olma Level 1 of the Dungeon (0, 0, D:1) a stone (2, 0, D:1) 2 stones (2, 6, D:1) a +0 short sword (3, 11, D:1) a +0 club (4, 3, D:1) a +0 whip (10, 34, D:1) a stone (10, 36, D:1) a stone (10, 39, D:1) a stone (14, 27, D:1) a stone (15, 27, D:1) a stone (24, 32, D:1) a stone (24, 35, D:1) a stone (24, 36, D:1) a stone (24, 37, D:1) a stone (24, 38, D:1) a +0 club (35, 14, D:1) 15 sling bullets (40, 6, D:1) 2 stones (41, -9, D:1) a stone (41, -8, D:1) a stone (41, -7, D:1) a stone (41, -5, D:1) a stone (41, -4, D:1) a stone (41, -3, D:1) a +0 club (45, 29, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (7, -2, D:2) a stone (8, -3, D:2) a stone a +0 dagger (9, 6, D:2) a +0 club (11, -28, D:2) a stone (13, -6, D:2) a +0 pair of gloves (15, -28, D:2) a stone (15, 4, D:2) a stone (15, 10, D:2) a stone (28, -23, D:2) a +0 spear (28, -22, D:2) a +0 spear (29, -22, D:2) a +0 spear (30, -22, D:2) a +0 flail (30, 2, D:2) a +0 club (32, -5, D:2) a +0 club a +0 ring mail a stone (33, -4, D:2) a stone (36, -9, D:2) a stone (36, -7, D:2) a stone (36, -6, D:2) 2 stones (36, -5, D:2) a stone (36, -4, D:2) a stone (36, -3, D:2) 2 stones (38, -1, D:2) a stone (39, -7, D:2) a stone (39, -2, D:2) a stone (42, 20, D:2) a stone (43, -7, D:2) a stone (44, 18, D:2) a stone a cursed -3 dagger (45, -4, D:2) a stone (45, 15, D:2) a +0 leather armour (45, 17, D:2) a +0 dagger a +0 hunting sling (45, 18, D:2) a +0 dagger (46, 20, D:2) a stone (47, -7, D:2) a stone (47, -6, D:2) a stone (49, -11, D:2) a stone (66, 17, D:2) a stone (66, 18, D:2) 2 stones (67, 14, D:2) a +0 dagger (67, 15, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, -15, D:3) a +0 spear (17, 8, D:3) 3 stones (18, 4, D:3) a stone (19, 3, D:3) a +0 flail (20, 2, D:3) a +0 war axe (20, 3, D:3) a +0 whip a +0 ring mail (20, 7, D:3) a cursed -2 falchion (20, 42, D:3) a cursed -2 club (24, 32, D:3) a stone (24, 33, D:3) a stone (24, 34, D:3) a stone (24, 35, D:3) a stone (25, 31, D:3) a +0 whip (27, 12, D:3) a +0 chain mail (30, 4, D:3) a stone (31, 4, D:3) a stone (32, 1, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (32, 9, D:3) a +0 short sword (32, 11, D:3) a +0 dagger (32, 34, D:3) a +0 club (33, 4, D:3) a +0 club (33, 7, D:3) a +0 dagger a +0 robe (33, 8, D:3) a +0 whip (33, 9, D:3) a +0 hand axe (34, -15, D:3) 14 stones (36, 16, D:3) a +0 short sword (49, 24, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (7, 14, D:4) a +0 animal skin (7, 16, D:4) a +0 spear (7, 17, D:4) a +0 halberd (7, 18, D:4) a +0 flail (7, 19, D:4) a +0 trident a +0 scale mail (7, 20, D:4) a cursed -3 club (12, 9, D:4) a +0 robe a +0 falchion (15, 19, D:4) a stone (17, 23, D:4) a stone (18, 24, D:4) a stone (21, 32, D:4) a stone (22, 32, D:4) a stone (23, 32, D:4) a stone (unseen) (28, 34, D:4) a +0 whip (30, 28, D:4) a +0 giant spiked club (32, 36, D:4) a +0 giant club (35, 38, D:4) 6 stones (36, 4, D:4) 15 sling bullets (37, 38, D:4) a stone (38, 37, D:4) a stone (39, 35, D:4) a stone (40, 33, D:4) a +0 trident a +0 leather armour a stone (41, 31, D:4) a stone (41, 32, D:4) a stone (41, 33, D:4) a stone (46, 15, D:4) a +2 leather armour of cold resistance (52, -3, D:4) a +0 hunting sling (59, 32, D:4) a potion of heal wounds Level 5 of the Dungeon [Shop] Destunt's Book Emporium a book of Unlife (715 gold) a book of Air (385 gold) a book of Necromancy (330 gold) a book of Spatial Translocations (715 gold) a book of Air (385 gold) a book of Maledictions (275 gold) a book of Transfigurations (605 gold) a book of Unlife (715 gold) a book of Minor Magic (220 gold) a book of Conjurations (330 gold) (0, 0, D:5) 20 sling bullets (5, 6, D:5) 16 stones (18, 17, D:5) a cursed +0 scale mail (20, 14, D:5) the +2 leather armour of Udwu {rN+ Str+3 Stlth+} It affects your strength (+3). It protects you from negative energy. It makes you more stealthy. (21, 7, D:5) a +0 robe (21, 15, D:5) a +0 chain mail (21, 23, D:5) 9 stones (24, 20, D:5) a +0 rapier (30, 20, D:5) a +0 robe (32, 8, D:5) a +0 hand axe (36, 22, D:5) a -3 dagger (41, 30, D:5) a +0 leather armour a +0 falchion (41, 31, D:5) a +0 hand axe (44, 22, D:5) a scroll of noise (50, 10, D:5) a poisoned needle (54, 36, D:5) 15 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 blowgun a +0 shortbow (3, -13, D:6) a +0 scale mail (9, 3, D:6) a +0 short sword (14, 2, D:6) a +0 robe a +0 animal skin (16, 7, D:6) a +0 dagger (20, 21, D:6) a +0 robe (23, -33, D:6) 16 stones (26, -31, D:6) a +0 pair of gloves (29, -18, D:6) a +0 morningstar (29, 7, D:6) a +0 club (37, -16, D:6) a +0 robe Level 7 of the Dungeon [Shop] Muplur's Antique Weapon Boutique a +2 long sword of holy wrath (530 gold) a +0 hunting sling (43 gold) a +0 giant spiked club (55 gold) a +0 dagger (58 gold) the +4 dagger of a labyrinth {flame, Int+4 Dex+2} (1252 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your dexterity (+2). the +11 falchion "Myggiob" {holy, +Rage Int+4 Dex-4 Stlth+} (2137 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It affects your dexterity (-4). It lets you go berserk. It makes you more stealthy. the +10 longbow "Bewucar" {flame, -Tele rF++ rN+} (2354 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. It protects you from negative energy. It prevents most forms of teleportation. the +11 halberd of Egietuicw {venom, *Contam +Rage rC+ Int+3} (2262 gold) It poisons the flesh of those it strikes. It affects your intelligence (+3). It protects you from cold. It lets you go berserk. It causes magical contamination when unequipped. a +0 glaive (188 gold) the +6 morningstar of the Spectre {flame, *Confuse rElec rC+ Str+2} (1647 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It protects you from cold. It insulates you from electricity. It may confuse you when you take damage. a +2 halberd of distortion (638 gold) a +0 giant spiked club (55 gold) a +0 lajatang (435 gold) (0, 0, D:7) a +0 quarterstaff (2, 3, D:7) a +0 robe a +0 dagger a +0 short sword (4, 9, D:7) a +0 leather armour (19, 7, D:7) a plain deck of wonders (20, 19, D:7) a +0 mace (24, 17, D:7) a +2 ring mail of magic resistance (35, 13, D:7) a cursed -3 giant club (36, 3, D:7) a +0 club a +0 robe (37, 3, D:7) a +0 dagger (38, 2, D:7) a +0 leather armour (38, 3, D:7) a cursed -3 club a +0 ring mail (42, 4, D:7) a -3 shortbow (42, 9, D:7) a +0 leather armour (47, 0, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 whip (0, 1, D:8) a +0 club a +0 short sword (0, 28, D:8) a +0 scale mail (1, 27, D:8) a +0 dagger a +0 robe (1, 28, D:8) a +0 flail (2, 14, D:8) a +0 mace a +0 dagger a +0 robe a +0 robe (2, 15, D:8) a +0 war axe (7, 30, D:8) a +0 trident (8, 29, D:8) a +0 short sword (11, 7, D:8) a +2 hunting sling of flaming (11, 31, D:8) a +0 dagger (13, 25, D:8) a +0 dagger a +0 robe a +0 club a cursed +0 club (13, 28, D:8) a cursed -3 club (16, 8, D:8) a +0 spear a +0 spear (17, 7, D:8) a +0 club (34, 28, D:8) 20 stones (38, -3, D:8) a +0 leather armour (42, 39, D:8) a +0 giant spiked club a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 robe (0, 12, D:9) 22 stones (4, 36, D:9) a +0 trident (5, 36, D:9) a +0 hand axe (6, 35, D:9) a +0 giant club a +0 giant club (8, 2, D:9) a +0 quarterstaff (8, 4, D:9) a +0 ring mail (12, 42, D:9) a +0 trident a +0 plate armour (13, 42, D:9) a +0 club a cursed +0 chain mail (16, 34, D:9) a +0 club a +0 ring mail (28, 11, D:9) a cursed +0 leather armour (29, 50, D:9) 14 stones (35, 2, D:9) a +0 scale mail of cold resistance a +0 dagger a cursed +0 robe a +0 flail a +0 dagger a +0 robe a +0 club (38, 47, D:9) a +1 dagger of venom a +1 dagger of speed (42, 44, D:9) a +0 quarterstaff (47, 42, D:9) 23 stones (51, 14, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +2 falchion a +2 dagger of protection (1, 0, D:10) a +0 shortbow (2, -1, D:10) 2 potions of degeneration (5, -13, D:10) a +0 giant club (20, 2, D:10) a +1 flail of freezing (23, -7, D:10) a +0 falchion a +0 robe (24, -18, D:10) a +0 shortbow (24, -12, D:10) a +0 robe (25, -13, D:10) a +1 whip of freezing a +0 dagger of holy wrath a +2 mace of venom (25, -12, D:10) a +0 robe a +0 robe (26, -15, D:10) a +0 robe a +0 mace (26, -13, D:10) a +1 dire flail (26, -11, D:10) a +0 robe (28, 1, D:10) a +1 long sword (29, -3, D:10) a cursed +0 plate armour (31, 14, D:10) a +0 robe (45, -36, D:10) 14 stones (55, -21, D:10) 76 stones Level 11 of the Dungeon (0, 0, D:11) 7 stones (4, 1, D:11) a +0 leather armour (5, 4, D:11) a poisoned needle (10, -3, D:11) a large rock (13, -14, D:11) 23 stones (15, -6, D:11) a +0 chain mail (17, -8, D:11) a large rock (36, -5, D:11) a +1 hand axe of electrocution (36, -4, D:11) a +0 chain mail (36, -3, D:11) a +0 dagger a +0 robe a scroll of noise (37, -4, D:11) a +0 short sword a +0 ring mail (49, 11, D:11) a +0 dire flail a +0 robe (49, 12, D:11) a +0 hand axe a +0 robe (49, 13, D:11) a +0 long sword (49, 15, D:11) a +0 robe of fire resistance a +1 flail a +1 trident of freezing (50, 14, D:11) a +0 robe (51, -30, D:11) a +0 giant club (53, 17, D:11) a +1 morningstar of draining the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 14 gold pieces (10, 0, Orc:1) 14 gold pieces