nuthulu the Dungeon (0, 50, D) an uncursed staff of power (0, 51, D) an uncursed staff of earth (0, 52, D) the cursed +0 leather armour of Zin's Fury {-Cast rElec rPois Int+6} It affects your intelligence (+6). It insulates you from electricity. It protects you from poison. It prevents spellcasting. It has a curse placed upon it. (1, 14, D) a cursed staff of poison (1, 16, D) the Papyrus of Ghastly Self-Improvement Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Ozocubu's Armour Charms/Ice 3 e - Animate Dead Necromancy 4 f - Deflect Missiles Charms/Air 6 (1, 32, D) +1 fire dragon scales (1, 33, D) a lamp of fire (1, 34, D) an uncursed staff of air (1, 35, D) a stone giant corpse (skeletalised by now) (1, 50, D) a +0 shield (unseen) (1, 51, D) a cursed staff of power (1, 52, D) a +2 glaive of protection (still there?) a +2 robe of fire resistance (still there?) (1, 53, D) a black mamba corpse (skeletalised by now) (2, 14, D) a book of Fire (2, 32, D) the +0 mask of the Dragon {MR+ Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you see invisible. (2, 33, D) a +1 antimagic falchion (2, 34, D) a scroll of brand weapon (2, 35, D) a +0 mace (2, 50, D) a +10 plate armour of ponderousness (2, 51, D) the cursed +3 great mace "Concordance" {flame, rPois Str-4 Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It affects your intelligence (+3). It protects you from poison. It has a curse placed upon it. (2, 52, D) a guardian serpent corpse (skeletalised by now) (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a cursed staff of power (3, 15, D) a +0 dagger of electrocution (still there?) the +3 chain mail of Henotheism {rN+++ rCorr MP-9 Str-2} (still there?) It affects your strength (-2). It renders you almost immune to negative energy. It affects your magic capacity (-9). It provides partial protection from all sources of acid and corrosion. (3, 17, D) a manual of Earth Magic (unseen) (3, 32, D) the Reference Book on the Entourage and Ice Spells Type Level a - Summon Butterflies Summoning 1 b - Throw Frost Conjuration/Ice 2 c - Call Imp Summoning 2 d - Ozocubu's Armour Charms/Ice 3 e - Call Canine Familiar Summoning 3 f - Throw Icicle Conjuration/Ice 4 g - Summon Demon Summoning 5 a +1 scythe of protection (3, 36, D) 2 large rocks (3, 50, D) the +1 war axe "Sibro" {holy, +Rage Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It lets you go berserk. (3, 51, D) a book of Maledictions (3, 52, D) a +0 spear (3, 54, D) a water moccasin corpse (skeletalised by now) (3, 55, D) a +4 whip of draining (3, 56, D) a +0 flail (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) an uncursed staff of fire (4, 32, D) the +6 morningstar "Transmigrator" {venom, rPois rN++ Str-4 Stlth+} It poisons the flesh of those it strikes. It affects your strength (-4). It protects you from poison. It greatly protects you from negative energy. It makes you more stealthy. a fan of gales a sack of spiders (4, 34, D) a book of Annihilations (still there?) a book of Annihilations (still there?) (4, 50, D) an uncursed staff of death (4, 51, D) an uncursed staff of wizardry (4, 52, D) a +1 plate armour of poison resistance (4, 53, D) an uncursed staff of death (5, 14, D) a +4 ring mail of fire resistance (5, 15, D) an uncursed staff of fire (5, 16, D) a +0 short sword of distortion (still there?) a +1 helmet of see invisible (still there?) (5, 33, D) a Grand Grimoire (5, 34, D) a sack of spiders (5, 50, D) a book of Debilitation (5, 51, D) a lightning rod (4/4) (5, 52, D) an uncursed ring of flight (6, 14, D) a +2 long sword of holy wrath (6, 32, D) a cursed staff of summoning (6, 33, D) a sack of spiders (6, 34, D) a book of Beasts (6, 40, D) quicksilver dragon scales an iron dragon corpse (skeletalised by now) a quicksilver dragon corpse (skeletalised by now) (6, 50, D) a +0 hand crossbow of freezing (6, 52, D) a book of Ice (6, 54, D) a +0 glaive a +0 robe a +0 flail a +0 shield a +0 dire flail (6, 56, D) a water moccasin corpse (skeletalised by now) (6, 57, D) an adder corpse (skeletalised by now) (6, 59, D) a black mamba corpse (skeletalised by now) (7, 14, D) a +2 spear of piercing (7, 17, D) an uncursed staff of summoning (7, 34, D) a +2 morningstar of holy wrath (7, 37, D) quicksilver dragon scales (unseen) (7, 39, D) a quicksilver dragon corpse (skeletalised by now) (7, 40, D) a stone giant corpse (skeletalised by now) (7, 41, D) 6 large rocks an iron dragon corpse (skeletalised by now) (7, 42, D) 3 large rocks (7, 50, D) an uncursed staff of cold (unseen) (7, 52, D) a book of Fire (7, 53, D) a +1 glaive of distortion a +0 robe a naga corpse (skeletalised by now) (7, 54, D) a +0 halberd (7, 55, D) a +0 robe (7, 56, D) a +1 flail of venom a +0 robe a scroll of brand weapon an anaconda corpse (skeletalised by now) a guardian serpent corpse (skeletalised by now) (7, 58, D) an anaconda corpse (skeletalised by now) (8, 14, D) a +4 great sword of holy wrath a book of Minor Magic (8, 17, D) a book of Air an uncursed staff of fire (8, 32, D) a book of Frost (8, 33, D) an uncursed staff of summoning (8, 34, D) the +7 spear of Moral Flaws {elec, rElec rC- Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It makes you vulnerable to cold. It insulates you from electricity. a phial of floods (8, 35, D) a stone giant corpse (skeletalised by now) (8, 39, D) quicksilver dragon scales (8, 50, D) a +0 halberd (8, 51, D) the Reference Book on Conjuration and Poisoning Spells Type Level a - Sting Conjuration/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Bolt of Draining Conjuration/Necromancy 5 d - Bolt of Cold Conjuration/Ice 6 e - Freezing Cloud Conjuration/Ice/Air 6 (8, 57, D) a black mamba corpse (skeletalised by now) (9, 14, D) an uncursed amulet of rage (9, 15, D) an uncursed staff of air (9, 32, D) a phantom mirror (9, 33, D) a +5 giant club (9, 34, D) a +0 mace (9, 37, D) 5 large rocks (9, 51, D) a +2 ring mail of magic resistance (9, 52, D) a lamp of fire (9, 53, D) a +0 club (9, 56, D) a +0 whip (9, 57, D) an adder corpse (skeletalised by now) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) a +2 rapier of electrocution (10, 15, D) a book of Geomancy (10, 16, D) an uncursed staff of power (10, 32, D) a +2 pair of gloves of archery (10, 33, D) a fan of gales (10, 34, D) a book of Summonings (still there?) a book of Callings (still there?) (10, 50, D) a +2 short sword of speed (10, 52, D) a +0 hand axe of freezing (10, 53, D) a +0 spear (unseen) (10, 55, D) a +0 robe (unseen) (10, 59, D) a ball python corpse (skeletalised by now) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (11, 15, D) an uncursed staff of conjuration (11, 16, D) a +6 long sword of protection (11, 32, D) an uncursed staff of wizardry (11, 33, D) a +1 hand axe of freezing (11, 37, D) a quicksilver dragon corpse (skeletalised by now) (11, 50, D) a +1 plate armour of cold resistance (11, 51, D) Sif Muna's Almanac of Blistering Malediction Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Cause Fear Hexes 4 d - Metabolic Englaciation Hexes/Ice 5 (11, 52, D) an uncursed staff of summoning (11, 54, D) a cursed -3 club (unseen) (12, 14, D) a book of Callings (12, 15, D) the +4 long sword "Uhaxt" {vamp, -Tele rElec Str+2 Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It affects your dexterity (+4). It insulates you from electricity. It prevents most forms of teleportation. (12, 16, D) the amulet of Ihyefy {RegenMP Str+4} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+4). (12, 32, D) a +1 mace of crushing (12, 33, D) an uncursed staff of energy (12, 34, D) a scroll of brand weapon (12, 50, D) an uncursed staff of cold (12, 51, D) a crystal ball of energy (12, 52, D) a +0 large shield (unseen) (13, 32, D) a +1 mace of protection (13, 33, D) a book of Ice (13, 34, D) a +4 chain mail of magic resistance (13, 50, D) a +0 war axe (13, 52, D) the +6 spear of the Globe {pierce, rF+ Str+3 Int+3 Dex-4} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+3). It affects your dexterity (-4). It protects you from fire. (13, 53, D) a +2 morningstar of holy wrath (unseen) (14, 50, D) the Reference Book on Lucky Earth Spells Type Level a - Swiftness Charms/Air 2 b - Shroud of Golubria Charms/Translocation 2 c - Excruciating Wounds Charms/Necromancy 5 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Iron Shot Conjuration/Earth 6 (14, 51, D) a sack of spiders (14, 52, D) a +0 halberd (14, 53, D) a cursed +0 hand axe (unseen) (18, 48, D) a sack of spiders (18, 49, D) an uncursed staff of power (18, 50, D) a +0 pair of gloves of archery (19, 0, D) the cursed +0 rapier of Slime {freeze, Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It has a curse placed upon it. (19, 1, D) a +2 cloak of poison resistance (19, 16, D) a +1 dagger of venom (19, 32, D) a phial of floods (19, 33, D) a book of Debilitation (19, 48, D) a potion of might (19, 49, D) the amulet "Wooxzux" {+Rage rElec} [amulet of rage] It insulates you from electricity. It lets you go berserk. (19, 50, D) 4 potions of haste (20, 0, D) an uncursed staff of summoning (20, 1, D) a +2 hand axe of freezing (20, 16, D) an uncursed staff of wizardry (20, 32, D) the +9 shadow dragon scales of Philately {+Fly rF+ Int+5 Stlth++++} It affects your intelligence (+5). It protects you from fire. It lets you fly. It makes you much more stealthy. (20, 33, D) an uncursed staff of cold (20, 48, D) an uncursed ring of protection from cold (20, 49, D) an uncursed staff of summoning (20, 50, D) 5 large rocks (still there?) a +0 pair of gloves of archery (still there?) (20, 51, D) a +0 dire flail (unseen) (21, 0, D) a sack of spiders (21, 1, D) a sack of spiders (21, 16, D) a box of beasts (21, 17, D) the Collected Works on Enchanting Calling Spells Type Level a - Confusing Touch Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Call Canine Familiar Summoning 3 d - Cause Fear Hexes 4 e - Summon Forest Summoning/Translocation 5 (21, 32, D) the cursed +1 ring mail of the Foremost Lies {rF+ MR+} It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (21, 33, D) an uncursed staff of death (21, 34, D) an uncursed staff of power (21, 41, D) a bolt (21, 48, D) a +2 long sword of electrocution (21, 49, D) a fan of gales (21, 50, D) a lamp of fire (21, 51, D) 6 large rocks (21, 53, D) a titan corpse (22, 0, D) Ijoid's Grimoire of Combat Magic Spells Type Level a - Static Discharge Conjuration/Air 3 b - Fulminant Prism Conjuration/Hexes 4 c - Freezing Cloud Conjuration/Ice/Air 6 d - Spellforged Servitor Conjuration/Summoning 7 (22, 1, D) a box of beasts (22, 16, D) a book of Fire (22, 17, D) a +0 scale mail of fire resistance (22, 33, D) a +0 chain mail (22, 34, D) Impiobim's Compendium of Toxic Enhancements Spells Type Level a - Spider Form Transmutation/Poison 3 b - Deflect Missiles Charms/Air 6 c - Ring of Flames Charms/Fire 7 (22, 37, D) a +0 long sword (unseen) (22, 38, D) an uncursed staff of summoning (unseen) (22, 39, D) a +0 giant spiked club (22, 48, D) an uncursed staff of air (22, 49, D) a +3 plate armour of fire resistance (22, 50, D) a +0 flail of protection (22, 52, D) a +2 battleaxe of freezing (22, 53, D) a +1 battleaxe of freezing (23, 0, D) a fan of gales (23, 1, D) a +4 great sword of flaming (23, 10, D) +0 ice dragon scales (23, 16, D) a phantom mirror (23, 17, D) a book of the Tempests (23, 18, D) a +0 animal skin (23, 21, D) a +0 rapier (unseen) (23, 24, D) a +0 robe (unseen) (23, 25, D) a +2 mace of holy wrath (unseen) (23, 32, D) a +0 dagger (23, 33, D) a +2 pair of gloves of strength (23, 37, D) a cursed +0 arbalest (still there?) a cursed -3 dagger (still there?) (23, 38, D) a tomahawk 8 bolts a +0 giant spiked club a +0 broad axe a +0 plate armour (23, 39, D) a +2 battleaxe of chopping (unseen) (23, 48, D) an uncursed staff of wizardry (23, 50, D) an uncursed staff of power (23, 51, D) a titan corpse (23, 52, D) 4 large rocks (unseen) (23, 54, D) a titan corpse (24, 0, D) a book of Maledictions (24, 1, D) a +1 hand axe of freezing (24, 10, D) +0 swamp dragon scales (unseen) (24, 17, D) a +1 halberd of pain (24, 18, D) a cursed staff of earth (24, 20, D) a +0 hand axe (unseen) (24, 24, D) a +5 quick blade a +2 robe of magic resistance a +0 buckler a +3 antimagic rapier a +0 robe a +0 buckler (24, 32, D) a +1 dire flail of protection (24, 33, D) a lamp of fire (24, 37, D) a +0 dagger a cursed +0 robe a +0 giant club 3 large rocks (24, 38, D) a +0 giant spiked club (unseen) (24, 39, D) the +4 war axe of the Priest {freeze, MR- Str+7} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). It affects your resistance to hostile enchantments. 2 large rocks (still there?) (24, 40, D) a large rock (24, 41, D) 2 large rocks (24, 42, D) a bolt (24, 48, D) a manual of Charms (24, 50, D) a +2 fustibalus of velocity (24, 51, D) a +1 battleaxe of freezing (24, 54, D) 2 large rocks (unseen) (25, 0, D) a +1 plate armour of fire resistance (25, 1, D) a fan of gales (25, 16, D) an uncursed staff of power (25, 17, D) a +10 plate armour of ponderousness (25, 18, D) a +0 quarterstaff (25, 21, D) a +0 quarterstaff (unseen) (25, 23, D) a +0 robe (25, 25, D) a +1 antimagic double sword a +0 animal skin a +0 flail a cursed +0 animal skin (25, 32, D) the +3 warlock's mirror {reflect} (25, 33, D) the Volume of the Voyage and Execration Spells Type Level a - Confusing Touch Hexes 1 b - Slow Hexes 2 c - Dazzling Spray Conjuration/Hexes 3 d - Force Lance Conjuration/Translocation 4 e - Leda's Liquefaction Hexes/Earth 4 f - Darkness Hexes 6 (25, 36, D) a +0 giant club (25, 37, D) a +0 antimagic glaive (unseen) (25, 38, D) a +0 battleaxe (unseen) (25, 39, D) a +0 dire flail (unseen) (25, 48, D) an uncursed staff of earth (25, 52, D) a +1 battleaxe of freezing (unseen) (25, 53, D) 2 large rocks (unseen) (25, 54, D) a +0 dire flail (25, 55, D) a +2 battleaxe of freezing (unseen) (26, 0, D) an uncursed staff of fire (26, 1, D) the +5 hunting sling of Paedal {velocity, Int+2} Any stone fired from it inflicts extra damage. It affects your intelligence (+2). (26, 17, D) the Compendium of Protection and Confrontation Spells Type Level a - Lightning Bolt Conjuration/Air 5 b - Freezing Cloud Conjuration/Ice/Air 6 c - Ring of Flames Charms/Fire 7 (26, 32, D) a +6 falchion of freezing (26, 33, D) a +1 hand axe of electrocution (26, 43, D) a large rock (26, 48, D) a sack of spiders (26, 50, D) a +1 spear of piercing (still there?) a +1 spear of piercing (still there?) (26, 52, D) a +1 battleaxe of freezing (unseen) (26, 53, D) a +0 great sword of flaming (unseen) (26, 54, D) 17 large rocks a titan corpse (26, 55, D) a +0 great sword of flaming (still there?) a large rock (still there?) (26, 56, D) a large rock (27, 0, D) the +8 long sword of Psychosis {venom, rN+} It poisons the flesh of those it strikes. It protects you from negative energy. (27, 1, D) a +1 plate armour of magic resistance (27, 16, D) a +2 falchion of distortion (27, 17, D) the +5 chain mail of Leapfrog {Int+6} It affects your intelligence (+6). (27, 22, D) the ring of Xoirrel {rC+++ MP+9 Dex-4 Slay+5 Stlth-} [ring of attention] It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It renders you almost immune to cold. It affects your magic capacity (+9). It makes you less stealthy. (27, 33, D) a +0 scimitar (27, 48, D) a +0 great sword of flaming (unseen) (27, 50, D) a +1 battleaxe of freezing (still there?) an uncursed staff of summoning (still there?) (27, 51, D) a +3 great sword of flaming a fire giant corpse (27, 52, D) 2 large rocks a cyclops corpse (27, 53, D) a +2 great sword of flaming a stone giant corpse a fire giant corpse a titan corpse (27, 54, D) a +0 great mace (unseen) (28, 0, D) a lightning rod (4/4) (28, 1, D) the ring "Zeleikuch" {Str+6 Dex+2 SInv} [ring of strength] It affects your strength (+6). It affects your dexterity (+2). It lets you see invisible. (28, 16, D) a box of beasts (28, 32, D) an uncursed staff of death (28, 33, D) a crystal ball of energy (28, 48, D) a Grand Grimoire (28, 49, D) the +7 trident of Senis {holy, MR+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your resistance to hostile enchantments. (unseen) (28, 52, D) a titan corpse (29, 0, D) a book of Maledictions (29, 1, D) a phial of floods (29, 16, D) the Disquisition on Displacement and Talismans Spells Type Level a - Teleport Other Translocation 3 b - Ring of Flames Charms/Fire 7 c - Malign Gateway Summoning/Translocation 7 (29, 17, D) the ring "Keplo" {Wiz Str+2} [ring of wizardry] It improves your spell success rate. It affects your strength (+2). (29, 32, D) the ring "Illaek" {MR+ Stlth+} [ring of protection from magic] It affects your resistance to hostile enchantments. It makes you more stealthy. (29, 33, D) the -5 pair of boots of the Vacuum {rN++ Int+3} It affects your intelligence (+3). It greatly protects you from negative energy. (29, 48, D) 3 large rocks (unseen) (29, 49, D) a +0 cloak of magic resistance (29, 51, D) a titan corpse (29, 52, D) a +2 great sword of flaming (30, 48, D) 4 large rocks (unseen) (30, 49, D) a +8 blowgun (unseen) (30, 50, D) a +1 great sword of flaming (still there?) a +0 vampiric spear (still there?) (30, 52, D) a +0 great sword of flaming (unseen) (31, 48, D) a +2 robe of positive energy (31, 49, D) a +0 dire flail of protection (unseen) (31, 50, D) a +1 great sword of flaming (31, 51, D) the +8 war axe of Duty {flame, Str-5 Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-5). It affects your intelligence (+6). (32, 48, D) a +0 scale mail of poison resistance (32, 49, D) a cursed +3 giant spiked club (32, 50, D) a sack of spiders (32, 51, D) a +0 great sword of flaming (33, 48, D) a +1 chain mail of magic resistance (33, 49, D) an uncursed ring of resist corrosion (33, 50, D) an uncursed staff of fire (34, 28, D) the ring of Phasing {EV+8} [ring of evasion] It affects your evasion (+8). (34, 48, D) a fan of gales (34, 49, D) a crystal ball of energy (34, 50, D) a phantom mirror (35, 0, D) a phantom mirror (35, 14, D) the cursed +0 scimitar of Optimality {drain, +Fly} A truly terrible weapon, it drains the life of those it strikes. It lets you fly. It has a curse placed upon it. (35, 15, D) an uncursed staff of summoning (35, 28, D) an uncursed staff of cold (35, 29, D) a box of beasts (36, 0, D) the +11 hand axe of Optimality {flame, MR+ Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your resistance to hostile enchantments. (36, 1, D) +1 swamp dragon scales (36, 14, D) a +0 broad axe (36, 29, D) a +2 trident of freezing (37, 0, D) a +8 arbalest of velocity (37, 1, D) a +2 mace of protection (37, 14, D) a Fen Folio (37, 15, D) a fan of gales (37, 17, D) a +0 spear (37, 18, D) a +0 quarterstaff (unseen) (37, 19, D) the cursed +0 rapier of Zaunum {elec, +Rage} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It lets you go berserk. It has a curse placed upon it. (unseen) (37, 28, D) a cursed ring of attention (37, 29, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (38, 0, D) a +0 short sword of speed (38, 14, D) an uncursed staff of air (38, 15, D) the cursed +0 pair of gloves of Nihilism {+Fly rCorr Dex-5} It affects your dexterity (-5). It lets you fly. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (38, 28, D) the +8 demon trident "Rift" {distort, reach+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. (38, 29, D) a +2 leather armour of fire resistance (38, 49, D) a Young Poisoner's Handbook (38, 50, D) a +2 plate armour of fire resistance (39, 0, D) a fan of gales (39, 1, D) the +9 short sword of Reinforcement {freeze, MR- Str+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It affects your resistance to hostile enchantments. (39, 14, D) the +7 morningstar of Dishonesty {pain, +Blink rElec Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. It lets you blink. It makes you more stealthy. (39, 15, D) a +4 chain mail of cold resistance (39, 19, D) a +0 longbow (unseen) (39, 28, D) a +1 scimitar of holy wrath (39, 29, D) a +4 plate armour of fire resistance (39, 49, D) an uncursed staff of summoning (39, 51, D) a +0 long sword (unseen) (40, 0, D) a +5 blowgun (40, 1, D) a +3 ring mail of cold resistance (40, 14, D) a +2 morningstar of distortion (40, 15, D) a +5 war axe of electrocution (40, 18, D) a +0 fustibalus of freezing (unseen) (40, 19, D) 2 arrows a +0 robe the ring of Vorr {Fire +Blink rPois MP+9 Stlth+} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your magic capacity (+9). It lets you blink. It makes you more stealthy. (40, 20, D) 2 sling bullets 2 arrows (40, 21, D) the +4 rapier of Qexih {freeze, rElec rN++ MR- Int+8} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+8). It insulates you from electricity. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (unseen) (40, 28, D) an uncursed staff of fire (40, 29, D) an uncursed ring of flight (40, 49, D) 2 arrows a +0 dagger a phantom mirror (40, 50, D) an arrow a +1 glaive of freezing (40, 51, D) a +0 longbow (unseen) (40, 52, D) a +0 rapier (unseen) (40, 53, D) a +0 quick blade (41, 0, D) a +7 giant spiked club (41, 1, D) a +0 great mace of protection (41, 14, D) a +0 rapier (41, 19, D) a sling bullet (41, 20, D) a +0 antimagic hand axe (unseen) (41, 21, D) a +0 war axe (unseen) (41, 48, D) a book of Transfigurations (41, 49, D) a +0 leather armour 18 arrows a +3 ring of strength (41, 50, D) an arrow (41, 51, D) a book of Misfortune (unseen) (41, 53, D) a +0 long sword (unseen) (42, 0, D) a +4 vampiric dagger (42, 1, D) an uncursed staff of earth (42, 14, D) the +6 hand axe "Ehaog" {chop, rN+ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from negative energy. (42, 28, D) the +5 hunting sling "Omelette" {velocity, rC+} Any stone fired from it inflicts extra damage. It protects you from cold. (42, 29, D) a +6 blowgun (42, 48, D) a +0 short sword of freezing a +0 shortbow 10 arrows a +0 leather armour the ring of Imaisioz {+Blink +Fly rF+ rN+ Int-5} [ring of flight] It affects your intelligence (-5). It protects you from fire. It protects you from negative energy. It lets you fly. It lets you blink. a book of Changes (42, 49, D) a +0 dagger (unseen) (42, 51, D) an arrow a +0 long sword (42, 55, D) a +0 shortbow (43, 14, D) an uncursed staff of power (43, 15, D) a Necronomicon (43, 28, D) a +3 rapier of venom (43, 29, D) an uncursed staff of death (43, 48, D) an arrow a +2 scale mail of positive energy (43, 50, D) a +2 dagger of venom (still there?) a +0 dagger (still there?) (43, 51, D) a +0 shortbow (unseen) (43, 55, D) an arrow (44, 28, D) a crystal ball of energy (44, 48, D) a crystal ball of energy (44, 49, D) a +1 morningstar of draining a +0 shortbow 24 arrows (44, 50, D) a lamp of fire (44, 52, D) an uncursed staff of wizardry (unseen) (45, 48, D) a +0 short sword (45, 50, D) a +0 long sword a scroll of brand weapon a +0 long sword a +0 ring mail a +2 ring of protection an uncursed staff of air an elf corpse (45, 51, D) a +0 long sword a +0 leather armour a +0 short sword a +0 dagger a +0 ring mail a +0 large shield of reflection a +0 longbow 51 arrows a +0 leather armour a +6 ring of intelligence a manual of Stealth an elf corpse an elf corpse (45, 52, D) 4 arrows (45, 60, D) an arrow (46, 48, D) a +5 fustibalus of flaming (46, 50, D) the +9 rapier of Ludihun {drain, +Blink Str+6} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+6). It lets you blink. a +0 ring mail a +0 rapier a cursed +0 chain mail an uncursed staff of earth an uncursed staff of wizardry an elf corpse (46, 51, D) a +1 longbow of freezing 25 arrows a +0 leather armour a scroll of brand weapon (46, 52, D) 3 arrows a +0 short sword a +0 rapier a +0 rapier a cursed +0 leather armour an elf corpse (46, 54, D) a +0 longbow (still there?) an arrow (still there?) (46, 57, D) an arrow (46, 58, D) an arrow (47, 48, D) an uncursed staff of death (47, 50, D) a +1 whip of venom a +0 leather armour (47, 51, D) a +0 long sword (47, 52, D) a +4 battleaxe of flaming (unseen) (47, 53, D) a +3 flail of protection a +0 longbow 59 arrows a +0 leather armour 4 scrolls of enchant weapon (47, 54, D) a +0 shortbow (unseen) (47, 55, D) a +0 long sword (48, 48, D) a +0 dagger (unseen) (48, 49, D) a +0 dagger (48, 50, D) a +0 shortbow of freezing (48, 51, D) a +0 rapier (unseen) (48, 54, D) a +0 short sword (unseen) (49, 0, D) a +0 dagger (49, 1, D) Dymeir's Almanac of Glamour Spells Type Level a - Confusing Touch Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Dazzling Spray Conjuration/Hexes 3 d - Confuse Hexes 3 e - Inner Flame Hexes/Fire 3 (49, 12, D) a phantom mirror (49, 24, D) the cursed ring of Adghazusch {AC-3 Str+4 Stlth+} [ring of protection] It affects your AC (-3). It affects your strength (+4). It makes you more stealthy. It has a curse placed upon it. (49, 36, D) the cursed +3 hunting sling "Bothrap" {venom, rElec rF+} It poisons the ammo it fires. It protects you from fire. It insulates you from electricity. It has a curse placed upon it. (49, 37, D) a lightning rod (4/4) (49, 48, D) a +2 ring of strength (49, 49, D) a +4 quarterstaff of protection (unseen) (49, 50, D) a book of Beasts (unseen) (50, 0, D) a book of Misfortune (50, 12, D) the +5 longbow of Action {flame, rElec rN++ Str-3 Stlth-} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-3). It insulates you from electricity. It greatly protects you from negative energy. It makes you less stealthy. (50, 13, D) an uncursed staff of earth (50, 24, D) a book of Clouds (50, 25, D) a phantom mirror (50, 36, D) an uncursed staff of earth (50, 37, D) a book of Necromancy (50, 48, D) a +0 rapier (50, 49, D) a +0 short sword (50, 55, D) a +4 vampiric trident (51, 0, D) a box of beasts (51, 1, D) a box of beasts (51, 8, D) a +0 glaive (unseen) (51, 9, D) a +0 robe (unseen) (51, 12, D) a lamp of fire (51, 13, D) Sif Muna's Catalogue of the Arsonist and the Frostbite Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Inner Flame Hexes/Fire 3 c - Ring of Flames Charms/Fire 7 d - Ignition Fire 8 (51, 24, D) the ring "Eseo" {rC+ Stlth+} [ring of stealth] It protects you from cold. It makes you more stealthy. (51, 25, D) an uncursed staff of poison (51, 36, D) a book of Fire (51, 37, D) a sack of spiders (51, 49, D) a +0 scale mail (unseen) (51, 50, D) a +0 leather armour (still there?) a +4 battleaxe of flaming (still there?) (52, 1, D) a +3 shortbow of freezing (52, 8, D) an uncursed staff of earth a +0 robe a +0 battleaxe a +0 plate armour (52, 12, D) an uncursed staff of cold (52, 13, D) a phial of floods (52, 24, D) a crystal ball of energy (52, 25, D) the cursed +0 spear of the Apocalypse {freeze, +Inv rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It lets you turn invisible. It has a curse placed upon it. (52, 36, D) a cursed ring of attention (52, 37, D) a box of beasts (52, 48, D) a +0 short sword (unseen) (53, 8, D) a +0 war axe (unseen) (53, 9, D) a +2 robe of magic resistance (still there?) a +4 whip of electrocution (still there?) (53, 12, D) a +2 long sword of protection (53, 13, D) a +0 quarterstaff of protection (53, 24, D) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. (53, 25, D) a +4 chain mail of cold resistance (53, 30, D) a +1 battleaxe of freezing (53, 36, D) a cursed -2 ring of strength (53, 37, D) the +8 plate armour of Sois {*Drain Dex+4 SInv Stlth+} It affects your dexterity (+4). It lets you see invisible. It causes draining when unequipped. It makes you more stealthy. (53, 47, D) a lamp of fire (53, 49, D) a Grand Grimoire (unseen) (53, 50, D) 25 arrows (still there?) a phantom mirror (still there?) (54, 12, D) a phantom mirror (54, 13, D) a scroll of brand weapon (54, 24, D) an uncursed staff of air (54, 25, D) a +2 chain mail of fire resistance (54, 36, D) the +1 ring mail "Cuelesed" {Dex+4} It affects your dexterity (+4). (54, 48, D) a +0 scimitar (54, 50, D) a fan of gales (55, 1, D) a manual of Slings (55, 12, D) a phantom mirror (55, 13, D) a +1 broad axe of chopping (55, 24, D) a +3 quarterstaff of distortion (58, 47, D) Meaclaell's Tome of Fiery Attacks Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Sticky Flame Conjuration/Fire 4 d - Bolt of Draining Conjuration/Necromancy 5 e - Venom Bolt Conjuration/Poison 5 (58, 48, D) a potion of agility (59, 36, D) +0 acid dragon scales (59, 48, D) +1 fire dragon scales (59, 49, D) a +1 leather armour of fire resistance (60, 36, D) a book of the Dragon (60, 37, D) a book of Transfigurations (60, 48, D) an uncursed staff of earth (60, 49, D) Sif Muna's Tome of the Frostbite and Envenoming Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Ozocubu's Armour Charms/Ice 3 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Alistair's Intoxication Transmutation/Poison 5 e - Ozocubu's Refrigeration Ice 6 (60, 50, D) a death drake corpse (61, 8, D) a +2 leather armour of fire resistance (61, 16, D) an uncursed staff of cold (61, 26, D) an uncursed ring of protection from fire (61, 36, D) a book of Cantrips (61, 37, D) a +1 war axe of electrocution (61, 48, D) a +0 lajatang of electrocution (61, 49, D) an uncursed staff of conjuration (61, 52, D) +0 shadow dragon scales (unseen) (62, 0, D) a book of Dreams (62, 1, D) the ring "Rampibbo" {rPois rC++ MR+ Dex-4} [ring of poison resistance] It affects your dexterity (-4). It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (62, 8, D) a +2 halberd of protection (62, 9, D) a manual of Bows (62, 16, D) a scroll of brand weapon (62, 17, D) an uncursed staff of cold (62, 26, D) the +9 chain mail of the Blessed Realm {rN+ rCorr Str+4 Dex-2} It affects your strength (+4). It affects your dexterity (-2). It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. (62, 27, D) a book of Necromancy (62, 33, D) a +0 great sword (unseen) (62, 37, D) a +3 leather armour of cold resistance (62, 47, D) a +4 arbalest of velocity (62, 48, D) an uncursed staff of death (63, 0, D) the cursed +0 scythe "Spiderslayer" {vamp, MR+ Str+2 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (63, 8, D) an uncursed staff of earth (63, 17, D) the ring "Fyleg" {rF- rC- MR+++ Dex+10 Stlth-} [ring of attention] It affects your dexterity (+10). It makes you vulnerable to fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It makes you less stealthy. (63, 26, D) a +0 flail of draining (63, 31, D) a +0 great mace (unseen) (63, 32, D) 3 bolts (63, 36, D) a book of Battle (63, 47, D) a +0 robe of magic resistance (63, 48, D) Sif Muna's Grimoire of Creation and Dark Magic Spells Type Level a - Summon Butterflies Summoning 1 b - Regeneration Charms/Necromancy 3 c - Summon Hydra Summoning 7 (63, 49, D) an uncursed staff of power (63, 50, D) a book of the Tempests (64, 16, D) an uncursed ring of protection from cold (64, 17, D) a cursed -2 ring of protection (64, 27, D) the cursed +1 rapier of Cheese {vamp, Str+7} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+7). It has a curse placed upon it. (64, 31, D) a +4 battleaxe a +0 chain mail (64, 47, D) a box of beasts (64, 48, D) a crystal ball of energy (64, 49, D) a +1 ring mail of poison resistance (64, 50, D) a lamp of fire (64, 53, D) a +0 scimitar (65, 27, D) an uncursed staff of air (65, 32, D) a +0 falchion a +0 arbalest 17 bolts a +0 scale mail (65, 47, D) a cursed ring of attention (65, 48, D) an uncursed staff of wizardry (65, 49, D) a +1 ring mail of magic resistance (65, 50, D) a box of beasts (66, 26, D) an uncursed staff of fire (66, 48, D) an uncursed staff of poison (66, 49, D) a book of Alchemy (66, 50, D) a book of Alchemy (66, 51, D) a crystal ball of energy (67, 0, D) a +2 chain mail of positive energy (67, 47, D) an uncursed staff of fire (67, 48, D) a crystal ball of energy (67, 50, D) the +10 flail "Biuvyn" {crush, Str-5 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (-5). It affects your dexterity (+4). (68, 0, D) a book of Death (68, 3, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (68, 47, D) a +1 glaive of venom (68, 48, D) an uncursed staff of poison (68, 49, D) a book of the Warp (68, 50, D) a +2 large shield of protection (69, 0, D) a +0 short sword (69, 3, D) a +2 whip of venom a +0 robe (69, 36, D) a +3 scale mail of fire resistance (69, 47, D) an uncursed amulet of harm (69, 48, D) a book of Callings (69, 49, D) a +0 glaive (still there?) the +5 whip of Estuxad {slash, MR+ Dex+4} (still there?) It inflicts extra damage upon your enemies. It affects your dexterity (+4). It affects your resistance to hostile enchantments. (69, 50, D) a sack of spiders (69, 53, D) +0 shadow dragon scales (unseen) (70, 8, D) the Volume of Lightness and the Rocks Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Airstrike Air 4 c - Statue Form Transmutation/Earth 6 (70, 9, D) a manual of Fire Magic (70, 37, D) a +3 broad axe of draining (70, 41, D) a +2 hand axe of venom (unseen) (70, 47, D) a +9 giant spiked club (70, 49, D) an uncursed ring of protection from magic (71, 8, D) a book of Debilitation (71, 16, D) a lamp of fire (71, 17, D) a book of Cantrips (71, 26, D) a crystal ball of energy (71, 27, D) an uncursed staff of poison (71, 36, D) a sack of spiders (71, 47, D) the +2 cloak of the Duchess {rF+++ MR- Int+4 Slay-6} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It renders you almost immune to fire. It affects your resistance to hostile enchantments. (71, 48, D) an uncursed staff of fire (71, 49, D) a +3 mace of protection (71, 50, D) a ghoul corpse (72, 9, D) the +8 war axe of Insufficient Pleasure {chop, *Rage rC+ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from cold. It may make you go berserk in combat. (72, 16, D) the Disquisition on Shifting Flight Spells Type Level a - Beastly Appendage Transmutation 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Airstrike Air 4 d - Lightning Bolt Conjuration/Air 5 e - Irradiate Conjuration/Transmutation 5 (72, 17, D) a +2 helmet of see invisible (72, 26, D) a +4 long sword of slicing (72, 27, D) a +1 flail of holy wrath (72, 36, D) the +4 chain mail of Ricsosti {-Cast rC+ Int+3} It affects your intelligence (+3). It protects you from cold. It prevents spellcasting. (72, 47, D) a +3 rapier of draining (72, 48, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (72, 49, D) a +0 rapier of venom (73, 1, D) a +1 hunting sling of flaming (73, 16, D) the +1 ring mail of Ysimom {Dex+4} It affects your dexterity (+4). (73, 17, D) a fan of gales (73, 26, D) a +2 quarterstaff of protection (73, 27, D) a +6 morningstar of flaming (73, 36, D) an uncursed ring of wizardry (73, 37, D) a +4 ring mail of positive energy (73, 47, D) a Fen Folio (73, 48, D) a +4 amulet of reflection (73, 49, D) an uncursed staff of poison (74, 47, D) a +1 chain mail of magic resistance (74, 48, D) an uncursed ring of poison resistance (74, 49, D) a +0 large shield of reflection (75, 1, D) the cursed +1 hand crossbow of Woren {venom, rPois rC+ Str+4 Dex-5} It poisons the ammo it fires. It affects your strength (+4). It affects your dexterity (-5). It protects you from cold. It protects you from poison. It has a curse placed upon it. (75, 47, D) an uncursed staff of summoning (75, 48, D) a scroll of holy word (75, 49, D) quicksilver dragon scales