nublet the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +9 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 1, D) a book of Conjurations (20, 1, D) the +1 pair of gloves "Sisuem" {Dex+5 Stlth-} It affects your dexterity (+5). It makes you less stealthy. (26, 1, D) a box of beasts (27, 1, D) a cursed staff of poison (29, 1, D) an uncursed staff of earth (35, 1, D) a +0 long sword (37, 1, D) a +1 cloak of invisibility (39, 1, D) a +0 long sword (41, 1, D) Sif Muna's Disquisition on Displaced Conjuration Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Force Lance Conjuration/Translocation 4 c - Passage of Golubria Translocation 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Summon Forest Summoning/Translocation 5 (50, 1, D) a book of Annihilations (51, 1, D) a +0 vampiric bardiche (52, 1, D) the +11 flail of Midnight {crush, Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). (53, 1, D) the Almanac of Flight Spells Type Level a - Airstrike Air 4 b - Deflect Missiles Charms/Air 6 c - Tornado Air 9 (54, 1, D) an uncursed staff of energy (61, 1, D) a +1 leather armour of positive energy (63, 1, D) a book of Power (67, 1, D) a +2 ring mail of poison resistance (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (19, 2, D) a plain deck of defence (22, 2, D) the +2 scale mail "Bojomniemo" {rCorr Int+3 SInv} It affects your intelligence (+3). It lets you see invisible. It protects you from acid and corrosion. (23, 2, D) the cursed ring of Rotacuck {rC+ Str-2 Slay+3} [ring of strength] It affects your strength (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It has a curse placed upon it. (24, 2, D) a +2 robe of magic resistance (25, 2, D) the ring of Rono {+Fly Slay+5} [ring of flight] It affects your accuracy and damage with ranged weapons and melee attacks (+5). It lets you fly. (28, 2, D) a +0 vampiric halberd (29, 2, D) a plain deck of changes (36, 2, D) an uncursed staff of wizardry (37, 2, D) a +1 spear of venom (38, 2, D) a +1 leather armour of fire resistance (40, 2, D) a +0 dagger (42, 2, D) a +1 hand axe of flaming (50, 2, D) a book of Minor Magic (51, 2, D) a +4 scale mail of fire resistance (52, 2, D) a +4 scale mail of fire resistance (53, 2, D) a box of beasts (54, 2, D) a sack of spiders (55, 2, D) a +2 quarterstaff of protection (62, 2, D) a book of Battle (73, 2, D) the cursed +1 trident "Axu Wib" {pain, rPois Int+7 Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+7). It affects your dexterity (+3). It protects you from poison. It has a curse placed upon it. (75, 2, D) an uncursed ring of invisibility (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (69, 3, D) a +0 halberd the +8 blowgun "Joana" {speed, +Inv rC+++ Str+3 Stlth-} Attacks with this weapon are significantly faster. It affects your strength (+3). It renders you almost immune to cold. It lets you turn invisible. It makes you less stealthy. Cheibriados disapproves of the use of such an item. (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a disc of storms (62, 4, D) a +0 halberd (68, 4, D) a +0 flail (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (23, 5, D) a large rock (41, 5, D) a +7 halberd of venom (45, 5, D) 2 arrows (10, 6, D) an uncursed staff of energy a crystal ball of energy (23, 6, D) a large rock (42, 6, D) a cursed +0 dagger a +0 scale mail (43, 6, D) a +0 scimitar a +0 buckler an uncursed staff of cold (44, 6, D) a +0 long sword a +2 great mace of protection an uncursed amulet of guardian spirit a +0 longbow 13 arrows a +2 leather armour of fire resistance (4, 7, D) a +3 buckler (20, 7, D) an uncursed staff of poison (still there?) a large rock (still there?) (42, 7, D) a +0 short sword of draining a +0 leather armour (43, 7, D) 27 arrows (44, 7, D) a +0 short sword a +0 long sword (56, 7, D) an uncursed ring of fire (57, 7, D) a cursed -1 mace (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (21, 8, D) a large rock (42, 8, D) a +2 long sword of protection a +0 longbow a +4 plate armour of fire resistance an arrow (43, 8, D) a +0 scimitar (44, 8, D) a cursed -1 long sword 4 arrows (18, 9, D) an uncursed staff of cold (unseen) (19, 9, D) a +1 vampiric hand axe (61, 9, D) a +1 broad axe of draining (63, 9, D) a +0 ring mail of fire resistance (70, 9, D) a +4 ring of dexterity (70, 10, D) an uncursed staff of energy (72, 10, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (18, 12, D) a large rock (38, 12, D) an arrow (17, 13, D) the cursed +2 rapier "Miomaosk" {flame, rElec MR+++ Dex-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-2). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (49, 13, D) an uncursed staff of death (50, 13, D) a +0 short sword (51, 13, D) an uncursed staff of earth (52, 13, D) the +3 long sword of Prudence {slice, rC+ MP+9 Int-3 Dex+6} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It affects your dexterity (+6). It protects you from cold. It affects your magic capacity (+9). (53, 13, D) a +2 flail of freezing (55, 13, D) an uncursed ring of protection from fire a +6 ring of strength (50, 14, D) a plain deck of defence (51, 14, D) a book of Envenomations (53, 14, D) a +0 dagger (54, 14, D) a +0 dire flail (55, 14, D) the +8 short sword "Pumizof" {holy, Int+6 Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+6). It affects your dexterity (+4). (35, 15, D) a book of Hinderance (36, 15, D) a +3 leather armour of cold resistance (38, 15, D) an uncursed ring of fire an uncursed ring of stealth a +3 shield a +5 glaive of pain (39, 15, D) an uncursed staff of summoning (40, 15, D) a disc of storms (41, 15, D) an uncursed staff of death (42, 15, D) an uncursed staff of energy (43, 15, D) a disc of storms (35, 16, D) Gucs's Disquisition on Displaced Dark Rituals Spells Type Level a - Pain Necromancy 1 b - Shroud of Golubria Charms/Translocation 2 c - Sublimation of Blood Necromancy 2 d - Portal Projectile Translocation 3 e - Force Lance Conjuration/Translocation 4 f - Animate Dead Necromancy 4 (37, 16, D) a fan of gales (38, 16, D) an uncursed staff of power (39, 16, D) the cursed +0 trident of Qupyfed {venom, rPois Str+4 Dex+4 Stlth+} It poisons the flesh of those it strikes. It affects your strength (+4). It affects your dexterity (+4). It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (40, 16, D) the +8 whip "Panyathi" {vamp, rElec rPois MP+9} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). (41, 16, D) the Catalogue of Summoning Spells Type Level a - Summon Butterflies Summoning 1 b - Call Imp Summoning 2 c - Summon Mana Viper Hexes/Summoning 5 d - Aura of Abjuration Summoning 5 e - Summon Hydra Summoning 7 (42, 16, D) the +2 ring mail of the Guild-Master {Str+4 Slay+3} It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). (62, 17, D) a +2 ring of protection (63, 17, D) a +1 mace of crushing (64, 17, D) a +0 shortbow (71, 17, D) a +2 shortbow of freezing (72, 17, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +0 robe (73, 17, D) an uncursed ring of ice (71, 18, D) an uncursed ring of sustain attributes (72, 18, D) the Tome of Flight and Companions Spells Type Level a - Summon Butterflies Summoning 1 b - Repel Missiles Charms/Air 2 c - Airstrike Air 4 d - Summon Ice Beast Ice/Summoning 4 e - Summon Lightning Spire Summoning/Air 4 f - Lightning Bolt Conjuration/Air 5 the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). Cheibriados disapproves of the use of such an item. (43, 21, D) a +2 scythe of freezing (51, 21, D) the +5 dagger of Diuc Ipp {pierce, Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). a +0 robe (52, 21, D) a cursed +0 dagger a +0 robe a +2 dagger of pain the +8 falchion "Pyerhu" {elec, *Contam rPois Int+2 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It protects you from poison. It lets you see invisible. It causes magical contamination when unequipped. a +0 robe (50, 22, D) a +2 vampiric demon trident a +0 chain mail an uncursed amulet of warding (53, 22, D) a +2 dire flail a +2 robe of cold resistance (61, 22, D) a +0 trident (62, 22, D) a +0 trident a +2 hunting sling of flaming (59, 23, D) a +0 trident (61, 23, D) a +0 trident (62, 23, D) a cursed -2 trident 2 tomahawks (60, 24, D) an arrow (61, 24, D) the +5 shortbow of Blind Justice {speed, Stlth+} Attacks with this weapon are significantly faster. It makes you more stealthy. Cheibriados disapproves of the use of such an item. 15 arrows (62, 24, D) 2 tomahawks an arrow (63, 24, D) 2 throwing nets (43, 25, D) a +2 scythe of slicing (49, 25, D) a book of Burglary (50, 25, D) an uncursed staff of air (51, 25, D) a +4 ring mail of cold resistance (52, 25, D) a +1 war axe of draining (53, 25, D) a manual of Stealth a manual of Crossbows (55, 25, D) a disc of storms (50, 26, D) a fan of gales (51, 26, D) a +0 scimitar of holy wrath (52, 26, D) a +4 falchion of freezing (53, 26, D) a +2 quarterstaff of speed (63, 27, D) Comuytie's Tome of Good Luck Spells Type Level a - Infusion Charms 1 b - Song of Slaying Charms 2 c - Spectral Weapon Hexes/Charms 3 d - Warp Weapon Charms/Translocation 5 (71, 27, D) a +0 dagger (72, 27, D) a book of Ice (63, 28, D) a +2 ring mail of fire resistance (64, 28, D) an uncursed staff of wizardry (71, 28, D) a +2 dagger of protection (72, 28, D) a +0 war axe (34, 29, D) an uncursed staff of poison (36, 29, D) a fan of gales (37, 29, D) a +3 scythe of venom (38, 29, D) a book of Hinderance (40, 29, D) a book of Ice (41, 29, D) a +2 plate armour of fire resistance (44, 29, D) a plain deck of defence (35, 30, D) a +0 spear (36, 30, D) an uncursed staff of energy (37, 30, D) the +4 great sword "Evyramne" {slice, *Drain +Fly rC+} It inflicts extra damage upon your enemies. It protects you from cold. It lets you fly. It causes draining when unequipped. (38, 30, D) the +8 great mace of Ash {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. Cheibriados disapproves of the use of such an item. (40, 30, D) a +4 chain mail of cold resistance (42, 30, D) the +5 ring mail of the Guilds {rElec MP+9 Int+2} It affects your intelligence (+2). It insulates you from electricity. It affects your magic capacity (+9). (43, 30, D) a +2 hand axe of distortion (57, 32, D) a storm dragon hide (59, 32, D) a +2 mace of protection a +0 arbalest 19 bolts (71, 32, D) a +0 dagger a +6 shortbow of freezing (72, 32, D) a +2 lajatang of electrocution a +0 leather armour a +0 flail a +0 chain mail a +0 mace a cursed +0 leather armour (73, 32, D) a +2 morningstar of protection a +0 robe (59, 33, D) a +0 long sword a +0 chain mail a +0 shield a +2 broad axe of chopping a +0 chain mail a +0 long sword a +0 plate armour (61, 33, D) a +0 bardiche a +0 plate armour (71, 33, D) a +0 dagger a +0 robe (41, 34, D) the cursed +3 whip "Epes" {antimagic, rElec rN+ MP+9} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It insulates you from electricity. It protects you from negative energy. It affects your magic capacity (+9). It has a curse placed upon it. a +0 robe a spriggan corpse (59, 34, D) 2 bolts (60, 34, D) a +0 great mace a +0 chain mail a +0 dire flail a +0 plate armour a +0 war axe a +0 plate armour (59, 36, D) an uncursed ring of protection from fire a +6 ring of strength an uncursed ring of positive energy a +6 ring of dexterity a +3 large shield 4 scrolls of enchant weapon 2 scrolls of brand weapon (36, 37, D) a +0 rapier a +0 animal skin (37, 37, D) a +0 rapier a +0 animal skin (38, 37, D) a +0 robe a spriggan skeleton (39, 37, D) a +0 spear a +0 buckler a cursed -2 ring of intelligence (49, 37, D) a +0 trident of flaming (50, 37, D) a +1 crystal plate armour (51, 37, D) a +2 scale mail of cold resistance (52, 37, D) the amulet of the Forgotten Lives {Faith Dex+4} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+4). (53, 37, D) an uncursed ring of flight (54, 37, D) a +2 hunting sling of freezing (60, 37, D) the cursed -6 buckler of a Thousand Hells {rPois} It protects you from poison. It has a curse placed upon it. (62, 37, D) a book of Flames (69, 37, D) a lantern of shadows (73, 37, D) a +3 plate armour of positive energy (37, 38, D) a +0 spear the cursed +0 plate armour of the Louse {Regen+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It increases your rate of regeneration. It has a curse placed upon it. (38, 38, D) a +0 greatsling a +0 spear 16 sling bullets (39, 38, D) a wasp corpse (49, 38, D) an uncursed ring of positive energy (50, 38, D) a +2 leather armour of cold resistance (51, 38, D) the +6 dagger "Poawn" {flame, rC+ MR+ Str-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It protects you from cold. It affects your resistance to hostile enchantments. (52, 38, D) a +4 ring of intelligence (53, 38, D) a phantom mirror (59, 38, D) a +1 plate armour of fire resistance (60, 38, D) an uncursed amulet of guardian spirit (70, 38, D) the +10 dagger of Gravity {flame, Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). (71, 38, D) a book of the Sky (72, 38, D) a lamp of fire (73, 38, D) a +2 plate armour of fire resistance (37, 39, D) 2 curare-tipped needles a cursed staff of wizardry a +0 robe a spriggan skeleton (38, 39, D) a curare-tipped needle a sling bullet a +0 robe (39, 39, D) a +0 spear a +0 blowgun a +1 robe of cold resistance an inedible chunk of flesh a wind drake skeleton a wind drake skeleton (37, 40, D) a +1 demon blade of draining (38, 40, D) 2 sling bullets (39, 40, D) a +0 war axe a +0 animal skin a spriggan skeleton (57, 44, D) the +1 long sword "Nobat" {speed, rN+++ Str+5 Int+2} Attacks with this weapon are significantly faster. It affects your strength (+5). It affects your intelligence (+2). It renders you almost immune to negative energy. Cheibriados disapproves of the use of such an item. a +0 robe a cursed ring of poison resistance a +0 robe a +0 robe