nuthulu the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 0, D) a lamp of fire (61, 8, D) a +0 dire flail of protection (62, 0, D) a +2 ring mail of poison resistance (62, 1, D) a +0 hand crossbow of flaming (62, 8, D) the +3 scale mail "Onyte" {rN+ Int-3 Dex+4 Stlth+} It affects your intelligence (-3). It affects your dexterity (+4). It protects you from negative energy. It makes you more stealthy. (62, 9, D) a lightning rod (4/4) (63, 0, D) a Grand Grimoire (67, 0, D) a book of Air (68, 0, D) a book of Geomancy (69, 0, D) a phial of floods (70, 9, D) a +3 giant club (71, 8, D) the Reference Book on the Voyage and Execration Spells Type Level a - Confusing Touch Hexes 1 b - Corona Hexes 1 c - Confuse Hexes 3 d - Portal Projectile Hexes/Translocation 3 e - Fulminant Prism Conjuration/Hexes 4 f - Disjunction Translocation 8 (71, 16, D) a lamp of fire (71, 17, D) an uncursed staff of energy (72, 9, D) the Collected Works on Destructive Beguiling Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Leda's Liquefaction Hexes/Earth 4 d - Invisibility Hexes 6 (72, 16, D) the +7 scimitar of Regicide {slice, rF- Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). It makes you vulnerable to fire. (72, 17, D) the +7 great mace of the Wishes {flame, rPois rF+ Int+9 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+9). It protects you from fire. It protects you from poison. It makes you less stealthy. (73, 1, D) an uncursed ring of flight (73, 17, D) a book of the Sky (75, 1, D) a +3 spear of flaming