nuthulu the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. Dithmenos disapproves of the use of such an item. (unseen) (61, 1, D) a book of Minor Magic (62, 1, D) a plain deck of changes (68, 1, D) a +1 shortbow of flaming an adder corpse (69, 1, D) a +0 hand axe of chopping (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 dagger (62, 2, D) a +0 trident (73, 2, D) an uncursed staff of wizardry (75, 2, D) a book of Maledictions (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a disc of storms (75, 4, D) a +3 hand axe a cursed +0 robe (4, 5, D) a +5 executioner's axe (unseen) (7, 5, D) 4 meat rations (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (62, 6, D) a tomahawk a throwing net (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen)