nublet the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +6 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) the +4 short sword of the Median {speed, Str+4 Int+4} Attacks with this weapon are significantly faster. It affects your strength (+4). It affects your intelligence (+4). (62, 1, D) a +2 shortbow of freezing (63, 1, D) a +3 chain mail of cold resistance (67, 1, D) a +2 hunting sling of freezing (68, 1, D) a +2 hand axe of electrocution (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (62, 2, D) an uncursed ring of poison resistance (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a disc of storms (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (7, 5, D) 42 fruits 4 bread rations (10, 5, D) an uncursed ring of flight (7, 6, D) a scroll of holy word (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 plate armour (61, 9, D) a +2 ring mail of cold resistance (63, 9, D) a +3 ring mail of poison resistance (71, 9, D) a fan of gales (72, 9, D) a fan of gales (72, 10, D) a crystal ball of energy (63, 12, D) a +0 dagger (66, 13, D) a +0 club (70, 13, D) a +0 short sword a +0 robe a +0 buckler (71, 13, D) a +0 short sword a +0 robe (61, 17, D) a +0 dagger (62, 17, D) a +1 robe of fire resistance (63, 17, D) a +0 short sword (64, 17, D) a +0 long sword (63, 18, D) a cursed amulet of resist mutation (64, 18, D) a book of Fire (71, 18, D) an uncursed ring of magical power (72, 18, D) a +5 hand crossbow of evasion (61, 20, D) a +0 short sword a +0 chain mail (62, 20, D) a +0 dagger a +0 short sword a +0 chain mail (63, 20, D) a +0 rapier a +0 leather armour (61, 22, D) an uncursed staff of cold (62, 22, D) a +2 whip of freezing (63, 22, D) a +4 short sword of speed a +0 leather armour (61, 27, D) a cursed amulet of inaccuracy (62, 27, D) the +8 blowgun of Yeast {evade, *Contam rElec Int+4 Dex+9} It affects your evasion (+5 to EV). It affects your intelligence (+4). It affects your dexterity (+9). It insulates you from electricity. It causes magical contamination when unequipped. (63, 27, D) the +9 falchion of the Original Sin {distort, Dex+3} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (+3). (64, 27, D) an uncursed staff of wizardry (65, 27, D) an uncursed ring of stealth (71, 27, D) a +6 whip of draining (73, 27, D) a +0 arbalest of flaming (62, 28, D) a +2 hand axe of flaming (63, 28, D) the +2 blowgun "Hyadateuta" {evade, rF+} It affects your evasion (+5 to EV). It protects you from fire. (72, 28, D) an uncursed staff of wizardry (73, 28, D) an uncursed ring of poison resistance (63, 30, D) a +0 scimitar a naga skeleton (64, 31, D) a water moccasin corpse (62, 32, D) a +0 long sword a cursed +0 robe (64, 32, D) a +0 long sword (72, 32, D) a +0 great sword a +0 robe (72, 33, D) a cursed +1 falchion a +0 robe (69, 37, D) an uncursed staff of air (70, 37, D) 2 potions of might (71, 37, D) a manual of Throwing (72, 37, D) a +2 robe of the Archmagi (73, 37, D) Weitaurpha's Collected Works on Stones Spells Type Level a - Sandblast Earth 1 b - Stoneskin Transmutation/Earth 2 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Lee's Rapid Deconstruction Earth 5 (71, 38, D) an uncursed staff of summoning (72, 38, D) an uncursed ring of sustain attributes (73, 38, D) a box of beasts (67, 40, D) a +0 shortbow (unseen) (68, 41, D) a large rock (68, 42, D) an arrow of frost (67, 43, D) a large rock (70, 44, D) an arrow of frost (71, 44, D) a large rock