nuthulu the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (8, 1, D) a +0 shield a +0 scale mail a +0 war axe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 0, D) the +0 pair of boots of Ennui {rElec Slay+4} It affects your accuracy and damage with ranged weapons and melee attacks (+4). It insulates you from electricity. (19, 1, D) a cursed -2 ring of protection (19, 16, D) the +5 arbalest of Karma {venom, rN+ SInv} It poisons the ammo it fires. It protects you from negative energy. It lets you see invisible. (19, 17, D) a +1 chain mail of poison resistance (20, 0, D) a +2 robe of resistance (20, 1, D) a +2 leather armour of magic resistance (20, 16, D) a book of Changes (20, 17, D) a book of Burglary (20, 32, D) a book of Conjurations (20, 33, D) the +11 dagger of Adarhay {pain, rPois rC+ Str+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It protects you from cold. It protects you from poison. (20, 39, D) a +0 demon trident of freezing (unseen) (21, 0, D) an uncursed staff of poison (21, 1, D) a phantom mirror (21, 5, D) +0 acid dragon scales (unseen) (21, 17, D) a +1 vampiric dagger (21, 21, D) a cursed -2 long sword (unseen) (21, 22, D) a +3 whip of venom (unseen) (21, 32, D) an uncursed staff of earth (21, 33, D) a +0 robe (22, 0, D) a crystal ball of energy (22, 1, D) an uncursed staff of conjuration (22, 4, D) +0 swamp dragon scales (unseen) (22, 16, D) an uncursed staff of conjuration (22, 17, D) a phantom mirror (22, 19, D) a +1 great sword of electrocution (unseen) (22, 21, D) a +0 hand axe (22, 22, D) a +0 halberd (unseen) (22, 32, D) an uncursed staff of power (22, 33, D) Iheaqef's Compendium of Changing and Attacks Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Throw Icicle Conjuration/Ice 4 d - Petrify Transmutation/Earth 4 (22, 34, D) a +2 robe of magic resistance (22, 40, D) a +0 scimitar of flaming (unseen) (22, 41, D) a +4 falchion of protection (unseen) (23, 0, D) a +1 dagger of speed (23, 1, D) a +2 hunting sling of freezing (23, 2, D) a swamp drake corpse (23, 4, D) +0 swamp dragon scales (unseen) (23, 5, D) +0 swamp dragon scales (unseen) (23, 16, D) a +9 hunting sling (23, 17, D) a book of Callings (23, 18, D) a +2 hat of see invisible (23, 20, D) a +0 short sword (23, 22, D) a +0 long sword (still there?) a +0 glaive (still there?) (23, 23, D) a +0 flail (unseen) (23, 24, D) a +0 long sword (23, 32, D) a book of Maledictions (23, 33, D) a +0 robe (24, 1, D) a lamp of fire (24, 5, D) a hydra corpse (24, 16, D) an uncursed staff of air (24, 17, D) a +4 chain mail of magic resistance (24, 18, D) an uncursed staff of conjuration (24, 20, D) a +0 mace a green draconian corpse (24, 21, D) a +0 dire flail a red draconian corpse (24, 22, D) a +0 cloak a +0 long sword a red draconian corpse (24, 23, D) a +0 great sword a +0 cloak (24, 32, D) an uncursed staff of summoning (unseen) (24, 33, D) a book of Callings (24, 34, D) a +0 dagger (24, 39, D) 9 large rocks (unseen) (25, 0, D) an uncursed staff of conjuration (25, 1, D) the ring "Araj Qudgh" {+Fly Int+4 Stlth+} [ring of flight] It affects your intelligence (+4). It lets you fly. It makes you more stealthy. (25, 2, D) a death drake corpse (25, 5, D) a wyvern corpse (25, 16, D) a +2 ring mail of fire resistance (25, 17, D) a phantom mirror (25, 21, D) a +0 battleaxe (unseen) (25, 22, D) a +0 dire flail (still there?) a +0 scimitar (still there?) (25, 23, D) a +0 dire flail (unseen) (25, 24, D) a +0 flail (unseen) (25, 32, D) a box of beasts (25, 34, D) a book of Party Tricks (25, 43, D) a +4 executioner's axe of pain (unseen) (25, 44, D) a +4 battleaxe of chopping a +0 plate armour the demigod corpse of Frederick (25, 45, D) a cursed +0 giant club (unseen) (26, 0, D) +0 swamp dragon scales (26, 1, D) a +2 broad axe of chopping (26, 16, D) an uncursed staff of conjuration (26, 17, D) a fan of gales (26, 21, D) a +0 glaive (unseen) (26, 22, D) a +0 trident (unseen) (26, 23, D) a +1 war axe of venom (26, 32, D) a book of Callings (26, 33, D) a +1 rapier of protection (unseen) (26, 34, D) a +0 falchion (unseen) (26, 41, D) a +0 rapier of electrocution (unseen) (26, 42, D) a +0 glaive (unseen) (27, 0, D) a +2 mace of crushing (27, 1, D) +0 acid dragon scales (still there?) +0 acid dragon scales (still there?) (27, 16, D) an uncursed staff of wizardry (27, 17, D) a book of Clouds (27, 22, D) a +0 halberd (27, 32, D) a +0 scythe (unseen) (27, 33, D) the +5 demon blade of Twilight {elec, rPois Str+5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+5). It protects you from poison. (27, 34, D) a box of beasts (28, 0, D) a +2 scimitar of flaming (28, 16, D) a +2 ring mail of poison resistance (28, 17, D) a +0 flail (28, 32, D) a +4 club (unseen) (28, 33, D) a manual of Crossbows (29, 1, D) an uncursed staff of death (29, 2, D) +0 steam dragon scales (unseen) (29, 17, D) a sack of spiders (29, 32, D) a phantom mirror (29, 33, D) a +0 short sword (34, 28, D) a cursed ring of attention (35, 0, D) a +3 ring of evasion (35, 14, D) a +0 pair of gloves of strength (35, 15, D) a +4 mace of crushing (35, 28, D) a crystal ball of energy (35, 29, D) an uncursed staff of death (36, 0, D) an uncursed ring of wizardry (36, 15, D) the Incunabulum of Shifting Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Passwall Transmutation/Earth 2 c - Ice Form Ice/Transmutation 4 d - Petrify Transmutation/Earth 4 e - Ignition Fire 8 (36, 28, D) a +1 robe of magic resistance (36, 29, D) a lightning rod (4/4) (37, 1, D) the +4 ring mail of the Lily {rN+ Str+3} It affects your strength (+3). It protects you from negative energy. (37, 6, D) a +2 spear (unseen) (37, 14, D) the +9 dagger of the Stork {flame, rElec Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It insulates you from electricity. (37, 15, D) the +1 scale mail of Ziguonte {Str+5} (still there?) It affects your strength (+5). a +2 buckler of protection (still there?) (37, 28, D) a +3 glaive of distortion (37, 29, D) a +3 war axe of chopping (38, 0, D) a fan of gales (38, 1, D) an uncursed staff of cold (38, 7, D) a +0 dire flail (unseen) (38, 15, D) an uncursed ring of fire (38, 28, D) an uncursed staff of wizardry (38, 29, D) a box of beasts (39, 0, D) an uncursed staff of fire (39, 1, D) a +2 flail of protection (39, 2, D) the +4 spear of a sewer {drain, Str+3 Int+4 Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your intelligence (+4). It affects your dexterity (+4). (39, 5, D) a +0 dagger (unseen) (39, 15, D) a +1 ring mail of magic resistance (39, 28, D) a +3 ring of evasion (39, 29, D) an uncursed ring of protection from cold (39, 34, D) an ugly thing corpse (skeletalised by now) (40, 0, D) a crystal ball of energy (40, 5, D) a +2 battleaxe of chopping (unseen) (40, 14, D) a book of Conjurations (40, 15, D) a +1 robe of resistance (still there?) 4 scrolls of enchant weapon (still there?) (40, 28, D) a Necronomicon (40, 29, D) a +1 glaive of venom (40, 34, D) an ugly thing corpse (skeletalised by now) (41, 0, D) a +0 robe (41, 1, D) a +0 dagger (41, 3, D) a +0 scimitar of protection (unseen) (41, 14, D) an uncursed staff of air (41, 15, D) a box of beasts (41, 28, D) a +3 ring of dexterity (41, 29, D) a +3 halberd of protection (41, 32, D) a very ugly thing corpse (skeletalised by now) (42, 0, D) a book of Unlife (42, 1, D) Jalizawe's Handbook of Floating Poison Spells Type Level a - Shock Conjuration/Air 1 b - Sting Conjuration/Poison 1 c - Spider Form Transmutation/Poison 3 d - Airstrike Air 4 e - Deflect Missiles Charms/Air 6 (42, 14, D) an uncursed amulet of magic regeneration (42, 15, D) an uncursed staff of cold (42, 28, D) a +1 shortbow of flaming (42, 29, D) a +1 demon whip of pain (43, 14, D) a book of Alchemy (43, 15, D) a +3 trident of protection (43, 28, D) a +7 hand axe of electrocution (43, 29, D) an uncursed staff of conjuration (44, 28, D) a +2 flail of crushing (49, 0, D) a +0 dire flail (49, 1, D) a +3 giant spiked club (49, 14, D) 3 large rocks (49, 24, D) an uncursed staff of conjuration (49, 36, D) a lamp of fire (49, 37, D) 4 large rocks (still there?) 4 scrolls of enchant armour (still there?) (49, 38, D) 4 large rocks (unseen) (50, 1, D) a +0 dagger (50, 2, D) a +0 dagger (unseen) (50, 12, D) the +4 shield "Bokuxaar" {SInv} It lets you see invisible. (50, 13, D) a +0 arbalest (still there?) a box of beasts (still there?) (50, 14, D) the cursed +1 broad axe of Cheese {distort, +Fly rF+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from fire. It lets you fly. It has a curse placed upon it. (unseen) (50, 24, D) a +2 scimitar of electrocution (50, 37, D) a +0 shortbow of flaming (50, 38, D) a +0 giant spiked club (unseen) (50, 41, D) a +0 battleaxe of freezing (51, 0, D) a +1 short sword of venom (51, 1, D) a +0 robe (51, 2, D) a cursed +4 short sword of freezing (unseen) (51, 3, D) an uncursed staff of air (unseen) (51, 6, D) a +0 great mace (unseen) (51, 13, D) a large rock (still there?) a cursed staff of wizardry (still there?) (51, 18, D) a large rock (unseen) (51, 24, D) a +2 ring of evasion (51, 25, D) an uncursed staff of death (51, 36, D) a fan of gales (51, 37, D) a +2 trident of flaming (51, 40, D) a +2 battleaxe of freezing a +0 dire flail a +0 giant club (51, 41, D) 3 large rocks (51, 43, D) a large rock (52, 0, D) a box of beasts (52, 7, D) the cursed +1 bardiche of Valiance {chop, rElec Stlth+} It inflicts extra damage upon your enemies. It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. a +0 plate armour (52, 8, D) a +5 long sword an uncursed ring of see invisible 3 potions of blood (52, 12, D) a lamp of fire (52, 14, D) a +0 shortbow 22 arrows (52, 16, D) the cursed +0 short sword "Eviscerator" {pierce, Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It has a curse placed upon it. a +0 arbalest 16 bolts (52, 20, D) a silver javelin 2 bolts 7 large rocks 3 poisoned javelins 2 arrows (52, 24, D) a phial of floods (52, 25, D) a book of the Sky (52, 36, D) a cursed staff of air (52, 37, D) an uncursed staff of poison (52, 38, D) a +0 giant spiked club (unseen) (52, 40, D) 3 large rocks (52, 41, D) a +0 giant spiked club (unseen) (53, 0, D) an uncursed staff of death (53, 1, D) a box of beasts (53, 13, D) a +0 shortbow (still there?) a +3 ring of dexterity (still there?) (53, 15, D) a +2 spear of venom (unseen) (53, 24, D) a lightning rod (4/4) (53, 25, D) the Incunabulum of Feathers Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 (53, 36, D) a book of Alchemy (53, 37, D) a +0 scimitar of holy wrath (54, 9, D) a +2 demon blade of venom (unseen) (54, 12, D) a +1 scale mail of magic resistance (54, 13, D) a +2 robe of positive energy (54, 14, D) a +3 spear of flaming (unseen) (54, 15, D) a +0 arbalest (unseen) (54, 24, D) the +6 long sword of Jine {slice, *Contam Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It causes magical contamination when unequipped. (54, 25, D) a +0 dagger of flaming (54, 36, D) a lightning rod (4/4) (55, 0, D) the Volume of Congealing Stones Spells Type Level a - Sandblast Earth 1 b - Freeze Ice 1 c - Ensorcelled Hibernation Hexes/Ice 2 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Borgnjor's Vile Clutch Necromancy/Earth 5 f - Iron Shot Conjuration/Earth 6 (55, 12, D) a box of beasts (55, 14, D) an uncursed staff of air (unseen) (55, 24, D) a crystal ball of energy (56, 13, D) a +0 arbalest (unseen) (59, 27, D) a +0 long sword (59, 36, D) a lamp of fire (59, 37, D) an uncursed amulet of faith (60, 3, D) a +0 dagger (unseen) (60, 8, D) a +3 dagger of flaming (unseen) (60, 26, D) a +2 falchion of holy wrath (unseen) (60, 37, D) a lightning rod (4/4) (61, 0, D) the ring "Tackuin" {rPois Dex-3 Slay+3 Stlth+} [ring of poison resistance] It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. It makes you more stealthy. (61, 3, D) 3 arrows a +1 scimitar of freezing a +0 ring mail (61, 11, D) a +0 great mace of protection (unseen) (61, 16, D) a book of Flames (61, 36, D) a +0 battleaxe of freezing (61, 37, D) a +0 morningstar of venom (62, 0, D) a +0 rapier (62, 1, D) a +3 leather armour of fire resistance (62, 2, D) an arrow (62, 3, D) 3 arrows a +1 long sword of electrocution (62, 4, D) an arrow (62, 5, D) an arrow (62, 9, D) a +0 dagger (62, 12, D) 5 arrows (62, 16, D) an uncursed staff of air (62, 17, D) a +3 ring mail of fire resistance (62, 26, D) a +0 long sword (62, 27, D) a +0 dagger (still there?) a +3 quarterstaff of protection (still there?) (62, 36, D) a +2 plate armour of poison resistance (62, 37, D) an uncursed staff of fire (63, 0, D) a +3 ring of protection (63, 1, D) a +0 shortbow (unseen) (63, 10, D) 2 arrows (63, 12, D) a +0 mace of holy wrath a +1 longbow of flaming a +0 ring mail an arrow (63, 16, D) an uncursed ring of protection from magic (63, 17, D) a sack of spiders (63, 26, D) a +2 scale mail of fire resistance (63, 27, D) a +1 great sword of slicing (still there?) a +0 short sword (still there?) (63, 28, D) an arrow (still there?) a +5 broad axe of distortion (still there?) (63, 31, D) an arrow (63, 32, D) an arrow (63, 33, D) an arrow (63, 36, D) a phantom mirror (63, 37, D) an uncursed staff of air (64, 16, D) a cursed staff of fire (64, 17, D) a book of Maledictions (64, 26, D) a +0 short sword (64, 27, D) a -2 shortbow (unseen) (65, 11, D) 2 arrows (65, 26, D) an uncursed ring of fire (67, 0, D) a book of Frost (68, 0, D) a +1 battleaxe of chopping (69, 0, D) a +1 dagger of protection (69, 36, D) a +3 battleaxe of electrocution (70, 8, D) a +4 hand crossbow of velocity (70, 9, D) a +2 ring of intelligence (70, 36, D) a book of Changes (70, 37, D) an uncursed staff of poison (71, 8, D) the +1 leather armour of the Nine Wars {rN+ Dex+3} It affects your dexterity (+3). It protects you from negative energy. (71, 16, D) an uncursed staff of energy (71, 20, D) a +3 long sword (unseen) (71, 21, D) a +1 great sword (unseen) (71, 22, D) a +1 dagger of venom (unseen) (71, 26, D) a +0 hand axe (71, 27, D) the +6 chain mail "Qakhlal" {*Drain rElec rPois Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It protects you from poison. It causes draining when unequipped. (71, 36, D) a crystal ball of energy (71, 37, D) a book of Clouds (72, 8, D) the cursed ring of Woror {rN++ Dex-6} [ring of dexterity] It affects your dexterity (-6). It greatly protects you from negative energy. It has a curse placed upon it. (72, 9, D) an uncursed ring of wizardry (72, 16, D) an uncursed staff of death (72, 20, D) a +0 dire flail of holy wrath a +0 leather armour (72, 27, D) a +3 giant spiked club (72, 31, D) a +0 club the cursed +2 hunting sling "Jaeghuheh" {velocity, Str+2} Any stone fired from it inflicts extra damage. It affects your strength (+2). It has a curse placed upon it. a +0 leather armour a +0 short sword a +0 dagger a +0 scale mail (72, 37, D) an uncursed staff of death (73, 1, D) the +2 hunting sling of Checks and Balances {velocity, Int+2 SInv} Any stone fired from it inflicts extra damage. It affects your intelligence (+2). It lets you see invisible. (73, 16, D) a book of Cantrips (73, 17, D) an uncursed staff of energy (73, 20, D) the +5 whip "Bybub" {drain, -Tele rElec rPois Dex-3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-3). It insulates you from electricity. It protects you from poison. It prevents most forms of teleportation. (unseen) (73, 21, D) a +0 great sword (unseen) (73, 27, D) a phantom mirror (73, 31, D) the cursed +2 rapier of Utrampux {freeze, *Contam +Fly Str+4 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It lets you fly. It causes magical contamination when unequipped. It makes you more stealthy. It has a curse placed upon it. (unseen) (73, 36, D) the +10 arbalest of the Revolution {venom, +Blink rN+} It poisons the ammo it fires. It protects you from negative energy. It lets you blink. (73, 37, D) a +2 hand axe of venom (74, 1, D) an arrow (74, 3, D) 2 arrows (74, 4, D) an arrow (75, 1, D) an uncursed staff of death (76, 0, D) a +0 short sword a +0 shortbow 20 arrows a +0 leather armour