nuthulu Level 1 of the Dungeon (0, 0, D:1) a cursed +0 ring mail (4, 7, D:1) a +0 whip (5, 8, D:1) a +0 club (10, -24, D:1) 22 arrows (29, -27, D:1) a +0 dagger (30, 9, D:1) a +0 hunting sling (30, 10, D:1) 27 stones (40, -33, D:1) a +0 club (42, -11, D:1) a +0 spear (43, -12, D:1) a stone (43, -11, D:1) 2 stones a +0 club (43, 8, D:1) 29 stones (50, -12, D:1) a +0 ring mail (57, -13, D:1) a +0 club Level 2 of the Dungeon (2, -2, D:2) a +0 whip (4, -24, D:2) 18 stones (6, -25, D:2) a +0 club (10, -28, D:2) a +0 club (12, -18, D:2) a +0 whip (13, -17, D:2) a book of Battle (23, -27, D:2) a +0 chain mail (24, -33, D:2) a +0 hand axe a cursed +0 scale mail (25, -18, D:2) 15 bolts of frost (25, -1, D:2) a +0 robe (26, 3, D:2) 20 stones (27, -25, D:2) a +0 short sword (29, -28, D:2) a +0 mace (32, -18, D:2) a stone (32, -17, D:2) a stone (32, 17, D:2) a +4 quarterstaff of chaos (36, 4, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 14 arrows (5, -7, D:3) a +0 dagger a +2 robe of fire resistance (7, 1, D:3) a cursed +0 ring mail a +0 hand axe (7, 9, D:3) a +0 shield (9, -12, D:3) a +0 hand axe (10, -11, D:3) a +0 scale mail (12, -12, D:3) a +0 trident a +0 leather armour (18, -6, D:3) a +0 scale mail (19, 1, D:3) a cursed -1 rapier (21, -17, D:3) a +0 whip (31, 4, D:3) a +0 scythe a +0 robe (32, -8, D:3) a +0 club (38, -3, D:3) a +0 club (39, -17, D:3) a +0 war axe a +0 ring mail a +0 scale mail a +0 mace a +0 leather armour a +0 ring mail (39, 11, D:3) 16 stones (40, -17, D:3) a +0 flail a +0 club 4 stones (45, -25, D:3) a +0 ring mail (47, 10, D:3) 27 bolts (53, -22, D:3) a +0 scale mail (53, -4, D:3) a +0 club a +2 mace of distortion a +0 trident (54, -4, D:3) a +0 flail a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) 16 bolts (5, -28, D:4) a +0 falchion (5, -9, D:4) a +0 club of chaos a +0 club of chaos a +0 club of chaos (10, -27, D:4) a +0 whip a +0 ring mail (12, -14, D:4) 17 arrows of frost (25, -14, D:4) a +0 spear of distortion (32, -31, D:4) a +0 mace (40, 18, D:4) 19 stones (45, -24, D:4) a cursed -1 quarterstaff (57, 11, D:4) an arrow (58, 12, D:4) an arrow (59, -30, D:4) a +0 falchion (59, 14, D:4) a +0 shortbow 16 arrows (62, -16, D:4) the +6 spear "Yleelaz" {vamp, *Rage rElec rN+++ Stlth+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It insulates you from electricity. It renders you almost immune to negative energy. It may make you go berserk in combat. It makes you more stealthy. Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (unseen)