nuthulu the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (9, 1, D) a +0 shield a +0 scale mail a +0 war axe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 0, D) a book of the Warp (19, 1, D) a lamp of fire (19, 17, D) an uncursed ring of flight (20, 0, D) an uncursed ring of ice (20, 3, D) a +0 long sword a +0 leather armour (20, 17, D) an uncursed staff of air (21, 0, D) an uncursed staff of cold (21, 1, D) a phial of floods (21, 17, D) the amulet "Xogauw" {Reflect Str+4 SH+4} [amulet of reflection] It shields you and reflects attacks. It affects your strength (+4). It affects your SH (+4). (22, 0, D) a +0 leather armour of magic resistance (22, 1, D) the +5 hand crossbow of the Ass {velocity, Dex+4} Any bolt fired from it inflicts extra damage. It affects your dexterity (+4). (22, 3, D) a +0 rapier (22, 4, D) a +0 longbow (unseen) (22, 5, D) a +0 long sword a +0 leather armour (22, 17, D) the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. (23, 0, D) an uncursed staff of earth (23, 1, D) an uncursed staff of summoning (23, 4, D) a +0 longbow (unseen) (23, 5, D) a +1 mace of holy wrath (23, 6, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (23, 17, D) a +4 giant club (23, 18, D) a +2 great sword of venom (24, 0, D) a sack of spiders (24, 2, D) a +4 hand axe of electrocution (24, 4, D) a +0 short sword of draining (unseen) (24, 5, D) a +0 longbow (unseen) (24, 6, D) a +0 rapier (unseen) (24, 8, D) 2 arrows (24, 17, D) a crystal ball of energy (24, 18, D) the +9 rapier of Experimentation {holy, rElec} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. (24, 23, D) an uncursed staff of wizardry (unseen) (25, 0, D) a +0 leather armour (25, 1, D) a +3 glaive of venom (25, 5, D) a +0 longbow (still there?) a +0 halberd of venom (still there?) (25, 6, D) a +0 rapier (unseen) (25, 7, D) a +0 short sword (unseen) (25, 18, D) a +0 hunting sling of flaming (still there?) the Grimoire of Heat and Confrontation (still there?) Spells Type Level a - Sting Conjuration/Poison 1 b - Inner Flame Hexes/Fire 3 c - Sticky Flame Conjuration/Fire 4 (25, 19, D) an uncursed ring of fire (26, 0, D) the +8 shortbow of the Tiger {freeze, *Corrode +Fly rN++ SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It greatly protects you from negative energy. It lets you see invisible. It lets you fly. It may corrode you when you take damage. (26, 1, D) a phantom mirror (26, 5, D) a +0 rapier (unseen) (26, 17, D) a box of beasts (27, 0, D) a book of the Earth (27, 1, D) an uncursed staff of earth (27, 5, D) a +2 hand axe of flaming (27, 17, D) a box of beasts (27, 20, D) a +2 spear of pain (28, 0, D) a +0 long sword (still there?) a box of beasts (still there?) (28, 1, D) a +8 plate armour of ponderousness (29, 0, D) a +0 hunting sling of flaming (29, 1, D) an uncursed staff of cold (29, 17, D) an uncursed ring of positive energy (34, 28, D) the +4 long sword "Secret Weapon" {slice, *Slow rElec MP+9 Int+8} It inflicts extra damage upon your enemies. It affects your intelligence (+8). It insulates you from electricity. It affects your magic capacity (+9). It may slow you when you take damage. (35, 0, D) an uncursed staff of air (35, 14, D) a lightning rod (4/4) (35, 15, D) a book of Air (35, 28, D) a +2 robe of magic resistance (35, 29, D) a +5 giant spiked club (36, 0, D) an uncursed amulet of faith (36, 1, D) 4 scrolls of enchant armour (36, 15, D) the Incunabulum of the Stallion Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Aura of Abjuration Summoning 5 c - Shadow Creatures Summoning 6 d - Dispersal Translocation 6 (36, 28, D) a +1 troll leather armour (36, 29, D) a book of the Dragon (37, 0, D) a +5 ring of protection (37, 1, D) a lamp of fire (37, 14, D) a cursed -5 ring of evasion (37, 15, D) the +11 scimitar of Vial Via {speed, rElec} Attacks with this weapon are significantly faster. It insulates you from electricity. Cheibriados disapproves of the use of such an item. (37, 28, D) the +2 spear of Chance {pierce, rN+ Str+8} It inflicts extra damage upon your enemies. It affects your strength (+8). It protects you from negative energy. (37, 29, D) a +0 shortbow of flaming (38, 0, D) a +0 robe of magic resistance (38, 1, D) a +0 ring mail of positive energy (38, 14, D) a +0 leather armour of fire resistance (38, 15, D) an uncursed amulet of guardian spirit (38, 18, D) a +0 trident (38, 28, D) an uncursed staff of wizardry (38, 29, D) a +0 great sword of holy wrath (39, 0, D) a book of the Dragon (39, 1, D) a +3 quarterstaff of speed (39, 14, D) a +4 great sword of holy wrath (39, 15, D) a lightning rod (4/4) (39, 20, D) a +0 hand axe (39, 28, D) a +1 plate armour of positive energy (39, 29, D) a box of beasts (39, 33, D) a +0 trident (40, 0, D) a lamp of fire (40, 1, D) an uncursed staff of air (40, 14, D) a +1 battleaxe of venom (40, 15, D) an uncursed staff of poison (40, 28, D) a +2 ring mail of magic resistance (40, 29, D) a crystal ball of energy (40, 30, D) a +3 trident (unseen) (41, 0, D) the ring of Suehil {+Fly rPois rF+ rC- MR+} [ring of flight] It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It lets you fly. (41, 1, D) a lightning rod (4/4) (41, 14, D) a lightning rod (4/4) (41, 15, D) a +2 triple crossbow of flaming (41, 28, D) a +2 hunting sling of freezing (41, 29, D) a +1 vampiric falchion (42, 0, D) a manual of Air Magic (42, 1, D) the +9 rapier "Terauqusch" {pierce, SInv} It inflicts extra damage upon your enemies. It lets you see invisible. (42, 14, D) the amulet "Mituha" {*Drain +Blink +Rage rElec MR+} [amulet of rage] It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you blink. It lets you go berserk. It causes draining when unequipped. (42, 15, D) a +3 quarterstaff of draining (42, 29, D) Sif Muna's Incunabulum of Freezing Arcane Weapons Spells Type Level a - Sting Conjuration/Poison 1 b - Stone Arrow Conjuration/Earth 3 c - Fulminant Prism Conjuration/Hexes 4 d - Summon Ice Beast Ice/Summoning 4 e - Lightning Bolt Conjuration/Air 5 (43, 14, D) a book of Death (43, 28, D) a +1 glaive of chopping (43, 29, D) the +3 spear "Ihualux" {pierce, +Blink Str+3 Dex+4 SInv} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+4). It lets you see invisible. It lets you blink. (44, 28, D) an uncursed ring of ice (48, 13, D) a +0 short sword (unseen) (49, 0, D) a +2 ring mail of fire resistance (49, 1, D) a cursed amulet of inaccuracy (49, 12, D) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (49, 24, D) a +0 centaur barding of stealth (49, 36, D) a Fen Folio (49, 37, D) a +2 blowgun (50, 0, D) the +5 rapier "Gidusit" {flame, +Blink Int+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+7). It lets you blink. (50, 1, D) a box of beasts (50, 12, D) +1 fire dragon scales (50, 13, D) the +0 ring mail of Sif Muna's Hatred {rCorr Str-4 Dex+6} It affects your strength (-4). It affects your dexterity (+6). It provides partial protection from all sources of acid and corrosion. (50, 17, D) a +0 long sword (unseen) (50, 24, D) an uncursed ring of resist corrosion (50, 25, D) an uncursed staff of wizardry (50, 36, D) an uncursed staff of summoning (50, 37, D) an uncursed staff of energy (51, 0, D) a +2 arbalest of freezing (51, 1, D) an uncursed amulet of regeneration (51, 13, D) an uncursed ring of protection from magic (51, 17, D) a +0 battleaxe of chopping (51, 24, D) a lightning rod (4/4) (51, 25, D) a +5 ring of protection (51, 36, D) an uncursed ring of resist corrosion (51, 37, D) the +5 chain mail of Compassion {rN++ MR-} It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (51, 39, D) an uncursed staff of conjuration (51, 40, D) a +4 scythe of venom (52, 0, D) a +3 scimitar of flaming (52, 1, D) +1 ice dragon scales (52, 12, D) a +0 dagger (52, 13, D) a +0 long sword (52, 14, D) a +0 short sword of protection (52, 15, D) a +4 vampiric spear (unseen) (52, 17, D) a +3 scimitar of slicing (unseen) (52, 18, D) a +0 rapier a +0 rapier a +0 leather armour (52, 24, D) a +3 leather armour of poison resistance (52, 25, D) a +5 blowgun (52, 37, D) a +2 mace of protection (52, 40, D) a +0 mace (53, 1, D) a +2 hand axe of chopping (53, 12, D) the +6 hand crossbow of Autumn {venom, rF+} It poisons the ammo it fires. It protects you from fire. (53, 13, D) a book of Death (53, 15, D) a +0 short sword (unseen) (53, 17, D) a +0 long sword (53, 24, D) a +2 broad axe of venom (53, 25, D) a +1 plate armour of fire resistance (53, 37, D) a sack of spiders (54, 0, D) a +2 battleaxe of chopping (54, 1, D) a lightning rod (4/4) (54, 13, D) a +0 long sword (still there?) a +0 short sword (still there?) (54, 24, D) the ring of Vavihiun {Str+3 Dex+6} [ring of dexterity] It affects your strength (+3). It affects your dexterity (+6). (54, 25, D) an uncursed amulet of the acrobat (54, 36, D) a crystal ball of energy (55, 1, D) 4 scrolls of enchant weapon (55, 12, D) a box of beasts (55, 13, D) an uncursed staff of air (55, 24, D) a book of Misfortune (56, 13, D) a +4 long sword of slicing (59, 36, D) the cursed +1 morningstar of Judgement {flame, rElec} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It has a curse placed upon it. (59, 37, D) the Reference Book on Assistive Stones Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Spectral Weapon Hexes/Charms 3 c - Excruciating Wounds Charms/Necromancy 5 d - Iron Shot Conjuration/Earth 6 (60, 36, D) a phial of floods (61, 0, D) a +0 dagger (61, 3, D) a cursed +0 rapier (unseen) (61, 8, D) a +4 ring mail of fire resistance (61, 16, D) a box of beasts (61, 26, D) Ogitucvesuq's Almanac of Dusty Transformation Spells Type Level a - Irradiate Conjuration/Transmutation 5 b - Statue Form Transmutation/Earth 6 c - Shatter Earth 9 (61, 36, D) an uncursed staff of power (61, 37, D) a +1 robe of the Archmagi (62, 1, D) the ring "Vuagafobb" {rElec rPois Str-2 Dex+5 Stlth-} [ring of dexterity] It affects your strength (-2). It affects your dexterity (+5). It insulates you from electricity. It protects you from poison. It makes you less stealthy. (62, 2, D) an uncursed staff of death a cursed +0 robe (62, 8, D) the Guide on the Gliding Compass Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 3 c - Malign Gateway Summoning/Translocation 7 d - Tornado Air 9 (62, 9, D) a book of Beasts (62, 16, D) an uncursed staff of death (62, 17, D) a +3 chain mail of cold resistance (62, 26, D) a +4 mace of holy wrath (62, 27, D) a +1 mace of protection (62, 36, D) the Volume of Curses and Transformation Spells Type Level a - Tukima's Dance Hexes 3 b - Summon Mana Viper Hexes/Summoning 5 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Statue Form Transmutation/Earth 6 (62, 37, D) the +6 arbalest "Damnation" {damnation} (63, 0, D) the +5 quarterstaff of Hucwalui {vamp, Fragile MP+9 Int+7 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+7). It affects your magic capacity (+9). It will be destroyed if unequipped. It makes you more stealthy. (63, 8, D) the +5 scale mail of Exywonaa {rC+} It protects you from cold. (63, 16, D) a sack of spiders (63, 17, D) a +3 scale mail of cold resistance (63, 26, D) the +4 shortbow of Fortitude {velocity, Str+2 Int-2 Dex+3} Any arrow fired from it inflicts extra damage. It affects your strength (+2). It affects your intelligence (-2). It affects your dexterity (+3). (63, 27, D) an uncursed ring of protection from magic (63, 37, D) the Almanac of the Evil Glacier Spells Type Level a - Corpse Rot Necromancy 2 b - Ozocubu's Armour Charms/Ice 3 c - Throw Icicle Conjuration/Ice 4 d - Metabolic Englaciation Hexes/Ice 5 e - Freezing Cloud Conjuration/Ice/Air 6 (64, 16, D) the +1 plate armour of Purpose {Int+4 Stlth+} It affects your intelligence (+4). It makes you more stealthy. (64, 17, D) a +3 short sword of venom (64, 26, D) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (64, 27, D) the +6 hand crossbow of Naobrec {elec, rC- rN++} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It makes you vulnerable to cold. It greatly protects you from negative energy. (65, 26, D) a scroll of brand weapon (67, 0, D) an uncursed staff of fire (69, 0, D) a phial of floods (69, 36, D) a fan of gales (70, 8, D) the ring "Viaheskuek" {Ice rPois Int+3} [ring of ice] It enhances your ice magic. It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. (70, 9, D) the +2 ring mail of Defence {rCorr Slay+4} It affects your accuracy and damage with ranged weapons and melee attacks (+4). It provides partial protection from all sources of acid and corrosion. (70, 36, D) a sack of spiders (70, 37, D) the +3 ring mail "Maahoavo" {Str+2 Slay+3} It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). (71, 8, D) a book of Clouds (71, 11, D) (unseen) (71, 16, D) a +2 fustibalus of flaming (71, 17, D) a book of Enchantments (71, 20, D) a +3 spear of venom (71, 26, D) a cursed ring of attention (71, 27, D) an uncursed ring of magical power (71, 36, D) the Guide on Beguiling Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Confuse Hexes 3 c - Silence Hexes/Air 5 d - Invisibility Hexes 6 (71, 37, D) a +1 vampiric war axe (72, 8, D) a lightning rod (4/4) (72, 9, D) a +5 blowgun (72, 16, D) a +4 fustibalus of flaming (72, 17, D) a book of Conjurations (72, 21, D) a +0 scimitar (unseen) (72, 26, D) the cursed +0 scythe "Dimnoynick" {venom, rN+} It poisons the flesh of those it strikes. It protects you from negative energy. It has a curse placed upon it. (72, 27, D) an uncursed staff of conjuration (72, 36, D) the +7 lajatang "Ixasteep" {antimagic, rN+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from negative energy. (72, 37, D) a +2 dagger of electrocution (72, 40, D) the cursed +0 hunting sling of the Foremost Songs {freeze, *Drain Dex+8} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+8). It causes draining when unequipped. It has a curse placed upon it. (73, 1, D) a +2 falchion of holy wrath (73, 16, D) a +0 mace (73, 17, D) the +8 rapier of Beogh's Approval {pain, rF+ Int+2 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It protects you from fire. It makes you more stealthy. (73, 27, D) the +5 scimitar of Woaffued {slice, Int+5 Stlth-} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It makes you less stealthy. (73, 36, D) a book of Minor Magic (75, 1, D) a +1 short sword of speed