ohad Level 1 of the Dungeon (0, 0, D:1) a +0 spear (17, -32, D:1) 12 arrows (19, -12, D:1) a +0 dagger (29, -31, D:1) 23 arrows (35, 4, D:1) 10 arrows (37, -21, D:1) a stone (38, -28, D:1) a +0 club (38, -26, D:1) a stone (38, -25, D:1) a stone (38, -23, D:1) a stone (38, -7, D:1) a stone (38, -4, D:1) a +0 whip 3 stones (50, -32, D:1) 21 arrows Level 2 of the Dungeon (0, 0, D:2) 25 stones (7, 11, D:2) a +0 club (12, 29, D:2) a +0 chain mail (16, -28, D:2) a +0 dagger (19, -3, D:2) a +0 club (23, -13, D:2) a +0 dagger (31, -5, D:2) a stone (32, 1, D:2) a +0 club (33, -5, D:2) a stone (33, -2, D:2) a +0 dagger a stone (33, -1, D:2) 3 stones (33, 0, D:2) a +0 club (34, -4, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 whip a +0 dagger (1, -1, D:3) a +0 spear (3, -10, D:3) 21 arrows (22, -17, D:3) a +0 leather armour (22, 31, D:3) 18 arrows (28, 11, D:3) a +0 club (30, 4, D:3) a +0 helmet (30, 13, D:3) a cursed -1 club a +0 leather armour (31, 28, D:3) 24 arrows (37, -30, D:3) a +0 whip a +0 chain mail (38, 9, D:3) a +0 leather armour (42, -4, D:3) 18 stones (43, 17, D:3) a +0 hand axe (45, -13, D:3) 15 arrows (47, -6, D:3) a +0 dagger (50, -10, D:3) a +0 ring mail (50, -1, D:3) a +0 spear (51, -2, D:3) a +0 halberd (still there?) a throwing net (still there?) a throwing net (still there?) a throwing net (still there?) (53, -9, D:3) a +0 flail (54, 9, D:3) a +0 club (60, 0, D:3) a +0 robe a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 whip a +0 morningstar a +0 ring mail (3, 1, D:4) a +0 hand axe (5, -11, D:4) 14 stones (7, -24, D:4) 27 stones (7, 0, D:4) a cursed +0 spear (13, -18, D:4) a +0 quarterstaff (15, -16, D:4) 21 stones (16, -7, D:4) a +0 spear (20, -3, D:4) a +0 robe a +0 dagger (21, -1, D:4) a +0 falchion (22, -7, D:4) a +0 ring mail a +0 hand axe (26, -3, D:4) an uncursed ring of poison resistance (28, -13, D:4) the +6 falchion of Sulphur {flame, rF+ rN+ MR+ MP-9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). (30, -31, D:4) an uncursed staff of conjuration (30, 10, D:4) a +0 giant club (31, 4, D:4) a +0 dagger (31, 15, D:4) 13 sling bullets (34, -28, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (8, 0, D:5) a +0 long sword (16, 10, D:5) 3 arrows (17, 10, D:5) 2 arrows (18, 10, D:5) an arrow (19, 10, D:5) an arrow (20, 10, D:5) an arrow (21, -21, D:5) a +0 leather armour a tomahawk a +0 dagger a +0 flail (21, 9, D:5) a +0 shortbow (21, 10, D:5) an arrow (21, 12, D:5) an arrow (22, -21, D:5) a +3 spear (22, 10, D:5) 2 arrows (23, -23, D:5) a +0 hand axe a +0 spear a +0 hand axe a +0 chain mail (23, -22, D:5) a +0 flail 18 arrows a +0 shortbow (28, 12, D:5) a +0 whip a +0 dagger (30, 11, D:5) a +0 robe a +0 dagger (31, 11, D:5) a +0 leather armour a cursed -1 flail (46, 14, D:5) an uncursed ring of teleportation (49, -4, D:5) 2 tomahawks (53, -5, D:5) a +0 buckler a tomahawk a +0 dagger (57, 17, D:5) a +0 spear (61, 5, D:5) a +0 long sword (65, 1, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (11, -6, D:6) a +0 robe (14, 2, D:6) a +0 short sword (15, -6, D:6) a +0 hunting sling (22, 0, D:6) a +0 falchion (22, 9, D:6) a +0 robe (24, 16, D:6) 19 bolts (37, 2, D:6) 7 bolts (41, -6, D:6) a +0 club a +0 leather armour (42, -4, D:6) a +0 hunting sling (43, 14, D:6) a +2 robe of positive energy a +0 dagger (43, 17, D:6) a +0 whip a +0 leather armour of poison resistance a +0 rapier (44, 7, D:6) a +0 chain mail (46, 5, D:6) a +0 ring mail (46, 13, D:6) a +0 robe (52, -4, D:6) a +0 plate armour a +0 halberd (52, -3, D:6) a +0 dagger (57, 20, D:6) 22 stones (58, 17, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Enkod's Armour Shop a +0 pair of boots (67 gold) a +0 scale mail (60 gold) a +2 robe of positive energy (220 gold) a +0 robe (10 gold) a +0 plate armour (345 gold) a +0 chain mail (67 gold) a +2 robe of resistance (565 gold) the +3 leather armour of Etacs {Regen+ Stlth+} (402 gold) It increases your rate of regeneration. It makes you more stealthy. (0, 0, D:7) +0 steam dragon scales (4, -6, D:7) a +0 robe a +0 dagger (5, -6, D:7) a +0 robe a +0 dagger (7, -29, D:7) a book of Conjurations (9, -26, D:7) 27 stones (9, -13, D:7) a +0 robe a +0 dagger (10, -10, D:7) a +0 robe a +0 dagger (11, -20, D:7) a +0 dagger a +0 robe (18, -43, D:7) a +0 robe (18, -42, D:7) 13 stones (22, -14, D:7) a +0 robe a +0 dagger (22, -13, D:7) a +0 robe a +0 dagger (33, -41, D:7) a +0 robe (40, -24, D:7) the +7 dagger of Muco {venom, +Blink rPois} It poisons the flesh of those it strikes. It protects you from poison. It lets you blink. Level 8 of the Dungeon (1, -6, D:8) a +0 dagger (2, 4, D:8) a +0 whip (6, -14, D:8) a +0 ring mail (13, -18, D:8) a +0 falchion a +0 hand axe a +0 leather armour a +0 flail a +0 leather armour a +0 dagger a +0 robe (19, -17, D:8) a cursed +0 hunting sling (21, 3, D:8) 12 stones (24, -16, D:8) a +0 leather armour a +0 chain mail (25, -16, D:8) a +0 dagger a +0 robe (26, -22, D:8) 19 stones (29, -3, D:8) a +0 robe (30, -28, D:8) 19 arrows (33, -3, D:8) 6 large rocks (37, -31, D:8) 3 large rocks (40, -15, D:8) a sling bullet (45, -15, D:8) a +0 quarterstaff a +0 hunting sling 31 sling bullets a +0 ring mail Level 9 of the Dungeon [Shop] Derauwne's Assorted Antiques a scroll of vulnerability (217 gold) a +0 rapier (116 gold) 2 scrolls of random uselessness (58 gold) a +0 pair of gloves (130 gold) a scroll of identify (58 gold) a +0 plate armour (667 gold) a scroll of identify (58 gold) a scroll of fog (58 gold) a wand of digging (6) (580 gold) (0, 0, D:9) 13 stones (3, 37, D:9) a +0 dagger a +0 robe (5, 10, D:9) a +0 spear a +1 ring mail of fire resistance (6, 10, D:9) a +0 whip a +0 whip (6, 11, D:9) a +0 spear (8, 14, D:9) a +0 morningstar (12, 34, D:9) a +2 falchion of distortion a +0 short sword a +0 dagger a +0 robe a +0 shortbow 15 arrows (16, 29, D:9) 28 sling bullets (17, 0, D:9) a +0 falchion (17, 31, D:9) an arrow (18, 34, D:9) an arrow (20, 34, D:9) a +1 chain mail of fire resistance (24, 17, D:9) 17 arrows (25, 22, D:9) 19 sling bullets (28, 15, D:9) a +0 hunting sling (30, 25, D:9) a +0 broad axe (33, 14, D:9) 12 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (18, -12, D:10) a +0 giant spiked club (23, -5, D:10) 20 stones (24, 4, D:10) 6 arrows a +0 shortbow (25, 4, D:10) 11 arrows a +0 shortbow (26, -9, D:10) a +0 giant spiked club a +0 giant club (26, 7, D:10) an arrow (26, 13, D:10) an arrow (26, 14, D:10) an arrow (27, 10, D:10) 2 arrows (37, -24, D:10) a +0 scale mail a +0 club (52, -21, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) the +6 trident of ohad's Bloody Death {vamp, rElec rC- Str+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It makes you vulnerable to cold. It insulates you from electricity. (1, 4, D:11) a +0 giant club an ogre skeleton (3, 14, D:11) a +0 giant spiked club an ogre skeleton (5, 11, D:11) a +0 spear a +0 ring mail a +0 shield a gnoll corpse (5, 12, D:11) 2 stones (6, 11, D:11) a +0 war axe (7, 10, D:11) a +0 club (unseen) (7, 11, D:11) a +0 leather armour a +0 flail a +0 chain mail a +0 war axe a +0 chain mail a +0 whip a +1 short sword of flaming a +0 flail an orc corpse (7, 12, D:11) a +0 short sword (unseen) (8, 10, D:11) a +0 spear (unseen) (8, 12, D:11) a +4 spear of venom (unseen) (11, 26, D:11) a +0 dagger an elf corpse (skeletalised by now) (12, 21, D:11) 5 stones (13, 21, D:11) a +0 mace a +0 dagger (16, 17, D:11) 2 stones (22, -5, D:11) a +0 giant club (23, -6, D:11) a +0 giant spiked club a +0 giant club (25, -12, D:11) a +0 leather armour (51, 45, D:11) a +0 falchion (52, 22, D:11) a +0 hand axe (54, 40, D:11) 14 bolts (55, 18, D:11) 7 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (2, 20, Lair:1) 19 stones (7, 7, Lair:1) 14 arrows (32, 19, Lair:1) 29 stones (54, -18, Lair:1) 18 stones (59, 15, Lair:1) an uncursed ring of poison resistance