nuthulu the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a lightning rod (4/4) (11, 0, D) the +7 great mace "Firestarter" {flame, inner flame, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chain chaos} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 12, D) a staff of death (unseen) (49, 24, D) a staff of cold (unseen) (49, 36, D) a staff of death (unseen) (49, 37, D) the ring of Zietah {Str+6 Int+4} [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+4). (unseen) (49, 39, D) a +0 glaive a +0 plate armour 3 potions of haste an orc corpse (skeletalised by now) (50, 12, D) an orb of wrath (50, 13, D) the +0 leather armour "Hisabb" {rN+ Regen+ Str+4 SInv} Str: It affects your strength (+4). rN: It protects you from negative energy. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. (unseen) (50, 24, D) a +2 chain mail of poison resistance (unseen) (50, 25, D) a +0 glaive of pain (unseen) (50, 29, D) a +0 hand axe a naga skeleton (50, 37, D) a ring of magical power (50, 39, D) a +0 halberd a +0 chain mail an orc corpse (skeletalised by now) (50, 41, D) a +0 dagger a +0 robe (51, 12, D) a staff of death (unseen) (51, 13, D) a ring of wizardry (51, 25, D) an amulet of guardian spirit (51, 28, D) a +0 whip a +6 ring of intelligence a +0 short sword a naga skeleton a naga skeleton (51, 29, D) a guardian serpent skeleton (51, 36, D) the ring "Mot Guyn" {Fly rC- Will+ Dex+8} [ring of flight] Dex: It affects your dexterity (+8). rC: It makes you vulnerable to cold. Fly: It grants you flight. Will: It increases your willpower. (unseen) (51, 37, D) a +5 demon blade of venom (unseen) (51, 39, D) a +0 halberd a +0 chain mail an orc corpse (skeletalised by now) (51, 40, D) a +1 heavy morningstar (still there?) a +0 ring mail (still there?) 2 large rocks (still there?) (52, 12, D) a +2 scale mail of cold resistance (unseen) (52, 13, D) the +4 hand axe "Qytaffum" {speed, Fly rPois rCorr Str-2} Str: It affects your strength (-2). rPois: It protects you from poison. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (unseen) (52, 25, D) a +0 double sword of holy wrath (52, 28, D) a +0 whip a +0 robe an adder skeleton (52, 29, D) a +0 heavy flail (still there?) a +0 robe (still there?) a naga skeleton (still there?) a black mamba skeleton (still there?) (52, 36, D) a +0 battleaxe (52, 37, D) a +2 leather armour of poison resistance (52, 40, D) a staff of poison (still there?) a +0 chain mail (still there?) a +1 long sword of electrocution (still there?) a +0 plate armour (still there?) a ring of resist corrosion (still there?) a +0 mace (still there?) a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (53, 12, D) the +2 leather armour of Happy Babbling {Stlth+} Stlth: It makes you more stealthy. (unseen) (53, 13, D) a +0 vampiric glaive (unseen) (53, 24, D) a +2 heavy long sword (53, 25, D) a phial of floods (53, 27, D) a +0 halberd a +0 robe (53, 29, D) a guardian serpent skeleton a guardian serpent skeleton (53, 37, D) the ring "Noahet" {Ice Str+4} [ring of ice] It enhances your ice magic. Str: It affects your strength (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. (unseen) (54, 12, D) a ring of ice (54, 13, D) a staff of earth (unseen) (54, 25, D) a +6 antimagic morningstar (unseen) (54, 36, D) a +0 short sword (55, 12, D) a +2 pair of boots of rampaging (unseen) (55, 13, D) a +1 flail of protection (unseen) (55, 24, D) a condenser vane (59, 36, D) a phial of floods (59, 37, D) a +2 great sword of holy wrath (unseen) (60, 36, D) a +1 heavy quarterstaff (unseen) (61, 0, D) the +1 dagger of Muty {spect, rPois rN+ Str+3} Str: It affects your strength (+3). rPois: It protects you from poison. rN: It protects you from negative energy. (unseen) (61, 1, D) a +0 falchion a +0 ring mail (61, 2, D) a +0 dagger (61, 8, D) 4 potions of haste (61, 16, D) a staff of poison (unseen) (61, 26, D) a +1 leather armour of positive energy (unseen) (61, 36, D) a tin of tremorstones (2/2) (61, 37, D) the +3 great sword "Kual" {heavy, rC+ rN+ Int+2} Int: It affects your intelligence (+2). rC: It protects you from cold. rN: It protects you from negative energy. (62, 0, D) a piece from Xom's chessboard (15/15) (62, 1, D) a +0 dagger a +0 robe a staff of poison (62, 9, D) a staff of earth (62, 16, D) the +7 quarterstaff "Xobeamam" {heavy, Contam rF+ rC+} rF: It protects you from fire. rC: It protects you from cold. Contam: It causes magical contamination when unequipped. (unseen) (62, 17, D) a +1 dagger of venom (unseen) (62, 26, D) the +8 quarterstaff of Blind Justice {vamp, rPois rC- rN+} rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It protects you from negative energy. (unseen) (62, 37, D) a staff of fire (unseen) (63, 0, D) a phial of floods (63, 1, D) a +0 dagger a +0 robe (63, 8, D) a +3 short sword of draining (unseen) (63, 16, D) a lightning rod (4/4) (63, 17, D) the +5 trident "Reziaz" {flame, rElec} rElec: It insulates you from electricity. (unseen) (63, 26, D) a staff of death (63, 29, D) +0 acid dragon scales (63, 36, D) a book of Spectacle (64, 17, D) 4 potions of haste (64, 26, D) a +0 flail of protection (unseen) (64, 27, D) a +3 sling of flaming (unseen) (64, 29, D) +0 steam dragon scales (65, 26, D) the +8 chain mail of Aqymaconn {+Inv rF- rC- rCorr} rF: It makes you vulnerable to fire. rC: It makes you vulnerable to cold. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. (unseen) (67, 0, D) a +4 hand axe of freezing (67, 2, D) a +0 trident (68, 2, D) a +0 trident (68, 4, D) a throwing net (69, 0, D) a condenser vane (69, 1, D) a +0 trident (70, 8, D) a staff of cold (unseen) (70, 9, D) a +1 plate armour of cold resistance (unseen) (70, 11, D) a +0 arbalest (70, 29, D) a +0 shortbow (70, 36, D) a ring of flight (70, 40, D) a +0 battleaxe of freezing (still there?) a +0 robe (still there?) (71, 8, D) a +2 ring mail of cold resistance (71, 10, D) a +0 arbalest (71, 11, D) a +0 shortbow (71, 16, D) a +6 heavy quarterstaff (71, 17, D) a staff of poison (unseen) (71, 26, D) a staff of poison (unseen) (71, 27, D) a tin of tremorstones (2/2) (71, 29, D) 3 large rocks (71, 36, D) a +1 great sword of holy wrath (71, 37, D) a tin of tremorstones (2/2) (72, 8, D) a staff of death (72, 9, D) a +1 mace of holy wrath (72, 10, D) a +0 arbalest (72, 11, D) a +0 shortbow (72, 16, D) a staff of fire (unseen) (72, 17, D) a +0 flail of draining (72, 26, D) a condenser vane (72, 29, D) 3 large rocks (72, 36, D) a staff of cold (unseen) (72, 37, D) a +0 scimitar of electrocution (73, 1, D) the +1 lajatang of Eternal War {freeze, *Noise rC+ Int+3} Int: It affects your intelligence (+3). rC: It protects you from cold. *Noise: It may make noises in combat. (unseen) (73, 16, D) 4 potions of haste (73, 17, D) a staff of death (unseen) (73, 27, D) a +1 heavy long sword (73, 29, D) a +0 trident (73, 37, D) the +5 trident "Sarcophage" {freeze, rC+ Str+2} Str: It affects your strength (+2). rC: It protects you from cold. (unseen) (74, 30, D) a +0 trident