Dungeon Crawl Stone Soup version 0.30-a0-1016-gfb0d676c02 (webtiles) character file. Game seed: 3258523002517611668 421 odemus the Conjurer (level 7, -6/51 HPs) Began as a Human Conjurer on Apr 7, 2023. Mangled by an ogre ... wielding a +0 giant spiked club (26 damage) ... on level 5 of the Dungeon. The game lasted 01:15:17 (5107 turns). odemus the Conjurer (Human Conjurer) Turns: 5107, Time: 01:15:18 Health: -6/51 AC: 4 Str: 7 XL: 7 Next: 16% Magic: 15/21 EV: 13 Int: 20 God: Gold: 166 SH: 0 Dex: 18 Spells: 7/13 levels left rFire + . . SeeInvis . g - staff of earth rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +2 robe rPois . Reflect . (helmet restricted) rElec . Rampage . (no cloak) rCorr . Rage 3% (no gloves) Will ..... (no boots) Stlth +++ (no amulet) HPRegen 0.28/turn f - ring of magical power MPRegen 0.17/turn v - +6 ring of dexterity @: no status effects A: antennae 1, berserk 1, fire resistance 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 199 gold pieces. You spent 33 gold pieces at shops. Inventory: Hand Weapons e - a +0 rapier j - a +0 dagger of protection k - a +0 club n - a +0 sling p - a +2 spectral club Armour a - a +2 robe (worn) q - a +2 animal skin r - a +0 helmet s - a +0 helmet Magical Staves c - a staff of death g - a staff of earth (weapon) Jewellery f - a ring of magical power (left hand) v - a +6 ring of dexterity (right hand) Scrolls d - 2 scrolls of butterflies i - 2 scrolls of fear l - a scroll of identify o - 2 scrolls of teleportation Potions b - a potion of magic h - a potion of invisibility m - 2 potions of flight {unknown} t - a potion of heal wounds u - a potion of lignification w - a potion of degeneration {unknown} Skills: + Level 2.4 Fighting + Level 3.1 Dodging * Level 3.5 Stealth + Level 3.6 Spellcasting + Level 5.4 Conjurations + Level 0.6 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Teleport Other Tloc 6% N/A 30% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Gell's Gravitas Tloc 6% N/A 30% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Irradiate Conj/Tmut 7% 3d14 77% 5 Dispersal Tloc 3% N/A 100% 6 Dragon Form Tmut 1% N/A 100% 7 Borgnjor's Revivificati Necr 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Yredelemnul Shops: D:5 ? Annotations: D:2 1 runed translucent door, Crazy Yiuf, Jessica, Terence D:3 3 runed translucent doors, Angani's ghost, weakling MeWn; Flippered's ghost, amateur GrEE; P0068685's ghost, amateur MiBe; UltrafastDeath's ghost, amateur HOMo D:4 Grinder Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You sometimes lose your temper in combat. Your flesh is heat resistant. (rF+) Message History There is an open door here. You open the door. Found a scroll of fear. There is an open door here. Found a leather armour. i - 2 scrolls of fear (gained 1) You open the door. There is an open door here. You open the door. There is an open door here. An ogre comes into view. It is wielding a +0 giant spiked club. There is an open door here. The ogre shouts! There is an open door here. There is an open door here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (90% to hit) The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant spiked club! The searing ray hits the ogre! The ogre is heavily wounded. The searing ray hits the ogre! The ogre is almost dead. The ogre hits you with a +0 giant spiked club! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (almost dead, 90% to hit) The searing ray hits the ogre. The ogre is almost dead. (Press . to maintain the ray.) The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #.............. #.............. +...........O.. #.............. #+#########'####+## #.........#.......## #.........'........... #........O#........... #........@#.......[... ##'#####'###########.. #... #.....[..... + #.... #........... ..... #.....#........... ...... #.....#........... ...... #..f..#.....##+#### ..... #.....#.....#.....# ..... #.....'.....####+#.. You could see an ogre. Vanquished Creatures An orc priest (D:4) 2 jellies (D:5) A sleepcap (D:4) 2 orc wizards (D:5) An iguana (D:5) Robin (D:3) 5 gnolls (D:3) 8 adders 2 worms 4 dart slugs 8 orcs 6 ball pythons 3 endoplasms 3 giant cockroaches 8 hobgoblins 2 quokkas 7 bats 5 frilled lizards 13 goblins 8 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | odemus the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 280 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 784 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 794 | D:3 | Noticed Jessica 866 | D:2 | Noticed Terence 1229 | D:2 | Got Vaonepoy's Precepts of Horrible Vicissitude 1729 | D:2 | Reached XP level 4. HP: 31/31 MP: 7/7 1867 | D:2 | Found a runed translucent door. 1868 | D:2 | Noticed Crazy Yiuf 2104 | D:3 | Found a runed translucent gate. 2105 | D:3 | Found a runed translucent gate. 2409 | D:3 | Found a runed translucent gate. 2411 | D:3 | Noticed P0068685's ghost (amateur MiBe) 2666 | D:4 | Reached XP level 5. HP: 36/36 MP: 9/9 2691 | D:5 | Entered Level 5 of the Dungeon 2761 | D:4 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 2761 | D:4 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 2770 | D:4 | Reached skill level 1 in Fighting 3143 | D:4 | Learned a level 2 spell: Searing Ray 3171 | D:4 | Reached skill level 5 in Conjurations 3228 | D:4 | Learned a level 3 spell: Teleport Other 3244 | D:4 | Noticed Grinder 3643 | D:3 | Reached XP level 6. HP: 43/43 MP: 10/10 3658 | D:3 | Gained mutation: Your flesh is heat resistant. (rF+) | [hidden potential] 3673 | D:3 | Found a basalt altar of Yredelemnul. 3894 | D:3 | Noticed Robin 3951 | D:3 | Killed Robin 4321 | D:3 | Noticed Angani's ghost (weakling MeWn) 4321 | D:3 | Noticed Flippered's ghost (amateur GrEE) 4321 | D:3 | Noticed UltrafastDeath's ghost (amateur HOMo) 4390 | D:4 | Paralysed by Grinder for 5 turns 4846 | D:5 | Reached XP level 7. HP: 51/51 MP: 12/12 4854 | D:5 | Gained mutation: You have a pair of small antennae on your | head. [hidden potential] 4854 | D:5 | Lost mutation: You have hidden genetic potential. [hidden | potential expressed] 4966 | D:5 | Found Goxkiw's Magic Scroll Shop. 4977 | D:5 | Bought a scroll of teleportation for 33 gold pieces 5107 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_rooms D:2: layout_basic, uniq_terence, uniq_crazy_yiuf_cottage D:3: layout_basic, mainiacjoe_overflow_catwalk, gammafunk_ghost_cemetery, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_fake, aquarium_view_2d, aquarium_view_2f, aquarium_balcony_3b, aquarium_pool_corner, hex_intersection, uniq_jessica, uniq_robin D:4: layout_gridville, uniq_grinder D:5: minmay_angry_zag, layout_gridville, mainiacjoe_overflow_paths, serial_shops, nicolae_shop_competitors_out_of_business Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.4 Spellcasting | 3 | 3.6 Conjurations | 5 | 5.4 Stealth | 3 | 3.5 Dodging | 3 | 3.1 Translocations | | 0.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | | 5 | || 5 Punch | | 1 | || 1 Cast: Magic Dart | 59 | 88 | 3 || 150 Searing Ray | | 25 | 3 || 28 Teleport Other | | 2 | || 2 Use: Scroll | 3 | 9 | || 12 Potion | | 9 | || 9 Armour: Robe | 14 | 24 | 1 || 39 Skin | | 3 | || 3 Dodge: Dodged | 75 | 84 | || 159 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5120 | 5120 | 0 | 200 | 438 | 5 | 1024.0 | Dungeon | 5120 | 5120 | 0 | 200 | 438 | 5 | 1024.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1450 daAuts D:2: 1270 daAuts D:1: 963 daAuts D:4: 746 daAuts D:5: 690 daAuts