nuthulu the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +3 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (62, 1, D) a phantom mirror (63, 1, D) an uncursed amulet of warding (67, 1, D) a plain deck of changes (68, 1, D) a +0 pair of gloves of strength (69, 1, D) a book of Unlife (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a +2 plate armour of cold resistance (75, 2, D) an uncursed ring of sustain attributes (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a disc of storms (4, 5, D) a +5 executioner's axe (unseen) (7, 5, D) 42 fruits 4 bread rations (67, 5, D) a +0 giant spiked club (68, 5, D) a +0 giant club a +0 giant spiked club (69, 5, D) a +0 giant club a +0 giant spiked club (7, 6, D) a scroll of holy word (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) a cursed staff of cold (70, 9, D) an uncursed ring of positive energy (71, 9, D) the +1 pair of boots of the Dungeon {*Corrode MR+++ Slay+3 Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It may corrode your equipment when you take damage. It makes you more stealthy. (72, 9, D) a +3 plate armour of poison resistance (62, 10, D) a fan of gales (72, 12, D) an iguana corpse (skeletalised by now) (63, 17, D) a +0 robe of the Archmagi (64, 17, D) a +1 battleaxe of chopping (71, 17, D) a +0 great mace of protection (73, 17, D) a plain deck of summoning (63, 18, D) an uncursed staff of air (71, 18, D) a lamp of fire (72, 18, D) a +0 rapier (73, 18, D) the +10 hand axe "Giomepil" {drain, +Inv rF+ Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It protects you from fire. It lets you turn invisible. (71, 22, D) a +1 scimitar of electrocution (unseen) (72, 22, D) a wolf corpse (skeletalised by now) (73, 22, D) a +0 dagger (unseen) (61, 27, D) a +2 great mace of protection (63, 27, D) a +5 giant spiked club (65, 27, D) a +0 short sword (71, 27, D) an uncursed staff of power (72, 27, D) an uncursed staff of wizardry (62, 28, D) a plain deck of defence (64, 28, D) a fan of gales (70, 28, D) a +0 rapier an elf skeleton (71, 28, D) a +1 long sword of distortion the Disquisition on Mutagenic Arcane Weapons Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Stone Arrow Conjuration/Earth 3 d - Petrify Transmutation/Earth 4 e - Fireball Conjuration/Fire 5 f - Iskenderun's Battlesphere Conjuration/Charms 5 (72, 28, D) a book of Summonings (73, 28, D) a +0 dagger (63, 30, D) a cursed -2 whip (71, 30, D) a +0 short sword (unseen) (72, 31, D) a cursed -1 long sword (unseen) (74, 31, D) a +0 short sword (62, 32, D) a +0 war axe (63, 32, D) a +0 mace a +0 trident a black draconian corpse a black draconian corpse (63, 33, D) a +2 double sword of distortion the +7 lajatang of Wonivuod {holy, rC+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. (61, 34, D) a +0 trident (63, 34, D) a +0 club (59, 37, D) a plain deck of wonders (60, 37, D) a book of Frost (61, 37, D) the cursed +0 mottled dragon armour of Hadjma {MP-9 Int+6 Dex+5} It affects your intelligence (+6). It affects your dexterity (+5). It affects your magic capacity (-9). It has a curse placed upon it. (62, 37, D) a +0 dagger (63, 37, D) a +1 spear of venom (69, 37, D) a +1 dagger of venom (70, 37, D) a +0 dagger (71, 37, D) a +2 plate armour of magic resistance (72, 37, D) a +5 glaive of chopping (73, 37, D) an uncursed ring of poison resistance (59, 38, D) a +5 ring of intelligence (60, 38, D) a +0 plate armour of fire resistance (61, 38, D) a lamp of fire (62, 38, D) a potion of agility (63, 38, D) a +1 long sword of holy wrath (73, 38, D) an uncursed staff of poison (70, 40, D) a +0 dagger a +0 robe (70, 41, D) a +0 rapier (unseen) (71, 41, D) the cursed +1 spear of True Grit {pierce, rF- rN++ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It makes you vulnerable to fire. It greatly protects you from negative energy. It has a curse placed upon it. a +0 robe (72, 41, D) a +0 spear (unseen) (70, 42, D) a +0 rapier (still there?) a wolf corpse (still there?) (71, 42, D) a +0 quarterstaff a +0 robe a black bear corpse a spriggan corpse (61, 43, D) a cursed -1 morningstar (unseen)