nuthulu the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 0, D) an uncursed staff of summoning (61, 8, D) a lamp of fire (61, 16, D) an uncursed staff of earth (61, 26, D) the cursed +2 long sword of Sudden Death {flame, rElec rPois rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (62, 0, D) a lamp of fire (62, 1, D) a cursed ring of attention (62, 8, D) an uncursed staff of wizardry (62, 9, D) the +10 scimitar of Nocez {antimagic, Int+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). (62, 16, D) a +0 dagger (62, 17, D) the cursed ring of the Genius {rElec Slay-5} [ring of slaying] It affects your accuracy and damage with ranged weapons and melee attacks (-5). It insulates you from electricity. It has a curse placed upon it. (62, 21, D) an uncursed staff of energy a cursed +0 leather armour (62, 22, D) a cursed -1 scimitar a +0 leather armour (62, 26, D) a +2 plate armour of magic resistance (62, 27, D) a +2 robe of cold resistance (62, 29, D) a +0 trident (unseen) (63, 0, D) a +3 arbalest of flaming (63, 8, D) the +5 hunting sling "Pasegeust" {velocity, rC+} Any stone fired from it inflicts extra damage. It protects you from cold. (63, 16, D) a +1 dagger of freezing (63, 17, D) a book of Cantrips (63, 20, D) a +7 flail of crushing (63, 21, D) a +0 rapier a cursed +0 scale mail (63, 27, D) a book of Fire (63, 29, D) the +3 glaive "Kaohiwaos" {speed, *Corrode +Fly Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). It lets you fly. It may corrode you when you take damage. Cheibriados disapproves of the use of such an item. a throwing net (63, 30, D) a +0 shortbow 16 arrows a centaur corpse (skeletalised by now) a hippogriff corpse (skeletalised by now) (63, 31, D) 3 arrows (63, 32, D) 3 tomahawks (63, 33, D) a tomahawk (64, 16, D) a phantom mirror (64, 17, D) a lightning rod (4/4) (64, 21, D) a +0 long sword (unseen) (64, 26, D) a +0 trident (64, 27, D) the +11 hunting sling of Reinforcement {flame, MR+ Str+7} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+7). It affects your resistance to hostile enchantments. (64, 29, D) a +0 trident 3 tomahawks a merfolk corpse (skeletalised by now) (64, 30, D) a +0 shortbow (unseen) (65, 26, D) a book of Death (65, 29, D) a +0 trident (unseen) (67, 0, D) a +2 short sword of venom (69, 0, D) a +0 shortbow of freezing (69, 36, D) a scroll of holy word (70, 8, D) an uncursed staff of energy (70, 9, D) a +6 war axe of venom (70, 36, D) the cursed ring of Lady Luck {rElec rC+ Dex-3} [ring of dexterity] It affects your dexterity (-3). It protects you from cold. It insulates you from electricity. It has a curse placed upon it. (70, 37, D) the +7 scythe of Rubbish {drain, rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. (71, 8, D) a +3 hand axe of electrocution (71, 16, D) a crystal ball of energy (71, 17, D) a box of beasts (71, 26, D) a +1 war axe of draining (71, 27, D) the +5 storm dragon scales of the First Mice {rElec rC+ Int+2 Dex+3} It affects your intelligence (+2). It affects your dexterity (+3). It protects you from cold. It insulates you from electricity. (71, 36, D) an uncursed staff of earth (71, 37, D) a +3 leather armour of fire resistance (72, 8, D) a +3 ring mail of poison resistance (72, 9, D) the Reference Book on Clay and the Snowflakes Spells Type Level a - Sandblast Earth 1 b - Freeze Ice 1 c - Ensorcelled Hibernation Hexes/Ice 2 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Metabolic Englaciation Hexes/Ice 5 f - Ozocubu's Refrigeration Ice 6 (72, 16, D) a Necronomicon (72, 17, D) a +6 arbalest of flaming (72, 20, D) a +0 shortbow 9 arrows (72, 21, D) 2 arrows (72, 22, D) 6 arrows (72, 23, D) an arrow (72, 26, D) the cursed +0 chain mail of Objectivity {Dex+4} It affects your dexterity (+4). It has a curse placed upon it. (72, 27, D) an uncursed staff of conjuration (72, 36, D) an uncursed staff of power (72, 37, D) the +9 scale mail "Raski" {Dex+5} It affects your dexterity (+5). (73, 1, D) a lamp of fire (73, 16, D) a +2 great sword of holy wrath (73, 17, D) Oriy's Catalogue of the Destructive Glacier Spells Type Level a - Freeze Ice 1 b - Sticky Flame Conjuration/Fire 4 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Bolt of Fire Conjuration/Fire 6 (73, 20, D) a +0 shortbow (unseen) (73, 21, D) a +0 shortbow (unseen) (73, 26, D) a +3 morningstar of distortion (73, 27, D) the +4 mace of Harmony {flame, rPois Dex+2 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It protects you from poison. It makes you more stealthy. (73, 36, D) a book of Party Tricks (73, 37, D) the +1 hunting sling of Honour {velocity, +Blink rC+} Any stone fired from it inflicts extra damage. It protects you from cold. It lets you blink. (75, 1, D) a +3 shortbow of freezing