nublet the Dungeon [Shop] Hituppah's Weapon Shoppe 10 poisoned arrows (44 gold) a +0 dagger (22 gold) a cursed -1 club (1 gold) the +2 battleaxe "Qutuxkir" {freeze, rF+ Str+3 Dex+3} (531 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (+3). It protects you from fire. a +0 whip (27 gold) a +4 battleaxe of flaming (370 gold) a +0 whip (27 gold) a +0 arbalest of flaming (111 gold) a +0 hand axe (33 gold) [Shop] Maquam's Book Shop a book of Maledictions (300 gold) a book of the Sky (780 gold) a book of Necromancy (360 gold) a book of Callings (360 gold) a book of Dreams (900 gold) Mophiok's Reference Book on Bewitchment (630 gold) Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Tukima's Dance Hexes 3 c - Leda's Liquefaction Hexes/Earth 4 d - Silence Hexes/Air 5 Trog disapproves of the use of such an item. a book of Annihilations (1324 gold) a book of Cantrips (240 gold) a book of Summonings (840 gold) a book of the Sky (780 gold) an Akashic Record (1324 gold) the Catalogue of Heat (840 gold) Spells Type Level a - Sticky Flame Conjuration/Fire 4 b - Ring of Flames Charms/Fire 7 Trog disapproves of the use of such an item. [Shop] Duphaub's Gadget Shoppe a phial of floods (560 gold) a wand of confusion (19) (219 gold) a +1 rod of inaccuracy (11/11) (1190 gold) a phial of floods (560 gold) a wand of magic darts (27) (121 gold) a phantom mirror (420 gold) a sack of spiders (280 gold) a disc of storms (280 gold) a cursed -1 lightning rod (12/12) (1120 gold) a wand of digging (4) (224 gold) [Shop] Ebaored's Food Emporium (Shop contents are unknown) [Shop] Doasoadd's Antique Weapon Boutique a +0 hunting sling (49 gold) a +0 hunting sling (49 gold) the +6 hunting sling of Famine {venom, Str+2} (214 gold) It poisons the ammo it fires. It affects your strength (+2). a +0 club (33 gold) the +11 morningstar "Eos" {elec, -Tele rElec SInv} (2560 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It lets you see invisible. It prevents most forms of teleportation. a +4 blowgun (82 gold) a +5 broad axe of chopping (132 gold) a +0 short sword (99 gold) a +0 hand axe (99 gold) [Shop] Acuyr's Antique Armour Emporium a +0 ring mail (72 gold) a +0 ring mail (72 gold) a +0 robe (12 gold) a +0 cloak (81 gold) a +0 ring mail (72 gold) a +0 leather armour (36 gold) a +0 helmet (81 gold) a +0 robe (12 gold) a +0 pair of gloves (81 gold) a +0 robe (12 gold) [Shop] Banem's Jewellery Shop an uncursed ring of protection from fire (350 gold) an uncursed amulet of resist mutation (560 gold) the ring "Jodeusui" {Fire Str+4} (565 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (+4). It protects you from fire. It makes you vulnerable to cold. the ring "Ogajiz" {MP+9 Int+4 Dex+2 Stlth-} (379 gold) [ring of loudness] It affects your intelligence (+4). It affects your dexterity (+2). It affects your magic capacity (+9). It makes you less stealthy. a +2 ring of intelligence (105 gold) an uncursed amulet of faith (560 gold) an uncursed amulet of regeneration (420 gold) an uncursed ring of poison resistance (280 gold) an uncursed amulet of regeneration (420 gold) an uncursed ring of stealth (245 gold) an uncursed ring of sustain attributes (245 gold) an uncursed ring of see invisible (210 gold) [Shop] Joguni's Distillery a potion of mutation (32 gold) 2 potions of curing (78 gold) a potion of flight (39 gold) a potion of cancellation (104 gold) a potion of poison (13 gold) 2 potions of heal wounds (130 gold) a potion of agility (52 gold) [Shop] Omisism's Antique Weapon Shoppe a +0 flail (77 gold) a cursed +0 great sword (143 gold) a +0 blowgun (55 gold) a +1 hunting sling of velocity (33 gold) a +0 mace (66 gold) a +0 war axe (77 gold) a +5 blowgun (55 gold) a +9 hunting sling (33 gold) a +0 dagger (44 gold) a +0 whip (55 gold) a +0 hand axe (66 gold) a +0 short sword (66 gold) a +0 long sword (77 gold) [Shop] Ixoig's Magic Scroll Emporium a scroll of identify (26 gold) a scroll of immolation (45 gold) a scroll of identify (26 gold) a scroll of remove curse (39 gold) a scroll of identify (26 gold) a scroll of remove curse (39 gold) a scroll of fog (26 gold) a scroll of remove curse (39 gold) a scroll of random uselessness (13 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) [Shop] Irhol's Magic Scroll Shop 3 scrolls of recharging (370 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of remove curse (39 gold) a scroll of brand weapon (260 gold) [Shop] Koviecum's Magic Scroll Boutique a scroll of immolation (38 gold) 2 scrolls of identify (44 gold) a scroll of random uselessness (11 gold) a scroll of recharging (104 gold) a scroll of random uselessness (11 gold) a scroll of remove curse (33 gold) a scroll of random uselessness (11 gold) a scroll of identify (22 gold) [Shop] Lyid's Magic Scroll Emporium a scroll of identify (24 gold) a scroll of enchant weapon (90 gold) a scroll of remove curse (36 gold) a scroll of fog (24 gold) a scroll of magic mapping (42 gold) a scroll of remove curse (36 gold) a scroll of recharging (114 gold) a scroll of identify (24 gold) [Shop] Yraeq's Gadget Emporium a stone of tremors (560 gold) a wand of fireball (7) (308 gold) a legendary deck of escape (364 gold) a crystal ball of energy (280 gold) a fan of gales (560 gold) a wand of slowing (16) (189 gold) a lamp of fire (560 gold) a wand of cold (9) (364 gold) a crystal ball of energy (280 gold) a crystal ball of energy (280 gold) [Shop] Lahuulah's Magic Scroll Shop a scroll of enchant weapon (82 gold) a scroll of fog (22 gold) a scroll of remove curse (33 gold) a scroll of identify (22 gold) a scroll of remove curse (33 gold) a scroll of remove curse (33 gold) a scroll of fog (22 gold) a scroll of fog (22 gold) a scroll of recharging (104 gold) [Shop] Amnymauc's Antique Weapon Shoppe a +0 club (17 gold) a +0 club (17 gold) a +0 dagger (34 gold) the +11 hunting sling of the Dark Horse {venom, rPois Dex+3 Stlth+} (110 gold) It poisons the ammo it fires. It affects your dexterity (+3). It protects you from poison. It makes you more stealthy. a +0 short sword (51 gold) a +0 hunting sling (25 gold) a cursed +0 spear (51 gold) a +0 dagger (34 gold) a +7 flail of venom (59 gold) a +0 spear (51 gold) the +8 war axe of Equilibrium {pain, +Blink rC+ MR+} (144 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It affects your resistance to hostile enchantments. It lets you blink. a +0 hunting sling (25 gold) [Shop] Heuvovauhoh's Jewellery Shoppe an uncursed ring of poison resistance (240 gold) an uncursed ring of see invisible (180 gold) an uncursed ring of protection from cold (300 gold) a cursed ring of loudness (54 gold) an uncursed ring of see invisible (180 gold) a +2 ring of strength (90 gold) the cursed ring of Osuleemn {+Blink rC+ rN+ EV-3 Dex+4} (361 gold) [ring of evasion] It affects your evasion (-3). It affects your dexterity (+4). It protects you from cold. It protects you from negative energy. It lets you blink. It has a curse placed upon it. an uncursed ring of wizardry (360 gold) an uncursed amulet of warding (180 gold) an uncursed ring of positive energy (240 gold) an uncursed amulet of stasis (210 gold) [Shop] Hes Qaipn's Magic Scroll Boutique a scroll of enchant weapon (82 gold) a scroll of identify (22 gold) a scroll of enchant weapon (82 gold) a scroll of amnesia (38 gold) a scroll of fog (22 gold) a scroll of enchant weapon (82 gold) a scroll of fear (38 gold) a scroll of vulnerability (82 gold) a scroll of vulnerability (82 gold) a scroll of immolation (38 gold) 2 scrolls of amnesia (77 gold) a scroll of identify (22 gold) a scroll of brand weapon (220 gold) [Shop] Maresyda's Antique Weapon Emporium a +2 longbow of evasion (76 gold) a +0 mace (51 gold) a +5 quarterstaff (68 gold) a +0 spear (51 gold) a +0 dagger (34 gold) a +0 hand axe (51 gold) a +1 mace of protection (51 gold) a +2 short sword of venom (51 gold) a +0 short sword (51 gold) a +0 short sword (51 gold) (6, 0, D) a +0 leather armour (1, 1, D) a +1 long sword of holy wrath (4, 1, D) a +0 short sword (8, 1, D) a +0 dagger of flaming (15, 3, D) a +0 war axe a +0 plate armour (17, 3, D) a +0 flail (22, 3, D) a +0 short sword (-14, 4, D) 24 stones (6, 4, D) a +0 mace a +0 robe (9, 4, D) a +0 battleaxe a +0 dire flail a +0 plate armour (12, 4, D) a +0 dagger a +0 leather armour (22, 4, D) a +0 short sword a +0 scale mail (23, 4, D) a +0 short sword a +0 scimitar a cursed +0 buckler a +0 long sword (-15, 6, D) a +0 animal skin a +0 dagger (9, 6, D) a +0 short sword a +0 hand axe (11, 6, D) a +0 mace a +0 flail a +0 chain mail (11, 7, D) a +0 leather armour a +0 whip (19, 7, D) 2 arrows (20, 7, D) an arrow (21, 7, D) a +0 shortbow of flaming 14 arrows (22, 7, D) a +0 shortbow 13 arrows (11, 8, D) a +0 mace a +0 ring mail a +0 mace a +0 plate armour (21, 8, D) a +2 shortbow of evasion 15 arrows (22, 8, D) a +5 antimagic giant club (0, 9, D) a +0 dagger a +0 robe (1, 9, D) a +0 dagger a +0 robe (9, 9, D) a +4 antimagic great mace (10, 9, D) a +0 dagger a +0 robe a +0 bardiche a +0 plate armour a +0 mace a +0 plate armour a cursed -3 scimitar a +0 chain mail 6 tomahawks (11, 9, D) a +0 club a +0 ring mail (13, 9, D) a +0 dagger a +0 robe (31, 9, D) a +1 antimagic dire flail a +7 antimagic giant club 8 needles of frenzy (9, 10, D) a +2 antimagic quarterstaff (-13, 12, D) 7 needles of confusion (3, 13, D) a +2 antimagic great mace (27, 13, D) 7 curare-tipped needles a +0 blowgun a +0 quarterstaff of freezing a +0 dire flail of distortion (-3, 14, D) a +2 antimagic great mace (5, 14, D) a +2 eveningstar of crushing a +0 plate armour (28, 16, D) a +0 hand axe (23, 17, D) a +1 dagger of speed (unseen) (-12, 18, D) a +7 antimagic giant spiked club 5 curare-tipped needles (-11, 18, D) a +1 great sword of protection a +3 chain mail (23, 18, D) the cursed +3 hunting sling "Sarcophage" {freeze, rElec} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It insulates you from electricity. It has a curse placed upon it. (unseen) (29, 18, D) a +0 leather armour a +0 mace (13, 19, D) a needle of sleeping (-5, 20, D) a +3 antimagic giant club (12, 20, D) a +1 triple sword of flaming (22, 20, D) 20 gold pieces (28, 20, D) a +0 ring mail a +0 club a +0 leather armour (5, 21, D) a +3 antimagic giant spiked club (15, 21, D) a needle of sleeping (16, 21, D) a needle of paralysis (17, 21, D) a +0 quarterstaff a +0 robe (46, 21, D) an uncursed staff of poison (50, 21, D) a +1 scale mail of fire resistance (18, 22, D) a +0 blowgun 3 needles of paralysis (19, 22, D) a +0 blowgun 3 needles of sleeping (12, 23, D) a +7 antimagic giant club (11, 24, D) a +1 trident of freezing a +0 robe (-16, 25, D) a +6 antimagic giant spiked club (48, 25, D) an arrow (44, 26, D) 10 arrows a +0 shortbow (46, 26, D) an arrow (47, 26, D) an arrow (27, 27, D) a +0 chain mail a +0 spear (43, 29, D) the +5 giant club of Punishment {flame, rF+ rC- Str+4 Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your intelligence (+2). It protects you from fire. It makes you vulnerable to cold. the +3 giant club of Evisceration {elec, MR+ Str+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It affects your resistance to hostile enchantments. (-12, 30, D) an uncursed staff of wizardry (-13, 31, D) an uncursed staff of fire (-12, 31, D) a slimy rune of Zot (-11, 31, D) a crystal ball of energy (27, 31, D) a +0 dagger a +0 dagger a +0 dagger a +0 dagger (-12, 32, D) the +7 scimitar of Light {flame, +Fly rF+ rN++ Dex-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (-5). It protects you from fire. It greatly protects you from negative energy. It lets you fly. (0, 33, D) the +10 mace of Trog {freeze, rC+ Dex+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+6). It protects you from cold. (39, 33, D) a +6 antimagic giant club a +1 great mace of protection 2 scrolls of random uselessness (47, 33, D) a +2 scimitar of electrocution a +3 hand axe of freezing a +1 glaive of flaming a +4 hand axe of chopping (50, 34, D) a +0 chain mail (6, 35, D) an ice dragon hide