Dungeon Crawl Stone Soup version 0.30-a0-1018-g25214051b3 (webtiles) character file. Game seed: 15495337378398819002 216 odemus the Conjurer (level 6, 0/43 HPs) Began as a Human Conjurer on Apr 7, 2023. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:36:29 (3930 turns). odemus the Conjurer (Human Conjurer) Turns: 3930, Time: 00:36:29 Health: 0/43 AC: 2 Str: 7 XL: 6 Next: 16% Magic: 5/11 EV: 12 Int: 20 God: Gold: 207 SH: 0 Dex: 12 Spells: 6/12 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.27/turn i - +4 ring of slaying MPRegen 0.12/turn (no ring) @: lethally poisoned (0 -> -3), hasted, very quick A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 207 gold pieces. Inventory: Hand Weapons e - a +3 short sword k - the +7 spear of Somewhere Else {heavy, rF+ rC++ Stlth+} (You found it on level 3 of the Dungeon) rF: It protects you from fire. rC: It greatly protects you from cold. Stlth: It makes you more stealthy. Armour a - a +0 robe (worn) d - a +0 robe j - the +9 chain mail "Arphonuc" {Will+ Dex+2 SInv} (You found it on level 3 of the Dungeon) Dex: It affects your dexterity (+2). SInv: It lets you see invisible. Will: It increases your willpower. m - a +0 cloak Jewellery i - a +4 ring of slaying (left hand) Scrolls c - a scroll of identify h - a scroll of amnesia n - a scroll of immolation {unknown} Potions b - a potion of magic f - a potion of lignification l - a potion of might o - a potion of flight {unknown} Skills: + Level 1.0 Fighting + Level 2.6 Dodging + Level 2.5 Stealth + Level 3.6 Spellcasting + Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Dazzling Flash Conj/Hex 28% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 : Message History The scorpion poisons you! You feel sick. You feel sick. The scorpion attacks as you move away! The scorpion stings you. You are more poisoned. The scorpion poisons you! You feel very sick. The scorpion attacks as you move away! The scorpion stings you. You are more poisoned. The scorpion poisons you! You feel very sick. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 79% to hit) The searing ray hits the scorpion. The scorpion is severely wounded. (Press . to maintain the ray.) You feel very sick. The scorpion misses you. The scorpion stings you. The searing ray hits the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion barely misses you. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ######### #......@# #.#####.# #.# #.# #.# #s# #.# #S# #.# #.# #.# #.# ##.#####.## #.........# You could see a scorpion and a ball python. Vanquished Creatures A hound (D:4) 2 orc wizards 6 adders A worm (D:2) 2 dart slugs 9 orcs 5 endoplasms 3 giant cockroaches 5 goblins 4 hobgoblins 4 jackals (D:3) 5 kobolds 2 quokkas 7 ball pythons 6 bats A frilled lizard (D:3) 7 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | odemus the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 334 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1153 | D:2 | Found a faded altar of an unknown god. 1345 | D:2 | Learned a level 2 spell: Searing Ray 1500 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 2126 | D:2 | Reached XP level 4. HP: 15/30 MP: 1/8 2312 | D:3 | Identified the +9 chain mail "Arphonuc" {Will+ Dex+2 SInv} 2458 | D:3 | Found Bikej's Book Shoppe. 2538 | D:3 | Identified the +7 spear of Somewhere Else {heavy, rF+ rC++ | Stlth+} 2684 | D:3 | Reached XP level 5. HP: 24/36 MP: 1/9 2745 | D:3 | Learned a level 3 spell: Dazzling Flash 3302 | D:4 | Reached skill level 5 in Conjurations 3573 | D:4 | Reached skill level 1 in Fighting 3600 | D:4 | Reached XP level 6. HP: 41/43 MP: 8/11 3928 | D:4 | HP: 2/43 [poisoned by a scorpion] 3930 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_a, chequers_serial_rivers_large_a, minmay_curled_crystal D:2: layout_basic, serial_glass, glass_columns_a, glass_columns_a, dreamdust_ecumenical_altar_statues, dreamdust_wishing_well D:3: layout_loops_ring, serial_shops, shop D:4: layout_basic, uniq_eustachio Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 | 3.6 Conjurations | 5 | 5.3 Fighting | 1 | 1.0 Dodging | | 2.6 Stealth | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 2 || 2 Cast: Magic Dart | 78 | 41 || 119 Searing Ray | 4 | 12 || 16 Use: Scroll | 1 | 2 || 3 Potion | | 2 || 2 Armour: Robe | 8 | 6 || 14 Chain mail | | 9 || 9 Dodge: Dodged | 29 | 35 || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3958 | 3958 | 0 | 100 | 442 | 4 | 989.5 | Dungeon | 3958 | 3958 | 0 | 100 | 442 | 4 | 989.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1220 daAuts D:1: 1159 daAuts D:3: 926 daAuts D:4: 651 daAuts