nuthulu the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (33, 18, D) a hell hound corpse (35, 0, D) a box of beasts (35, 2, D) a +0 robe (unseen) (36, 1, D) a +0 robe (still there?) Sif Muna's First Steps in Hermeneutics (still there?) Spells Type Level a - Infusion Charms 1 b - Sting Conjuration/Poison 1 c - Corona Hexes 1 d - Freeze Ice 1 e - Pain Necromancy 1 (37, 0, D) a +4 ring of intelligence (37, 1, D) the +3 leather armour of the Other Side {rF+ Int+4 Dex+3} It affects your intelligence (+4). It affects your dexterity (+3). It protects you from fire. (37, 4, D) +0 storm dragon scales (unseen) (37, 19, D) +0 fire dragon scales (unseen) (38, 0, D) a +3 ring of protection (38, 1, D) a scroll of brand weapon (38, 2, D) a wind drake corpse (38, 17, D) a hell hog corpse (39, 0, D) a +0 lajatang of speed (39, 1, D) an uncursed amulet of magic regeneration (39, 5, D) a +0 robe (39, 19, D) a hell hog corpse (39, 21, D) a hell hound corpse (40, 0, D) a +0 scimitar of slicing (40, 1, D) a book of Burglary (41, 1, D) a lightning rod (4/4) (42, 0, D) the +1 executioner's axe of Ubac {speed, rF++ rN+ Dex-2 Stlth+} Attacks with this weapon are significantly faster. It affects your dexterity (-2). It greatly protects you from fire. It protects you from negative energy. It makes you more stealthy. Cheibriados disapproves of the use of such an item. (42, 1, D) a +3 spear of flaming (42, 3, D) the +11 spear "Undertaker" {elec, +Blink +Fly rPois Str-3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-3). It protects you from poison. It lets you fly. It lets you blink. (unseen) (49, 0, D) a scroll of brand weapon (49, 1, D) a +0 scimitar of protection (49, 12, D) the +0 robe of Starshine {*Slow rC+ rCorr Str+3} It affects your strength (+3). It protects you from cold. It provides partial protection from all sources of acid and corrosion. It may slow you when you take damage. (49, 24, D) a book of the Tempests (49, 36, D) the ring of Yxtixant {Wiz rElec MR+ Str+4} [ring of wizardry] It improves your spell success rate. It affects your strength (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. (49, 37, D) a book of the Sky (50, 0, D) the ring of Hevoakk {Fire Int+6} [ring of fire] It enhances your fire magic. It affects your intelligence (+6). It protects you from fire. It makes you vulnerable to cold. (50, 1, D) a lamp of fire (50, 12, D) a +0 dire flail (50, 13, D) the +9 staff of Wucad Mu {channel} (50, 25, D) a +2 dire flail of protection (50, 36, D) the Almanac of Warped Earth Spells Type Level a - Passwall Transmutation/Earth 2 b - Portal Projectile Hexes/Translocation 3 c - Petrify Transmutation/Earth 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Iron Shot Conjuration/Earth 6 (50, 37, D) a +0 long sword (50, 42, D) a +2 quarterstaff of speed (50, 43, D) a +0 spear (unseen) (50, 44, D) a +0 short sword (51, 0, D) a +6 amulet of reflection (51, 1, D) an uncursed staff of earth (51, 12, D) a +6 flail of holy wrath (51, 13, D) a book of Frost (51, 15, D) a +3 glaive of freezing (unseen) (51, 17, D) a water moccasin corpse (skeletalised by now) (51, 25, D) an uncursed staff of energy (51, 30, D) a +0 robe a cursed -3 ring of evasion (51, 36, D) a lightning rod (4/4) (51, 37, D) a box of beasts (51, 42, D) a +0 hand axe a +0 robe (52, 0, D) the +5 trident of Ixyomeoz {pierce, -Tele Fragile +Rage +Fly Stlth+} It inflicts extra damage upon your enemies. It lets you fly. It lets you go berserk. It prevents most forms of teleportation. It will be destroyed if unequipped. It makes you more stealthy. (52, 1, D) an uncursed staff of summoning (52, 7, D) a very ugly thing corpse (skeletalised by now) a glowing shapeshifter corpse (52, 12, D) a +4 trident of venom (52, 13, D) an uncursed staff of fire (52, 15, D) a +0 dire flail a naga corpse (skeletalised by now) (52, 17, D) a +0 whip a cursed +0 robe (52, 18, D) an uncursed staff of cold a +0 robe a black mamba corpse (skeletalised by now) (52, 19, D) a guardian serpent corpse (skeletalised by now) (52, 24, D) a phial of floods (52, 25, D) a potion of agility (52, 30, D) a +0 dire flail a +0 robe (52, 31, D) a +0 whip (52, 37, D) a +3 scale mail of magic resistance (52, 43, D) a +0 flail (unseen) (53, 0, D) a +3 mace of protection (53, 1, D) a lightning rod (4/4) (53, 12, D) a +6 blowgun (53, 13, D) a +0 scimitar of slicing (53, 16, D) a water moccasin corpse (skeletalised by now) (53, 17, D) an adder corpse (skeletalised by now) (53, 24, D) the +5 rapier of the Salmon {pierce, *Rage +Blink rC+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from cold. It lets you blink. It may make you go berserk in combat. (53, 25, D) a sack of spiders (53, 30, D) a +0 whip an uncursed ring of poison resistance (53, 31, D) a +0 spear (53, 36, D) a +6 blowgun (53, 37, D) a book of Clouds (54, 0, D) a book of Power (54, 1, D) a book of the Sky (54, 12, D) a lightning rod (4/4) (54, 13, D) a +0 club (54, 24, D) an uncursed ring of protection from magic (54, 36, D) a book of Conjurations (55, 0, D) an uncursed staff of cold (55, 1, D) an uncursed staff of wizardry (55, 12, D) an uncursed staff of earth (55, 13, D) the +1 shield of the Undertaker {rC- rN+ Str+4} It affects your strength (+4). It makes you vulnerable to cold. It protects you from negative energy. (57, 37, D) a +3 giant club a +0 robe (59, 36, D) a +2 halberd of protection (59, 37, D) an uncursed staff of earth (60, 36, D) a +0 quarterstaff (60, 37, D) an uncursed amulet of magic regeneration (60, 41, D) a +1 vampiric spear a cursed -2 animal skin (61, 0, D) a book of Frost (61, 8, D) a +1 war axe of flaming (61, 16, D) the Grimoire of Venomous Evil Arts Spells Type Level a - Sting Conjuration/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Excruciating Wounds Charms/Necromancy 5 d - Simulacrum Ice/Necromancy 6 e - Death Channel Necromancy 6 (61, 26, D) a +0 long sword (still there?) a cursed -3 ring of strength (still there?) (61, 36, D) a phial of floods (61, 39, D) a +0 troll leather armour {Purgy} (61, 40, D) a +0 hunting sling the +10 short sword "Qotuotz" {drain, rPois rF+ MR+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. 17 sling bullets a +0 leather armour (61, 43, D) a sling bullet 2 javelins (61, 44, D) a javelin (62, 0, D) a +0 mace of holy wrath (62, 1, D) a +2 hunting sling of velocity (62, 9, D) the +9 quarterstaff "Fuekeas" {flame, rPois rC- Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It makes you vulnerable to cold. It protects you from poison. (62, 16, D) a lamp of fire (62, 17, D) a +5 ring of intelligence (62, 22, D) a +0 flail a +0 robe (62, 26, D) a +0 short sword (62, 27, D) a +0 long sword (still there?) a +2 large shield of protection (still there?) (62, 36, D) a +2 scale mail of cold resistance (62, 37, D) a lamp of fire (62, 39, D) a +1 eveningstar of protection a +0 scale mail (63, 0, D) a +1 mace of holy wrath (63, 8, D) an uncursed ring of protection from fire (63, 26, D) a sack of spiders (63, 27, D) a +2 dagger of draining a +0 shortbow 16 arrows a +0 leather armour a +0 dagger (63, 28, D) a +2 whip of electrocution a +0 shortbow 16 arrows a +0 leather armour (63, 33, D) an arrow (63, 36, D) an uncursed ring of flight (63, 37, D) Roxanne's Papyrus of Stones Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Petrify Transmutation/Earth 4 d - Lee's Rapid Deconstruction Earth 5 e - Statue Form Transmutation/Earth 6 a +0 short sword of venom (63, 40, D) a +0 whip of freezing a +2 robe (64, 16, D) the +7 fustibalus of Fahuud {flame, rN+ Str+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It protects you from negative energy. (64, 26, D) a lamp of fire (64, 27, D) a +0 shortbow (still there?) a +0 dagger (still there?) (64, 39, D) a +0 short sword a cursed +0 cloak (65, 26, D) a book of Necromancy (65, 28, D) a +0 dagger (unseen) (67, 0, D) a crystal ball of energy (67, 2, D) 3 potions of berserk rage 6 potions of haste (67, 32, D) a +0 short sword (68, 0, D) a +1 trident of protection (68, 2, D) a +0 shield a +0 scale mail a +0 war axe (69, 0, D) the amulet "Syem" {Harm *Drain rPois Stlth+} [amulet of harm] It increases damage dealt and taken. It protects you from poison. It causes draining when unequipped. It makes you more stealthy. (69, 36, D) a +3 scale mail of fire resistance (70, 8, D) a +5 ring of protection (70, 9, D) the +1 leather armour "Zarhutab" {+Inv Regen+ Dex+6 Stlth-} It affects your dexterity (+6). It lets you turn invisible. It increases your rate of regeneration. It makes you less stealthy. (70, 36, D) a cursed amulet of magic regeneration (70, 41, D) an uncursed staff of wizardry (71, 11, D) the +6 falchion of Giceha {elec, rF+ rC+ MR+ Dex-3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (-3). It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. a +0 robe (71, 16, D) an uncursed amulet of the acrobat (71, 17, D) a +1 falchion of holy wrath (71, 27, D) a +0 shortbow (still there?) the Handbook of Damage Dealing (still there?) Spells Type Level a - Sticky Flame Conjuration/Fire 4 b - Spellforged Servitor Conjuration/Summoning 7 c - Orb of Destruction Conjuration 7 (71, 36, D) a +2 ring mail of cold resistance (71, 37, D) +2 storm dragon scales (72, 8, D) a +2 short sword of electrocution (72, 9, D) a +0 rapier (72, 16, D) a book of the Sky (72, 17, D) a +0 long sword of protection (72, 26, D) a +3 trident of piercing (72, 27, D) a +0 shortbow a +0 short sword 13 arrows a cursed +0 leather armour a +3 great sword of electrocution a +0 scimitar (72, 32, D) an arrow a +0 long sword (72, 33, D) an arrow (72, 36, D) an uncursed staff of poison (72, 37, D) an uncursed amulet of the acrobat (73, 1, D) a phantom mirror (73, 16, D) the cursed +2 shortbow of Ankit {venom, rElec rC+ Dex+4} It poisons the ammo it fires. It affects your dexterity (+4). It protects you from cold. It insulates you from electricity. It has a curse placed upon it. (73, 17, D) a book of Ice (73, 26, D) a +0 scimitar (unseen) (73, 27, D) a +1 ring of protection (73, 37, D) a +3 arbalest (75, 1, D) a +1 glaive of venom