nublet the Dungeon (0, 0, D) a +1 scythe of flaming (35, 0, D) 19 poisoned needles (36, 0, D) a +0 glaive (40, 0, D) a +2 demon trident of electrocution (still there?) a bread ration (still there?) (42, 0, D) a +0 robe (45, 0, D) a +2 dagger of venom (46, 0, D) a +1 mace of draining (still there?) a scroll of fog (still there?) (47, 0, D) 5 javelins (48, 0, D) a +0 hand axe (49, 0, D) a book of Air (-3, 1, D) a +0 scythe of freezing (34, 1, D) an uncursed ring of poison resistance (36, 1, D) a +5 trident of flaming (unseen) (37, 1, D) a +0 trident (unseen) (41, 1, D) an uncursed ring of protection from cold (44, 1, D) a +0 great mace a +0 ring mail a book of Beasts (1, 2, D) a +0 mace (34, 2, D) a +1 morningstar of protection (35, 2, D) a +0 scale mail (37, 2, D) a sack of spiders (38, 2, D) a +0 long sword (unseen) (40, 2, D) 19 sling bullets (unseen) (42, 2, D) a +0 flail (unseen) (43, 2, D) a +0 falchion of electrocution (still there?) 20 stones (still there?) (44, 2, D) 11 sling bullets of frost (46, 2, D) a +2 chain mail of fire resistance (48, 2, D) a +0 long sword a +3 blowgun a cursed -1 plate armour a +0 hand axe (5, 3, D) a +0 glaive (32, 3, D) a plain deck of changes (34, 3, D) a +0 scimitar a +0 ring mail (36, 3, D) a +2 great mace of protection (38, 3, D) a box of beasts (41, 3, D) a cursed staff of energy a +2 halberd of venom a +0 plate armour an uncursed ring of see invisible a phial of floods (43, 3, D) an uncursed staff of death a +0 great mace the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). a +0 chain mail a +0 plate armour (47, 3, D) a book of the Earth (50, 3, D) Zenessap's Volume of the Voyage and Toxins Spells Type Level a - Apportation Translocation 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Gell's Gravitas Hexes/Translocation 3 d - Recall Summoning/Translocation 3 e - Olgreb's Toxic Radiance Poison 4 f - Alistair's Intoxication Transmutation/Poison 4 (41, 4, D) a +0 scythe of freezing a cursed -2 glaive 14 stones (47, 6, D) a stone (48, 6, D) 2 stones (52, 9, D) a fire dragon hide {Xtahua} (-14, 10, D) a +1 pair of gloves a +2 rapier of electrocution (-10, 10, D) the horn of Geryon (42, 10, D) a +0 cloak (49, 10, D) a +0 cloak (42, 11, D) a +3 executioner's axe of pain (7, 13, D) a +0 dire flail (21, 13, D) a +5 battleaxe of distortion a +0 cloak (52, 14, D) a +0 scimitar (40, 15, D) a +0 dagger (52, 16, D) a pearl dragon hide (39, 17, D) a +1 cloak a +0 arbalest 21 bolts (21, 18, D) a +4 chain mail of poison resistance a +4 bardiche (47, 18, D) a potion of degeneration a +0 buckler a cursed +1 hand axe (52, 18, D) a +1 double sword a +3 plate armour of poison resistance (19, 19, D) a +0 long sword (-11, 20, D) a cursed -1 dagger (-10, 20, D) the cursed +1 chain mail "Ustru" {rF+++ rN++ Slay-2} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It renders you almost immune to fire. It greatly protects you from negative energy. It has a curse placed upon it. (7, 20, D) the +0 helmet of Dubleel {-Tele *Confuse Str+5 Int+3} It affects your strength (+5). It affects your intelligence (+3). It prevents most forms of teleportation. It may confuse you when you take damage. (32, 20, D) the ring "Wagepp" {+Fly rPois Int+6 SInv} [ring of intelligence] It affects your intelligence (+6). It protects you from poison. It lets you see invisible. It lets you fly. (34, 20, D) the ring "Dyr Miemm" {rPois MR+ Str+5 Int+3 Dex-4} [ring of strength] It affects your strength (+5). It affects your intelligence (+3). It affects your dexterity (-4). It protects you from poison. It affects your resistance to hostile enchantments. (52, 20, D) a +2 long sword of slicing a +0 longbow (7, 21, D) a fan of gales (8, 21, D) a +0 spear (18, 21, D) a +0 robe (19, 21, D) a +3 demon trident of venom (31, 21, D) the ring "Isaguxko" {+Blink rPois EV+3} [ring of evasion] It affects your evasion (+3). It protects you from poison. It lets you blink. (34, 21, D) the ring "Qereh" {Dex+4 Stlth+} [ring of stealth] It affects your dexterity (+4). It makes you more stealthy. (49, 21, D) a +0 morningstar (30, 22, D) the amulet of Symmetry {Ward rElec rN+} [amulet of warding] It may prevent the melee attacks of summoned creatures. It insulates you from electricity. It protects you from negative energy. (31, 22, D) the amulet of Plog {Faith rC+ Dex+2} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+2). It protects you from cold. (32, 22, D) the ring of Ebreofed {+Fly rPois} [ring of poison resistance] It protects you from poison. It lets you fly. (33, 23, D) the ring "Boos" {*Confuse Int+7 SInv} [ring of see invisible] It affects your intelligence (+7). It lets you see invisible. It may confuse you when you take damage. (52, 23, D) a +0 short sword a +0 ring mail (-10, 25, D) a +2 falchion of protection (-2, 25, D) a +5 great mace of flaming a +0 plate armour a +3 great mace a +0 plate armour a +4 demon whip of flaming a +0 chain mail a +4 demon whip a +0 chain mail (-1, 25, D) a +4 demon trident of flaming a +0 plate armour a +1 whip of holy wrath a +0 robe (8, 25, D) a +1 great sword of protection (-21, 26, D) an uncursed amulet of regeneration (-20, 26, D) an uncursed ring of wizardry (-11, 26, D) the +3 ring mail "Coiwn" {rC+ SInv} It protects you from cold. It lets you see invisible. (-10, 26, D) a +1 fire dragon armour (-2, 26, D) a shadow dragon hide (-1, 26, D) a +0 longbow 48 arrows a +0 leather armour an uncursed amulet of resist mutation a +0 dagger a +0 leather armour (0, 26, D) a cursed -2 quarterstaff a +0 robe (1, 26, D) a +2 demon whip of flaming a +0 robe a +0 buckler a +0 quarterstaff a +0 robe (26, 26, D) the amulet "Wichideth" {Ward rF+ rC+ rN+ Stlth+} [amulet of warding] It may prevent the melee attacks of summoned creatures. It protects you from fire. It protects you from cold. It protects you from negative energy. It makes you more stealthy. (27, 26, D) the ring of Ygrisk {rF+ Stlth+} [ring of stealth] It protects you from fire. It makes you more stealthy. (29, 26, D) the amulet "Rumm" {Faith rF+ rC+ MR++ MP+9} [amulet of faith] It allows you to gain divine favour quickly. It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (52, 26, D) a +0 rapier a +0 rapier a +0 leather armour 10 arrows a cursed -2 mace a +0 robe a +0 club (-21, 27, D) a +6 ring of evasion (-20, 27, D) a +6 ring of strength (-7, 27, D) a +0 trident (0, 27, D) a +0 robe a +1 great sword of flaming (1, 27, D) a +0 great sword of flaming (13, 27, D) a +0 trident (26, 27, D) the amulet "Mink" {Clar +Blink rC- Int+2} [amulet of clarity] It provides mental clarity. It affects your intelligence (+2). It makes you vulnerable to cold. It lets you blink. (27, 27, D) the ring "Ullubrot" {Wiz rF++} [ring of wizardry] It improves your spell success rate. It greatly protects you from fire. (28, 27, D) the ring of Sunlight {Int+4 Dex+6 SInv} [ring of dexterity] It affects your intelligence (+4). It affects your dexterity (+6). It lets you see invisible. the ring "Vadawaf" {rF+ rN+ EV+6} [ring of evasion] It affects your evasion (+6). It protects you from fire. It protects you from negative energy. (29, 27, D) the ring of Salvation {*Corrode +Fly rElec rC+} [ring of protection from cold] It protects you from cold. It insulates you from electricity. It lets you fly. It may corrode your equipment when you take damage. (-21, 28, D) a +6 ring of evasion (-20, 28, D) a +6 ring of protection (-8, 28, D) a +5 glaive of flaming a +0 plate armour (-2, 28, D) an ice dragon hide (-21, 29, D) a +0 hand crossbow of freezing (-9, 29, D) a +1 battleaxe of freezing (-1, 29, D) a +1 robe of resistance (7, 29, D) 3 large rocks (8, 29, D) a large rock (15, 29, D) an arrow (11, 30, D) a +0 long sword a +0 plate armour a +0 rapier a +0 cloak (12, 30, D) a large rock (52, 30, D) a +1 lajatang of venom a +0 robe (40, 31, D) a +4 scythe of flaming (-18, 32, D) a +1 mace of protection an uncursed staff of earth an uncursed staff of power (-16, 32, D) the +3 short sword "Dosumoxt" {holy, *Drain rC+ Int+8 Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+8). It affects your dexterity (+3). It protects you from cold. It causes draining when unequipped. 18 stones (41, 32, D) a cursed -2 whip a +0 cloak (42, 32, D) a +0 longbow 22 arrows a +0 leather armour (52, 32, D) a +2 scimitar of holy wrath a +2 large shield (-20, 33, D) a +0 leather armour a +0 dire flail a +0 bardiche a +0 chain mail a +0 club (-18, 33, D) a +0 whip (-17, 33, D) a +0 club a cursed -2 flail a +1 bardiche of venom the +6 hand axe of Spite {drain, MP+9 Str+11 Int-5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+11). It affects your intelligence (-5). It affects your magic capacity (+9). a +0 war axe (-14, 33, D) a +2 dagger of venom the cursed +3 greatsling "Geupeg" {flame, rElec Int+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It insulates you from electricity. It has a curse placed upon it. (41, 33, D) an arrow (-14, 34, D) a +0 short sword (20, 34, D) 3 arrows (24, 34, D) a +0 robe (40, 34, D) an arrow a +0 mace (52, 34, D) a +0 dire flail a +0 dire flail (-14, 35, D) an uncursed staff of conjuration (18, 35, D) a poisoned bolt (20, 35, D) a large rock (21, 35, D) a +0 dire flail a +0 rapier a +0 rapier a +0 leather armour an arrow (22, 35, D) a +0 rapier a +0 robe (23, 35, D) a +0 arbalest 14 poisoned bolts a cursed +0 longbow 17 arrows a +0 leather armour (37, 35, D) a +1 flail of holy wrath (-21, 36, D) a +0 hand axe (-20, 36, D) a +0 robe the cursed +3 quarterstaff of Esaexzyu {crush, rF+ MP+9 Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from fire. It affects your magic capacity (+9). It has a curse placed upon it. an uncursed staff of fire a potion of degeneration a +0 long sword an uncursed staff of poison an uncursed staff of power a +0 short sword a +0 chain mail a +0 trident a +0 spear (-17, 36, D) 22 stones (-14, 36, D) a +3 plate armour of cold resistance (0, 36, D) a +0 dagger (4, 36, D) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). (20, 36, D) a +2 great sword of flaming (21, 36, D) a +0 longbow 45 arrows a +0 leather armour a +1 great sword a +0 chain mail (22, 36, D) a troll hide a +0 club a +0 longbow 32 arrows a +0 leather armour (25, 36, D) a +0 trident (38, 36, D) 3 arrows (-22, 37, D) a +0 mace a +0 ring mail (-17, 37, D) the +7 triple sword "Conservator" {venom, Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). a +2 rapier of speed (-3, 37, D) a +0 dagger (1, 37, D) an uncursed staff of summoning (5, 37, D) a +2 robe a +0 hat a +0 short sword a +0 short sword a +0 robe a +0 giant club a +0 giant club the cursed +0 rapier "Orb Guardian's Doom" {pierce, rN++ MP-9} It inflicts extra damage upon your enemies. It greatly protects you from negative energy. It affects your magic capacity (-9). It has a curse placed upon it. a +3 leather armour an uncursed ring of poison resistance 27 stones (14, 37, D) a +0 glaive (20, 37, D) a +0 great mace a +0 cloak 3 arrows a cursed -2 short sword 2 large rocks (-19, 38, D) a fan of gales a +0 hand axe a +2 vampiric spear a sack of spiders (-18, 38, D) a +0 dire flail (-17, 38, D) a +0 long sword a plain deck of defence (-14, 38, D) 7 needles of sleeping (0, 38, D) 19 bolts (4, 38, D) a cursed staff of cold a cursed +0 robe a cursed -3 rapier a +0 rapier a +0 mottled dragon armour (19, 38, D) an arrow (-20, 39, D) a potion of ambrosia a +0 robe (-18, 39, D) 20 stones (still there?) a +3 scale mail of magic resistance (still there?) (-17, 39, D) a +0 long sword (-15, 39, D) a +4 trident of protection a potion of lignification (-1, 39, D) the +3 hand axe "Worm" {chop, rC+++ Str-5 Dex+4 SInv} It inflicts extra damage upon your enemies. It affects your strength (-5). It affects your dexterity (+4). It renders you almost immune to cold. It lets you see invisible. (3, 39, D) an uncursed staff of air a +0 robe (13, 39, D) a +0 dagger a +1 leather armour of fire resistance (14, 39, D) a cursed -3 long sword (15, 39, D) a +0 ring mail a +0 short sword a +0 long sword (33, 39, D) a +0 great mace a +0 chain mail (37, 39, D) a +0 chain mail (13, 40, D) a +0 dagger a +0 robe (16, 40, D) a +0 war axe (32, 40, D) a +0 short sword (34, 40, D) a +0 battleaxe a +0 chain mail (35, 40, D) a +0 battleaxe a +0 plate armour (37, 40, D) a +0 great mace (42, 40, D) a +0 robe (47, 40, D) a +2 great sword of flaming (13, 41, D) a +3 chain mail of fire resistance (14, 41, D) a book of Minor Magic (35, 41, D) a +0 mace (36, 41, D) a +0 large shield a +0 chain mail a +0 bardiche (14, 42, D) a +1 scale mail of magic resistance (20, 42, D) a large rock (22, 42, D) a +3 double sword (23, 42, D) a +3 giant spiked club (24, 42, D) a +5 quick blade (26, 42, D) a +1 falchion of holy wrath (28, 42, D) 50 arrows (34, 42, D) a +0 long sword a +0 chain mail a +0 war axe of flaming a +0 arbalest 18 bolts a +0 chain mail (35, 42, D) a +0 war axe a +0 chain mail (36, 42, D) a +0 battleaxe a +0 plate armour a +0 war axe a +0 robe a +0 mace (43, 42, D) 50 bolts (45, 42, D) a +1 chain mail of poison resistance (47, 42, D) a +4 ice dragon armour (48, 42, D) a +2 mottled dragon armour (49, 42, D) a +1 helmet (22, 43, D) a +2 morningstar of draining a +0 flail of crushing a +0 giant club (24, 43, D) a +3 battleaxe (26, 43, D) the +10 hand axe of Wuydem {antimagic, Int+3} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+3). (28, 43, D) 50 arrows (34, 43, D) a +0 battleaxe of chopping a cursed +0 plate armour a +0 great sword a +0 chain mail a +0 glaive (37, 43, D) a +0 great sword a +0 chain mail a +0 long sword a +0 shortbow 25 arrows (43, 43, D) 50 bolts (47, 43, D) a +2 mottled dragon armour (49, 43, D) a +0 chain mail (13, 44, D) a +0 shortbow 30 arrows a box of beasts (14, 44, D) a +2 battleaxe of holy wrath (22, 44, D) a +5 dire flail (23, 44, D) a +5 broad axe (24, 44, D) a +2 hunting sling of flaming (26, 44, D) the +8 spear of Starshine {drain, rF- rN+ Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from negative energy. (28, 44, D) 50 arrows (35, 44, D) a +0 chain mail (36, 44, D) a +0 great sword a +0 chain mail a +0 chain mail (43, 44, D) 50 bolts (45, 44, D) a +4 ring mail of positive energy (47, 44, D) a +7 scale mail (48, 44, D) a +6 chain mail (49, 44, D) a +2 swamp dragon armour (-21, 45, D) a +2 mace (-20, 45, D) a +2 quarterstaff (-19, 45, D) a +2 hand axe (26, 45, D) the +6 scythe "Gram" {drain, rElec rC+ MR+ Dex-2} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-2). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (28, 45, D) 50 arrows (37, 45, D) a +0 great mace (unseen) (43, 45, D) 50 bolts (45, 45, D) a +3 leather armour of cold resistance (-21, 46, D) a +2 falchion (-20, 46, D) a +2 trident (-19, 46, D) a +2 dagger (-15, 46, D) 2 scrolls of vulnerability (-14, 46, D) 10 stones an uncursed staff of energy (22, 46, D) a +5 quick blade (23, 46, D) a +3 glaive (24, 46, D) a +5 broad axe (31, 46, D) a +0 dagger a +0 ring mail (47, 46, D) a +4 ice dragon armour (48, 46, D) a +4 ice dragon armour (4, 47, D) a bolt (22, 47, D) a +3 demon whip of venom (24, 47, D) a +3 demon blade of freezing (43, 47, D) a +0 great sword a +0 chain mail a putrid demonspawn corpse (47, 47, D) a +4 ring mail (49, 47, D) a +6 chain mail (5, 48, D) a bolt (7, 48, D) a cursed -3 arbalest a +0 battleaxe 18 bolts a +0 plate armour (8, 48, D) a +0 war axe a cursed +0 plate armour 2 bolts 2 arrows (22, 48, D) the +9 short sword "Poudar" {flame, rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. (23, 48, D) a +3 demon whip of draining (24, 48, D) a +3 longbow (42, 48, D) a +1 demon trident of electrocution a +0 chain mail (44, 48, D) a +0 great sword a cursed -2 chain mail a putrid demonspawn corpse (47, 48, D) a +1 pair of gloves (48, 48, D) a +6 chain mail (49, 48, D) a +4 scale mail of cold resistance (10, 49, D) a bolt a +0 trident (43, 49, D) a +0 trident of protection a +0 plate armour (-7, 50, D) a +0 robe (15, 50, D) a +0 shortbow 15 arrows (51, 50, D) a +2 great sword of flaming (-21, 51, D) a +2 dagger of electrocution (-20, 51, D) a +1 long sword of holy wrath (-14, 51, D) a +0 flail (-8, 51, D) a +0 dagger (51, 51, D) a +0 war axe (-20, 52, D) a +1 trident of piercing (51, 52, D) a +0 rapier a +0 glaive (-21, 53, D) a +2 hand axe of chopping (-20, 53, D) a +2 quarterstaff of speed (7, 53, D) a +2 trident of protection (29, 53, D) a +4 chain mail of fire resistance (30, 53, D) 12 stones (40, 53, D) an uncursed ring of protection from fire a +5 ring of slaying the ring "Vurofo" {AC+6 Str+3} [ring of protection] It affects your AC (+6). It affects your strength (+3). the ring of Sovereignty {Fire Int+6} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your intelligence (+6). It protects you from fire. It makes you vulnerable to cold. the amulet "Kagrolih" {Stasis rN+} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It protects you from negative energy. the amulet "Ucang" {Stasis rF+} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It protects you from fire. the amulet of Ezalacvi {rMut *Confuse rElec Stlth+} [amulet of resist mutation] It protects you from mutation. It insulates you from electricity. It may confuse you when you take damage. It makes you more stealthy. the amulet of Gappyr {rMut *Confuse Int-5 Dex+11 SInv} [amulet of resist mutation] It protects you from mutation. It affects your intelligence (-5). It affects your dexterity (+11). It lets you see invisible. It may confuse you when you take damage. the amulet "Giplea" {Faith *Confuse Slay+6 SInv} [amulet of faith] It allows you to gain divine favour quickly. It affects your accuracy and damage with ranged weapons and melee attacks (+6). It lets you see invisible. It may confuse you when you take damage. an uncursed ring of protection from magic a +3 ring of evasion a troll hide a +3 ring of evasion (47, 53, D) the ring of the Eight Places {MR+ Dex+2} [ring of protection from magic] It affects your dexterity (+2). It affects your resistance to hostile enchantments. the ring "Ogumonan" {Fire +Fly rN+ Str+3} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (+3). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It lets you fly. the amulet "Mealu" {MR+ Regen+ Str+3 Dex-5} [amulet of regeneration] It affects your strength (+3). It affects your dexterity (-5). It affects your resistance to hostile enchantments. It increases your rate of regeneration. the amulet of Koryigea {+Rage rC+ Str-3 Int+4} [amulet of rage] It affects your strength (-3). It affects your intelligence (+4). It protects you from cold. It lets you go berserk. the amulet of Oliludej {rMut MR++} [amulet of resist mutation] It protects you from mutation. It affects your resistance to hostile enchantments. the ring "Mier" {+Inv rF+ rN+ Str+4 Int-2} [ring of invisibility] It affects your strength (+4). It affects your intelligence (-2). It protects you from fire. It protects you from negative energy. It lets you turn invisible. the amulet "Qecroril" {Spirit MR++} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your resistance to hostile enchantments. the ring "Isipi" {rC++ Dex+6} [ring of dexterity] It affects your dexterity (+6). It greatly protects you from cold. the ring "Ugouklum" {+Inv rElec Dex+3 SInv} [ring of see invisible] It affects your dexterity (+3). It insulates you from electricity. It lets you see invisible. It lets you turn invisible. the ring "Nemug" {rC+ Str+3 Int+4} [ring of intelligence] It affects your strength (+3). It affects your intelligence (+4). It protects you from cold. the amulet "Xoexakoo" {rCorr Str+2 SInv} [amulet of resist corrosion] It protects you from acid and corrosion. It affects your strength (+2). It lets you see invisible. the amulet of Cowardice {Ward rN+ MP+9} [amulet of warding] It may prevent the melee attacks of summoned creatures. It protects you from negative energy. It affects your magic capacity (+9). an uncursed ring of see invisible the ring "Xulifud" {Str+6 Int+4} [ring of strength] It affects your strength (+6). It affects your intelligence (+4). the ring "Jeibij" {Wiz rElec MR+++ Str-3 Dex+5} [ring of wizardry] It improves your spell success rate. It affects your strength (-3). It affects your dexterity (+5). It insulates you from electricity. It affects your resistance to hostile enchantments. (51, 53, D) a +0 glaive (52, 53, D) a cursed -1 robe (-21, 54, D) a +2 plate armour (-20, 54, D) a +3 chain mail (34, 54, D) a book of the Warp (37, 54, D) a +0 rapier a cursed +0 leather armour (6, 55, D) a +0 hand axe of freezing (31, 55, D) a book of Geomancy (35, 55, D) a +0 robe (-19, 56, D) a +0 flail (31, 56, D) 23 arrows (34, 56, D) a book of Hinderance (35, 56, D) a +0 spear a +0 robe (36, 56, D) a +0 long sword the Incunabulum of the Compass Spells Type Level a - Blink Translocation 2 b - Portal Projectile Translocation 3 c - Passage of Golubria Translocation 4 d - Phase Shift Translocation 5 (-23, 57, D) a +0 dagger a +0 short sword (4, 57, D) a +0 spear (34, 57, D) a book of Power (36, 57, D) the Incunabulum of the Oath Spells Type Level a - Corona Hexes 1 b - Gell's Gravitas Hexes/Translocation 3 c - Spectral Weapon Hexes/Charms 3 d - Cause Fear Hexes 4 e - Leda's Liquefaction Hexes/Earth 4 (49, 57, D) a +0 rapier a +0 ring mail (51, 57, D) an uncursed staff of energy (-23, 58, D) a +0 club a +0 chain mail (14, 58, D) a cursed -2 club (34, 58, D) a book of Changes (36, 58, D) a book of Fire (52, 58, D) a crystal ball of energy (2, 59, D) a +0 whip (3, 59, D) a +0 whip a +0 leather armour (5, 59, D) a +4 scimitar of flaming (14, 59, D) a +0 mace (19, 59, D) a +0 morningstar (21, 59, D) a cursed -3 long sword a +0 whip (22, 59, D) a cursed -2 robe a +0 scimitar (51, 59, D) an uncursed staff of power (34, 60, D) a Young Poisoner's Handbook (36, 60, D) a book of Party Tricks (-15, 61, D) a +0 halberd (-6, 61, D) a +0 pair of boots (-5, 61, D) a +3 plate armour (34, 61, D) a book of Flames (36, 61, D) a manual of Axes (-15, 62, D) an arrow (-6, 62, D) a +3 plate armour of cold resistance (-5, 62, D) a +5 ring mail (31, 62, D) 21 stones (34, 62, D) a book of Death (36, 62, D) the Handbook of Conjuration Spells Type Level a - Searing Ray Conjuration 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Iskenderun's Mystic Blast Conjuration 4 d - Bolt of Draining Conjuration/Necromancy 5 e - Bolt of Fire Conjuration/Fire 6 (-20, 63, D) a +0 hand axe a +0 chain mail (-6, 63, D) a +2 rapier of electrocution (-5, 63, D) a +4 quarterstaff of speed (-13, 64, D) a +0 shortbow a +0 scimitar 21 arrows a +0 leather armour (-6, 64, D) a +2 halberd of chopping (-5, 64, D) a +2 scimitar of slicing (29, 64, D) 8 stones (34, 64, D) the Volume of Lethal Lightness Spells Type Level a - Swiftness Charms/Air 2 b - Throw Flame Conjuration/Fire 2 c - Dazzling Spray Conjuration/Hexes 3 d - Summon Lightning Spire Summoning/Air 4 e - Tornado Air 9 (-16, 65, D) a +0 long sword a +0 chain mail (-5, 65, D) a +2 war axe of freezing