nuthulu the Dungeon [Shop] Huahaof's Antique Armour Emporium a +0 shield (108 gold) a +0 chain mail (108 gold) a +0 leather armour (48 gold) a +0 pair of gloves (108 gold) a +0 chain mail (108 gold) a +0 scale mail (96 gold) a +0 robe (16 gold) a +0 naga barding (552 gold) a +0 scale mail of magic resistance (96 gold) a +0 leather armour (48 gold) a +0 chain mail (108 gold) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} (1269 gold) It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). a +0 leather armour (48 gold) [Shop] Wyrphy Acudgh's Antique Armour Shoppe (Shop contents are unknown) [Shop] Ywaptirph's Antique Weapon Emporium a +0 hand axe (63 gold) a cursed -2 hand axe (63 gold) a +2 short sword of protection (63 gold) a +0 dagger (42 gold) a +0 dagger (42 gold) a +3 halberd of venom (84 gold) the cursed +1 spear "Fiam" {vamp, rElec} (168 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It insulates you from electricity. It has a curse placed upon it. a +0 whip (52 gold) a +0 club (21 gold) [Shop] Hikh's Armour Shoppe a +0 centaur barding (299 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a cursed +0 leather armour (13 gold) a +0 ring mail (52 gold) a +3 ring mail of fire resistance (338 gold) a +0 cloak (58 gold) a +0 robe (9 gold) a +0 pair of gloves (58 gold) a +0 robe (9 gold) a cursed +0 cloak (19 gold) a +0 robe (9 gold) a +0 robe (9 gold) (0, 1, D) a +0 short sword (-12, 5, D) an uncursed ring of poison resistance (0, 6, D) a +0 club a +0 club a +0 dagger a +0 robe (-8, 7, D) a +0 spear a +0 robe (-8, 8, D) a large rock (-8, 9, D) a +0 club a +0 club (-4, 9, D) a +4 dagger of draining (-20, 10, D) a +0 spear (unseen) (-12, 10, D) a +1 lajatang (-8, 10, D) a +0 mace a +0 leather armour 2 large rocks (-20, 11, D) a bolt of frost (-12, 11, D) a +1 vampiric glaive (-8, 11, D) a +0 dagger a +0 robe (-20, 12, D) a +0 arbalest 12 bolts of frost (-12, 12, D) a +1 battleaxe (-10, 12, D) a +0 dagger of chaos a +2 robe of magic resistance (-8, 12, D) a +0 short sword (-20, 13, D) a +0 arbalest 22 bolts (-12, 13, D) a +1 great mace of draining (-8, 13, D) a cursed +0 flail a +0 hand axe (-12, 14, D) a +6 giant spiked club (-8, 14, D) a +0 flail (-12, 15, D) the +5 dagger "Hydra's Foe" {flame, +Inv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you turn invisible. (-8, 15, D) a +0 hand axe (-4, 15, D) a +0 flail (-20, 16, D) a +0 robe a spriggan corpse (-12, 16, D) a +0 triple crossbow of flaming (-20, 17, D) a deep troll corpse (-12, 17, D) a +1 great sword (-12, 19, D) a +3 chain mail of fire resistance (-12, 20, D) a +0 scale mail (-16, 21, D) a +0 trident a merfolk corpse (skeletalised by now) (-12, 21, D) a +0 scale mail (-12, 22, D) the +2 mottled dragon armour "Enaenon" {rN+ Str+4 Dex+4 SInv} It affects your strength (+4). It affects your dexterity (+4). It protects you from negative energy. It lets you see invisible. (-8, 22, D) a +0 mace a +0 chain mail (-12, 23, D) a +2 robe (-8, 23, D) a +0 hand axe a +0 chain mail a +0 mace of protection a +0 plate armour a +0 dire flail a +0 chain mail a +0 long sword a +0 plate armour a +0 dire flail a +0 chain mail a +0 dire flail a +0 plate armour a +0 flail a +0 chain mail (-16, 24, D) a +0 spear (-12, 24, D) a +3 chain mail (-8, 24, D) a +0 trident a cursed +0 chain mail (-16, 25, D) a snapping turtle corpse (skeletalised by now) (-12, 25, D) a +0 pair of gloves (-8, 25, D) a +0 trident (-12, 26, D) a +2 ring mail (-8, 26, D) a +0 trident 5 tomahawks a cursed +0 leather armour (-16, 27, D) a water nymph corpse (skeletalised by now) (-10, 31, D) a +6 quarterstaff of protection a +2 hunting sling of flaming 20 sling bullets a +3 ring mail of fire resistance (-8, 32, D) a +0 long sword a +0 chain mail (-10, 33, D) a sling bullet (-8, 34, D) a +2 vampiric broad axe (-8, 35, D) a large rock (-10, 36, D) a sling bullet (-10, 37, D) 2 sling bullets (-8, 37, D) 4 large rocks (0, 37, D) an uncursed staff of energy (-12, 38, D) a +0 bardiche a +0 plate armour (-8, 38, D) a +0 giant club (0, 38, D) the +2 scimitar of Reinforcement {slice, rElec rPois Str+6} It inflicts extra damage upon your enemies. It affects your strength (+6). It insulates you from electricity. It protects you from poison. a +4 quarterstaff of speed a +2 halberd of protection a +3 war axe of flaming a +2 rapier of draining (-12, 39, D) a +0 giant club (-8, 39, D) a +0 cloak (-8, 40, D) a +0 dire flail a +0 dire flail (-16, 41, D) a +0 flail (-12, 41, D) a large rock (0, 41, D) a +2 ring mail (-16, 42, D) a +0 hat 2 arrows a +0 quarterstaff a cursed -1 robe (-12, 42, D) a +0 shield (-8, 42, D) a +0 giant spiked club (-16, 43, D) 2 arrows a +0 robe a +0 shield 2 inedible chunks of flesh (-12, 43, D) an arrow 4 large rocks (-16, 44, D) 4 arrows a +0 club a +0 robe (-12, 44, D) an arrow a +1 great sword of flaming (0, 44, D) a +0 club (-16, 45, D) a +0 shortbow a +0 dire flail 2 arrows a naga corpse (-16, 46, D) a +2 flail of crushing a +0 robe (-12, 46, D) a +0 shortbow 27 arrows (-4, 46, D) a +0 cloak (-16, 47, D) a +0 glaive a naga corpse (-4, 47, D) 15 stones (-12, 50, D) a cursed -1 trident a +0 robe (-10, 50, D) a +0 rapier a +0 leather armour (0, 52, D) a +0 giant spiked club (-4, 54, D) a +0 pair of boots (-4, 55, D) a +0 helmet