nublet the Dungeon (0, 0, D) a +2 robe of magic resistance (1, 0, D) 13 poisoned needles (2, 0, D) a +1 hunting sling of freezing (3, 0, D) a scroll of recharging (4, 0, D) an uncursed staff of fire (5, 0, D) the cursed +3 arbalest "Impbane" {venom, *Contam rElec rPois Dex+6} It poisons the ammo it fires. It affects your dexterity (+6). It insulates you from electricity. It protects you from poison. It causes magical contamination when unequipped. It has a curse placed upon it. (6, 0, D) a +0 robe (7, 0, D) the cursed ring of Xuthah {rC+ rN+ AC-3} [ring of protection] It affects your AC (-3). It protects you from cold. It protects you from negative energy. It has a curse placed upon it. (8, 0, D) a scroll of identify (9, 0, D) a +0 dagger (10, 0, D) a meat ration (0, 1, D) 23 stones (1, 1, D) a golden rune of Zot (2, 1, D) a bread ration (3, 1, D) 34 stones (4, 1, D) a beef jerky (5, 1, D) an uncursed ring of fire (6, 1, D) the +7 long sword "Puraew" {venom, rN+} It poisons the flesh of those it strikes. It protects you from negative energy. (7, 1, D) the +2 chain mail of Sunuh {rC+ Int+6 Dex-5} It affects your intelligence (+6). It affects your dexterity (-5). It protects you from cold. (8, 1, D) a phantom mirror (9, 1, D) a +3 rod of inaccuracy (10/10) (10, 1, D) a scroll of identify (0, 2, D) a book of the Tempests (1, 2, D) a +1 great sword of flaming (2, 2, D) the +7 demon blade "Sotz" {pain, rF+ Str+7 Int-3 Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+7). It affects your intelligence (-3). It affects your dexterity (+4). It protects you from fire. (3, 2, D) a bread ration (4, 2, D) a +0 hand axe (5, 2, D) a +3 whip of venom (6, 2, D) a +1 helmet of see invisible (7, 2, D) 15 gold pieces (8, 2, D) 6 stones (9, 2, D) an uncursed staff of summoning (10, 2, D) Carr's Almanac of Clay Spells Type Level a - Sandblast Earth 1 b - Stoneskin Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Lee's Rapid Deconstruction Earth 5 (0, 3, D) the +6 plate armour of Roethaomn {rPois Stlth+} It protects you from poison. It makes you more stealthy. (2, 3, D) 16 gold pieces (4, 3, D) an uncursed staff of death (5, 3, D) a book of Maledictions (6, 3, D) a +5 rod of ignition (12/12) (7, 3, D) a plain deck of summoning (8, 3, D) a book of the Warp (9, 3, D) an uncursed staff of death (10, 3, D) 10 gold pieces (7, 4, D) a +2 great sword of flaming (unseen) (6, 5, D) a large rock (7, 5, D) 10 large rocks (unseen) (5, 6, D) a large rock (12, 16, D) the +4 Staff of Dispater (-39, 17, D) a +0 trident (-37, 17, D) an uncursed staff of cold (-36, 17, D) the +6 leather armour of Zin's Scorn {rN+ rCorr Int+3} It affects your intelligence (+3). It protects you from negative energy. It protects you from acid and corrosion. (-52, 18, D) a +5 ring of slaying a +3 storm dragon armour a +1 rod of inaccuracy (11/11) a +3 ring of strength an uncursed ring of see invisible (-63, 20, D) a +6 ring of protection (-62, 20, D) a +6 ring of dexterity (-61, 20, D) a +6 ring of intelligence (-32, 20, D) a +0 spear (-63, 21, D) a +6 ring of evasion (-62, 21, D) a +6 ring of protection (-61, 21, D) an uncursed ring of wizardry (-47, 21, D) 2 bolts (-46, 21, D) a bolt (-48, 22, D) a +1 long sword of flaming a +0 chain mail (-54, 23, D) a +0 battleaxe of freezing a cursed +0 giant club a cursed -2 giant club a +1 whip (-53, 23, D) a +0 giant club a +2 battleaxe of freezing (-49, 23, D) a +0 flail a +0 animal skin a +0 cloak (-48, 23, D) a bolt (11, 23, D) an ice dragon hide (12, 23, D) a +0 arbalest 14 bolts of penetration a +0 battleaxe (13, 23, D) a storm dragon hide (-54, 24, D) a +0 dire flail a +0 giant club a +0 robe a +0 robe a +4 quick blade a +0 robe a +0 buckler (-52, 24, D) a +0 war axe a +0 plate armour (-48, 24, D) a +1 great sword of flaming (12, 24, D) a +0 long sword a +0 cloak a +2 great sword of flaming a +0 whip a +0 robe (-53, 25, D) a +0 giant club a +0 giant club a +0 dire flail a cursed +0 dire flail a +0 giant club (-49, 25, D) a +0 giant spiked club (unseen) (-62, 26, D) the Guide on Ghastly Transmutation Spells Type Level a - Sublimation of Blood Necromancy 2 b - Sticks to Snakes Transmutation 2 c - Passwall Transmutation/Earth 3 d - Simulacrum Ice/Necromancy 6 e - Dragon Form Transmutation 7 a book of Cantrips a manual of Slings a manual of Hexes a manual of Polearms (-8, 26, D) the ring "Ton Arch" {+Fly rPois MP+9 Str-4 Dex-5} [ring of flight] It affects your strength (-4). It affects your dexterity (-5). It protects you from poison. It affects your magic capacity (+9). It lets you fly. (-41, 27, D) a +0 dagger a +0 robe (-40, 27, D) a troll hide a +5 war axe a +0 plate armour a +0 giant club a +3 quick blade a +0 robe a +0 buckler (-39, 27, D) a +4 demon whip of slashing a +0 chain mail (-38, 27, D) a +0 long sword a +0 chain mail (-36, 27, D) a +3 demon trident of piercing a +0 plate armour (-32, 27, D) a +0 giant club (-8, 27, D) the amulet "Tades" {Stasis +Inv} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It lets you turn invisible. (-7, 27, D) an uncursed ring of protection from cold the ring of Qaful {rPois rC+ MP-9 Slay+3} [ring of protection from cold] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It protects you from poison. It affects your magic capacity (-9). the amulet of Patience {Ward rN+ MP+9 Dex+2 Slay+2} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. It affects your magic capacity (+9). the ring of Mistrust {rF+ Str+4 Int-3 Stlth-} [ring of loudness] It affects your strength (+4). It affects your intelligence (-3). It protects you from fire. It makes you less stealthy. the amulet of Aheste {Ward +Blink rN+ Int+2 Dex-3} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your intelligence (+2). It affects your dexterity (-3). It protects you from negative energy. It lets you blink. the ring "Hoxacsi" {rPois rN+ Int+6 Stlth-} [ring of intelligence] It affects your intelligence (+6). It protects you from poison. It protects you from negative energy. It makes you less stealthy. the ring "Gocoenum" {rN+ Str+6 Int+3} [ring of strength] It affects your strength (+6). It affects your intelligence (+3). It protects you from negative energy. (12, 27, D) a +2 demon blade of pain a +1 robe (-40, 28, D) a +0 scimitar of flaming a +0 plate armour a +0 quarterstaff a +0 robe a +3 scimitar of flaming a cursed +0 buckler (-33, 28, D) a +0 glaive a throwing net (-32, 28, D) the cursed +1 scimitar "Yggan" {slice, rF- rN+ Int+6} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It makes you vulnerable to fire. It protects you from negative energy. It has a curse placed upon it. a +0 robe a cursed -3 ring of intelligence a +0 giant spiked club (-31, 28, D) a +0 giant club a +0 great sword of flaming (-30, 28, D) a +0 morningstar (-55, 29, D) an uncursed staff of conjuration (-54, 29, D) a +0 club (-53, 29, D) a +0 ring mail (-52, 29, D) a +2 vampiric battleaxe (-51, 29, D) a +1 scale mail of cold resistance (-50, 29, D) the +1 troll leather armour of Space {rN+ Regen+} It protects you from negative energy. It increases your rate of regeneration. (-42, 29, D) 23 stones (-41, 29, D) the Reference Book on Fire and Transmutation Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Inner Flame Hexes/Fire 3 d - Passwall Transmutation/Earth 3 e - Fireball Conjuration/Fire 5 f - Bolt of Fire Conjuration/Fire 6 (-40, 29, D) a +1 great sword of flaming a +0 great sword a +2 plate armour of cold resistance (-32, 29, D) a +0 giant spiked club (-29, 29, D) a swamp dragon hide (-5, 29, D) the ring of Galecwom {SustAt rF+} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It protects you from fire. the ring of the Okapi {Fire +Inv} [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It lets you turn invisible. (-3, 29, D) a +0 dagger (12, 29, D) a bolt of penetration (-6, 30, D) a +1 pair of gloves of strength a +4 broad axe of electrocution (-4, 30, D) a cursed -1 dire flail a +0 long sword a +0 leather armour (-13, 31, D) a large rock (-3, 31, D) a +0 demon whip a +0 antimagic rapier a +0 animal skin (-59, 32, D) a disc of storms (-57, 32, D) 8 tomahawks (-56, 32, D) 2 tomahawks (-54, 32, D) a +0 hunting sling (-7, 32, D) a +0 battleaxe of freezing (-57, 33, D) a potion of mutation (-54, 33, D) a +0 ring mail (-16, 33, D) a +2 halberd of flaming a +0 chain mail (-15, 33, D) a +2 falchion of flaming a +0 hunting sling 11 sling bullets a +0 robe a +0 buckler (-10, 33, D) a large rock (-7, 33, D) an ice dragon hide (-6, 33, D) a quicksilver dragon hide (-3, 33, D) a shadow dragon hide (-60, 34, D) a potion of mutation (-58, 34, D) an uncursed staff of conjuration (-57, 34, D) the +10 hand crossbow "Qauphehu" {velocity, Str+4 Dex+4} Any bolt fired from it inflicts extra damage. It affects your strength (+4). It affects your dexterity (+4). (-14, 34, D) a +1 battleaxe a +0 plate armour a +0 morningstar 4 tomahawks a +0 chain mail a +0 halberd a +0 robe a +0 long sword of slicing a +3 plate armour of poison resistance a +2 great sword a +0 chain mail a +0 dagger a +0 robe a +1 great sword of flaming a +0 war axe a +0 plate armour a +0 robe of magic resistance (-60, 35, D) 9 stones (-59, 35, D) an uncursed ring of flight (-56, 35, D) the +11 battleaxe "Hagaudim" {pain, +Inv rPois rC- Int-4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-4). It makes you vulnerable to cold. It protects you from poison. It lets you turn invisible. (-54, 35, D) a +1 great sword of slicing (-17, 35, D) a sling bullet (-14, 35, D) a +0 flail (unseen) (-59, 36, D) a +0 spear (-57, 36, D) a potion of poison (-56, 36, D) an uncursed staff of summoning (-55, 36, D) the cursed +1 short sword "Sinan" {venom, *Confuse rPois rF+++ Dex-4} It poisons the flesh of those it strikes. It affects your dexterity (-4). It renders you almost immune to fire. It protects you from poison. It may confuse you when you take damage. It has a curse placed upon it. (-54, 36, D) the +5 battleaxe "Jacwily" {freeze, rN+ MP+9 Str-3 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It affects your dexterity (+4). It protects you from negative energy. It affects your magic capacity (+9). (-36, 36, D) a +0 arbalest (-15, 36, D) a +1 great mace of distortion (unseen) (-14, 36, D) a +0 long sword (unseen) (-57, 37, D) the Catalogue of Moulding and Lightness Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Summon Lightning Spire Summoning/Air 4 e - Lightning Bolt Conjuration/Air 5 f - Silence Hexes/Air 5 (-56, 37, D) 2 javelins (-54, 37, D) a +0 ring mail (-45, 37, D) 2 bolts (-43, 37, D) a book of Debilitation (-41, 37, D) a disc of storms (-39, 37, D) a +0 dagger of venom (-35, 37, D) a book of Conjurations (-59, 38, D) a +0 short sword of draining (-58, 38, D) the Grimoire of Arcane Weapons and Envenoming Spells Type Level a - Spider Form Transmutation/Poison 3 b - Venom Bolt Conjuration/Poison 5 c - Poisonous Cloud Conjuration/Poison/Air 6 d - Conjure Ball Lightning Conjuration/Air 6 (-57, 38, D) a +3 spear of venom (-56, 38, D) 18 arrows (-54, 38, D) a +3 leather armour of cold resistance (-42, 38, D) a +0 shield (-40, 38, D) a +0 short sword of distortion a +5 blowgun 5 curare-tipped needles a +2 robe (-60, 39, D) a +5 dagger of venom (-43, 39, D) 5 bolts a +1 arbalest of freezing 9 stones a +0 chain mail (-18, 39, D) a +0 bardiche a +0 plate armour a +0 long sword a +0 bardiche a +0 chain mail (-17, 39, D) a +0 halberd a cursed -2 robe a +0 arbalest 16 bolts (-16, 39, D) a +0 dagger a +0 ring mail (-44, 40, D) 6 stones a +0 spear a +0 buckler a +2 demon whip (-19, 40, D) a +0 long sword of slicing a +0 chain mail (-18, 40, D) a +0 great mace a +0 chain mail a +0 glaive a +0 plate armour a +0 dire flail a +0 chain mail a +0 great mace a +0 plate armour (-17, 40, D) a +0 dagger a +0 dire flail a +0 dire flail a +0 rapier a +0 rapier a +0 leather armour a +0 halberd a +0 chain mail (-11, 40, D) a +0 dagger (unseen) (-7, 40, D) 2 bolts (-5, 40, D) a +0 dagger a cursed +0 robe (-1, 40, D) a +0 great sword a +0 chain mail (10, 40, D) a +0 battleaxe of freezing an arrow (-27, 41, D) a +0 long sword of protection (-26, 41, D) the +1 ring mail "Poefe" {Str+8} It affects your strength (+8). (-5, 41, D) 2 bolts of flame a +0 arbalest 21 bolts (11, 41, D) an arrow (-26, 42, D) a crystal ball of energy (-18, 42, D) a +2 arbalest of flaming (-17, 42, D) a +5 broad axe (-15, 42, D) a +3 lajatang (-14, 42, D) a +3 arbalest (-5, 42, D) a +1 battleaxe of freezing a +0 long sword a +0 chain mail a +0 scimitar a +0 chain mail (-4, 42, D) a +0 battleaxe a cursed +0 chain mail (0, 42, D) a +2 scale mail of cold resistance (3, 42, D) a +2 robe of positive energy (5, 42, D) a +1 pair of gloves (8, 42, D) a +2 swamp dragon armour (9, 42, D) a +5 plate armour (11, 42, D) 9 arrows (-27, 43, D) a book of Annihilations (-26, 43, D) a +0 spear (-20, 43, D) a +0 great sword a cursed +0 chain mail (-18, 43, D) a +5 broad axe (-17, 43, D) a +3 arbalest (-15, 43, D) a +3 arbalest (-5, 43, D) a +0 arbalest 11 bolts of flame (5, 43, D) a +1 cloak (8, 43, D) a +5 plate armour (9, 43, D) a +6 chain mail (11, 43, D) a +0 longbow 13 arrows a +0 leather armour (-27, 44, D) a +2 dagger of electrocution (-26, 44, D) a +4 battleaxe (-61, 45, D) a +2 hand axe (-60, 45, D) a +2 trident (-59, 45, D) a +2 falchion (-29, 45, D) a +0 spear a +0 robe the +5 rapier of Haxtuc {pierce, Int+7} It inflicts extra damage upon your enemies. It affects your intelligence (+7). a +0 buckler (1, 45, D) a +0 arbalest 3 bolts (8, 45, D) a +4 ice dragon armour (-61, 46, D) a +2 dagger of venom (-60, 46, D) a +2 mace (-59, 46, D) a +2 quarterstaff (-55, 46, D) 2 scrolls of vulnerability (-54, 46, D) 10 stones an uncursed staff of energy (-27, 46, D) a +5 morningstar of protection a +0 plate armour (-8, 46, D) a +0 battleaxe a +0 chain mail (-4, 46, D) a bolt (-2, 46, D) a bolt (0, 46, D) a bolt (-8, 47, D) a +0 rapier a +0 rapier a +0 leather armour (-1, 47, D) a bolt (1, 47, D) 3 bolts (2, 48, D) a cursed -3 bardiche a +0 plate armour a +0 short sword a +0 shield (6, 48, D) a +0 fire dragon armour (11, 48, D) a +0 spear a cursed +0 robe (12, 48, D) a +0 scimitar (unseen) (-18, 49, D) a +5 arbalest of freezing (-17, 49, D) a +3 great mace (-15, 49, D) a +3 battleaxe (-14, 49, D) a +5 quick blade (-9, 49, D) 50 arrows (-8, 49, D) 50 arrows (-1, 49, D) 50 bolts (0, 49, D) 50 bolts (5, 49, D) a +7 scale mail (8, 49, D) a +1 helmet (9, 49, D) a +6 chain mail (-18, 50, D) a +5 broad axe (-17, 50, D) a +3 giant spiked club (-15, 50, D) a +5 quick blade (-14, 50, D) a +3 great sword (-9, 50, D) 50 arrows (-8, 50, D) 50 arrows (-1, 50, D) 50 bolts (0, 50, D) 50 bolts (5, 50, D) a +2 swamp dragon armour (8, 50, D) a +4 ring mail of cold resistance (-55, 51, D) a +0 trident of piercing (-54, 51, D) a +2 quarterstaff of speed (-55, 52, D) a +2 hand axe of chopping (-54, 52, D) a +1 dagger of venom (-54, 53, D) a +2 flail of crushing (-35, 53, D) a +0 shortbow 11 arrows (-11, 53, D) the cursed +0 ring mail of Calculation {*Drain +Fly rPois Dex-3} It affects your dexterity (-3). It protects you from poison. It lets you fly. It causes draining when unequipped. It has a curse placed upon it. (-10, 53, D) a potion of poison (-3, 53, D) a +4 fire dragon armour a +0 scimitar of flaming a +0 pair of gloves a +2 plate armour (9, 53, D) a +0 dagger a +0 robe a +0 dagger a +0 cloak a +0 mace a +0 dagger a +0 long sword a +0 short sword a +0 robe (10, 53, D) a +0 short sword a +0 whip a +0 robe a +0 battleaxe a +0 robe of magic resistance (11, 53, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (-54, 54, D) a +3 chain mail (-42, 54, D) a +0 mace a +0 ring mail (-41, 54, D) a +0 long sword a +0 chain mail (-11, 54, D) a +0 leather armour (-10, 54, D) a +0 ring mail (11, 55, D) a cursed -1 long sword a +0 cloak a +0 battleaxe a +0 chain mail (12, 55, D) a book of Beasts (-5, 56, D) the amulet "Tuthrid" {Stasis rC+} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It protects you from cold. the amulet of the Tempest {Stasis rC- Dex+4 Slay+3} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to cold. the amulet of Eternity {Faith +Inv rPois rC+} [amulet of faith] It allows you to gain divine favour quickly. It protects you from cold. It protects you from poison. It lets you turn invisible. the amulet "Ytsedob" {Gourm Str+4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+4). the amulet of Modesty {Faith rC+ Str-3 Int+2} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (-3). It affects your intelligence (+2). It protects you from cold. the amulet "Luduarr" {rCorr Str+3} [amulet of resist corrosion] It protects you from acid and corrosion. It affects your strength (+3). (-40, 58, D) a large rock (-20, 58, D) a +0 dagger a +0 robe a cursed -2 mace a +0 shortbow 12 arrows a +0 dagger (-19, 58, D) a +0 halberd (-4, 58, D) an uncursed staff of energy (12, 58, D) a book of Callings (-39, 59, D) a +1 long sword of flaming a +0 scale mail a +0 robe (-38, 59, D) 3 large rocks (-22, 59, D) an arrow (-21, 59, D) an arrow (-20, 59, D) a +0 spear a +0 scale mail (-6, 59, D) an uncursed staff of power (-5, 59, D) a crystal ball of energy (12, 59, D) a book of the Warp (-23, 60, D) an arrow (-22, 60, D) an arrow (-20, 60, D) a +0 dagger a +0 leather armour (-19, 60, D) a +0 whip (12, 60, D) Betihiti's Handbook of Boosts Spells Type Level a - Regeneration Charms/Necromancy 3 b - Iskenderun's Battlesphere Conjuration/Charms 5 c - Deflect Missiles Charms/Air 6 (-55, 61, D) a cursed -2 flail a +0 club a +0 leather armour (-51, 61, D) a +0 war axe (-45, 61, D) a +0 pair of gloves (-19, 61, D) a +0 whip (-18, 61, D) a +0 halberd (-55, 62, D) a +0 club (-46, 62, D) a +5 ring mail (-45, 62, D) a +4 chain mail (-5, 62, D) the amulet "Agaiwkisa" {Faith rC+ MR+ Int+4} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+4). It protects you from cold. It affects your resistance to hostile enchantments. the amulet "Mixi" {+Rage Dex+4} [amulet of rage] It affects your dexterity (+4). It lets you go berserk. (-46, 63, D) a +2 scimitar of electrocution (-10, 63, D) 16 stones (-6, 63, D) the ring "Wypse" {rElec rC+ Str-5 Dex+4 Slay-5} [ring of protection from cold] It affects your strength (-5). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from cold. It insulates you from electricity. (12, 63, D) the Papyrus of the Catfish Spells Type Level a - Magic Dart Conjuration 1 b - Sandblast Earth 1 c - Throw Flame Conjuration/Fire 2 d - Venom Bolt Conjuration/Poison 5 e - Bolt of Draining Conjuration/Necromancy 5 f - Iron Shot Conjuration/Earth 6 (-46, 64, D) a +4 quarterstaff of speed (-45, 64, D) a +2 dire flail of protection (-11, 64, D) a cursed -1 club (-55, 65, D) a +0 spear of venom a +0 scale mail (-46, 65, D) a +2 rapier of venom (-45, 65, D) a +2 halberd of protection (-10, 65, D) a +0 hunting sling (-6, 65, D) the ring "Xixtuive" {rN+ EV+6 Dex+4} [ring of evasion] It affects your evasion (+6). It affects your dexterity (+4). It protects you from negative energy. the ring "Luagump" {*Corrode MR+ Slay+2 Stlth-} [ring of loudness] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your resistance to hostile enchantments. It may corrode your equipment when you take damage. It makes you less stealthy. the ring "Jaguit" {Str+4 Int+6 Dex+6} [ring of intelligence] It affects your strength (+4). It affects your intelligence (+6). It affects your dexterity (+6). the ring of Gastrul {rElec rN+ Dex+6} [ring of dexterity] It affects your dexterity (+6). It insulates you from electricity. It protects you from negative energy. the ring of Perfectionism {Ice Dex+4} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. an uncursed ring of wizardry an uncursed ring of ice a +3 ring of intelligence (0, 65, D) a book of Geomancy (1, 65, D) a book of Alchemy (2, 65, D) a book of the Tempests (4, 65, D) a book of Alchemy (6, 65, D) a book of Beasts (8, 65, D) Wiatwoel's Compendium of Flight Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Silence Hexes/Air 5 d - Deflect Missiles Charms/Air 6 (9, 65, D) the Papyrus of the Doomed Entourage Spells Type Level a - Animate Skeleton Necromancy 1 b - Summon Butterflies Summoning 1 c - Summon Small Mammal Summoning 1 d - Summon Guardian Golem Hexes/Summoning 3 e - Animate Dead Necromancy 4 f - Dragon's Call Summoning 9