nublet the Dungeon (0, 0, D) a cursed +0 trident (29, 0, D) the Volume of Damaging Summoning Spells Type Level a - Summon Butterflies Summoning 1 b - Venom Bolt Conjuration/Poison 5 c - Spellforged Servitor Conjuration/Summoning 7 d - Summon Hydra Summoning 7 Trog disapproves of the use of such an item. a Grand Grimoire a book of Maledictions Sif Muna's Arcane Secrets of Wizardry Spells Type Level a - Shatter Earth 9 Trog disapproves of the use of such an item. a book of Necromancy a book of Battle (30, 0, D) a box of beasts (33, 0, D) the cursed +0 chain mail of Vanity {rF+ Stlth+} It protects you from fire. It makes you more stealthy. It has a curse placed upon it. (34, 0, D) an uncursed amulet of clarity (35, 0, D) a +1 scimitar of protection (37, 0, D) a +0 large shield (38, 0, D) the +3 leather armour of Xuesmeum {Regen+ rCorr Int+9 Slay-6} It affects your intelligence (+9). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It increases your rate of regeneration. It protects you from acid and corrosion. (44, 0, D) the +3 pair of gauntlets of War {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). (45, 0, D) a Young Poisoner's Handbook the Reference Book on the Escort and Moulding Spells Type Level a - Summon Butterflies Summoning 1 b - Sticks to Snakes Transmutation 2 c - Summon Ice Beast Ice/Summoning 4 d - Summon Demon Summoning 5 e - Hydra Form Transmutation 6 Trog disapproves of the use of such an item. a book of Party Tricks a book of Changes (46, 0, D) an uncursed staff of power (28, 1, D) a +0 short sword (30, 1, D) a sack of spiders (33, 1, D) a phial of floods (34, 1, D) the +1 robe "Heismit" {rN+ Regen+ Stlth+} It protects you from negative energy. It increases your rate of regeneration. It makes you more stealthy. (35, 1, D) 15 bolts (36, 1, D) a phial of floods (38, 1, D) a +0 robe (39, 1, D) an uncursed staff of air (40, 1, D) a +1 whip of holy wrath (44, 1, D) an uncursed staff of poison (-16, 2, D) a +0 battleaxe of electrocution (still there?) a large rock (still there?) (-8, 2, D) a +7 great mace of holy wrath (20, 2, D) a +0 dagger a +0 leather armour (29, 2, D) a +1 whip of holy wrath (34, 2, D) 20 stones (37, 2, D) a +0 long sword (38, 2, D) a +2 hunting sling of velocity (44, 2, D) a +0 falchion of flaming (29, 3, D) 23 sling bullets (32, 3, D) a +4 long sword of flaming (37, 3, D) the +10 lajatang of Gozag's Reproof {flame, +Inv Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+5). It lets you turn invisible. (40, 3, D) a manual of Earth Magic (42, 3, D) a crystal ball of energy (45, 3, D) a +0 helmet (-14, 4, D) the +3 giant club "Zelyu" {crush, -Tele +Inv rPois} It inflicts extra damage upon your enemies. It protects you from poison. It lets you turn invisible. It prevents most forms of teleportation. a +2 antimagic executioner's axe a large rock (-15, 5, D) an iron dragon corpse (39, 5, D) a +3 flail of flaming a +0 hunting sling 22 stones a +0 robe a +0 buckler (45, 5, D) a stone (unseen) (46, 5, D) a +5 scimitar of holy wrath (still there?) a +2 dire flail of draining (still there?) (-12, 6, D) 4 needles of confusion (12, 6, D) a +1 battleaxe of distortion (44, 6, D) a stone (45, 6, D) a +4 scimitar of holy wrath a +0 robe a +0 large shield a +0 shortbow a +0 robe a +4 flail of flaming a +2 shortbow of flaming 40 arrows a +0 robe a +3 whip of holy wrath a +0 robe a +1 great mace of holy wrath a +0 robe a +1 scimitar of flaming a +0 hunting sling 27 stones a +0 robe a cursed +0 buckler (46, 6, D) a +1 falchion of flaming a +0 hunting sling 13 stones a +0 robe a +0 buckler 2 arrows (47, 6, D) an arrow a +3 whip of holy wrath a +2 robe a +2 eudemon blade of holy wrath a +0 large shield a +2 whip of holy wrath 46 stones a +0 robe (48, 6, D) an arrow a +3 whip of holy wrath a +1 leather armour of poison resistance the +9 spear "Jellyslayer" {freeze, Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). a +0 greatsling 21 stones a +0 robe a +0 buckler a +3 whip of holy wrath a cursed +0 robe (-13, 7, D) a +4 eudemon blade of holy wrath a +0 large shield (48, 7, D) an arrow a +1 whip of holy wrath a +3 leather armour of fire resistance 7 stones a +4 scimitar of holy wrath a +0 large shield a +2 whip of holy wrath a +0 robe a +5 long sword of holy wrath a +0 large shield a +3 scimitar of holy wrath a +0 large shield a +3 eudemon blade of holy wrath a +0 large shield (9, 8, D) 5 needles of confusion a +0 demon whip of electrocution a +0 glaive a +0 chain mail (48, 8, D) the +6 giant club of Trog's Hope {flame, rN+ Str+5 Int+2 Dex-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It affects your intelligence (+2). It affects your dexterity (-2). It protects you from negative energy. 3 stones 2 arrows a +3 arbalest of flaming a +3 whip of holy wrath a +0 robe a +1 whip of holy wrath a +0 robe (10, 9, D) an uncursed ring of ice (48, 9, D) a +4 scimitar of flaming a +0 shortbow 13 arrows a +0 robe 4 tomahawks of returning (34, 10, D) a +0 flail (unseen) (41, 10, D) a +1 antimagic quarterstaff (48, 10, D) a +1 long sword of flaming a +0 hunting sling 12 stones a +0 robe a cursed +0 buckler (-4, 11, D) 7 javelins of penetration (42, 11, D) a +0 great sword a +0 cloak (48, 11, D) a +3 long sword of holy wrath a +0 robe a +1 large shield of reflection a +4 shortbow of flaming a +3 whip of holy wrath 20 arrows a +0 robe an uncursed amulet of the gourmand (3, 12, D) the +4 giant spiked club of Doom {venom, rC+} It poisons the flesh of those it strikes. It protects you from cold. (28, 12, D) 2 arrows (48, 12, D) an arrow a +2 eudemon blade of holy wrath a +0 robe a cursed -2 large shield (-5, 13, D) a +6 antimagic war axe (0, 13, D) a pearl dragon hide (2, 13, D) a +2 antimagic eveningstar (31, 13, D) the +8 giant club of Megalomania {freeze, Dex+4 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It makes you more stealthy. (32, 13, D) the +7 Sceptre of Asmodeus (33, 13, D) a +1 longbow of freezing (unseen) (48, 13, D) a +1 sacred scourge of holy wrath a +0 robe a stone (28, 14, D) a +3 rapier of electrocution a +0 pair of gloves (33, 14, D) 3 arrows (37, 14, D) a +5 battleaxe a +0 chain mail (48, 14, D) a +2 whip of holy wrath a +0 robe 2 arrows the +7 giant club "Anuasak" {elec, MR++ Str-3 Int+5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-3). It affects your intelligence (+5). It affects your resistance to hostile enchantments. 5 needles of paralysis (28, 15, D) 2 arrows a +4 antimagic giant spiked club (34, 15, D) an arrow (36, 15, D) a +0 halberd of flaming a +0 fire dragon armour a +0 dagger a +0 robe a +2 scimitar of slicing a +0 plate armour (40, 15, D) a +5 scimitar of holy wrath a +0 large shield (48, 15, D) 2 arrows (16, 16, D) a +0 whip a +0 cloak a +0 rapier a cursed -3 rapier a +0 leather armour (17, 16, D) a +2 cloak (28, 16, D) a storm dragon hide (29, 16, D) a gold dragon hide a +2 demon whip of electrocution a +2 robe of magic resistance (36, 16, D) the +4 giant spiked club of Limitation {freeze, rF+ Int+6 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+6). It affects your dexterity (+2). It protects you from fire. (48, 16, D) 6 stones (-25, 17, D) an uncursed amulet of regeneration (-21, 17, D) a +4 falchion of holy wrath (15, 17, D) 6 needles of confusion a +6 antimagic dire flail 8 arrows (16, 17, D) a +3 mace of protection a +0 long sword (35, 17, D) a +2 antimagic dire flail (37, 17, D) 2 steel javelins (40, 17, D) a +0 rapier a +0 rapier a +0 leather armour (48, 17, D) a +2 scimitar of flaming a +0 greatsling a +0 robe a +0 buckler a +2 whip of holy wrath a +0 robe a +1 falchion of flaming a +0 hunting sling 36 stones a +2 steam dragon armour a +2 buckler (-27, 18, D) an uncursed ring of invisibility (-25, 18, D) an uncursed amulet of regeneration (14, 18, D) 3 javelins of returning (16, 18, D) a cursed +0 longbow (unseen) (35, 18, D) 4 javelins of returning (48, 18, D) 2 tomahawks of dispersal (-12, 19, D) the +6 dire flail "Deja" {freeze, +Blink rC+ Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from cold. It lets you blink. a +3 sacred scourge of holy wrath a +0 robe (-14, 20, D) a +0 dire flail (27, 20, D) the ring of Duehiy {Fire +Blink rElec rN+ Int+4} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your intelligence (+4). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. It lets you blink. (32, 20, D) the ring of the Ego {Int+3 Dex+4} [ring of dexterity] It affects your intelligence (+3). It affects your dexterity (+4). (48, 20, D) a stone an arrow a +2 eudemon blade of holy wrath a +0 large shield (-14, 21, D) a +2 flail of draining a +0 robe a cursed +0 buckler (36, 21, D) a +3 trident (37, 21, D) a +0 demon whip of flaming (38, 21, D) the +8 giant spiked club of Wace Goe {speed, Int+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). (40, 21, D) a +0 broad axe a +0 chain mail (48, 21, D) a +0 scimitar of flaming a +0 longbow a +0 robe 17 arrows (-5, 22, D) a +0 glaive (unseen) (0, 22, D) a +0 dire flail (15, 22, D) an arrow (27, 22, D) the ring of Edassusina {Ice Str+4} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (+4). It makes you vulnerable to fire. It protects you from cold. (44, 22, D) a +4 antimagic great mace (-3, 23, D) a +0 trident a +0 plate armour a +0 large shield a +0 long sword a tomahawk (0, 23, D) a tomahawk (12, 23, D) a +0 longbow 32 arrows a +0 leather armour (14, 23, D) an arrow (30, 23, D) the amulet "Keukheal" {Inacc Int+5} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+5). (38, 23, D) a +0 robe (42, 23, D) a +2 cloak a +0 fire dragon armour (48, 23, D) an arrow a cursed +0 robe (49, 23, D) a +0 rapier (-4, 24, D) 8 needles of paralysis (-3, 24, D) a +0 flail a +5 antimagic quick blade (-1, 24, D) 4 silver javelins (12, 24, D) 3 arrows (48, 24, D) 2 stones a +2 war axe a +0 chain mail a +0 demon whip of venom a +2 demon trident a +0 chain mail (-17, 25, D) a +2 great mace of protection a +0 rapier a +0 rapier a +0 leather armour (2, 25, D) a tomahawk (12, 25, D) 2 needles of sleeping 3 arrows (48, 25, D) a +2 double sword of holy wrath a +0 robe the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. a +2 scimitar of flaming a +0 plate armour a +0 dagger a +0 robe (-18, 26, D) a +2 sacred scourge of holy wrath a +0 robe a +0 long sword a +0 buckler (12, 26, D) a +0 long sword a cursed +0 buckler a +3 chain mail of cold resistance (13, 26, D) 2 arrows a +8 antimagic giant spiked club (34, 26, D) the ring "Kifa" {rC+ AC+3} [ring of protection] It affects your AC (+3). It protects you from cold. (35, 26, D) the ring "Xiodunis" {Fire rElec Str+3 Dex-5 Slay+4} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (+3). It affects your dexterity (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. (36, 26, D) the amulet of Moklugg {Clar MR- Int+7 Dex+4} [amulet of clarity] It provides mental clarity. It affects your intelligence (+7). It affects your dexterity (+4). It affects your resistance to hostile enchantments. (48, 26, D) a +4 long sword of flaming a +0 shortbow 24 arrows a +0 robe (-22, 27, D) a phial of floods (-7, 27, D) a +3 halberd of venom (3, 27, D) a +0 spear a cursed +0 robe (4, 27, D) a cursed +0 spear (12, 27, D) a +0 longbow 30 arrows a +0 leather armour (34, 27, D) the ring of Darkness {*Corrode rElec rF+ rN+ Dex+6} [ring of positive energy] It affects your dexterity (+6). It protects you from fire. It insulates you from electricity. It protects you from negative energy. It may corrode your equipment when you take damage. the ring "Gida" {+Fly rPois Int+3 SInv} [ring of intelligence] It affects your intelligence (+3). It protects you from poison. It lets you see invisible. It lets you fly. (37, 27, D) the amulet of Catry {Inacc MP+9 Str+7} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+7). It affects your magic capacity (+9). (48, 27, D) a +4 scimitar of holy wrath a +0 large shield (5, 28, D) a +6 antimagic giant spiked club (48, 28, D) 2 stones a +7 executioner's axe of pain (-23, 29, D) a +1 flail of holy wrath (-21, 29, D) a +0 scythe of freezing (-19, 29, D) a +2 hand crossbow of flaming (5, 29, D) a +0 giant spiked club a +0 giant club (12, 30, D) 2 arrows (27, 30, D) a +0 short sword a +0 short sword a +0 leather armour (33, 30, D) a +0 hand axe 3 tomahawks a +0 chain mail (34, 30, D) a +0 short sword a +0 leather armour (48, 30, D) a +2 eudemon blade of holy wrath a +2 large shield (7, 31, D) a +5 rapier of holy wrath a +0 robe (48, 31, D) a +2 scimitar of holy wrath a +0 large shield (-24, 32, D) 6 silver javelins (-23, 32, D) an uncursed amulet of guardian spirit (-22, 32, D) a +2 falchion of electrocution (-21, 32, D) Sif Muna's Almanac of Twisted Attacks Spells Type Level a - Apportation Translocation 1 b - Searing Ray Conjuration 2 c - Blink Translocation 2 d - Teleport Other Translocation 3 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Iskenderun's Battlesphere Conjuration/Charms 5 Trog disapproves of the use of such an item. (-20, 32, D) 21 stones (-12, 32, D) a +0 glaive 5 tomahawks (-7, 32, D) a cursed -2 hand axe (6, 32, D) a +6 antimagic flail a +0 trident (10, 32, D) a +0 spear (30, 32, D) a +0 dagger a +0 robe (48, 32, D) a stone 2 arrows (-24, 33, D) 18 stones (-23, 33, D) an uncursed staff of wizardry (-19, 33, D) an uncursed staff of summoning (-18, 33, D) Juobogen's Disquisition on Bewitchment Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Gell's Gravitas Hexes/Translocation 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Cause Fear Hexes 4 e - Invisibility Hexes 6 Trog disapproves of the use of such an item. (-1, 33, D) a tomahawk (0, 33, D) a +1 cloak (6, 33, D) a +0 flail (10, 33, D) a +5 antimagic giant club (15, 33, D) the +6 giant club of Moderation {drain, rC+ rN+++ MP-9 Int-2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-2). It protects you from cold. It renders you almost immune to negative energy. It affects your magic capacity (-9). (31, 33, D) a +0 mace (48, 33, D) an arrow (-27, 34, D) 5 needles of frenzy (-24, 34, D) a book of Frost (-23, 34, D) the +6 giant club of Faump {vamp, rF+ rC+ SInv} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from fire. It protects you from cold. It lets you see invisible. the +3 giant club "Qaptag" {holy, Int+2 Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+2). It affects your dexterity (+4). (-20, 34, D) a +2 ring mail of fire resistance (-19, 34, D) a +0 club (-18, 34, D) a +3 ring of protection (-14, 34, D) a +0 trident a cursed +0 leather armour (4, 34, D) a +0 hand axe (15, 34, D) a +0 long sword a +0 cloak (16, 34, D) 5 tomahawks of returning 2 needles of paralysis (19, 34, D) a bolt a +6 antimagic giant club (23, 34, D) a +0 long sword a +0 leather armour (-26, 35, D) a +3 antimagic giant spiked club 6 steel javelins (-24, 35, D) a book of the Tempests (-23, 35, D) a +0 pair of gloves (-22, 35, D) a +0 dagger (-19, 35, D) 14 stones (-18, 35, D) a +3 hand crossbow of evasion (-14, 35, D) 4 javelins of penetration (4, 35, D) a +0 mace (16, 35, D) a +1 great mace of crushing a +0 chain mail a +0 short sword a +1 demon whip of draining (17, 35, D) a +7 antimagic giant spiked club a +0 short sword a cursed -2 short sword a +0 leather armour a +0 battleaxe a +0 battleaxe (18, 35, D) a +0 arbalest 2 bolts a +0 robe (21, 35, D) a +2 arbalest of freezing 14 bolts (22, 35, D) a +0 rapier a +0 rapier a +0 leather armour (48, 35, D) a +1 scimitar of flaming a +0 greatsling 11 stones a +0 robe a +0 buckler (-27, 36, D) the +8 giant club "Tiesan" {freeze, *Drain rElec rF+ rN+++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It insulates you from electricity. It renders you almost immune to negative energy. It causes draining when unequipped. (-26, 36, D) an ice dragon hide (-23, 36, D) a +0 leather armour (-20, 36, D) 12 bolts (-19, 36, D) a phial of floods (-18, 36, D) a lantern of shadows (-10, 36, D) a +5 antimagic great sword (-4, 36, D) a +0 spear (16, 36, D) the +4 Staff of Dispater a +0 arbalest a bolt (17, 36, D) 2 exploding tomahawks a bolt (18, 36, D) a +2 whip of holy wrath a +0 robe a +0 long sword of slicing a +0 leather armour (21, 36, D) the +6 giant club of Mutilation {crush, rF+ Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). It protects you from fire. a bolt (22, 36, D) a +0 arbalest 17 bolts (27, 36, D) a tomahawk (48, 36, D) 2 arrows (-26, 37, D) a +5 antimagic giant club 8 steel javelins a +3 antimagic giant spiked club a +1 antimagic great mace (-23, 37, D) a +0 swamp dragon armour (-21, 37, D) 14 stones (-20, 37, D) a scroll of amnesia (-11, 37, D) the +0 buckler "Acvas" {rPois rF+ Int-4} It affects your intelligence (-4). It protects you from fire. It protects you from poison. (-9, 37, D) a +6 antimagic giant club a +2 trident of freezing a +0 robe a +0 trident a +0 halberd a +0 chain mail (-7, 37, D) a +0 trident a lantern of shadows (-1, 37, D) a +0 dagger a cursed +0 robe (15, 37, D) 3 bolts a +0 dire flail a +0 dire flail (16, 37, D) a bolt (48, 37, D) an arrow (-26, 38, D) a +3 antimagic eveningstar (-25, 38, D) a mottled dragon hide a swamp dragon hide a swamp dragon hide a steam dragon hide (-22, 38, D) a +2 rapier of flaming (-19, 38, D) 2 scrolls of random uselessness (-18, 38, D) a +2 glaive of protection (-10, 38, D) a +4 shortbow of velocity a cursed -2 trident (-8, 38, D) a +0 rapier of speed (-2, 38, D) a +3 arbalest of freezing (16, 38, D) a +0 short sword a +0 hand axe a +0 ring mail a +0 dagger a cursed +0 robe a +3 whip a bolt a +0 battleaxe a +0 chain mail (-23, 39, D) 3 poisoned needles (-22, 39, D) a +0 leather armour (-21, 39, D) an uncursed staff of earth (-20, 39, D) 27 stones (-19, 39, D) a +1 dire flail of holy wrath (-18, 39, D) a +1 fire dragon armour (15, 39, D) a bolt (16, 39, D) a +0 great mace a +0 plate armour a +2 whip (17, 39, D) the +6 giant spiked club of Reapportionment {crush, +Rage} It inflicts extra damage upon your enemies. It lets you go berserk. a +3 antimagic great mace (18, 39, D) a +2 long sword of holy wrath a +0 robe a +0 large shield a +4 arbalest of evasion (20, 39, D) a +0 scimitar a +0 chain mail (29, 39, D) a +3 long sword a cursed +0 plate armour (35, 39, D) a +1 long sword of flaming a +0 greatsling 12 stones a +0 robe a +0 buckler (36, 39, D) a +1 dire flail of protection (37, 39, D) a +2 scimitar of holy wrath a +2 large shield a +2 flail of flaming a +0 greatsling 10 stones a +0 robe a +0 buckler (38, 39, D) a +2 sacred scourge of holy wrath a +0 robe (15, 40, D) a stone (16, 40, D) a +0 dagger (17, 40, D) a bolt a bolt of frost (18, 40, D) a +0 halberd a +0 plate armour (19, 40, D) a stone (20, 40, D) a cursed -3 long sword a +0 chain mail a +2 shield (21, 40, D) 8 needles of slowing 7 steel javelins a +0 great sword a +0 plate armour a +0 broad axe a +0 plate armour (22, 40, D) a +3 scimitar of flaming a +0 hunting sling 21 stones a +0 robe a +0 buckler a bolt of frost a mottled dragon hide a +1 halberd of distortion a +0 plate armour a +0 long sword a +0 robe (23, 40, D) a +4 antimagic quarterstaff (24, 40, D) a +0 long sword a +0 arbalest 16 bolts of frost a +0 chain mail (25, 40, D) an arrow (26, 40, D) 2 arrows (27, 40, D) an arrow a +0 long sword a +0 chain mail (28, 40, D) a +2 antimagic great mace (30, 40, D) the +7 giant spiked club "Blob" {crush, Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). (31, 40, D) a +4 scimitar of flaming a +0 shortbow 4 arrows a +0 robe (32, 40, D) a +5 scimitar of holy wrath a cursed +0 large shield a +0 flail of flaming a +0 longbow 25 arrows a +0 robe (33, 40, D) 4 stones (34, 40, D) a poisoned javelin a +2 long sword of flaming a +0 greatsling 3 stones a +0 robe a +0 buckler (36, 40, D) a poisoned javelin a +0 war axe (37, 40, D) a +4 flail of flaming a +0 longbow 20 arrows a +0 robe (38, 40, D) a +2 whip of holy wrath a +0 robe an uncursed amulet of stasis a +0 dire flail of crushing (39, 40, D) a +3 whip of holy wrath a +0 leather armour a +0 whip (40, 40, D) a poisoned javelin (41, 40, D) a poisoned javelin an arrow 3 stones (43, 40, D) a +6 great mace of protection (44, 40, D) 2 arrows (still there?) an arrow (still there?) a +5 scimitar of holy wrath (still there?) (46, 40, D) a +0 dagger a +0 robe (7, 41, D) a +8 antimagic giant spiked club (9, 41, D) the +0 robe of Life {+Inv rElec Slay-4} It affects your accuracy and damage with ranged weapons and melee attacks (-4). It insulates you from electricity. It lets you turn invisible. (10, 41, D) a +0 robe (15, 41, D) a stone (16, 41, D) a +0 long sword a +0 chain mail a +0 great sword of flaming a +2 chain mail of fire resistance (31, 41, D) an arrow (still there?) a +4 long sword of flaming (still there?) a +0 hunting sling (still there?) 18 stones (still there?) a +0 robe (still there?) a +0 buckler (still there?) a +0 long sword (still there?) (32, 41, D) a +4 scimitar of holy wrath a +2 large shield a +2 scimitar of flaming a +0 shortbow a cursed +0 robe a stone a +2 flail of flaming a +0 shortbow a +0 robe a +2 falchion of flaming a +0 shortbow 38 arrows a +0 robe a +0 long sword a +0 cloak a +0 dagger (47, 41, D) a +0 robe (8, 42, D) a +0 dagger a +2 robe of magic resistance (9, 42, D) a +2 ring mail of cold resistance (10, 42, D) a +2 scale mail of cold resistance (18, 42, D) a +3 glaive (19, 42, D) a +3 longbow (20, 42, D) a +3 glaive (24, 42, D) 50 arrows (29, 42, D) a +0 battleaxe (31, 42, D) a +2 scimitar of holy wrath a +0 large shield (32, 42, D) a +1 whip of holy wrath a +0 robe a +3 sacred scourge of holy wrath a +0 robe (33, 42, D) a +2 flail of flaming (still there?) a +3 sacred scourge of holy wrath (still there?) a +0 robe (still there?) a +2 whip of holy wrath (still there?) a +4 blowgun (still there?) a cursed +0 robe (still there?) a +3 whip of holy wrath (still there?) a +0 robe (still there?) a +2 antimagic bardiche (still there?) a +2 whip of holy wrath (still there?) a +0 robe (still there?) a +4 great mace of draining (still there?) (34, 42, D) an arrow (still there?) 4 needles of paralysis (still there?) (35, 42, D) a +2 scimitar of holy wrath (unseen) (39, 42, D) 50 bolts (41, 42, D) a +3 ring mail of cold resistance (43, 42, D) a +4 ring mail (44, 42, D) a +7 scale mail (45, 42, D) a +4 ring mail (16, 43, D) a bolt (still there?) a +0 war axe (still there?) a +2 chain mail of poison resistance (still there?) a +0 battleaxe (still there?) a +0 plate armour (still there?) a +0 great mace (still there?) a +0 chain mail (still there?) (18, 43, D) a +3 battleaxe (20, 43, D) a +3 lajatang (24, 43, D) 50 arrows (33, 43, D) a +2 sacred scourge of holy wrath a +0 robe (39, 43, D) 50 bolts (43, 43, D) a +1 naga barding (45, 43, D) a +1 cloak (9, 44, D) an uncursed staff of wizardry (18, 44, D) a +3 giant spiked club (19, 44, D) a +5 quick blade (20, 44, D) a +1 triple sword (22, 44, D) a +4 short sword of venom (24, 44, D) 50 arrows (32, 44, D) 5 needles of confusion (34, 44, D) a +3 scimitar of holy wrath a +0 large shield a poisoned javelin (35, 44, D) the +3 giant club of Judgement {antimagic, -Tele rElec MR++ Dex+4} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (39, 44, D) 50 bolts (43, 44, D) a +7 scale mail (44, 44, D) a +7 scale mail (45, 44, D) a +6 chain mail (-25, 45, D) a +2 dagger (-24, 45, D) a +2 hand axe (-23, 45, D) a +2 falchion (24, 45, D) 50 arrows (32, 45, D) a +4 scimitar of holy wrath (unseen) (39, 45, D) 50 bolts (48, 45, D) a +0 short sword (-25, 46, D) a +2 trident (-24, 46, D) a +0 mace (-23, 46, D) a +2 quarterstaff (-19, 46, D) 2 scrolls of vulnerability 5 scrolls of amnesia (-18, 46, D) 10 stones an uncursed staff of energy (18, 46, D) a +3 arbalest (19, 46, D) a +1 triple sword (20, 46, D) a +5 broad axe (43, 46, D) a +5 plate armour (44, 46, D) a +1 large shield (45, 46, D) a +0 ring mail (15, 47, D) a +0 great mace a +2 chain mail of cold resistance (16, 47, D) a +3 eudemon blade of holy wrath a +0 robe the cursed -8 large shield of Elitism {Int+3} It affects your intelligence (+3). It has a curse placed upon it. (18, 47, D) a +3 double sword (20, 47, D) a +3 longbow (43, 47, D) a +4 ring mail (48, 47, D) a +1 antimagic halberd (-18, 48, D) a +2 halberd a +0 robe (16, 48, D) a +3 eudemon blade of holy wrath a +0 robe a +0 large shield (18, 48, D) a +3 battleaxe (19, 48, D) a +3 glaive (20, 48, D) a +3 lajatang (22, 48, D) the +4 giant club of the Revolution {freeze, Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). (23, 48, D) a +0 war axe (44, 48, D) the +0 scale mail of Vizul {*Corrode rPois Int+2 SInv} It affects your intelligence (+2). It protects you from poison. It lets you see invisible. It may corrode your equipment when you take damage. (45, 48, D) a +7 scale mail (47, 48, D) a +0 club a +0 cloak (-27, 49, D) a +0 short sword (-21, 49, D) a +0 robe (-10, 49, D) a +0 scythe of protection (10, 49, D) a +0 great sword a +0 chain mail (22, 49, D) a +0 short sword (-27, 50, D) an arrow (-19, 50, D) a +2 plate armour (-18, 50, D) a +2 plate armour (-8, 50, D) a +4 antimagic giant club a +7 antimagic giant spiked club (7, 50, D) a +0 flail (10, 50, D) a +0 war axe a +0 chain mail a +0 dire flail a cursed +0 chain mail (13, 50, D) a +1 triple sword of holy wrath (44, 50, D) a +0 long sword a +0 leather armour a +2 buckler (-22, 51, D) a +0 flail a +0 ring mail (-18, 51, D) a +1 long sword of flaming (47, 51, D) a +0 dire flail (48, 51, D) a +0 short sword (-27, 52, D) a +1 morningstar of freezing a +2 mace (-19, 52, D) a +0 animal skin a +0 halberd a +0 robe a +0 dagger of electrocution (-18, 52, D) a cursed +2 great sword of electrocution a +1 quarterstaff of speed (-13, 52, D) a +7 antimagic giant spiked club a +2 robe of positive energy a +0 cloak a +2 robe of cold resistance (47, 52, D) a +0 club (-27, 53, D) a +0 club a +2 flail of holy wrath (-19, 53, D) a +3 trident of piercing (-18, 53, D) a +1 hand axe of chopping (36, 53, D) the ring of Elyvilon's Delight {MR+ MP+9 Dex-3 SInv Stlth+} [ring of see invisible] It affects your dexterity (-3). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you see invisible. It makes you more stealthy. the ring "Reuffan" {Fire +Fly Str+4 Int+4} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (+4). It affects your intelligence (+4). It protects you from fire. It makes you vulnerable to cold. It lets you fly. the ring "Ajae" {MP+9 Int+6 Dex+3} [ring of intelligence] It affects your intelligence (+6). It affects your dexterity (+3). It affects your magic capacity (+9). the ring "Kieraug" {Wiz rC- Dex+6} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+6). It makes you vulnerable to cold. the ring of Viuk {rN+ Str+4} [ring of positive energy] It affects your strength (+4). It protects you from negative energy. the ring "Zutuimn" {rN+ MR+ MP+9 Stlth+} [ring of magical power] It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It makes you more stealthy. the ring "Fostayq" {Fire MR+ MP-9 Int+2} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your intelligence (+2). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). the ring "Nix Ycror" {+Blink Str+6 Int+3 Dex+2} [ring of strength] It affects your strength (+6). It affects your intelligence (+3). It affects your dexterity (+2). It lets you blink. a +5 ring of slaying (41, 53, D) the ring "Juteusem" {+Blink rPois rN+ Slay+6} [ring of poison resistance] It affects your accuracy and damage with ranged weapons and melee attacks (+6). It protects you from poison. It protects you from negative energy. It lets you blink. (-27, 54, D) a +0 spear (-19, 54, D) a +0 mace a +0 robe (7, 54, D) a stone (37, 54, D) the ring of Tifac {Wiz rPois} [ring of wizardry] It improves your spell success rate. It protects you from poison. (41, 54, D) the ring of the Falcon {rElec rC++ Stlth-} [ring of loudness] It greatly protects you from cold. It insulates you from electricity. It makes you less stealthy. (42, 54, D) the amulet "Zemaxergh" {Gourm Dex+4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+4). the amulet "Cinkas" {Faith rElec MR++ Str-3 Dex+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (-3). It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. an uncursed amulet of regeneration the amulet of Errirap {Stasis +Fly MR+ Int-2} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your intelligence (-2). It affects your resistance to hostile enchantments. It lets you fly. the amulet "Buseiris" {rCorr MR+ SInv} [amulet of resist corrosion] It protects you from acid and corrosion. It affects your resistance to hostile enchantments. It lets you see invisible. the amulet of Coronation {Ward *Confuse rElec rN+ Int+6} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your intelligence (+6). It insulates you from electricity. It protects you from negative energy. It may confuse you when you take damage. the amulet of Kinafaunt {Stasis rN+ MP+9 Str+3 Stlth-} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your strength (+3). It protects you from negative energy. It affects your magic capacity (+9). It makes you less stealthy. the amulet of Lubikhuc {rMut MR++ Int-5} [amulet of resist mutation] It protects you from mutation. It affects your intelligence (-5). It affects your resistance to hostile enchantments. (46, 54, D) a +1 great mace of distortion (still there?) a +1 great mace of distortion (still there?) 2 large rocks (still there?) (-27, 55, D) a +0 spear (2, 55, D) a +0 halberd (46, 55, D) a +0 robe (-27, 56, D) a +1 spear of pain a +0 scale mail (-21, 56, D) a +0 whip (2, 56, D) a +0 dagger a +0 club a +0 dagger a +0 robe (31, 56, D) the +7 great sword of Forced Transition {drain, rPois Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). It protects you from poison. (32, 56, D) the Guide on Shifting Necromancy Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Corpse Rot Necromancy 2 d - Ice Form Ice/Transmutation 4 e - Petrify Transmutation/Earth 4 f - Bolt of Draining Conjuration/Necromancy 5 Trog disapproves of the use of such an item. a book of the Earth a book of Frost a book of Unlife a book of Flames a Young Poisoner's Handbook the Catalogue of Confrontation and Toxins Spells Type Level a - Sting Conjuration/Poison 1 b - Stone Arrow Conjuration/Earth 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Alistair's Intoxication Transmutation/Poison 4 e - Iron Shot Conjuration/Earth 6 Trog disapproves of the use of such an item. (38, 56, D) a wand of magic darts (24) a wand of magic darts (4) a +0 short sword (40, 56, D) a +0 robe (-27, 57, D) a +0 shortbow 13 arrows (7, 57, D) a +2 dire flail of protection (8, 57, D) a +0 mace of protection (9, 57, D) a +2 trident of protection a +0 scale mail (26, 57, D) a +1 great mace of protection (30, 57, D) a +0 short sword a +0 ring mail a book of Envenomations (31, 57, D) the +3 giant club of Tension {crush, rPois rC+ Str-4} It inflicts extra damage upon your enemies. It affects your strength (-4). It protects you from cold. It protects you from poison. a +0 long sword a +0 dagger a +0 leather armour (37, 57, D) a book of Dreams (38, 57, D) a +0 long sword a +0 cloak (47, 57, D) an uncursed staff of energy (-5, 58, D) a +2 antimagic giant club (6, 58, D) a +0 shortbow 16 arrows (9, 58, D) a +0 whip (13, 58, D) a +1 mace of crushing a +0 chain mail a +0 club a +0 leather armour a +0 short sword a +0 war axe (14, 58, D) a +0 dagger a +0 robe (30, 58, D) a +0 short sword a +0 ring mail a book of Unlife (32, 58, D) a +0 robe (still there?) a manual of Axes (still there?) (48, 58, D) a crystal ball of energy (-4, 59, D) a +0 trident (5, 59, D) a +4 battleaxe of freezing (6, 59, D) a +0 flail a +0 ring mail a +0 giant club a +0 giant spiked club a +0 scimitar of flaming (8, 59, D) a +0 whip (9, 59, D) a +0 mace (12, 59, D) a +0 mace 4 throwing nets a +0 ring mail a +2 great mace of crushing (13, 59, D) a +0 club a +0 club (14, 59, D) a +0 club a +0 leather armour (47, 59, D) a cursed staff of power (-19, 60, D) a +0 whip a +0 shortbow 23 arrows (2, 60, D) a +0 whip a +0 leather armour (6, 60, D) a +0 dagger (still there?) a +0 hand axe (still there?) (9, 60, D) a +0 glaive (unseen) (10, 60, D) a cursed -2 whip a +0 ring mail (14, 60, D) a +0 whip (32, 60, D) a book of Debilitation the Incunabulum of Confrontation Spells Type Level a - Magic Dart Conjuration 1 b - Stone Arrow Conjuration/Earth 3 c - Force Lance Conjuration/Translocation 4 d - Bolt of Magma Conjuration/Fire/Earth 5 Trog disapproves of the use of such an item. a book of Enchantments Sif Muna's Papyrus of Floating Hexes Spells Type Level a - Repel Missiles Charms/Air 2 b - Swiftness Charms/Air 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Confuse Hexes 3 e - Summon Mana Viper Hexes/Summoning 5 f - Poisonous Cloud Conjuration/Poison/Air 6 Trog disapproves of the use of such an item. a book of Geomancy a book of Cantrips a book of Air Zaeh's Incunabulum of Venomous Dark Secrets Spells Type Level a - Sting Conjuration/Poison 1 b - Sublimation of Blood Necromancy 2 c - Regeneration Charms/Necromancy 3 d - Vampiric Draining Necromancy 3 e - Alistair's Intoxication Transmutation/Poison 4 f - Simulacrum Ice/Necromancy 6 Trog disapproves of the use of such an item. (-10, 61, D) a +4 chain mail (1, 61, D) a +10 antimagic giant club a +4 glaive of flaming (2, 61, D) a +0 leather armour (6, 61, D) a +0 spear (9, 61, D) a +0 spear (26, 61, D) an uncursed staff of fire (-17, 62, D) a +3 spear a +0 robe (-10, 62, D) a +4 scale mail (-9, 62, D) a +4 scale mail (-18, 63, D) a +0 mace a +0 robe (-17, 63, D) a +0 war axe a +0 robe (-10, 63, D) a +2 rapier of venom (0, 63, D) a +0 club (37, 63, D) a +6 ring of protection a +6 ring of protection (40, 63, D) an uncursed ring of positive energy an uncursed ring of protection from fire an uncursed ring of protection from magic a +3 ring of intelligence a +3 ring of evasion (-17, 64, D) a +2 falchion of freezing a cursed +0 robe (-10, 64, D) a +2 halberd of venom (-9, 64, D) a +0 lajatang of speed (24, 64, D) 22 stones (27, 64, D) a +0 mace (41, 64, D) the amulet of Qicuh {rCorr +Fly rPois} [amulet of resist corrosion] It protects you from acid and corrosion. It protects you from poison. It lets you fly. the ring "Wuloumy" {MR+ Int+2 Slay-3} [ring of slaying] It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It affects your resistance to hostile enchantments. the amulet "Igakouk" {Spirit rElec} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It insulates you from electricity. (-19, 65, D) an arrow (-10, 65, D) a +1 broad axe of freezing (-9, 65, D) the +2 scimitar "Museofiu" {slice, rF+ MP+9} It inflicts extra damage upon your enemies. It protects you from fire. It affects your magic capacity (+9). (23, 65, D) an uncursed staff of conjuration