nuthulu the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 1, D) a scroll of brand weapon (62, 1, D) an uncursed staff of earth (63, 1, D) a lamp of fire (67, 1, D) a book of the Tempests (68, 1, D) the +5 hand crossbow of Desperation {penet, Str+6 Int+2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+6). It affects your intelligence (+2). (69, 1, D) Imoykhuo's Volume of Damaging Feathers Spells Type Level a - Static Discharge Conjuration/Air 3 b - Lightning Bolt Conjuration/Air 5 c - Tornado Air 9 (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (9, 2, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (62, 2, D) an uncursed staff of summoning (73, 2, D) a book of Changes (75, 2, D) a sack of spiders (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (8, 3, D) a +0 shield (still there?) a +0 shield (still there?) a +0 scale mail (still there?) a +0 war axe (still there?) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a disc of storms (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +0 falchion of draining (62, 9, D) a stone of tremors (63, 9, D) a book of Air (70, 9, D) an uncursed ring of stealth (71, 9, D) a phial of floods (72, 9, D) a +0 hunting sling of freezing (62, 10, D) a +2 arbalest of flaming (70, 10, D) a +6 blowgun (72, 10, D) a +0 lajatang of electrocution (61, 17, D) the cursed +1 rapier of Calamity {pierce, +Blink rF+++ Str+2 Dex-3} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (-3). It renders you almost immune to fire. It lets you blink. It has a curse placed upon it. (62, 17, D) a sack of spiders (63, 17, D) a +1 plate armour of fire resistance (64, 17, D) a book of Conjurations (71, 17, D) an uncursed staff of death (73, 17, D) the Incunabulum of Combat Magic and Transformation Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Passwall Transmutation/Earth 3 c - Ice Form Ice/Transmutation 4 d - Lightning Bolt Conjuration/Air 5 e - Orb of Destruction Conjuration 7 (62, 18, D) a +3 scimitar of distortion (63, 18, D) a +2 quarterstaff of crushing (64, 18, D) the +7 greatsling "Punk" {freeze, rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. (71, 18, D) an uncursed ring of sustain attributes (72, 18, D) a +0 trident (71, 20, D) a +0 trident (72, 20, D) a cursed -3 trident (72, 21, D) a +0 shortbow (unseen) (73, 21, D) a +3 rapier of speed (unseen) (49, 25, D) a fan of gales (50, 25, D) the cursed +3 hand crossbow of Res Nullius {freeze, rPois rC- Str+4 Dex+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (+3). It makes you vulnerable to cold. It protects you from poison. It has a curse placed upon it. (51, 25, D) a +2 whip of electrocution (52, 25, D) a +0 rod of destruction (13/13) (53, 25, D) a +4 vampiric scimitar (54, 25, D) a +0 chain mail of fire resistance (55, 25, D) the Collected Works on Protection and Attacks Spells Type Level a - Infusion Charms 1 b - Throw Frost Conjuration/Ice 2 c - Regeneration Charms/Necromancy 3 d - Ring of Flames Charms/Fire 7 e - Spellforged Servitor Conjuration/Summoning 7 (50, 26, D) the +8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (51, 26, D) a +4 long sword of slicing (52, 26, D) a +0 plate armour of fire resistance (53, 26, D) a lamp of fire (54, 26, D) a cursed amulet of inaccuracy (61, 27, D) a fan of gales (62, 27, D) a +0 rapier (64, 27, D) the +4 shield of Integrity {rF+ MP+9 Int+2 Dex+3} It affects your intelligence (+2). It affects your dexterity (+3). It protects you from fire. It affects your magic capacity (+9). (71, 27, D) an uncursed staff of conjuration (72, 27, D) the +5 scale mail of the Wasteland {rElec MR+ Str-3} It affects your strength (-3). It insulates you from electricity. It affects your resistance to hostile enchantments. (73, 27, D) a crystal ball of energy (63, 28, D) a +0 spear (64, 28, D) a +3 great mace of holy wrath (71, 28, D) an uncursed amulet of faith (72, 28, D) the +7 plate armour "Leogiss" {+Inv rN+ Str-4} It affects your strength (-4). It protects you from negative energy. It lets you turn invisible. (73, 28, D) a cursed amulet of inaccuracy (52, 29, D) an iron dragon corpse (62, 30, D) a +0 spear (unseen) (63, 30, D) a +0 spear of piercing a +0 blowgun 2 curare-tipped needles (52, 31, D) a large rock (61, 31, D) a +0 spear of flaming (unseen) (62, 31, D) a black bear corpse (skeletalised by now) (63, 31, D) a +0 short sword a +0 robe a wolf corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (73, 31, D) a +0 flail (unseen) (52, 32, D) a large rock (64, 32, D) a +0 rapier (unseen) (50, 37, D) a +2 quarterstaff of crushing (51, 37, D) a +0 long sword of holy wrath (52, 37, D) a +0 antimagic lajatang (53, 37, D) the +7 short sword of Otuece {speed, +Rage rPois Str+9} Attacks with this weapon are significantly faster. It affects your strength (+9). It protects you from poison. It lets you go berserk. (54, 37, D) a +2 leather armour of poison resistance (59, 37, D) an uncursed staff of power (61, 37, D) an uncursed staff of wizardry (62, 37, D) a +0 broad axe of venom (69, 37, D) a +0 triple crossbow of freezing (70, 37, D) a book of Burglary (71, 37, D) a plain deck of changes (72, 37, D) an ornate deck of summoning (49, 38, D) a +3 leather armour of fire resistance (51, 38, D) a +0 flail of protection (52, 38, D) a +0 falchion of freezing (59, 38, D) an uncursed ring of protection from cold (60, 38, D) a +4 dagger of freezing (61, 38, D) a +2 hand crossbow of freezing (62, 38, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (71, 38, D) the +1 ring mail "Jiriutte" {Dex+3} It affects your dexterity (+3). (72, 38, D) an uncursed amulet of regeneration (73, 38, D) a +1 chain mail of cold resistance (50, 42, D) a +0 giant club an ogre corpse (51, 42, D) 5 large rocks (unseen) (52, 42, D) 5 large rocks (70, 42, D) a +0 dagger (unseen) (71, 42, D) a cursed -2 short sword a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (72, 42, D) a +0 rapier (unseen) (50, 43, D) 4 large rocks (unseen) (51, 43, D) a +0 giant spiked club a +0 giant spiked club a troll corpse (52, 43, D) a +0 giant club (unseen) (53, 43, D) a large rock (unseen) (70, 43, D) a black bear corpse (skeletalised by now) (72, 43, D) a +0 short sword (unseen) (51, 44, D) a large rock (52, 44, D) a large rock (unseen)