombie is too close now for your liking. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - worker ant zombie Aim: a worker ant zombie (hasn't noticed you) The stone arrow hits the worker ant zombie. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - worker ant zombie Aim: a worker ant zombie The stone arrow hits the worker ant zombie. You destroy the worker ant zombie! Vehumet accepts your kill. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The orc wizard is too close now for your liking. The orc wizard shouts! The orc wizard gestures at you while chanting. The puff of flame hits you! Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe The stone arrow hits the orc wizard. You kill the orc wizard! Vehumet accepts your kill. You feel your power returning. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a dagger; a robe; an orc corpse You butcher the orc corpse. G - 3 chunks of flesh (gained 1) Things that are here: a dagger; a robe; an orc skeleton You start resting. HP restored. You start resting. An adder comes into view. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder The stone arrow hits the adder. You kill the adder! Vehumet accepts your kill. You feel your power returning. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a dagger; a robe; an orc skeleton You see here a short sword. You see here a hand axe. Items here: ) [ ÷÷ a chain mail; a long sword; an orc skeleton; a hippogriff skeleton You see here a hand axe. You see here a short sword. Eating one of 3 chunks of flesh. This raw flesh tastes terrible. Magic restored. You continue eating. x2 You now have 301 gold pieces (gained 10). You now have 320 gold pieces (gained 19). m - 5 meat rations (gained 1) Found a short sword. 3 kobolds come into view. The kobold shouts! x2 2 big kobolds come into view. 2 kobolds and a big kobold come into view. The kobold shouts! You hear a shout! x5; The kobold shouts! The big kobold moves out of view. The kobold unwields an uncursed short sword. The kobold wields a blowgun. The kobold shoots a poisoned needle. The poisoned needle misses you. You see here a short sword. Unknown command. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor The wall shatters! The blast of rock fragments hits the big kobold. The big kobold is almost dead. The blast of rock fragments hits the kobold. You kill the kobold! Vehumet accepts your kill. You feel your power returning. The blast of rock fragments hits the big kobold. The big kobold is almost dead. The blast of rock fragments hits the kobold. You kill the kobold! Vehumet accepts your kill. You feel your power returning. The blast of rock fragments hits the kobold. You kill the kobold! Vehumet accepts your kill. You feel your power returning. The blast of rock fragments hits the big kobold. The big kobold is heavily wounded. The blast of rock fragments hits the kobold. You kill the kobold! Vehumet accepts your kill. A big kobold comes into view. Unknown command. Unknown command. Unknown command. Unknown command. The big kobold moves out of view. 2 big kobolds come into view. You see here a short sword. Unknown command. You see here a poisoned needle. Unknown command. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor The wall shatters! The blast of rock fragments hits the big kobold. The big kobold is almost dead. Vehumet accepts your kill. You feel a bit more experienced. The blast of rock fragments hits the big kobold. The big kobold is severely wounded. A kobold comes into view. Unknown command. Unknown command. Unknown command. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor The wall shatters! Vehumet accepts your kill. You feel a bit more experienced. The blast of rock fragments hits the big kobold. You kill the big kobold! Vehumet accepts your kill. You feel your power returning. The blast of rock fragments hits the kobold. You kill the kobold! Vehumet accepts your kill. The big kobold hits you but does no damage. A big kobold comes into view. It is wielding a dagger. Unknown command. Unknown command. Unknown command. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor The wall shatters! The blast of rock fragments hits the big kobold. The big kobold is heavily wounded. The blast of rock fragments hits the big kobold. The big kobold is severely wounded. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. The blast of rock fragments hits the big kobold. The big kobold is almost dead. The blast of rock fragments hits the big kobold. You kill the big kobold! Vehumet accepts your kill. The blast of rock fragments hits the big kobold. You kill the big kobold! Vehumet accepts your kill. You feel your power returning. The blast of rock fragments hits the big kobold. The big kobold is severely wounded. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. You are feeling hungry. A kobold and 2 big kobolds come into view. You hear a shout! The big kobold moves out of view. The big kobold throws a stone. The stone barely misses you. Found a dagger. A big kobold comes into view. It is wielding a dagger. Unknown command. Unknown command. Unknown command. 2 big kobolds come into view. The big kobold throws a stone. The stone hits you but does no damage. Found a short sword. A kobold comes into view. You see here a stone. Unknown command. Unknown command. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor The wall shatters! The blast of rock fragments hits the big kobold. You kill the big kobold! Vehumet accepts your kill. The blast of rock fragments hits the big kobold. You kill the big kobold! Vehumet accepts your kill. You feel your power returning. The blast of rock fragments hits the big kobold. You kill the big kobold! Vehumet accepts your kill. You feel your power returning. Your Spellcasting skill increases to level 8! Your Earth Magic skill increases to level 11! The blast of rock fragments hits the kobold. You kill the kobold! Vehumet accepts your kill. You feel your power returning. The blast of rock fragments hits the kobold. You kill the kobold! Vehumet accepts your kill. The blast of rock fragments hits the big kobold. You kill the big kobold! Vehumet accepts your kill. The blast of rock fragments hits the big kobold. The big kobold is moderately wounded. The blast of rock fragments hits the big kobold. The big kobold is moderately wounded. The blast of rock fragments hits the kobold. You kill the kobold! Vehumet accepts your kill. The big kobold throws a stone. The stone hits you. A kobold comes into view. It is wielding a whip. Unknown command. Unknown command. Unknown command. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor Okay, then. Unknown command. Unknown command. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor That beam is likely to hit you. Continue anyway? The wall shatters! The blast of rock fragments hits the big kobold. You kill the big kobold! Vehumet accepts your kill. The blast of rock fragments hits the big kobold. The big kobold is almost dead. The blast of rock fragments hits the big kobold. You kill the big kobold! Vehumet accepts your kill. Your Conjurations skill increases to level 6! You are feeling very hungry. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Things that are here: a stone; a poisoned needle The big kobold hits you with a dagger. The big kobold closely misses you. The big kobold hits you with a dagger. The big kobold barely misses you. The big kobold closely misses you. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor That beam is likely to hit you. Continue anyway? The wall shatters! The blast of rock fragments hits the big kobold. You kill the big kobold! Vehumet accepts your kill. You feel your power returning. You have reached level 10! The blast of rock fragments hits the kobold. You kill the kobold! Vehumet accepts your kill. The blast of rock fragments hits the big kobold. You kill the big kobold! Vehumet accepts your kill. Vehumet offers you knowledge of Mephitic Cloud. You feel your power returning. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. You see here a dagger. b - 182 stones (gained 1) Things that are here: a dagger; a poisoned needle; a big kobold corpse b - 184 stones (gained 2) Things that are here: a whip; a kobold corpse You see here a short sword. b - 185 stones (gained 1) Things that are here: a whip; a short sword; a kobold corpse b - 192 stones (gained 7) b - 194 stones (gained 2) b - 201 stones (gained 7) Things that are here: a club; a big kobold corpse x2 Things that are here: a dagger; a big kobold corpse Items here: )) †† a short sword; a dagger; a big kobold corpse x2 b - 206 stones (gained 5) b - 210 stones (gained 4) Things that are here: a dagger; a big kobold corpse Items here: ( ))) † a dagger; a blowgun; an uncursed short sword; 9 poisoned needles a kobold corpse You see here a short sword. Items here: ( ))) † a dagger; a blowgun; an uncursed short sword; 9 poisoned needles a kobold corpse Things that are here: a dagger; a kobold corpse b - 211 stones (gained 1) Things that are here: a dagger; a kobold corpse You start resting. Eating one of 2 chunks of flesh. This raw flesh tastes terrible. You continue eating. x2 Eating a chunk of flesh. This raw flesh tastes terrible. You continue eating. x2 Magic restored. Things that are here: a dagger; a big kobold corpse Things that are here: a club; a big kobold corpse x2 Things that are here: a whip; a short sword; a kobold corpse You see here a short sword. Things that are here: a dagger; a poisoned needle; a big kobold corpse You see here a dagger. A phantom comes into view. A phantom is nearby! A phantom is nearby! A phantom is nearby! Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - phantom Aim: a phantom (hasn't noticed you) The stone arrow hits the phantom. The phantom is moderately damaged. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (moderately damaged) The stone arrow misses the phantom. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (moderately damaged) The stone arrow hits the phantom. The phantom is severely damaged. The phantom barely misses you. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (severely damaged) The stone arrow hits the phantom. You destroy the phantom! Vehumet accepts your kill. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. Found a plate armour. Found a stone staircase leading down. Found a dagger. Found 14 poisoned needles. A kobold comes into view. It is wielding a whip. A kobold is nearby! A kobold is nearby! An orc wizard comes into view. It is wielding a dagger. The orc wizard shouts! The kobold moves out of view. A kobold, a big kobold and an orc warrior come into view. A kobold comes into view. The kobold shouts! The orc warrior shouts! A kobold comes into view. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor The wall shatters! The blast of rock fragments hits the big kobold. The big kobold is almost dead. The blast of rock fragments hits the kobold. You kill the kobold! Vehumet accepts your kill. You feel your power returning. The blast of rock fragments hits the kobold. You kill the kobold! Vehumet accepts your kill. You feel your power returning. The kobold shouts! An orc comes into view. Unknown command. Unknown command. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor The wall shatters! Vehumet accepts your kill. You feel a bit more experienced. The blast of rock fragments hits the big kobold. You kill the big kobold! Vehumet accepts your kill. The blast of rock fragments hits the kobold. You kill the kobold! Vehumet accepts your kill. The orc shouts! You are feeling hungry. Unknown command. Unknown command. Unknown command. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor The wall shatters! The blast of rock fragments hits the orc. You kill the orc! Vehumet accepts your kill. The blast of rock fragments hits the orc wizard. You kill the orc wizard! Vehumet accepts your kill. A phantom comes into view. Unknown command. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a hand axe and wearing a chain mail (heavily wounded) The stone arrow hits the orc warrior. The orc warrior is almost dead. A quokka comes into view. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a hand axe and wearing a chain mail (almost dead) The stone arrow hits the orc warrior. You kill the orc warrior! Vehumet accepts your kill. You feel your power returning. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor The wall shatters! The blast of rock fragments hits the phantom. The phantom is heavily damaged. The blast of rock fragments hits the kobold. You kill the kobold! Vehumet accepts your kill. Vehumet is aiding your destructive magics. You feel your power returning. You are feeling very hungry. Unknown command. Unknown command. Unknown command. The phantom blinks! You see here 26 arrows. A worker ant comes into view. You barely miss the quokka. The worker ant twitches its antennae in your direction. The quokka barely misses you. You closely miss the quokka. The quokka barely misses you. You hit the quokka but do no damage. The quokka twitches its whiskers. The quokka closely misses you. You barely miss the quokka. The quokka completely misses you. You hit the phantom. The phantom is heavily damaged. You closely miss the phantom. The phantom is heavily damaged. The phantom blinks! Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor That beam is likely to hit you. Continue anyway? The wall shatters! The blast of rock fragments hits the phantom. You destroy the phantom! Vehumet accepts your kill. You feel your power returning. The blast of rock fragments hits the quokka. You kill the quokka! Vehumet accepts your kill. You feel your power returning. The blast of rock fragments hits the worker ant. The worker ant is almost dead. Unknown command. Unknown command. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant (almost dead) The blast of sand hits the worker ant. You kill the worker ant! Vehumet accepts your kill. You see here a worker ant corpse. You butcher the worker ant corpse. G - 2 chunks of flesh You start resting. Eating one of 2 chunks of flesh. This raw flesh tastes terrible. You continue eating. x2 Eating a chunk of flesh. This raw flesh tastes terrible. You continue eating. x2 Magic restored. You see here 26 arrows. Things that are here: a hand axe; a chain mail Found an escape hatch in the floor. Things that are here: a dagger; a robe Found a stone staircase leading down. b - 214 stones (gained 3) Things that are here: a dagger; a kobold corpse Things that are here: a blowgun; 15 poisoned needles; a kobold corpse Things that are here: a whip; a kobold corpse x2 G - a scroll of fear Read which item? (? for menu, Esc to quit) As you read the scroll labeled XENYESHRUUMM, it crumbles to dust. You feel as if something is helping you. It was a scroll of remove curse. Drop what? 33/52 slots (_ for help) (? for menu, Esc to quit) You are now empty-handed. You drop a +1 dagger. Search for what [Enter for "immo", or ? for help]? weapo An adder zombie comes into view. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - adder zombie Aim: an adder zombie (hasn't noticed you) The stone arrow misses the adder zombie. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - adder zombie Aim: an adder zombie The stone arrow hits the adder zombie. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - adder zombie Aim: an adder zombie The stone arrow hits the adder zombie. You destroy the adder zombie! Vehumet accepts your kill. You feel your power returning. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) (D) Dungeon (T) Temple Where to? (Enter - D:8 @ (x,y), ? - help) You see here a dagger. Things that are here: a dagger; a poisoned needle You see here a short sword. Items here: ( ))) a dagger; a blowgun; an uncursed short sword; 9 poisoned needles g - an uncursed short sword Adjust to which letter? (? for menu, Esc to quit) a - an uncursed short sword; g - a +0 robe (worn) a - a +0 short sword (weapon) b - 214 stones (in hand) a - a +0 short sword (weapon) You see here a club. Things that are here: a whip; a short sword You see here a short sword. Things that are here: a dagger; a poisoned needle You see here a dagger. There is an escape hatch in the ceiling here. You see here 26 arrows. Things that are here: a ring mail; an orc skeleton There is an escape hatch in the floor here. Found 21 arrows. You now have 335 gold pieces (gained 15). You are feeling hungry. D - 2 black potions (gained 1) Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon (T) Temple Where to? (Enter - D:8 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. You found an alarm trap! Found a shiny sapphire ring. Found a stone staircase leading down. There is a stone staircase leading up here. H - a shiny sapphire ring Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WEAR_JEWELLERY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [ololoev] Species: Gargoyle Job: Earth Elementalist HP: 50/50; mods: 0/0 MP: 22/22; mod: 0 Stats: 12 (12) 21 (21) 10 (10) Position: (66, 43), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/42 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/50 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/42 Dodging | X | 0 | 0 | 1 | 151 | 81/142 Stealth | X | 0 | 0 | 2 | 127 | 21/106 Shields | X | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 2 | 40 | 8 | 2469 | 329/535 Conjurations | X | 1 | 20 | 6 | 970 | 88/295 Hexes | | 0 | 0 | 0 | 0 | 0/59 Charms | | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 0 | 0/59 Necromancy | | 0 | 0 | 0 | 0 | 0/70 Translocations | | 0 | 0 | 0 | 0 | 0/59 Transmutations | X | 0 | 0 | 0 | 51 | 51/70 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 2 | 40 | 11 | 2771 | 332/530 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 335 #23: 9349 #24: -1948516030 #27: 5415 #49: 362 #59: 1 Mutations: negative energy resistance: 1 (innate) electricity resistance: 1 (innate) unbreathing: 1 (innate) petrification resistance: 1 (innate) rot immunity: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 short sword eq slot #4, inv slot #16: +1 pair of boots eq slot #6, inv slot #6: +0 robe eq slot #7, inv slot #7: ring of protection from magic eq slot #8, inv slot #28: +2 ring of intelligence eq slot #9, inv slot #26: amulet of regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #..# #..# # #..#.# #..#. .... #..# #..# #@.# #..# #.^# #<.# #....# #.##># ..# .# ### # clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< aquarium_serial_pool_size: 1 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (21, 61): {{{{ CLASS: FogMachine pow_min: 10 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 1 size_max: 1 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 3 type: turn sub_type: countdown delay_min: 10 buildup_turns: 0 listener_only: false delay_max: 10 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 0 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: blessed fire pow_rolls: 3 walk_dist: 0 props: }}}} Lua marker 1 at (21, 63): {{{{ CLASS: FogMachine pow_min: 10 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 1 size_max: 1 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 3 type: turn sub_type: countdown delay_min: 10 buildup_turns: 0 listener_only: false delay_max: 10 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 0 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: blessed fire pow_rolls: 3 walk_dist: 0 props: }}}} Lua marker 2 at (23, 61): {{{{ CLASS: FogMachine pow_min: 10 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 1 size_max: 1 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 3 type: turn sub_type: countdown delay_min: 10 buildup_turns: 0 listener_only: false delay_max: 10 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 0 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: blessed fire pow_rolls: 3 walk_dist: 0 props: }}}} Lua marker 3 at (23, 63): {{{{ CLASS: FogMachine pow_min: 10 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 1 size_max: 1 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 3 type: turn sub_type: countdown delay_min: 10 buildup_turns: 0 listener_only: false delay_max: 10 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 0 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: blessed fire pow_rolls: 3 walk_dist: 0 props: }}}} Lua marker 4 at (25, 61): {{{{ CLASS: FogMachine pow_min: 10 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 1 size_max: 1 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 3 type: turn sub_type: countdown delay_min: 10 buildup_turns: 0 listener_only: false delay_max: 10 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 0 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: blessed fire pow_rolls: 3 walk_dist: 0 props: }}}} Lua marker 5 at (25, 63): {{{{ CLASS: FogMachine pow_min: 10 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 1 size_max: 1 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 3 type: turn sub_type: countdown delay_min: 10 buildup_turns: 0 listener_only: false delay_max: 10 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 0 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: blessed fire pow_rolls: 3 walk_dist: 0 props: }}}} Lua marker 6 at (33, 61): {{{{ CLASS: FogMachine pow_min: 10 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 1 size_max: 1 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 3 type: turn sub_type: countdown delay_min: 10 buildup_turns: 0 listener_only: false delay_max: 10 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 0 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: foul pestilence pow_rolls: 3 walk_dist: 0 props: }}}} Lua marker 7 at (33, 63): {{{{ CLASS: FogMachine pow_min: 10 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 1 size_max: 1 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 3 type: turn sub_type: countdown delay_min: 10 buildup_turns: 0 listener_only: false delay_max: 10 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 0 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: foul pestilence pow_rolls: 3 walk_dist: 0 props: }}}} Lua marker 8 at (35, 61): {{{{ CLASS: FogMachine pow_min: 10 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 1 size_max: 1 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 3 type: turn sub_type: countdown delay_min: 10 buildup_turns: 0 listener_only: false delay_max: 10 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 0 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: foul pestilence pow_rolls: 3 walk_dist: 0 props: }}}} Lua marker 9 at (35, 63): {{{{ CLASS: FogMachine pow_min: 10 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 1 size_max: 1 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 3 type: turn sub_type: countdown delay_min: 10 buildup_turns: 0 listener_only: false delay_max: 10 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 0 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: foul pestilence pow_rolls: 3 walk_dist: 0 props: }}}} Lua marker 10 at (37, 61): {{{{ CLASS: FogMachine pow_min: 10 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 1 size_max: 1 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 3 type: turn sub_type: countdown delay_min: 10 buildup_turns: 0 listener_only: false delay_max: 10 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 0 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: foul pestilence pow_rolls: 3 walk_dist: 0 props: }}}} Lua marker 11 at (37, 63): {{{{ CLASS: FogMachine pow_min: 10 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 1 size_max: 1 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 3 type: turn sub_type: countdown delay_min: 10 buildup_turns: 0 listener_only: false delay_max: 10 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 0 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: foul pestilence pow_rolls: 3 walk_dist: 0 props: }}}} >>>>>>>>>>>>>>>>>>>>>>