nuthulu the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (7, 1, D) a +0 war axe a +0 shield a +0 scale mail (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (49, 36, D) a book of Callings (49, 37, D) a +3 ring mail of poison resistance (50, 25, D) a +0 pair of boots of running (50, 32, D) a +0 flail (unseen) (50, 36, D) an uncursed amulet of guardian spirit (50, 37, D) a book of Burglary (51, 25, D) a book of Geomancy (51, 32, D) a dire elephant corpse (51, 36, D) a +1 halberd of venom (51, 37, D) an uncursed staff of air (52, 25, D) a book of Burglary (52, 36, D) a Necronomicon (52, 37, D) a book of Misfortune (53, 25, D) a book of the Dragon (53, 36, D) a Necronomicon (54, 25, D) 4 potions of heal wounds (54, 36, D) the +2 ring mail of Prudence {Int+3} It affects your intelligence (+3). (59, 36, D) a Grand Grimoire (60, 36, D) the Catalogue of Companions and Evil Rituals Spells Type Level a - Animate Skeleton Necromancy 1 b - Summon Butterflies Summoning 1 c - Summon Forest Summoning/Translocation 5 d - Shadow Creatures Summoning 6 e - Spellforged Servitor Conjuration/Summoning 7 (60, 37, D) a +2 halberd of protection (60, 40, D) a +1 scythe of protection (61, 0, D) the Compendium of Aid and Attacks Spells Type Level a - Magic Dart Conjuration 1 b - Song of Slaying Charms 2 c - Throw Frost Conjuration/Ice 2 d - Static Discharge Conjuration/Air 3 e - Irradiate Conjuration/Transmutation 5 f - Orb of Destruction Conjuration 7 (61, 8, D) a phial of floods (61, 16, D) an uncursed ring of magical power (61, 26, D) a +8 plate armour of ponderousness (61, 37, D) Edwocez's Compendium of the Arsonist and the Glacier Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Ice Form Ice/Transmutation 4 c - Summon Ice Beast Ice/Summoning 4 d - Fireball Conjuration/Fire 5 e - Bolt of Cold Conjuration/Ice 6 (62, 0, D) a +2 shortbow of freezing (62, 9, D) an uncursed ring of see invisible (62, 16, D) a lamp of fire (62, 17, D) a box of beasts (62, 26, D) a +0 long sword of holy wrath (62, 27, D) a +2 vampiric glaive (62, 30, D) a ball python corpse (62, 36, D) a cursed ring of loudness (62, 37, D) a book of Cantrips (62, 40, D) a hell hog corpse (63, 0, D) a +2 plate armour of fire resistance (63, 8, D) a +2 chain mail of positive energy (63, 16, D) an uncursed staff of fire (63, 17, D) an uncursed staff of energy (63, 26, D) a phial of floods (63, 27, D) a +1 longbow of freezing (63, 30, D) a +0 short sword a +0 whip a water moccasin corpse (63, 36, D) a +1 long sword of venom (63, 37, D) an uncursed ring of magical power (63, 39, D) a +2 scythe of freezing (64, 16, D) the +8 flail of Eternity {antimagic, rElec} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. (64, 17, D) a +2 buckler of protection (64, 26, D) a sack of spiders (64, 27, D) a lightning rod (4/4) (64, 30, D) a +4 morningstar of freezing (still there?) a water moccasin corpse (still there?) (65, 26, D) a +0 trident (67, 0, D) an uncursed staff of air (67, 2, D) a +0 short sword a +0 robe (68, 0, D) a +0 great sword of freezing (69, 0, D) a book of Spatial Translocations (69, 36, D) a +3 battleaxe of electrocution (70, 8, D) a +0 mace of crushing (70, 9, D) a +3 falchion of holy wrath (70, 36, D) a scroll of brand weapon (70, 37, D) a book of Callings (70, 40, D) 3 large rocks a +0 giant club a +0 giant spiked club (70, 41, D) a +0 giant club (unseen) (71, 8, D) a +4 glaive of freezing (71, 16, D) a +2 rapier of venom (71, 17, D) Sif Muna's Tome of Burning Lightness Spells Type Level a - Static Discharge Conjuration/Air 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Airstrike Air 4 d - Lightning Bolt Conjuration/Air 5 e - Silence Hexes/Air 5 (71, 18, D) a +0 trident (71, 19, D) a +4 scimitar of protection a merfolk corpse (71, 20, D) 3 large rocks (71, 21, D) 2 arrows (71, 26, D) a sack of spiders (71, 27, D) a book of Minor Magic (71, 30, D) a +0 scimitar a +0 buckler (71, 36, D) a phantom mirror (71, 37, D) a +2 robe of fire resistance (71, 40, D) a +0 giant club (72, 8, D) Sif Muna's Grimoire of Creative Earth Spells Type Level a - Passwall Transmutation/Earth 2 b - Shatter Earth 9 c - Dragon's Call Summoning 9 (72, 9, D) a +1 short sword of freezing (72, 16, D) an uncursed staff of air (72, 17, D) a +0 trident (72, 19, D) a +0 trident (72, 22, D) an arrow a large rock a throwing net (72, 26, D) the +5 swamp dragon scales of Eternity {rPois Int+4} It affects your intelligence (+4). It protects you from poison. (72, 27, D) a +1 chain mail of poison resistance (72, 30, D) a +2 short sword of venom (unseen) (72, 31, D) a +0 short sword (unseen) (72, 36, D) a book of Enchantments (72, 41, D) a +0 giant club (unseen) (73, 1, D) a +0 dagger (73, 2, D) the +4 hand axe of the Mushroom {freeze, Str+4 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It makes you more stealthy. a cursed +0 robe (73, 16, D) the cursed +0 leather armour of Numas {+Fly rN++ MR-} It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. (73, 19, D) a +0 shortbow (unseen) (73, 20, D) a +0 shortbow (unseen) (73, 26, D) a book of Alchemy (73, 27, D) a manual of Charms (73, 37, D) a +1 ring mail of fire resistance (74, 2, D) an uncursed staff of fire a +0 robe (75, 1, D) a +0 dagger