Dungeon Sprint DCSS version 0.17.2 (webtiles) character file. 6 nublet the Skirmisher (level 1, -2/18 HPs) Began as a Mummy Chaos Knight on May 21, 2016. Slain by a scorpion (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:38 (146 turns). nublet the Skirmisher (Mummy Chaos Knight) Turns: 146, Time: 00:00:38 Health: -2/18 AC: 5 Str: 15 XL: 1 Next: 75% Magic: 1/1 EV: 11 Int: 16 God: Xom [....*.] Gold: 0 SH: 0 Dex: 11 Spells: 0 memorised, 0 levels left rFire x . . SeeInvis . a - +0 falchion (chaos) rCold + . . Clarity . b - +2 leather armour rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: brilliant, not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Renounce Religion You were in the Dungeon. You worshipped Xom. You were a beloved toy of Xom. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 falchion of chaos (weapon) Armour b - a +2 leather armour (worn) Scrolls c - a scroll of blinking Skills: + Level 3.4 Fighting * Level 3.0 Long Blades + Level 2.0 Armour + Level 1.4 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History Xom grants you a minor favour. You feel clever all of a sudden. You are now a beloved toy of Xom. You can't drink. You barely miss the crimson imp. The crimson imp is moderately wounded. The crimson imp blinks! The scorpion completely misses you. Xom gives a demonstration of destructive might. The crimson imp is outlined in light. The scorpion is outlined in light. The hound is outlined in light. The crimson imp blinks! Okay, then. The crimson imp blinks! You closely miss the crimson imp. The crimson imp is lightly wounded. The crimson imp blinks! The scorpion closely misses you. You aren't carrying any items that can be evoked. You hit the scorpion but do no damage. The scorpion is poisoned. The scorpion stings you. You die... Xom roars with laughter! ▓▓▓ ▓<▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓%▓ ▓§▓ ▓@▓ ▓s▓ ▓Z▓ ▓h▓ ▓l▓ ▓5▓ ▓.▓ ▓.▓ ▓.▓ You could see a scorpion, a hound, a crimson imp, a giant gecko and a bat skeleton. Vanquished Creatures A giant gecko (D) A goblin (D) A jackal (D) A bat (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | nublet the Mummy Chaos Knight began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 6 | D | Reached skill level 1 in Dodging 8 | D | XOM: potion effect (brilliance) 135 | D | Noticed a crimson imp 135 | D | Noticed a scorpion 135 | D | Noticed a hound 137 | D | XOM: silly message 141 | D | XOM: potion effect (brilliance) 143 | D | XOM: fake destruction 146 | D | Slain by a scorpion Action || total -------------------------++------- Melee: Falchion || 18