nuthulu the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a lightning rod (4/4) (11, 0, D) the +7 great mace "Firestarter" {flame, inner flame, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chain chaos} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 12, D) a scroll of brand weapon (49, 37, D) a +2 falchion of holy wrath (unseen) (50, 12, D) a +0 plate armour of willpower (unseen) (50, 13, D) a +5 ring of evasion (50, 25, D) a +6 mace of venom (unseen) (50, 36, D) a staff of death (51, 12, D) the +6 dagger of the Chain {freeze, rElec rCorr Dex-3 SInv} Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (unseen) (51, 13, D) the +7 dagger "Ywiuc" {freeze, rF+} rF: It protects you from fire. (unseen) (51, 17, D) a redback corpse (51, 25, D) a scarf of invisibility (51, 29, D) a shadow dragon corpse (51, 36, D) a phial of floods (51, 37, D) a staff of fire (52, 12, D) a +4 chain mail of willpower (unseen) (52, 13, D) the Spellbook of Accompaniment and the Stinger Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Call Canine Familiar Summoning 3 c - Summon Forest Summoning/Translocation 5 d - Summon Horrible Things Summoning 8 (unseen) (52, 24, D) a +1 leather armour of cold resistance (unseen) (52, 25, D) the +6 plate armour "Wobol" {Regen+ Str-2 Dex+4 SInv} Str: It affects your strength (-2). Dex: It affects your dexterity (+4). SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. (52, 36, D) a piece from Xom's chessboard (15/15) (52, 37, D) 4 potions of haste (53, 12, D) a staff of conjuration (unseen) (53, 13, D) a +4 halberd of freezing (unseen) (53, 24, D) a lightning rod (4/4) (53, 25, D) a box of beasts (53, 36, D) an amulet of faith (53, 37, D) a staff of conjuration (54, 12, D) a staff of fire (unseen) (54, 13, D) a +2 quarterstaff of distortion (unseen) (54, 24, D) a +1 mace of holy wrath (54, 25, D) a +1 pair of gloves of hurling (54, 36, D) a +3 heavy arbalest (unseen) (55, 12, D) the +4 scale mail "Sosymy" {MP-9 Dex+2 Slay+6 SInv} Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). MP: It affects your magic capacity (-9). SInv: It lets you see invisible. (unseen) (55, 13, D) a staff of poison (unseen) (55, 24, D) the +2 ring mail of Upsin {Dex+3 Stlth+} Dex: It affects your dexterity (+3). Stlth: It makes you more stealthy. (58, 37, D) a +0 scimitar a +0 robe (59, 36, D) a staff of fire (59, 37, D) the +1 robe of Ane Zodacsu {Harm Int+2} Int: It affects your intelligence (+2). Harm: It increases damage dealt and taken. (unseen) (59, 38, D) a +5 dagger (still there?) a +0 robe (still there?) (59, 43, D) a +0 bardiche a +0 chain mail (60, 36, D) a condenser vane (60, 40, D) a +3 battleaxe a +0 robe a +0 glaive (60, 41, D) a necrophage corpse (skeletalised by now) (61, 0, D) the +0 ring mail of Untruth {rN+ MP+9 Int+2 Slay+3} Int: It affects your intelligence (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). (61, 2, D) a +0 club a +0 robe (61, 26, D) a phantom mirror (61, 29, D) a +0 trident a +0 plate armour (61, 36, D) a lightning rod (4/4) (61, 37, D) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (61, 40, D) a +0 dagger a +0 robe (62, 0, D) a staff of poison (62, 2, D) a +0 scythe a +0 robe (62, 3, D) a +0 trident a +0 robe a +2 quarterstaff of chaos a +0 cloak (62, 9, D) a +0 spectral quarterstaff (62, 26, D) the +0 longbow of Xahaw {freeze, rN+ rCorr} rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (62, 29, D) a +0 trident a +0 plate armour (62, 36, D) a staff of poison (62, 37, D) a +3 heavy flail (62, 40, D) a +0 dagger a +0 robe (63, 0, D) a condenser vane (63, 8, D) a +0 scale mail of fire resistance (63, 16, D) the +5 rapier "Poefis" {freeze, rPois Int-2 Stlth+} Int: It affects your intelligence (-2). rPois: It protects you from poison. Stlth: It makes you more stealthy. (63, 27, D) a lightning rod (4/4) (63, 29, D) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 hand axe a +0 ring mail (63, 30, D) a +0 dagger (63, 36, D) the +1 scimitar of the Philosopher {elec, *Slow rElec rN+ Dex+3} Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. *Slow: It may slow you when you take damage. (64, 16, D) the +1 scale mail of the Valley {Harm Regen+ Int-2} Int: It affects your intelligence (-2). Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (unseen) (64, 17, D) a staff of fire (unseen) (64, 26, D) a condenser vane (64, 29, D) a +0 dagger a +0 robe (65, 26, D) a +1 hat of stealth (65, 29, D) a +0 mace (68, 0, D) a +5 demon whip of electrocution (68, 2, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (69, 0, D) a +0 morningstar of protection (69, 2, D) a +0 hand axe a +0 ring mail (69, 36, D) a +1 trident of venom (unseen) (70, 8, D) a piece from Xom's chessboard (15/15) (70, 10, D) a +0 arbalest a +0 shortbow (70, 11, D) a +0 arbalest (70, 19, D) a +2 short sword of draining (still there?) a +0 robe (still there?) (70, 31, D) a +0 shortbow (70, 36, D) an amulet of magic regeneration (70, 37, D) a +1 ring mail of cold resistance (71, 8, D) a lightning rod (4/4) (71, 10, D) a +0 shortbow (71, 17, D) a +3 spectral quarterstaff (71, 26, D) a +1 scale mail of cold resistance (71, 27, D) a condenser vane (71, 30, D) a +0 trident 2 boomerangs (71, 36, D) a +2 whip of venom (71, 37, D) a staff of air (unseen) (72, 8, D) a staff of fire (72, 10, D) a +0 arbalest (72, 16, D) a +1 heavy arbalest (72, 17, D) a staff of fire (72, 20, D) a +2 short sword of draining a +0 robe (72, 30, D) a +0 trident (72, 37, D) a lightning rod (4/4) (73, 1, D) a staff of earth (unseen) (73, 3, D) a +0 flail (73, 16, D) a +2 mace of venom (73, 17, D) a staff of air (73, 26, D) a tin of tremorstones (2/2) (73, 27, D) the +6 hand axe of Rolas {freeze, Str+2 SInv} Str: It affects your strength (+2). SInv: It lets you see invisible. (73, 28, D) a +0 shortbow (73, 36, D) a condenser vane (73, 37, D) a +2 arbalest of freezing (unseen) (75, 1, D) a +0 club