nuthulu the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (7, 6, D) a scroll of holy word (9, 1, D) a +2 leather armour a +0 hand axe of chaos (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (49, 12, D) a crystal ball of energy (49, 37, D) the +2 long sword "Grim" {flame, +Fly rElec rPois Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. It lets you fly. (50, 12, D) a +2 arbalest of flaming (50, 13, D) a +5 shortbow of freezing (50, 24, D) the +5 pearl dragon scales of Agoraphobia {+Blink rPois rN+ MR-} It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you blink. (50, 25, D) a +1 dagger of protection (50, 36, D) the +10 halberd "Killer Klown's Death" {freeze, Dex+4 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It lets you see invisible. (50, 40, D) a +0 glaive a +0 chain mail a +1 war axe the +4 ring mail of a sewer {rC+} It protects you from cold. 4 large rocks (50, 41, D) a large rock (51, 12, D) an uncursed staff of poison (51, 13, D) a +1 ring mail of positive energy (51, 24, D) a book of Enchantments (51, 25, D) a book of Debilitation (51, 27, D) a +0 trident (51, 36, D) a +0 plate armour (51, 41, D) 2 large rocks (51, 42, D) a bolt a large rock (52, 12, D) an uncursed ring of ice (52, 13, D) a +0 arbalest of velocity (52, 24, D) a lamp of fire (52, 25, D) a phantom mirror (52, 27, D) a +0 short sword (52, 36, D) a +2 ring mail of fire resistance (52, 37, D) the +6 morningstar "Jellyslayer" {holy, rF+++ rC- Str-3 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-3). It renders you almost immune to fire. It makes you vulnerable to cold. It lets you see invisible. (52, 40, D) a cursed -2 broad axe a +0 chain mail a +0 long sword a +0 plate armour (52, 41, D) a +0 war axe (unseen) (52, 42, D) a +2 long sword of slicing (unseen) (53, 12, D) an uncursed ring of protection from fire (53, 13, D) a +2 short sword of holy wrath (53, 24, D) the +8 battleaxe of Deguciaz {freeze, +Rage rPois rF++ Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from fire. It protects you from poison. It lets you go berserk. It makes you less stealthy. (53, 36, D) an uncursed staff of conjuration (53, 39, D) a +0 glaive (unseen) (54, 12, D) a scroll of brand weapon (54, 13, D) a +1 morningstar of crushing (54, 24, D) a +2 flail of holy wrath (54, 25, D) a phial of floods (54, 28, D) an ice dragon corpse (54, 36, D) a phantom mirror (55, 12, D) an uncursed staff of air (55, 13, D) a +5 hand crossbow of flaming (55, 24, D) a book of the Tempests (59, 36, D) a +1 leather armour of magic resistance (59, 37, D) a +1 flail of holy wrath (60, 36, D) a +3 shortbow of velocity (60, 37, D) the cursed +2 fustibalus of Jisch {speed, MP+9} Attacks with this weapon are significantly faster. It affects your magic capacity (+9). It has a curse placed upon it. (61, 0, D) an uncursed staff of energy (61, 8, D) the +6 halberd of Roigukob {chop, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (61, 16, D) a phantom mirror (61, 26, D) a crystal ball of energy (61, 36, D) a cursed ring of attention (61, 37, D) a cursed staff of air (62, 0, D) a Young Poisoner's Handbook (62, 1, D) the +2 scale mail of the Hanged Man {rF- Regen+ MP+9 Int+7} It affects your intelligence (+7). It makes you vulnerable to fire. It affects your magic capacity (+9). It increases your rate of regeneration. (62, 8, D) a +0 falchion of holy wrath (62, 9, D) an uncursed ring of flight (62, 16, D) a +0 rapier (62, 17, D) a +0 morningstar of holy wrath (62, 19, D) a +2 whip of electrocution a +0 robe a +0 buckler (62, 26, D) the +11 great sword "Gyisuimn" {freeze, rF+ Dex-5 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-5). It protects you from fire. It makes you more stealthy. (62, 27, D) a +2 fustibalus of freezing (62, 36, D) an uncursed staff of conjuration (62, 37, D) a +2 robe of magic resistance (63, 8, D) a crystal ball of energy (63, 16, D) a lamp of fire (63, 17, D) a +5 quarterstaff of draining (63, 19, D) a +0 spear (63, 20, D) a cursed -1 dagger a +0 robe (63, 26, D) a book of Summonings (63, 27, D) a book of Callings (63, 36, D) a book of Unlife (64, 17, D) the cursed +1 leather armour of the Original Sin {rF++ MR++ Int-3} It affects your intelligence (-3). It greatly protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (64, 27, D) a +2 spear of venom (65, 26, D) an uncursed staff of death (69, 0, D) a +2 leather armour of poison resistance (69, 36, D) a +2 hand crossbow of flaming (70, 8, D) an uncursed staff of death (70, 9, D) a +1 hunting sling of flaming (70, 36, D) a book of the Tempests (70, 37, D) a +2 rapier of speed (70, 39, D) a +0 short sword a +0 robe (71, 8, D) a +2 leather armour of poison resistance (71, 16, D) a +2 longbow of flaming (71, 17, D) an uncursed ring of flight (71, 26, D) a book of Annihilations (71, 36, D) an uncursed staff of death (71, 39, D) a +2 dire flail of holy wrath (unseen) (72, 8, D) the +3 great sword of Eternal Harmony {elec, Int+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). (72, 9, D) a phial of floods (72, 16, D) a +2 hand crossbow of freezing (72, 17, D) a sack of spiders (72, 26, D) the +7 mace "Cauwnej" {pain, rN+ Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from negative energy. It makes you more stealthy. (72, 27, D) an uncursed staff of poison (72, 36, D) a book of Cantrips (73, 1, D) a phial of floods (73, 17, D) an uncursed ring of poison resistance (73, 26, D) an uncursed staff of wizardry (73, 36, D) a +1 shortbow of flaming (73, 37, D) an uncursed staff of fire (75, 2, D) an uncursed staff of power