oki Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 5, D:1) a +0 dagger a +0 chain mail (12, -3, D:1) a +0 club (20, 16, D:1) a cursed -2 spear (21, 0, D:1) a +0 robe (24, -12, D:1) a +0 ring mail (25, -2, D:1) a cursed +0 robe (26, 33, D:1) a +0 club (35, 22, D:1) a +0 dagger (36, 17, D:1) a +0 club (36, 27, D:1) 15 poisoned needles (38, 18, D:1) 9 stones (43, 17, D:1) a +0 short sword a cursed +0 club (50, -11, D:1) a +0 robe (55, 12, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -12, D:2) 16 bolts (3, -9, D:2) a +0 dagger (9, -7, D:2) a +0 club (12, -6, D:2) 17 stones (15, -10, D:2) a +0 club 18 stones (17, 5, D:2) a +0 rapier (20, -12, D:2) a stone (22, 6, D:2) 24 stones (23, -16, D:2) a cursed staff of power (34, -8, D:2) 18 arrows Level 3 of the Dungeon (0, 0, D:3) 9 stones (10, -38, D:3) a scroll of amnesia a scroll of noise 2 potions of heal wounds (11, -45, D:3) 2 stones (12, -43, D:3) a stone (12, -42, D:3) a stone (12, -34, D:3) a +0 whip (16, -34, D:3) a +0 robe (17, -26, D:3) a +0 spear (18, -19, D:3) 20 stones (23, -52, D:3) a +1 mace of holy wrath a +1 dagger of speed (33, -20, D:3) a +0 short sword (33, -7, D:3) a +0 club a +0 hand axe (34, -45, D:3) a +0 long sword (34, -20, D:3) a +0 scale mail (34, -9, D:3) a +0 hand axe (34, -7, D:3) a +0 chain mail (35, -23, D:3) a +0 dagger a +0 leather armour (35, -21, D:3) a +0 club (38, -41, D:3) 20 stones (39, -43, D:3) a +0 scale mail (43, -29, D:3) a +0 dagger (44, -24, D:3) a cursed -2 whip (52, 1, D:3) 24 stones (60, -18, D:3) 16 poisoned needles Level 4 of the Dungeon (7, -15, D:4) a +0 dagger a +0 hunting sling (8, -15, D:4) a cursed -2 whip a cursed +0 scale mail a +0 dagger a +0 short sword a +0 dagger a +0 robe (13, 3, D:4) 15 sling bullets (22, -2, D:4) a +0 giant club (25, -28, D:4) a +0 spear (25, 10, D:4) a +0 spear (26, -7, D:4) a +0 trident (41, -4, D:4) a +0 mace (49, -15, D:4) a +0 war axe Level 5 of the Dungeon [Shop] Vuimmysar's Antique Weapon Boutique a +0 club (25 gold) a +0 hand crossbow (87 gold) a +1 hunting sling of flaming (242 gold) a +0 halberd (100 gold) a +0 great mace (162 gold) a +0 hand axe (75 gold) the +3 flail of the Final Dances {elec, rElec rN+ MR+ Int-3} (1030 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-3). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +1 glaive of chopping (417 gold) a +0 rapier (100 gold) a +0 battleaxe (162 gold) a +0 spear (75 gold) the cursed +0 broad axe "Jellyslayer" {elec, +Rage Dex+4} (647 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It lets you go berserk. It has a curse placed upon it. a +0 quarterstaff (100 gold) (0, 0, D:5) a +0 ring mail (0, 15, D:5) a +0 ring mail (12, 25, D:5) a +1 vampiric whip (19, 17, D:5) 21 stones (19, 19, D:5) 16 stones (20, 16, D:5) 15 stones (21, 9, D:5) a large rock (24, 15, D:5) 19 stones (27, 14, D:5) a +0 hunting sling (27, 55, D:5) a +0 quarterstaff (33, 10, D:5) 17 arrows (38, 3, D:5) a +0 rapier (54, 43, D:5) a +0 hand axe (58, 29, D:5) a +0 rapier a +0 leather armour a +0 whip a +0 club a +0 dagger a +0 robe Level 6 of the Dungeon (5, -20, D:6) a +0 robe (9, 33, D:6) 17 arrows (13, 4, D:6) a +0 hand axe a +0 robe a potion of haste (30, 30, D:6) a +0 spear (31, -7, D:6) 19 stones (34, 14, D:6) a +0 robe a +0 dagger a +0 ring mail a +0 short sword of venom (39, 22, D:6) a +0 robe a +2 vampiric scythe (47, -6, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) 12 bolts (3, -11, D:7) a +2 hat (4, 0, D:7) a potion of haste (6, -12, D:7) a +0 dagger a +0 robe a +0 club a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe (11, -8, D:7) a +0 leather armour (11, -3, D:7) a +0 scimitar (13, -8, D:7) a +0 short sword (14, -34, D:7) 19 arrows (14, -8, D:7) a +0 trident a +0 leather armour (17, 1, D:7) 20 stones (19, 1, D:7) a +0 war axe (20, -8, D:7) a +0 quarterstaff a +0 hunting sling 15 sling bullets a +0 ring mail (20, 1, D:7) 15 stones (22, -18, D:7) a +0 war axe (23, -1, D:7) 11 bolts (25, -6, D:7) a sling bullet (36, -41, D:7) a +0 leather armour (41, -9, D:7) 11 stones Level 8 of the Dungeon (0, 0, D:8) a +0 flail (13, 9, D:8) a +0 leather armour (14, -14, D:8) a +0 chain mail (15, 5, D:8) a +0 leather armour (16, -14, D:8) a +0 dagger a +0 robe (17, -15, D:8) a +0 glaive a cursed +0 chain mail (17, -14, D:8) a +0 dagger a +0 robe (18, -15, D:8) a cursed -1 trident (18, -13, D:8) a +0 dagger a +0 robe (18, 20, D:8) a +0 helmet (25, 16, D:8) a cursed +0 robe a +0 dagger (31, -3, D:8) a +0 club (31, -2, D:8) a +0 chain mail (32, 3, D:8) a +0 leather armour (37, 19, D:8) a +0 dagger (44, 35, D:8) a +0 dagger a +0 robe (44, 36, D:8) a +0 mace a +0 dagger a +0 robe (46, 2, D:8) a +0 giant club (49, 21, D:8) a cursed -3 giant club (57, 0, D:8) 2 javelins (61, -5, D:8) 8 stones Level 9 of the Dungeon [Shop] Irphac's Weapon Boutique a +0 hand axe (30 gold) a +0 mace (30 gold) a +0 morningstar (40 gold) the +11 dire flail of Balance {protect, rF+++ rC- Str+6} (1052 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (+6). It renders you almost immune to fire. It makes you vulnerable to cold. a +0 morningstar (40 gold) a +0 rapier (40 gold) the +1 whip "Spiderslayer" {slash, Str+5 Dex+4} (346 gold) It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your dexterity (+4). a +0 hand axe (30 gold) a +0 quarterstaff (40 gold) (0, 0, D:9) 17 stones (2, 21, D:9) a +0 flail a +2 spear of freezing a +3 short sword a +0 scale mail a cursed +0 flail a +1 spear of piercing (2, 22, D:9) a throwing net (2, 23, D:9) a +0 giant spiked club (5, 29, D:9) a throwing net (11, 3, D:9) a +3 scimitar a cursed +0 robe (11, 4, D:9) a +4 flail of freezing a +0 robe a +0 morningstar a +0 robe (12, 3, D:9) a cursed +0 battleaxe a cursed -2 robe (13, 45, D:9) 21 bolts (17, 25, D:9) an uncursed ring of loudness (17, 35, D:9) a +0 falchion (22, 27, D:9) an arrow (23, 26, D:9) an arrow a +0 scimitar a +0 robe (24, 27, D:9) a +0 shortbow 15 arrows a +3 scimitar a +0 robe (24, 28, D:9) a +0 halberd a +0 robe (24, 29, D:9) a cursed +0 battleaxe a +0 robe a +5 short sword a +0 robe (30, 27, D:9) a +0 falchion (31, 27, D:9) a +0 hand axe (32, 27, D:9) a +0 flail a +0 ring mail (34, 5, D:9) 10 stones (34, 31, D:9) 28 stones (45, 23, D:9) a +0 dagger (47, 37, D:9) a +0 quarterstaff Level 10 of the Dungeon [Shop] Wudyngom's Assorted Antiques the +7 halberd "Bygiagaj" {freeze, Str+7} (1278 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). a +2 plate armour of cold resistance (800 gold) a cursed +0 chain mail (70 gold) a +0 quarterstaff (80 gold) a scroll of identify (40 gold) a wand of polymorph (3/24) (100 gold) a scroll of magic mapping (70 gold) a crystal ball of energy (400 gold) a scroll of teleportation (60 gold) (1, -22, D:10) a +0 war axe (1, 2, D:10) a throwing net (2, 1, D:10) a +0 giant club (3, -34, D:10) 7 stones (7, -10, D:10) 19 arrows (12, 1, D:10) 25 arrows (14, 0, D:10) a +0 flail 2 tomahawks (14, 1, D:10) a cursed -2 hand axe a +0 chain mail (15, 0, D:10) a +0 war axe (16, -1, D:10) a tomahawk a +0 mace a +0 ring mail a +0 dagger a +0 robe (18, 1, D:10) 17 arrows (21, -28, D:10) 22 stones (21, -4, D:10) a tomahawk (26, -39, D:10) a +0 dagger a +0 robe (27, -29, D:10) the +8 hand axe of No More Talking {venom, MP-9 Dex+5} It poisons the flesh of those it strikes. It affects your dexterity (+5). It affects your magic capacity (-9). a +0 blowgun 13 poisoned needles 24 sling bullets (27, -27, D:10) a poisoned needle (27, -26, D:10) a +0 blowgun (27, -25, D:10) a poisoned needle (27, -24, D:10) a poisoned needle a stone a +0 short sword (27, -23, D:10) 2 poisoned needles (28, -32, D:10) a +0 trident a +0 ring mail of cold resistance (28, -31, D:10) a +0 spear (28, -26, D:10) a stone a +0 dagger (28, -25, D:10) a +0 dagger (28, -24, D:10) a +0 short sword (31, 6, D:10) 15 bolts (36, -11, D:10) 4 tomahawks (52, -22, D:10) a +0 buckler Level 11 of the Dungeon [Shop] Felom's Distillery a potion of agility (44 gold) a potion of brilliance (44 gold) a potion of curing (33 gold) a potion of lignification (33 gold) a potion of resistance (110 gold) a potion of lignification (33 gold) 2 potions of berserk rage (110 gold) a potion of heal wounds (55 gold) (0, 0, D:11) a scarf of spirit shield (4, -1, D:11) a +0 dagger a +0 robe (5, -1, D:11) a +0 falchion a +0 falchion a +0 ring mail (7, -1, D:11) a +0 dagger of venom a +0 robe (9, 22, D:11) a +0 halberd a +0 chain mail (10, 20, D:11) a +0 dagger a +0 robe (11, 1, D:11) a +0 giant spiked club a +0 giant club (11, 20, D:11) a +0 dagger (14, 10, D:11) a +0 scale mail a +0 morningstar a +0 leather armour a +0 flail a cursed +0 chain mail (15, 9, D:11) a javelin (15, 10, D:11) a javelin a +0 flail a +0 hand axe (16, 8, D:11) a javelin (17, 8, D:11) a +0 giant club (18, 6, D:11) a +0 chain mail a +4 war axe (18, 10, D:11) a javelin (29, -2, D:11) 23 sling bullets (32, -8, D:11) a +0 robe a +0 giant spiked club (32, 23, D:11) 27 bolts (33, 28, D:11) a +0 club (35, 12, D:11) 23 stones (38, 27, D:11) a +0 flail a +0 scale mail (42, 18, D:11) a cursed -2 club a +0 short sword (42, 19, D:11) a +0 dagger 4 stones (43, 19, D:11) a +0 club a +0 blowgun 12 poisoned needles (47, 14, D:11) a +0 dagger (48, 35, D:11) a scroll of immolation (54, 45, D:11) the +4 whip of the Hawk {flame, rPois Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It protects you from poison. 6 large rocks Level 12 of the Dungeon (0, 0, D:12) 24 arrows a +0 shortbow (0, 5, D:12) 20 stones (1, -2, D:12) 3 arrows (13, 3, D:12) a +0 long sword (15, 19, D:12) 2 large rocks (15, 20, D:12) a large rock (15, 21, D:12) 2 large rocks (17, -5, D:12) 15 arrows (22, 27, D:12) a +2 rapier of venom (23, 11, D:12) a +0 leather armour (29, -6, D:12) 3 large rocks (29, 35, D:12) a +0 leather armour (32, -9, D:12) a large rock (32, 3, D:12) a +0 pair of gloves (33, -10, D:12) a large rock (35, -5, D:12) the +2 leather armour "Qumumulo" {rElec SInv} It insulates you from electricity. It lets you see invisible. (36, -2, D:12) 17 stones (36, 6, D:12) a +0 troll leather armour (41, -4, D:12) a stone (41, 16, D:12) a +0 short sword a +0 leather armour (42, -5, D:12) a +0 dagger a +0 dagger a +0 robe a +0 short sword (42, -4, D:12) a +0 whip 3 stones a +0 short sword (44, 15, D:12) a +0 trident (44, 16, D:12) a +0 club a +0 leather armour (45, 15, D:12) a +0 hand axe (46, 25, D:12) a +0 flail (47, 31, D:12) 3 arrows (48, 31, D:12) 3 arrows (49, 30, D:12) a +0 shortbow 13 arrows a +0 short sword (49, 31, D:12) a +0 dagger an arrow (51, -11, D:12) a +0 hand axe (51, 11, D:12) a +0 hand axe Level 13 of the Dungeon (0, 0, D:13) a +0 morningstar a +0 shortbow a +0 shortbow a +0 shortbow 56 arrows (1, -3, D:13) an arrow (1, -2, D:13) 12 arrows (1, -1, D:13) a +0 shortbow a +0 shortbow 23 arrows (1, 0, D:13) a +0 shortbow 10 arrows 14 poisoned needles (2, -4, D:13) 2 arrows (2, -3, D:13) 5 arrows (2, 0, D:13) a +0 shortbow of flaming 16 arrows (3, -4, D:13) an arrow (8, 10, D:13) a +0 chain mail (11, 7, D:13) a cursed amulet of inaccuracy (14, 0, D:13) a cursed -2 morningstar a +0 leather armour (14, 1, D:13) a +0 leather armour a +0 dagger a +0 robe (14, 2, D:13) a +0 mace 3 arrows (15, 2, D:13) a +0 dagger (15, 3, D:13) 2 arrows (16, 1, D:13) the +0 ring mail of the Tundras {+Blink MR+ Int-4 Dex+5} It affects your intelligence (-4). It affects your dexterity (+5). It affects your resistance to hostile enchantments. It lets you blink. a +0 chain mail (16, 3, D:13) 2 arrows (17, 3, D:13) an arrow (18, 3, D:13) a +0 shortbow 16 arrows (20, 2, D:13) a +0 quarterstaff (21, 12, D:13) a scroll of vulnerability (21, 21, D:13) a +0 dagger a +0 robe (21, 29, D:13) 30 stones (22, 21, D:13) a +1 dire flail of draining a +0 giant club (23, 2, D:13) a +0 mace a +0 chain mail (29, 21, D:13) a +0 flail a +0 chain mail (31, 9, D:13) a +0 dire flail a +0 giant spiked club (38, 13, D:13) a scroll of vulnerability (44, 0, D:13) a potion of haste (45, -13, D:13) a +0 falchion (49, 23, D:13) a +0 chain mail (50, 15, D:13) a +0 robe (51, 5, D:13) a potion of heal wounds (55, -14, D:13) a +0 scythe Level 1 of the Lair of Beasts (0, 0, Lair:1) 21 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 16 sling bullets (3, 17, Lair:2) a wand of random effects (36/48) (21, 5, Lair:2) 11 stones (22, -22, Lair:2) an uncursed ring of teleportation (28, 4, Lair:2) a water moccasin corpse (29, -9, Lair:2) a +0 war axe of holy wrath (29, 7, Lair:2) a +1 falchion of draining (30, -5, Lair:2) a +0 bardiche (32, -16, Lair:2) a bread ration (33, -6, Lair:2) a bullfrog skeleton (39, -18, Lair:2) a +0 spear (unseen) (39, -14, Lair:2) a crocodile corpse (40, -17, Lair:2) a +0 trident a merfolk corpse (45, 0, Lair:2) a +0 leather armour