nuthulu the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. Dithmenos disapproves of the use of such an item. (unseen) (61, 1, D) a +6 hand crossbow of freezing (62, 1, D) a +2 arbalest of flaming a scorpion corpse (67, 1, D) a +1 flail of protection (68, 1, D) an uncursed staff of conjuration (69, 1, D) the cursed +3 battleaxe "Aqosh" {flame, rPois MR++ Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. Dithmenos disapproves of the use of such an item. (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade a +5 dagger (62, 2, D) an uncursed staff of earth (73, 2, D) a +2 mace of protection (75, 2, D) a +1 rapier of venom (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a disc of storms (4, 5, D) a +5 executioner's axe (unseen) (7, 5, D) 4 meat rations (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) an uncursed staff of energy (63, 9, D) the cursed +1 plate armour of Dyspraxia {rElec Regen+ MP-9 Str+2} It affects your strength (+2). It insulates you from electricity. It affects your magic capacity (-9). It increases your rate of regeneration. It has a curse placed upon it. (72, 9, D) a +3 ring mail of fire resistance (62, 10, D) an uncursed staff of energy (70, 10, D) an uncursed ring of see invisible (72, 10, D) an uncursed amulet of faith a water moccasin corpse (71, 17, D) an uncursed amulet of stasis (72, 17, D) a +0 battleaxe of freezing (73, 17, D) a plain deck of wonders (71, 18, D) a book of Transfigurations (72, 18, D) the +4 war axe of Truncation {speed, +Rage rPois rF+ Dex-5} Attacks with this weapon are significantly faster. It affects your dexterity (-5). It protects you from fire. It protects you from poison. It lets you go berserk. (73, 18, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (71, 23, D) a wolf corpse (71, 24, D) a wolf corpse