nubinia Level 1 of the Dungeon (0, 0, D:1) 25 stones (0, 9, D:1) a +0 club (9, 18, D:1) a +0 hunting sling (10, -10, D:1) 5 stones (10, -5, D:1) 3 stones (10, -4, D:1) 2 stones (12, -10, D:1) a +0 robe (21, 18, D:1) 11 arrows (25, 1, D:1) a +0 leather armour (35, -6, D:1) 7 tomahawks (44, 10, D:1) 21 arrows (47, -21, D:1) a stone (47, -20, D:1) 2 stones (51, -4, D:1) a throwing net Level 2 of the Dungeon (0, 0, D:2) 7 javelins (3, 0, D:2) a +0 ring mail (5, -6, D:2) 20 stones (9, -30, D:2) a +0 dagger (16, -20, D:2) a +0 dagger a +0 robe (16, -14, D:2) a +0 dagger (18, -2, D:2) a +0 hunting sling (18, 15, D:2) a +0 scale mail (20, -3, D:2) 2 stones (22, 1, D:2) a +0 ring mail (23, -8, D:2) a +0 club (24, -27, D:2) a +0 mace (34, -15, D:2) a +0 leather armour (35, -13, D:2) a +0 dagger (35, -7, D:2) 21 arrows (38, 11, D:2) 22 arrows (38, 13, D:2) a +0 dagger (38, 14, D:2) 5 stones (40, -15, D:2) a +0 shortbow Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail a +0 flail (2, 0, D:3) a +0 dagger a +0 robe (3, 1, D:3) a +0 leather armour (3, 19, D:3) a +0 club a cursed +0 ring mail (7, 0, D:3) a cursed +0 club (14, 0, D:3) a +0 club (16, 12, D:3) a +0 flail of protection (21, 0, D:3) a +0 short sword (23, 12, D:3) a +0 leather armour (28, 29, D:3) a +1 dagger of chaos (29, 29, D:3) 25 arrows (31, -2, D:3) a +0 falchion (31, 20, D:3) a +0 club (39, 6, D:3) a +0 dagger (41, 27, D:3) 18 stones Level 4 of the Dungeon (0, 0, D:4) 9 stones (17, 10, D:4) a +0 short sword (22, 10, D:4) a +4 dagger a +0 robe (37, -23, D:4) 32 bolts (38, -11, D:4) a +0 giant spiked club (42, -14, D:4) a +0 rapier (45, -14, D:4) a +0 ring mail (50, -9, D:4) an uncursed amulet of harm (52, -7, D:4) 19 stones (53, -17, D:4) a +0 hand axe (59, -13, D:4) 25 stones (64, -1, D:4) a +0 club Level 5 of the Dungeon [Shop] Oleytet's Antique Armour Shoppe a +0 leather armour (48 gold) a +0 chain mail (108 gold) a +0 robe (16 gold) a +0 robe (16 gold) a +0 centaur barding (552 gold) a +0 robe (16 gold) a +0 chain mail (108 gold) a +0 pair of gloves (108 gold) a +2 scale mail of fire resistance (504 gold) a +0 leather armour (48 gold) a +0 robe (16 gold) (0, 0, D:5) a +2 broad axe of chopping (18, 13, D:5) a +0 spear (18, 14, D:5) a +0 halberd (18, 15, D:5) a cursed -3 halberd (18, 16, D:5) a +0 whip 12 bolts (22, 31, D:5) 18 stones (34, 15, D:5) a +0 short sword (40, 36, D:5) 23 stones (52, 34, D:5) a -3 ring of protection Level 6 of the Dungeon [Shop] Waurph's Armour Shoppe a +0 leather armour (28 gold) a +0 cloak (63 gold) a +2 robe of magic resistance (247 gold) a +0 chain mail (63 gold) a +0 robe (9 gold) the +3 scale mail "Isoiplah" {rF+} (462 gold) It protects you from fire. a +0 robe (9 gold) the +1 cloak of Starlight {rElec rC+ EV+4 Stlth--} (623 gold) It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you much less stealthy. a +0 ring mail (56 gold) a +0 buckler (63 gold) a +0 pair of boots (63 gold) a +1 leather armour of cold resistance (196 gold) (0, 0, D:6) 10 arrows (6, 1, D:6) a +0 leather armour (8, -7, D:6) a +0 leather armour (19, 5, D:6) +0 storm dragon scales (26, -24, D:6) a +0 robe (30, 17, D:6) a +0 morningstar (31, 17, D:6) a +0 robe (32, 8, D:6) a +0 chain mail (34, -11, D:6) a scroll of noise (34, -7, D:6) a +0 ring mail (35, -11, D:6) a scroll of noise (38, 23, D:6) a +0 giant club (41, -20, D:6) 27 stones (47, -6, D:6) a +0 leather armour (48, -7, D:6) a +0 robe Level 7 of the Dungeon [Shop] Hegim's Antique Weapon Shop a +0 rapier (76 gold) a +0 mace (57 gold) a +0 war axe (66 gold) a +0 spear (57 gold) a +0 broad axe (76 gold) a +0 trident (66 gold) a +2 morningstar of holy wrath (364 gold) a +0 hunting sling (28 gold) a +2 flail of venom (307 gold) a +0 long sword (66 gold) [Shop] Muklurol's Antique Armour Shop a +2 ring mail of poison resistance (486 gold) a +0 pair of gloves (121 gold) a +0 scale mail (108 gold) a +0 scale mail (108 gold) a +0 robe (18 gold) a +0 ring mail (108 gold) the +5 scale mail of the Imp {rElec MP+9} (1671 gold) It insulates you from electricity. It affects your magic capacity (+9). a +0 scale mail (108 gold) a +0 pair of boots (121 gold) [Shop] Ithogiv's Food Boutique a royal jelly (22 gold) a bread ration (55 gold) a bread ration (55 gold) a royal jelly (22 gold) a royal jelly (22 gold) 4 fruits (66 gold) a meat ration (55 gold) a bread ration (55 gold) a royal jelly (22 gold) a royal jelly (22 gold) a bread ration (55 gold) a meat ration (55 gold) a bread ration (55 gold) (24, -17, D:7) a +0 hand axe (24, 17, D:7) a +0 rapier (25, -30, D:7) a +0 robe a +0 dagger (27, -32, D:7) 13 stones (27, -30, D:7) a +0 ring mail a +0 whip a +0 club (28, -24, D:7) a -2 ring of strength (29, -30, D:7) a +0 ring mail (33, 17, D:7) a cursed -2 falchion (38, -7, D:7) 14 arrows (38, -6, D:7) 19 arrows (39, -8, D:7) a +0 robe Level 8 of the Dungeon [Shop] Lexkeeb's Jewellery Shoppe an uncursed ring of protection from magic (275 gold) an uncursed ring of wizardry (330 gold) an uncursed ring of protection from magic (275 gold) an uncursed amulet of guardian spirit (330 gold) an uncursed ring of poison resistance (220 gold) an uncursed amulet of harm (330 gold) an uncursed amulet of guardian spirit (330 gold) an uncursed amulet of faith (440 gold) an uncursed ring of protection from fire (275 gold) a +2 ring of evasion (110 gold) (0, 0, D:8) a +0 whip (1, 1, D:8) 12 sling bullets (11, 5, D:8) a +0 chain mail a +0 long sword (17, 17, D:8) 27 arrows (18, -1, D:8) a +0 robe a +0 dagger (19, 15, D:8) 11 stones (20, 22, D:8) 2 arrows (21, -5, D:8) a +0 animal skin (21, 2, D:8) a +0 ring mail a +1 vampiric hand axe (23, 3, D:8) a +0 club (24, 6, D:8) a +0 giant club (24, 19, D:8) a +0 animal skin (26, -4, D:8) +0 steam dragon scales (27, 16, D:8) 17 arrows a +0 shortbow (29, -3, D:8) a +0 ring mail (34, -17, D:8) 19 stones (34, 34, D:8) a +1 whip of freezing a +0 robe (44, 12, D:8) 12 stones (45, -1, D:8) a +0 buckler (46, 4, D:8) 2 scrolls of torment the +5 ring mail of Cocytus {*Corrode Str+9 Int+5} It affects your strength (+9). It affects your intelligence (+5). It may corrode you when you take damage. (49, 4, D:8) 6 stones (61, 6, D:8) 19 stones Level 9 of the Dungeon (0, 0, D:9) a +0 hunting sling (0, 6, D:9) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (9, 5, D:9) 13 arrows (12, 7, D:9) a +0 robe (14, 17, D:9) a +0 dagger a +0 robe (16, 1, D:9) a +0 hand axe (17, 28, D:9) a +2 dagger of distortion a +0 robe (21, 0, D:9) 2 bread rations (22, 0, D:9) 2 bread rations (25, 22, D:9) a +0 trident a +0 ring mail (30, 26, D:9) a +2 dagger of venom a +0 robe a +1 cloak (31, 15, D:9) a +0 chain mail (34, -5, D:9) a sling bullet (35, -6, D:9) a +0 giant club a +0 dire flail (36, -2, D:9) the +4 flail "Zioghovio" {antimagic, rN+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from negative energy. +0 fire dragon scales the +7 hand crossbow of Teetreik {velocity, rPois Dex+4} Any bolt fired from it inflicts extra damage. It affects your dexterity (+4). It protects you from poison. a book of Party Tricks the +4 rapier of Punishment {flame, Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). Sif Muna's Compendium of Talismans Spells Type Level a - Infusion Charms 1 b - Song of Slaying Charms 2 Sif Muna's Guide on Confrontation Spells Type Level a - Iron Shot Conjuration/Earth 6 b - Freezing Cloud Conjuration/Ice/Air 6 c - Orb of Destruction Conjuration 7 d - Chain Lightning Conjuration/Air 8 (37, -5, D:9) a +0 leather armour a +0 hunting sling 28 sling bullets a +0 quarterstaff (45, -6, D:9) 24 stones (46, 16, D:9) 5 meat rations 3 royal jellies 10 bread rations a +3 ring of intelligence Sif Muna's Incunabulum of Supportive Malediction Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Aura of Abjuration Summoning 5 c - Darkness Hexes 6 d - Shadow Creatures Summoning 6 e - Summon Hydra Summoning 7 (47, 24, D:9) 13 stones Level 10 of the Dungeon (0, 0, D:10) a bread ration (11, 14, D:10) a +0 giant spiked club a +0 giant spiked club a +0 dagger a +0 ring mail (13, 19, D:10) a +0 dagger a cursed -1 robe (14, 17, D:10) a +0 halberd a +0 robe (14, 18, D:10) a cursed +5 hand axe a +0 plate armour (15, -13, D:10) a +0 robe (15, 17, D:10) a +0 falchion a +0 robe (17, 17, D:10) a cursed +0 trident a +0 robe (17, 23, D:10) a +0 pair of gloves (18, -7, D:10) the +10 trident of Greed {elec, rElec Str-5 Dex-5 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-5). It affects your dexterity (-5). It insulates you from electricity. It makes you more stealthy. (24, -10, D:10) a +0 naga barding (33, 20, D:10) a meat ration (34, -8, D:10) a cursed +0 scale mail (42, 15, D:10) a +0 pair of gloves (44, -4, D:10) a +0 club 3 stones a +0 short sword a +0 blowgun a +0 whip (45, -15, D:10) 2 stones 3 tomahawks (45, -5, D:10) 17 bolts a +0 hand crossbow (47, -17, D:10) a +0 giant spiked club a +0 spear a +0 scale mail (47, -16, D:10) a cursed +0 plate armour a +0 mace a stone a +0 plate armour 3 tomahawks a +0 flail a +0 chain mail a +0 halberd a +0 giant spiked club a +0 scale mail a +0 spear a +0 ring mail (48, -18, D:10) a cursed -1 spear (48, -17, D:10) a +0 whip a +0 mace a +0 plate armour (48, -16, D:10) a +0 troll leather armour a +3 chain mail a +3 glaive a +0 whip a +0 spear a +0 hand axe (49, -18, D:10) a +0 dagger a +0 giant club a +2 spear of piercing (50, 9, D:10) a royal jelly (51, 5, D:10) a +0 robe a +0 dagger a +2 dagger of flaming a +0 robe (51, 7, D:10) a +0 chain mail a +0 falchion (51, 11, D:10) a +0 leather armour (53, 3, D:10) a +1 long sword of draining (55, -9, D:10) a +0 robe a +0 giant club (56, -20, D:10) a cursed -2 robe (59, -7, D:10) the ring of Eternity {rElec rF- Str+4 SInv} [ring of see invisible] It affects your strength (+4). It makes you vulnerable to fire. It insulates you from electricity. It lets you see invisible. Level 11 of the Dungeon (0, 0, D:11) a +1 halberd a +0 robe (0, 1, D:11) a +0 long sword a +0 robe (1, -41, D:11) a +0 chain mail (1, -2, D:11) a cursed +0 spear a +0 robe (3, -2, D:11) a +3 short sword a +0 robe (4, -25, D:11) a +0 falchion (4, -24, D:11) a +0 flail 5 tomahawks (4, -22, D:11) a +0 dagger a +0 robe (12, -41, D:11) a bread ration (14, -12, D:11) a +0 troll leather armour (17, -31, D:11) a +0 dagger a +0 robe a +0 scale mail (17, -30, D:11) a +0 dagger a +0 robe (18, -32, D:11) a +0 club a +0 dagger (18, -25, D:11) a +4 hand axe a +0 robe (19, -25, D:11) a +4 trident a +0 robe (20, -25, D:11) a +4 dire flail of freezing a +0 robe a cursed +1 short sword of draining a +0 robe (22, -30, D:11) Sif Muna's Catalogue of Fiery Damage Dealing Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Fireball Conjuration/Fire 5 c - Poison Arrow Conjuration/Poison 6 d - Spellforged Servitor Conjuration/Summoning 7 e - Fire Storm Conjuration/Fire 9 a scroll of amnesia a Fen Folio a book of Conjurations a +0 giant spiked club (23, -26, D:11) a +1 hand axe a +0 robe (39, -47, D:11) a +0 flail a cursed +0 robe a +1 broad axe a +0 chain mail (42, -45, D:11) 2 stones (42, -44, D:11) a +3 battleaxe of freezing a +0 robe (42, -3, D:11) 3 large rocks (44, -40, D:11) a +0 dire flail 11 stones a +0 robe (47, -3, D:11) a large rock (52, -6, D:11) a +5 ring of strength (53, -6, D:11) a +0 flail (54, -33, D:11) a +0 flail a +0 scale mail a +2 dagger of venom a +0 robe (54, -31, D:11) a cursed +0 spear a +0 robe (55, -34, D:11) a +0 dagger a +0 robe (55, -26, D:11) a +4 dire flail a +0 robe (57, -39, D:11) a cursed -1 dagger a cursed -1 robe Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 robe (2, -9, D:12) a +0 short sword (3, -8, D:12) a +0 hunting sling (3, -7, D:12) 3 scrolls of vulnerability (4, -1, D:12) a +0 leather armour (5, -4, D:12) a wand of enslavement (14/24) (10, -18, D:12) a +0 falchion (14, -24, D:12) a +0 ring mail (15, -16, D:12) 20 sling bullets (16, -7, D:12) a +1 leather armour of magic resistance a +0 dagger (16, -6, D:12) a +0 trident (16, -5, D:12) a +0 short sword (16, 5, D:12) a +0 short sword (17, -5, D:12) a +0 flail (18, -4, D:12) a +0 short sword (22, 9, D:12) a bread ration (23, 5, D:12) an arrow (25, 4, D:12) an arrow (26, -5, D:12) a +0 giant club a +0 giant club (28, -15, D:12) a wand of confusion (14/48) (28, -11, D:12) a +0 shortbow 18 arrows (28, 3, D:12) a +0 dire flail a +0 great mace (28, 4, D:12) a +0 leather armour 21 arrows a +0 short sword a +0 shortbow (29, 3, D:12) a +0 buckler a +2 scale mail of magic resistance a +0 long sword (29, 4, D:12) a +2 scimitar of flaming (30, 8, D:12) +0 acid dragon scales (31, -3, D:12) a +0 dagger (31, 14, D:12) 20 arrows a +0 shortbow 17 bolts a +0 club a +0 hand crossbow (32, 16, D:12) a bolt an arrow (34, 20, D:12) 19 bolts (35, -4, D:12) a +0 halberd a throwing net a cursed -3 flail (35, 6, D:12) an arrow (36, -4, D:12) a +2 spear of flaming a +0 scale mail (36, 5, D:12) an arrow (37, -24, D:12) a +0 giant spiked club (37, 4, D:12) an arrow (39, 3, D:12) a +0 shortbow a +0 shortbow 51 arrows a cursed -1 shortbow (40, 2, D:12) 31 arrows a +0 war axe a +0 shortbow (41, 2, D:12) a +0 shortbow 20 arrows (41, 13, D:12) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (41, 14, D:12) an uncursed amulet of guardian spirit (42, 13, D:12) a +2 ring of strength (43, -9, D:12) 19 stones (43, 4, D:12) a +0 troll leather armour (43, 13, D:12) a +2 mace of draining (43, 14, D:12) an uncursed staff of wizardry (43, 15, D:12) an uncursed ring of fire the Reference Book on Battle Magic and the Escort Spells Type Level a - Magic Dart Conjuration 1 b - Fulminant Prism Conjuration/Hexes 4 c - Lightning Bolt Conjuration/Air 5 d - Fireball Conjuration/Fire 5 e - Aura of Abjuration Summoning 5 a book of the Sky a book of Cantrips (50, -11, D:12) a +0 giant club (50, 11, D:12) a +0 short sword (51, 6, D:12) a +0 battleaxe of freezing (52, -17, D:12) a royal jelly (52, 11, D:12) a +0 giant spiked club (53, 5, D:12) a +0 dire flail a +0 dire flail Level 13 of the Dungeon (0, 0, D:13) an uncursed ring of ice (3, 14, D:13) a +0 centaur barding (6, -1, D:13) an arrow (6, 5, D:13) a +0 shortbow 14 arrows (7, 0, D:13) an arrow (7, 6, D:13) an arrow (9, -20, D:13) a +0 shortbow 14 arrows (25, -14, D:13) an arrow (27, 20, D:13) a +0 whip (28, -8, D:13) a +0 longbow 23 arrows (28, 20, D:13) a +0 trident a +0 ring mail (28, 21, D:13) a cursed -1 giant club (29, 21, D:13) a +0 giant spiked club (30, -21, D:13) a +0 pair of boots (30, 22, D:13) a +1 vampiric trident (31, 22, D:13) a +0 flail a +0 plate armour (33, 22, D:13) a +0 dire flail of crushing (39, 14, D:13) 24 bolts a +0 club (41, 13, D:13) a +0 chain mail a +0 plate armour a large rock a +0 flail a +0 club a +0 hand axe a +0 flail a +2 flail of draining a +0 hand axe a +0 dagger a +0 leather armour a +0 giant club a +0 dire flail a +0 chain mail (41, 14, D:13) a +0 plate armour a +0 trident 2 large rocks (43, 1, D:13) a cursed +0 shield a +0 chain mail a +3 war axe (44, 12, D:13) 13 stones (45, 11, D:13) a royal jelly (47, 0, D:13) a +0 flail a +0 chain mail a +0 great mace (47, 11, D:13) a royal jelly (48, 12, D:13) a +0 hand crossbow (48, 16, D:13) a +0 leather armour (50, 0, D:13) a +0 flail a +0 leather armour a +0 short sword (52, -10, D:13) a +2 great mace of protection a +0 plate armour (53, -11, D:13) a +0 troll leather armour (53, -10, D:13) a +0 mace (53, 19, D:13) a +0 blowgun (54, 10, D:13) 16 stones (54, 16, D:13) a +0 leather armour (55, 2, D:13) a +0 arbalest Level 14 of the Dungeon [Shop] Vepebb's Armour Emporium a +0 scale mail (64 gold) a cursed +0 leather armour (16 gold) a +0 leather armour (32 gold) a +0 robe (11 gold) a +0 scale mail (64 gold) a +0 chain mail (72 gold) a +1 ring mail of fire resistance (256 gold) a +0 chain mail (72 gold) a +0 scale mail (64 gold) a +1 plate armour of cold resistance (560 gold) (0, 0, D:14) a +0 trident (2, 14, D:14) a +0 short sword (4, -29, D:14) a +0 mace (9, -28, D:14) a meat ration (13, -8, D:14) a scroll of noise (26, -22, D:14) a +0 long sword (26, -8, D:14) an arrow (26, -7, D:14) a +3 flail a +0 leather armour (27, -18, D:14) a +0 hunting sling (27, -3, D:14) a cursed +0 shortbow 20 arrows (30, 3, D:14) an arrow (34, -30, D:14) a +0 halberd a +0 halberd a +0 war axe (36, -31, D:14) a cursed +1 halberd (still there?) a +0 battleaxe (still there?) (37, -17, D:14) a +0 mace (37, 4, D:14) a wand of acid (12/15) a wand of acid (7/15) a wand of acid (10/15) an uncursed ring of resist corrosion an uncursed ring of poison resistance a cursed -3 shortbow 8 arrows a potion of degeneration (38, -28, D:14) an uncursed ring of see invisible (38, -10, D:14) an uncursed ring of resist corrosion (39, 13, D:14) a +0 club (40, -21, D:14) a +0 ring mail a +0 war axe a +0 scale mail a +0 robe a cursed -3 dagger (40, 14, D:14) a +0 blowgun (40, 16, D:14) 4 stones (45, 17, D:14) a +0 blowgun Level 15 of the Dungeon [Shop] Boamn's Magic Scroll Boutique a scroll of remove curse (45 gold) a scroll of enchant weapon (112 gold) a scroll of identify (30 gold) a scroll of random uselessness (15 gold) a scroll of amnesia (52 gold) a scroll of random uselessness (15 gold) a scroll of noise (15 gold) a scroll of remove curse (45 gold) a scroll of enchant weapon (112 gold) a scroll of enchant armour (112 gold) a scroll of identify (30 gold) a scroll of immolation (52 gold) (0, 0, D:15) 24 stones (6, 12, D:15) a +0 flail a +0 robe a +0 giant club (6, 14, D:15) a +4 scimitar of flaming (9, 7, D:15) a meat ration (11, -2, D:15) a book of Transfigurations (14, -1, D:15) a +4 scimitar of freezing a +0 robe (15, 0, D:15) a cursed +0 war axe a +0 robe (16, -2, D:15) a +0 giant spiked club a +0 giant club (16, -1, D:15) a +0 spear a +0 robe (16, 28, D:15) an arrow (16, 29, D:15) an arrow (16, 30, D:15) an arrow (16, 32, D:15) a bolt a +1 battleaxe of freezing an arrow a +0 giant spiked club a +0 giant spiked club (16, 33, D:15) a +0 shortbow 20 arrows (17, -2, D:15) a +0 giant spiked club a +4 long sword of freezing a +0 robe (17, 34, D:15) a +0 arbalest 15 bolts (18, -2, D:15) a +0 giant spiked club a +0 giant club (18, 28, D:15) a +0 pair of gloves (20, 30, D:15) a meat ration (26, 31, D:15) a +0 shortbow 20 arrows (29, -3, D:15) a +0 giant club a +0 giant spiked club (30, 14, D:15) a +0 giant club a +0 giant spiked club (30, 34, D:15) a +0 robe (31, 33, D:15) a cursed -1 great mace a +0 chain mail a cursed -1 giant club (32, 3, D:15) a meat ration (32, 15, D:15) 24 stones (33, -4, D:15) a +0 giant club (33, 18, D:15) a +2 halberd a +0 chain mail a +0 giant club a +0 giant club (33, 19, D:15) a +0 battleaxe (35, 34, D:15) a +0 giant spiked club a +0 giant club (41, 42, D:15) a +0 giant club (42, 3, D:15) 2 large rocks (42, 30, D:15) a potion of degeneration (49, 2, D:15) a large rock (52, 12, D:15) an arrow (52, 13, D:15) a +3 shortbow 9 arrows (52, 14, D:15) an arrow (53, 27, D:15) the +4 trident "Qutuhoo" {flame, Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). (56, 13, D:15) a +1 vampiric rapier Level 1 of the Orcish Mines (0, 0, Orc:1) a cursed +0 chain mail a +0 glaive (0, 1, Orc:1) a +0 robe a +0 dagger (0, 5, Orc:1) a +0 robe a +0 dagger (1, 0, Orc:1) a +0 giant club (1, 1, Orc:1) a +0 leather armour a +0 mace (2, 1, Orc:1) a cursed +0 giant spiked club a +0 leather armour a +0 dagger a +0 club a +0 giant spiked club a +0 hand axe (2, 3, Orc:1) a +0 giant club (2, 4, Orc:1) a +0 plate armour a +0 long sword (2, 7, Orc:1) a +0 robe a +0 dagger (9, 7, Orc:1) a +0 flail (9, 12, Orc:1) a +0 leather armour (10, 13, Orc:1) a +0 robe a +0 dagger (11, 9, Orc:1) a +0 robe a +0 dagger (11, 13, Orc:1) a +0 leather armour a +0 flail a +0 war axe a +0 plate armour (29, 40, Orc:1) a +0 leather armour a +0 club a +0 flail (30, 34, Orc:1) a +0 hand axe (30, 37, Orc:1) a tomahawk (30, 40, Orc:1) a cursed +0 leather armour a +0 falchion (30, 43, Orc:1) a +0 dagger (31, 36, Orc:1) a +0 robe a +0 dagger (31, 38, Orc:1) a +0 short sword a +0 plate armour a +0 scimitar (31, 40, Orc:1) 2 tomahawks a +0 war axe a +0 robe a +0 dagger a cursed +0 plate armour 6 bolts a +0 great sword a +0 arbalest (31, 41, Orc:1) a +0 chain mail 4 tomahawks a +2 glaive of distortion a +0 mace (31, 42, Orc:1) a +0 hand axe (31, 45, Orc:1) a +0 flail (31, 46, Orc:1) a +1 dagger of electrocution (32, 35, Orc:1) a +0 short sword (32, 39, Orc:1) a +0 leather armour a +0 flail (32, 43, Orc:1) a +0 plate armour a +0 long sword a +0 mace a +0 ring mail a +0 hand axe a +0 chain mail a +0 war axe (32, 44, Orc:1) a +0 robe a +0 dagger (32, 46, Orc:1) a bolt a +0 robe a cursed -1 dagger (33, 46, Orc:1) a cursed -3 dagger (33, 47, Orc:1) a +0 robe a +0 dagger (33, 48, Orc:1) a +0 chain mail a +0 glaive of flaming (34, 47, Orc:1) a +4 plate armour of fire resistance a +3 long sword of holy wrath (35, 22, Orc:1) a +0 dagger a +0 robe (35, 35, Orc:1) a +0 falchion (36, 24, Orc:1) a +2 dagger of electrocution a +0 robe (36, 26, Orc:1) a bolt (37, 27, Orc:1) a +0 hand axe (38, 26, Orc:1) a +0 dagger a tomahawk (38, 32, Orc:1) a +0 plate armour a +0 trident (39, 27, Orc:1) a tomahawk (40, 32, Orc:1) a +0 flail (41, 29, Orc:1) a +0 mace (41, 31, Orc:1) a +0 chain mail a +2 hand axe of chopping Level 2 of the Orcish Mines [Shop] Nirchazxo's Book Shop Zowkep's Incunabulum of Darkness (1425 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Bolt of Draining Conjuration/Necromancy 5 c - Cigotuvi's Embrace Necromancy 5 d - Death Channel Necromancy 6 a book of Maledictions (375 gold) a book of Frost (525 gold) a book of Burglary (1125 gold) a book of Spatial Translocations (975 gold) a book of Battle (600 gold) a book of Cantrips (300 gold) a book of Minor Magic (300 gold) a book of Minor Magic (300 gold) a book of Power (675 gold) a book of Cantrips (300 gold) [Shop] Fiosk's General Store a scroll of enchant weapon (112 gold) 16 arrows (48 gold) 17 stones (25 gold) a bread ration (75 gold) a +0 leather armour (30 gold) a royal jelly (30 gold) a +0 war axe (52 gold) [Shop] Guraf's Antique Armour Shop a +0 troll leather armour (420 gold) a +0 robe (19 gold) a +0 plate armour (644 gold) a +0 leather armour (56 gold) [Shop] Byeshre's Antique Weapon Shop a +3 morningstar (735 gold) a +0 long sword of holy wrath (290 gold) a +0 trident of flaming (290 gold) a +4 battleaxe of chopping (1109 gold) a cursed -2 club (3 gold) a +0 mace (105 gold) a +0 flail (122 gold) a +0 falchion (105 gold) a +0 battleaxe (227 gold) a +0 halberd (140 gold) (0, 0, Orc:2) a +0 club (0, 1, Orc:2) a +0 flail (0, 6, Orc:2) 4 tomahawks (1, 1, Orc:2) a +0 war axe a +0 scale mail (3, -1, Orc:2) a tomahawk (3, 0, Orc:2) a +0 trident 2 tomahawks a +0 chain mail (6, 19, Orc:2) a cursed +0 chain mail a +0 flail (14, -10, Orc:2) a +0 robe a +1 dagger of draining (16, -12, Orc:2) a +0 plate armour a +0 glaive (17, -14, Orc:2) 4 tomahawks a +0 club (20, 20, Orc:2) a +2 pair of boots the +1 cloak "Masues" {rC- Str+3 Stlth+} It affects your strength (+3). It makes you vulnerable to cold. It makes you more stealthy. (24, -13, Orc:2) a tomahawk (25, -13, Orc:2) 2 tomahawks 2 bolts (25, 8, Orc:2) a +0 chain mail a +0 trident (25, 10, Orc:2) a tomahawk (26, -14, Orc:2) a +0 robe a cursed -3 dagger (26, -13, Orc:2) a +0 robe a +0 dagger a +0 hand axe a +3 plate armour (26, 7, Orc:2) a +0 plate armour a +0 dire flail (26, 8, Orc:2) a +1 plate armour of fire resistance a tomahawk a +0 dire flail (26, 10, Orc:2) 5 tomahawks a +0 chain mail a cursed +0 long sword (27, -14, Orc:2) a +0 plate armour a +0 flail (27, 3, Orc:2) a +0 plate armour a +0 glaive (27, 5, Orc:2) a +0 plate armour a +0 great mace a cursed -2 trident (27, 7, Orc:2) a +0 chain mail a +0 long sword (27, 8, Orc:2) a +0 robe a +0 dagger (27, 13, Orc:2) a +0 scale mail a +0 hand axe a +0 dagger a +0 robe (28, 9, Orc:2) a +0 plate armour a +0 scimitar (29, 2, Orc:2) a +0 chain mail a +0 war axe a +0 leather armour a +0 whip a +0 robe a +0 dagger (29, 3, Orc:2) a +0 plate armour 4 tomahawks a +0 war axe a +0 robe a +0 dagger (29, 8, Orc:2) a +0 giant spiked club (29, 9, Orc:2) a +0 robe a +0 dagger (30, -16, Orc:2) a +0 leather armour a cursed -1 club (30, -10, Orc:2) a cursed +0 giant spiked club (30, 2, Orc:2) 21 bolts a +0 chain mail a +0 plate armour a +0 long sword a +0 arbalest (30, 3, Orc:2) 3 tomahawks a +0 chain mail a +0 war axe (30, 8, Orc:2) a +0 dagger (30, 10, Orc:2) a +0 mace (31, -14, Orc:2) a +0 chain mail a +0 short sword (31, -1, Orc:2) a tomahawk a +0 halberd a +0 plate armour (31, 0, Orc:2) a tomahawk (31, 1, Orc:2) a bolt a cursed +0 plate armour a +2 antimagic long sword (31, 9, Orc:2) a +0 ring mail a +0 short sword (32, -15, Orc:2) a +0 chain mail a +0 long sword 15 bolts a +0 arbalest (32, -14, Orc:2) a tomahawk (32, -1, Orc:2) a +0 ring mail a +0 scimitar (32, 8, Orc:2) a +0 dagger (33, 8, Orc:2) a +0 plate armour a +0 hand axe (34, -3, Orc:2) 3 bolts (34, 7, Orc:2) a +0 scale mail (36, 4, Orc:2) a wand of polymorph (11/24) 3 potions of degeneration (37, 11, Orc:2) a +0 robe a +0 dagger a +0 short sword (37, 13, Orc:2) a +0 club a +0 robe a +0 dagger (39, 14, Orc:2) a +0 plate armour a +0 battleaxe (40, 11, Orc:2) a +0 giant club (40, 13, Orc:2) a +0 chain mail a +0 long sword (41, -14, Orc:2) a +0 giant club (42, -10, Orc:2) a +0 plate armour a +0 dire flail (44, -15, Orc:2) a +0 robe a +0 dagger (44, 16, Orc:2) a +0 buckler a +0 helmet (45, 15, Orc:2) a +0 chain mail a +0 scimitar (48, -17, Orc:2) a +0 chain mail a +5 long sword of slicing (48, 1, Orc:2) a +0 flail a +0 dagger (49, 0, Orc:2) a +0 battleaxe a +0 chain mail (50, -2, Orc:2) a +0 broad axe of venom a +0 plate armour (50, -1, Orc:2) a +0 ring mail (51, -8, Orc:2) a cursed +0 ring mail a +0 chain mail (52, -2, Orc:2) a +0 hand axe (53, -8, Orc:2) a +0 club a +0 chain mail a +1 dire flail of draining a +0 plate armour a +0 dire flail a +0 plate armour (54, -8, Orc:2) a cursed +0 ring mail a +0 short sword a +0 dire flail a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) 11 stones (16, -24, Lair:1) a +0 broad axe (32, -3, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (12, 34, Lair:2) 20 stones (13, -3, Lair:2) a +0 quarterstaff (13, 40, Lair:2) 17 arrows (14, 37, Lair:2) 22 stones (23, 15, Lair:2) a +0 short sword (34, -4, Lair:2) 12 stones (34, 16, Lair:2) a +0 war axe (34, 17, Lair:2) a +0 robe a +0 scimitar (36, 38, Lair:2) 25 sling bullets (53, 13, Lair:2) 2 silver javelins (55, 8, Lair:2) a silver javelin (55, 9, Lair:2) a silver javelin (58, 3, Lair:2) a +0 dagger a +4 quarterstaff of chaos (61, 43, Lair:2) a scroll of torment Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe a +0 rapier (1, 4, Lair:3) a +0 trident (1, 5, Lair:3) a throwing net (1, 21, Lair:3) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (3, 7, Lair:3) a large rock (4, 7, Lair:3) a large rock (5, 7, Lair:3) a large rock (6, -8, Lair:3) a cursed +0 buckler a +0 robe a +0 dagger (6, 10, Lair:3) 6 tomahawks a +0 trident (7, 7, Lair:3) a large rock (21, 30, Lair:3) 29 bolts (25, -17, Lair:3) a +0 flail (35, -10, Lair:3) 29 sling bullets (36, 30, Lair:3) a +0 chain mail (50, 23, Lair:3) a +0 cloak (53, 22, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +1 rapier of holy wrath (2, -1, Lair:4) 19 bolts (6, -6, Lair:4) a +0 lajatang (24, -19, Lair:4) a +0 scale mail a +1 demon trident of draining (32, 9, Lair:4) a throwing net (34, 10, Lair:4) a throwing net a +0 short sword (36, 6, Lair:4) a +0 arbalest Level 5 of the Lair of Beasts (0, 0, Lair:5) Faed's Incunabulum of Captivating Unholy Rituals Spells Type Level a - Pain Necromancy 1 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Regeneration Charms/Necromancy 3 e - Leda's Liquefaction Hexes/Earth 4 f - Necromutation Transmutation/Necromancy 8 Maxeciq's Catalogue of Snow and Clay Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Ozocubu's Armour Charms/Ice 3 c - Leda's Liquefaction Hexes/Earth 4 d - Metabolic Englaciation Hexes/Ice 5 e - Bolt of Cold Conjuration/Ice 6 f - Shatter Earth 9 a book of Flames a book of Air a book of Spatial Translocations (10, -2, Lair:5) a +0 dagger (13, -11, Lair:5) a +0 pair of gloves (15, 0, Lair:5) a +0 hat (16, 17, Lair:5) a +0 robe (18, 6, Lair:5) a +0 pair of gloves (25, -19, Lair:5) a +0 leather armour (31, -19, Lair:5) a +0 rapier (33, 21, Lair:5) the +9 hand axe of Plunder {freeze, *Noise rPois Str+8 Dex-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+8). It affects your dexterity (-3). It protects you from poison. It may make noises in combat. (40, 26, Lair:5) 21 sling bullets (42, -24, Lair:5) 7 arrows (48, 28, Lair:5) a wand of enslavement (19/24) a wand of paralysis (6/24) a wand of enslavement (11/24) a wand of random effects (7/48) Level 6 of the Lair of Beasts (0, 0, Lair:6) an uncursed staff of air (11, -7, Lair:6) 22 stones (15, -31, Lair:6) a wand of random effects (27/48) (31, -11, Lair:6) a +2 antimagic trident (31, -5, Lair:6) a +0 ring mail (34, -20, Lair:6) a +0 helmet (34, -13, Lair:6) a +0 great sword (36, -19, Lair:6) a +0 glaive (36, -18, Lair:6) a +0 robe (37, -19, Lair:6) 12 stones (37, -18, Lair:6) the cursed +0 chain mail of Roenokog {Regen+ Str+4} It affects your strength (+4). It increases your rate of regeneration. It has a curse placed upon it. (39, -20, Lair:6) a +0 blowgun (42, -6, Lair:6) a potion of lignification (42, 12, Lair:6) a +0 ring mail (48, -1, Lair:6) 22 stones (49, -25, Lair:6) a +0 helmet (55, 3, Lair:6) +0 steam dragon scales (60, -25, Lair:6) 17 arrows (64, 13, Lair:6) a scroll of vulnerability (65, 13, Lair:6) a +0 chain mail (66, 12, Lair:6) 17 arrows Level 1 of the Shoals [Shop] Guece Deg's Weapon Emporium a +0 shortbow (57 gold) a +2 short sword of venom (296 gold) a +0 spear (57 gold) a +0 hand axe (57 gold) 15 stones (28 gold) a +0 lajatang (285 gold) a +0 mace (57 gold) 13 stones (24 gold) a +0 rapier (76 gold) (0, 0, Shoals:1) a scroll of immolation (4, 22, Shoals:1) a +0 pair of boots (10, -9, Shoals:1) 12 arrows (12, 11, Shoals:1) a +0 helmet (14, -2, Shoals:1) 12 stones (16, 2, Shoals:1) 19 bolts (17, 7, Shoals:1) 24 stones (18, 0, Shoals:1) 32 stones (18, 12, Shoals:1) 27 stones (21, 0, Shoals:1) a +0 spear a +0 hunting sling 13 stones (22, 5, Shoals:1) an uncursed ring of see invisible Omecw's Incunabulum of Excruciating Stolen Souls Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Dazzling Spray Conjuration/Hexes 3 c - Simulacrum Ice/Necromancy 6 a Young Poisoner's Handbook Sif Muna's Papyrus of Unstable Curses Spells Type Level a - Passwall Transmutation/Earth 2 b - Confuse Hexes 3 c - Irradiate Conjuration/Transmutation 5 d - Invisibility Hexes 6 e - Hydra Form Transmutation 6 f - Discord Hexes 8 (23, 0, Shoals:1) 13 sling bullets a +0 hunting sling a +0 club (29, -6, Shoals:1) a +0 scale mail (30, -6, Shoals:1) a +0 scale mail (32, 4, Shoals:1) a scroll of vulnerability (36, 28, Shoals:1) a +0 chain mail (44, 21, Shoals:1) a bread ration (45, 21, Shoals:1) a meat ration (45, 22, Shoals:1) a meat ration (53, 1, Shoals:1) 23 bolts (54, 12, Shoals:1) 34 stones Level 2 of the Shoals (0, 0, Shoals:2) a +0 dagger (5, -24, Shoals:2) 8 tomahawks (5, -9, Shoals:2) a +0 halberd (8, -6, Shoals:2) 2 large rocks (18, -26, Shoals:2) 25 arrows (21, -29, Shoals:2) a +0 scale mail (29, -27, Shoals:2) a wand of paralysis (10/24) a +4 trident of piercing a +0 robe (29, 8, Shoals:2) 2 large rocks (30, -20, Shoals:2) a +0 ring mail a +0 trident (30, -16, Shoals:2) a +0 spear (30, 3, Shoals:2) a scroll of torment (32, -32, Shoals:2) an uncursed staff of death (35, -28, Shoals:2) 5 tomahawks a +0 trident (37, -34, Shoals:2) a scroll of vulnerability (41, -33, Shoals:2) a tomahawk (41, -23, Shoals:2) a potion of lignification (42, -33, Shoals:2) 2 tomahawks (47, -29, Shoals:2) a +1 demon trident of electrocution (52, -31, Shoals:2) a +0 trident Level 3 of the Shoals (0, 0, Shoals:3) 26 arrows (1, 7, Shoals:3) a +0 mace (5, -6, Shoals:3) a +0 trident (7, 18, Shoals:3) a tomahawk of returning (12, 12, Shoals:3) a +0 trident 4 tomahawks of returning (14, 12, Shoals:3) an arrow (16, 14, Shoals:3) a +0 trident (20, 17, Shoals:3) a +0 shortbow 13 arrows (21, 17, Shoals:3) an arrow (24, -19, Shoals:3) a +0 robe a +2 rapier of venom (24, -12, Shoals:3) 2 large rocks (25, 13, Shoals:3) a +0 hand crossbow (27, -14, Shoals:3) a +0 spear (31, 7, Shoals:3) a +0 trident (36, -1, Shoals:3) a +0 robe a +0 rapier (38, -10, Shoals:3) a cursed -1 spear (still there?) a tomahawk (still there?) (38, -1, Shoals:3) 4 tomahawks a +2 trident of venom (39, 3, Shoals:3) 2 tomahawks (40, -11, Shoals:3) a +0 spear (40, 0, Shoals:3) a +0 bardiche a +0 trident (40, 2, Shoals:3) an uncursed ring of magical power a +0 robe a +4 trident of venom (40, 3, Shoals:3) a tomahawk (42, -11, Shoals:3) a +0 halberd a +0 spear (42, -5, Shoals:3) a book of Transfigurations (43, -8, Shoals:3) a +0 trident (unseen) (44, -12, Shoals:3) 2 tomahawks (56, -6, Shoals:3) a +0 dagger (59, -4, Shoals:3) a cursed +0 mace Level 4 of the Shoals (0, 0, Shoals:4) an uncursed staff of conjuration a +4 ring mail of magic resistance (5, -26, Shoals:4) 25 stones (5, -14, Shoals:4) 6 stones (5, -12, Shoals:4) a cursed +0 leather armour a +4 trident of freezing (8, -17, Shoals:4) a +1 spear of venom 15 javelins of returning a +0 leather armour (9, -14, Shoals:4) a +3 spear (10, -17, Shoals:4) a +0 antimagic trident a +0 leather armour 12 stones (10, -15, Shoals:4) a bread ration (11, -4, Shoals:4) 2 javelins (11, 8, Shoals:4) a sling bullet (12, -18, Shoals:4) a stone (12, -3, Shoals:4) a javelin (14, -1, Shoals:4) a +3 vampiric spear a +0 leather armour 11 javelins (14, 4, Shoals:4) an uncursed amulet of faith a wand of flame (20/48) (15, -14, Shoals:4) a +0 chain mail (16, -12, Shoals:4) 3 stones (16, 3, Shoals:4) a +0 fustibalus a +1 spear of flaming 19 sling bullets (17, 8, Shoals:4) a +0 leather armour 15 javelins of returning a +0 spear (18, 9, Shoals:4) 2 javelins of returning (19, -8, Shoals:4) the +3 triple crossbow of Ru's Whim {velocity, rN+ Int+5} Any bolt fired from it inflicts extra damage. It affects your intelligence (+5). It protects you from negative energy. (21, -19, Shoals:4) a stone (21, 1, Shoals:4) 4 steel javelins (21, 4, Shoals:4) a tomahawk (22, -24, Shoals:4) an arrow (22, 0, Shoals:4) a cursed +0 leather armour 14 steel javelins a +2 spear of venom (22, 5, Shoals:4) 2 throwing nets a +0 trident a tomahawk a +0 trident (23, -30, Shoals:4) a +0 trident (23, -24, Shoals:4) 2 arrows (23, 4, Shoals:4) 5 tomahawks a +2 trident of freezing (23, 5, Shoals:4) an arrow (23, 7, Shoals:4) an arrow (24, -26, Shoals:4) an arrow (24, 6, Shoals:4) 2 tomahawks (25, 9, Shoals:4) a tomahawk of returning (26, -26, Shoals:4) a +0 spear (26, -25, Shoals:4) 7 tomahawks a +0 spear a +0 spear a +3 trident of distortion a +0 robe (26, -23, Shoals:4) a +0 trident (26, 4, Shoals:4) 3 tomahawks a +0 trident (26, 10, Shoals:4) 4 tomahawks a +0 trident (27, -26, Shoals:4) 6 exploding tomahawks a +0 trident (27, -25, Shoals:4) a +0 spear (27, -24, Shoals:4) a tomahawk (28, -1, Shoals:4) a tomahawk a steel javelin a +0 trident 8 tomahawks of returning (28, 2, Shoals:4) 20 arrows a +0 shortbow (28, 7, Shoals:4) 3 tomahawks of returning a cursed -2 trident (29, -2, Shoals:4) a tomahawk (29, -1, Shoals:4) a tomahawk (30, -4, Shoals:4) a +0 ring mail a +0 trident (30, 0, Shoals:4) a tomahawk (30, 1, Shoals:4) a +0 leather armour a +1 trident of protection (30, 3, Shoals:4) a tomahawk (31, -22, Shoals:4) a throwing net (32, 3, Shoals:4) 2 tomahawks (35, -2, Shoals:4) a +0 robe a +2 rapier of venom (37, -5, Shoals:4) a javelin of penetration (38, -22, Shoals:4) a +0 trident (39, -5, Shoals:4) a javelin of penetration (40, 11, Shoals:4) 7 tomahawks a +0 trident (41, -4, Shoals:4) 3 arrows (42, -33, Shoals:4) an uncursed ring of protection from magic (42, -6, Shoals:4) a +0 short sword (42, 9, Shoals:4) a cursed -1 spear (42, 17, Shoals:4) a +0 plate armour (43, 14, Shoals:4) a +0 scale mail (44, -2, Shoals:4) 15 arrows (46, -11, Shoals:4) 4 arrows a +0 shortbow (46, -7, Shoals:4) a javelin of penetration (47, -7, Shoals:4) 3 javelins of penetration (48, -20, Shoals:4) a +1 robe of cold resistance (50, -10, Shoals:4) a cursed +0 leather armour 12 javelins of returning a +1 spear of piercing (51, -4, Shoals:4) a wand of confusion (25/48) Level 1 of the Snake Pit (0, 0, Snake:1) a +2 halberd (1, -1, Snake:1) a +1 scimitar of electrocution a +0 robe a scroll of random uselessness (2, -1, Snake:1) a +0 quarterstaff a +0 robe a potion of lignification (2, 1, Snake:1) a +0 rapier (6, 10, Snake:1) a +0 halberd a cursed +0 robe (8, 11, Snake:1) a +0 mace (10, -13, Snake:1) a +0 dagger (10, -7, Snake:1) a +0 war axe (10, -4, Snake:1) a +0 long sword (11, -27, Snake:1) a +0 shortbow (11, -1, Snake:1) 23 sling bullets (12, -5, Snake:1) a +0 centaur barding (13, -35, Snake:1) a +0 hand axe (13, 9, Snake:1) a +0 halberd (14, 12, Snake:1) a +0 war axe a +0 robe (15, 6, Snake:1) a +0 whip (17, -29, Snake:1) a +0 glaive a +0 robe (29, -2, Snake:1) a +0 flail (31, -17, Snake:1) 13 stones (33, -1, Snake:1) a +0 hand axe a +0 robe (34, 12, Snake:1) a +0 robe (35, 1, Snake:1) a +0 spear (35, 16, Snake:1) 20 stones (36, -1, Snake:1) a +0 scimitar (36, 1, Snake:1) a +0 flail (38, -2, Snake:1) a +0 short sword a +0 robe (40, -3, Snake:1) a +0 helmet (41, -17, Snake:1) a +0 halberd (43, -11, Snake:1) 17 sling bullets (47, 5, Snake:1) a +0 hand axe (54, -32, Snake:1) a +2 flail of draining a +0 robe (62, -40, Snake:1) a +0 robe (62, -23, Snake:1) a +0 spear (62, -11, Snake:1) a +0 whip a +0 robe Level 2 of the Snake Pit (0, 0, Snake:2) a +0 battleaxe a +0 short sword a +0 robe (8, 13, Snake:2) a +0 mace a +0 robe (8, 14, Snake:2) a +1 flail of protection a +0 robe (9, 14, Snake:2) a +0 scimitar of venom a +0 robe (14, 7, Snake:2) a +0 short sword (17, 32, Snake:2) a +1 spear of flaming (19, 34, Snake:2) a +0 flail (21, 30, Snake:2) a +0 club a +0 robe (22, 31, Snake:2) a +0 long sword (24, 14, Snake:2) a +0 quarterstaff (28, 13, Snake:2) a +1 trident of distortion (28, 27, Snake:2) a +0 glaive (35, 5, Snake:2) a +0 hand axe (45, 27, Snake:2) a scroll of random uselessness Level 3 of the Snake Pit [Shop] Pifam's Armour Boutique a +0 robe (12 gold) a +0 shield (81 gold) the +1 leather armour "Papoil" {rElec rC+ rN+} (579 gold) It protects you from cold. It insulates you from electricity. It protects you from negative energy. a +0 plate armour (414 gold) a +0 pair of gloves (81 gold) a +0 plate armour (414 gold) a +0 cloak (81 gold) a +0 scale mail (72 gold) (0, 0, Snake:3) 2 arrows (2, 0, Snake:3) 2 arrows (2, 1, Snake:3) a +0 spear a scroll of noise (4, 0, Snake:3) a +0 shortbow a +0 war axe 10 arrows (7, 0, Snake:3) a +0 halberd a +0 robe (9, 0, Snake:3) 3 arrows (10, 26, Snake:3) a +0 flail (14, -9, Snake:3) a scroll of random uselessness (16, -2, Snake:3) 21 sling bullets (16, 14, Snake:3) a +0 chain mail (24, 19, Snake:3) a +1 dagger of venom a +0 robe (25, 18, Snake:3) a +0 mace a +0 robe (25, 20, Snake:3) a +0 dagger of venom a +0 robe (28, -13, Snake:3) 14 sling bullets (28, 29, Snake:3) a +0 spear (30, 26, Snake:3) a +0 halberd (31, 2, Snake:3) a +0 leather armour (32, 25, Snake:3) a +0 halberd a +0 robe (34, -9, Snake:3) a +0 leather armour (35, 7, Snake:3) a +0 short sword (42, 5, Snake:3) a +0 leather armour (42, 21, Snake:3) 22 stones (44, 22, Snake:3) a +0 whip a +0 robe (51, -16, Snake:3) a +0 mace a +0 flail (51, 5, Snake:3) a +0 short sword (59, -16, Snake:3) a +0 dire flail (61, -13, Snake:3) a +0 mace (62, -13, Snake:3) a +0 halberd (63, -10, Snake:3) a +0 mace (64, -24, Snake:3) a wand of paralysis (16/24) Level 1 of the Vaults [Shop] Moczix's Jewellery Boutique an uncursed amulet of harm (450 gold) a +4 ring of intelligence (405 gold) an uncursed ring of protection from cold (375 gold) an uncursed amulet of the gourmand (450 gold) an uncursed ring of protection from fire (375 gold) a cursed ring of teleportation (67 gold) an uncursed ring of poison resistance (300 gold) a cursed ring of teleportation (67 gold) an uncursed amulet of rage (600 gold) [Shop] Irimiyt's Weapon Shoppe the +5 scimitar of Ointment {elec, Int+3} (724 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). 15 stones (22 gold) a +2 rapier of venom (252 gold) a +3 long sword of draining (349 gold) a +0 falchion (45 gold) a cursed -2 hand axe (1 gold) [Shop] Riec Bofia's Armour Emporium a +3 scale mail (420 gold) a cursed +0 plate armour (440 gold) a +0 leather armour (40 gold) a +0 robe (14 gold) a +0 plate armour (460 gold) the cursed +0 ring mail "Saumown" {rF+ Int+3 Dex+3} (552 gold) It affects your intelligence (+3). It affects your dexterity (+3). It protects you from fire. It has a curse placed upon it. a +0 chain mail (90 gold) a +1 scale mail of poison resistance (260 gold) a +0 plate armour (460 gold) a +0 ring mail (80 gold) a +0 scale mail (80 gold) a cursed -2 robe (2 gold) a cursed +0 leather armour (2 gold) a +2 chain mail of poison resistance (370 gold) (0, 0, Vaults:1) a +0 falchion a +0 ring mail (1, 1, Vaults:1) a +0 troll leather armour (2, 0, Vaults:1) a +2 morningstar of crushing a +0 leather armour a scroll of immolation (3, -31, Vaults:1) a +0 giant club a +0 giant club (3, -30, Vaults:1) a +0 great mace a +0 ring mail (4, -43, Vaults:1) a +0 dagger a cursed +0 robe a +0 giant club a +0 giant club (4, -42, Vaults:1) a +0 giant club (4, -29, Vaults:1) a +0 whip a +0 robe (4, -28, Vaults:1) a +0 giant spiked club (4, -27, Vaults:1) a +0 giant spiked club (4, -14, Vaults:1) a +0 dagger a +0 robe (4, 1, Vaults:1) a +0 giant spiked club (5, -49, Vaults:1) a +0 flail (5, -44, Vaults:1) a +0 giant club (5, -43, Vaults:1) a +0 leather armour (5, 1, Vaults:1) a +0 giant spiked club a +0 giant club (7, -4, Vaults:1) a +0 whip (9, -13, Vaults:1) a +0 flail a +0 chain mail (9, 1, Vaults:1) a cursed +0 giant club a +0 giant club a cursed -3 giant club (15, -21, Vaults:1) a +0 giant spiked club a +0 giant club (16, -46, Vaults:1) a cursed -1 dire flail a +0 ring mail (16, -30, Vaults:1) an arrow (16, -21, Vaults:1) a +0 giant spiked club (16, -19, Vaults:1) a +0 club a cursed -1 robe a cursed -2 giant club a +0 giant club (16, -18, Vaults:1) a +0 dagger a +0 robe (17, -33, Vaults:1) a +0 longbow 18 arrows (18, 2, Vaults:1) a +0 mace a +0 scale mail (20, 10, Vaults:1) a wand of flame (21/48) (29, -25, Vaults:1) 22 sling bullets (30, -11, Vaults:1) an uncursed ring of protection from cold (30, 4, Vaults:1) a +0 giant spiked club a +0 giant spiked club (34, -8, Vaults:1) a +3 war axe a +0 scale mail a +0 battleaxe a +0 robe (42, 10, Vaults:1) 2 bolts (45, -42, Vaults:1) a +0 flail (45, 5, Vaults:1) a +0 arbalest 20 bolts (49, -9, Vaults:1) 6 tomahawks (49, -7, Vaults:1) a +0 long sword a +0 chain mail (49, -3, Vaults:1) a tomahawk (53, -34, Vaults:1) an arrow (54, 1, Vaults:1) a cursed +0 club (55, -10, Vaults:1) 27 stones (56, -37, Vaults:1) a +0 ring mail a +0 morningstar 21 bolts a +0 arbalest 10 arrows a +0 shortbow (56, -14, Vaults:1) a +0 hand axe (56, -13, Vaults:1) an arrow (57, -38, Vaults:1) 18 arrows a +0 leather armour a +0 great mace a +0 longbow (57, -36, Vaults:1) a bolt (57, -14, Vaults:1) a +0 whip a +0 trident a +0 chain mail (57, -13, Vaults:1) a +0 dagger a +0 leather armour an arrow (58, -14, Vaults:1) a +0 dagger a +0 robe (58, -13, Vaults:1) 3 arrows (60, -48, Vaults:1) a +0 ring mail (60, -43, Vaults:1) 2 arrows (60, -17, Vaults:1) a +0 scale mail a +0 falchion of holy wrath (61, -42, Vaults:1) 2 arrows (61, -41, Vaults:1) a +0 arbalest 10 bolts a potion of mutation an arrow (63, -13, Vaults:1) a +6 shortbow 13 arrows (65, -45, Vaults:1) a +0 chain mail (67, -40, Vaults:1) a bolt a +0 morningstar a +0 scale mail (68, -40, Vaults:1) a bolt Level 2 of the Vaults (0, 0, Vaults:2) a +0 club (1, 22, Vaults:2) 22 stones (2, -26, Vaults:2) a meat ration (2, 6, Vaults:2) a +0 falchion (2, 11, Vaults:2) a +0 arbalest a +0 rapier 12 bolts a +0 scale mail (2, 16, Vaults:2) a bolt (2, 18, Vaults:2) a bolt (4, 5, Vaults:2) 18 arrows (5, -11, Vaults:2) Sif Muna's Collected Works on Conjuration Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Iskenderun's Mystic Blast Conjuration 4 c - Conjure Ball Lightning Conjuration/Air 6 d - Bolt of Fire Conjuration/Fire 6 e - Orb of Destruction Conjuration 7 Sif Muna's Disquisition on Congealing Good Luck Spells Type Level a - Excruciating Wounds Charms/Necromancy 5 b - Freezing Cloud Conjuration/Ice/Air 6 c - Bolt of Cold Conjuration/Ice 6 d - Ring of Flames Charms/Fire 7 e - Glaciate Conjuration/Ice 9 a book of Summonings a book of Geomancy (6, 37, Vaults:2) the +1 robe of Wilaf {rElec Dex+6} It affects your dexterity (+6). It insulates you from electricity. (7, 31, Vaults:2) a +1 mace of protection (9, 10, Vaults:2) a +0 blowgun 8 needles of paralysis 128 poisoned needles 4 curare-tipped needles (10, 11, Vaults:2) 3 large rocks (11, 24, Vaults:2) a cursed +0 robe (13, 6, Vaults:2) a bread ration (17, 37, Vaults:2) a cursed -2 dagger a +0 robe (20, 11, Vaults:2) a +0 scale mail (24, 17, Vaults:2) a +3 glaive a +0 chain mail (24, 18, Vaults:2) a +0 robe a +0 dagger (25, 28, Vaults:2) Sif Muna's Compendium of Sinister Creation Spells Type Level a - Aura of Abjuration Summoning 5 b - Death's Door Charms/Necromancy 8 c - Infestation Necromancy 8 (28, -18, Vaults:2) a +0 large shield (29, 37, Vaults:2) the +6 dagger of Blood-Lust {pierce, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). (30, -27, Vaults:2) a +0 dagger a +0 robe a +0 dire flail of crushing a +0 plate armour (30, -26, Vaults:2) a +0 giant spiked club (30, 27, Vaults:2) 27 bolts (31, -26, Vaults:2) a +0 halberd a +0 chain mail (34, 17, Vaults:2) a +0 trident a +0 robe (36, 2, Vaults:2) a +0 dagger a +0 robe (38, 39, Vaults:2) a scroll of vulnerability (39, -26, Vaults:2) a +1 plate armour of poison resistance a +0 battleaxe (41, -26, Vaults:2) a +0 leather armour a +0 mace (43, -23, Vaults:2) a +0 club (44, -23, Vaults:2) a +0 dagger (45, 23, Vaults:2) a +0 giant spiked club a +0 giant club (45, 26, Vaults:2) a +0 leather armour (46, 8, Vaults:2) a meat ration (47, 22, Vaults:2) a scroll of noise (47, 26, Vaults:2) a cursed -2 giant spiked club a +0 giant club (49, 6, Vaults:2) 12 stones (49, 10, Vaults:2) a bolt (49, 22, Vaults:2) a +0 longbow 10 arrows (50, 9, Vaults:2) a +0 arbalest 10 bolts (50, 10, Vaults:2) a +0 shortbow 17 arrows (51, 24, Vaults:2) a +0 quarterstaff (58, 2, Vaults:2) a +0 leather armour a +0 flail a +0 ring mail (67, 37, Vaults:2) 12 bolts a +0 arbalest (68, 33, Vaults:2) the +9 dire flail "Duinen" {venom, MP+9 Str+5 Dex+2} It poisons the flesh of those it strikes. It affects your strength (+5). It affects your dexterity (+2). It affects your magic capacity (+9). (68, 37, Vaults:2) a +0 arbalest 34 bolts a +0 arbalest (69, 1, Vaults:2) a bolt (69, 40, Vaults:2) 3 bolts (70, 4, Vaults:2) a bolt (70, 39, Vaults:2) 12 bolts a +0 arbalest (70, 40, Vaults:2) a bolt (71, 2, Vaults:2) a bolt (71, 29, Vaults:2) an uncursed amulet of magic regeneration the amulet "Qungoj" {Spirit +Blink rElec Int-2 SInv Stlth+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (-2). It insulates you from electricity. It lets you see invisible. It lets you blink. It makes you more stealthy. a +3 amulet of reflection (72, 2, Vaults:2) 2 bolts (72, 9, Vaults:2) 26 arrows (72, 40, Vaults:2) a bolt (73, 3, Vaults:2) a bolt (73, 5, Vaults:2) 2 bolts a +0 robe a +0 dagger (73, 9, Vaults:2) a bolt (73, 40, Vaults:2) a bolt (74, -8, Vaults:2) a +0 chain mail (74, 6, Vaults:2) 12 bolts a +0 arbalest (74, 7, Vaults:2) 18 bolts a +0 arbalest (74, 8, Vaults:2) 5 bolts a +0 arbalest (75, 6, Vaults:2) a bolt Level 3 of the Vaults (0, 0, Vaults:3) 27 gold pieces (1, 0, Vaults:3) a +0 hand axe (unseen) (2, 3, Vaults:3) a +0 flail a cursed +0 leather armour (7, 6, Vaults:3) a +0 battleaxe a +0 plate armour (7, 7, Vaults:3) a +0 halberd a cursed +0 plate armour (10, 0, Vaults:3) 24 gold pieces (12, 11, Vaults:3) a +1 mace of protection