nono Level 1 of the Dungeon (0, 0, D:1) 5 boomerangs (4, -8, D:1) a +0 whip (6, 3, D:1) a +0 dagger (14, 18, D:1) 6 stones (15, -10, D:1) 6 stones (16, 20, D:1) a +0 dagger (23, 19, D:1) an orb of guile (25, 13, D:1) a +0 short sword 4 stones (30, 15, D:1) a +0 flail (37, 29, D:1) 5 stones (38, -12, D:1) 5 stones Level 2 of the Dungeon (18, -34, D:2) a +0 dagger (25, -21, D:2) a +0 dagger a +1 sling of freezing a +0 short sword a stone Level 3 of the Dungeon (11, -28, D:3) a +0 war axe Level 4 of the Dungeon Level 5 of the Dungeon (0, 0, D:5) a +0 club (0, 1, D:5) a +0 dagger 2 stones (2, 6, D:5) a +3 heavy spear a +0 flail a +0 whip a +0 leather armour a +0 whip (8, 13, D:5) a +0 short sword 3 poisoned darts (8, 14, D:5) a +0 whip (11, 15, D:5) 2 stones (26, 7, D:5) a +0 giant club (33, -20, D:5) a +0 club a +0 leather armour (34, -19, D:5) a +0 dagger a +0 robe a +0 whip 2 boomerangs (34, 33, D:5) 5 poisoned darts (37, -1, D:5) a +0 giant club (54, 4, D:5) a ring of resist corrosion Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, 0, D:6) a +0 flail a +0 ring mail (2, 1, D:6) a +0 trident a +0 chain mail (7, 14, D:6) a +0 leather armour the +1 robe "Dutsun" {rN+ Dex+2 Stlth+} Dex: It affects your dexterity (+2). rN: It protects you from negative energy. Stlth: It makes you more stealthy. (11, 6, D:6) a +0 short sword (11, 7, D:6) a +0 flail a +0 flail (11, 8, D:6) a +0 scale mail a +0 whip (22, -3, D:6) a +0 dagger a +0 short sword (22, 6, D:6) a +0 broad axe (24, -3, D:6) a +0 dagger (25, -2, D:6) a +0 hand axe (26, -4, D:6) a +0 club (26, 9, D:6) a +0 scale mail (35, 11, D:6) a +0 war axe (35, 30, D:6) 3 stones (38, 21, D:6) a +0 giant spiked club Level 7 of the Dungeon (18, 4, D:7) a +0 dagger (21, 24, D:7) a +0 ring mail (22, 24, D:7) a +0 club (27, 11, D:7) a +0 robe (31, 11, D:7) a +0 dagger (32, 11, D:7) a +0 club (33, 31, D:7) a +0 club (35, 34, D:7) 3 stones Level 8 of the Dungeon (0, 0, D:8) a +0 orcbow (11, -13, D:8) a +0 trident (15, -6, D:8) a +0 short sword a +0 hand axe a +0 dagger a +0 flail (22, -5, D:8) a +2 long sword of protection (25, -11, D:8) a +0 spear a +0 ring mail (28, -1, D:8) a staff of earth (29, -4, D:8) a +0 orcbow (29, -3, D:8) a +0 short sword a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (3, 1, D:9) a +0 plate armour (3, 2, D:9) a +1 long sword (23, -13, D:9) the +3 falchion of Uskayaw, Winnowing {heavy, rF+ rN+ MP+9 Dex+3} Dex: It affects your dexterity (+3). rF: It protects you from fire. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). (28, -44, D:9) a +0 giant club a +0 robe (36, -45, D:9) a +0 short sword (41, 6, D:9) the +3 chain mail "Doze" {Str-3 Int+6 Dex+6} Str: It affects your strength (-3). Int: It affects your intelligence (+6). Dex: It affects your dexterity (+6). (43, -43, D:9) a +0 dagger a +0 robe (43, -42, D:9) a +0 dagger a +0 robe a +0 flail a +0 dire flail a +0 plate armour (61, -38, D:9) a +0 giant spiked club a +0 giant club Level 10 of the Dungeon (7, 10, D:10) 2 stones (28, -22, D:10) a +0 sling (38, 4, D:10) a +0 club Level 11 of the Dungeon (38, 3, D:11) a potion of haste 16 gold pieces (40, -5, D:11) a phantom mirror (40, 2, D:11) 16 gold pieces (43, -5, D:11) 13 gold pieces Level 12 of the Dungeon (0, 0, D:12) a +0 short sword (0, 1, D:12) a +0 whip 3 stones (1, 1, D:12) a +0 club 7 poisoned darts (5, -9, D:12) 5 stones (16, 12, D:12) a +0 giant spiked club a +0 giant spiked club (17, 10, D:12) a +0 plate armour (18, -8, D:12) a +0 heavy falchion (18, 0, D:12) a book of the Hunter (25, -2, D:12) a +3 leather armour of cold resistance (27, -3, D:12) 5 large rocks (30, -27, D:12) 5 stones (35, -21, D:12) a +0 plate armour (38, -18, D:12) a box of beasts Level 13 of the Dungeon (2, -9, D:13) 3 stones (5, -26, D:13) 3 large rocks (7, 16, D:13) 4 stones (44, -7, D:13) a +0 scimitar a +0 chain mail (46, 6, D:13) a +0 great sword of flaming (47, 6, D:13) a +0 sling of freezing a +1 arbalest of electrocution (48, 2, D:13) a +0 falchion (50, -35, D:13) a +2 war axe of electrocution (54, -37, D:13) a +0 falchion (57, -38, D:13) a +3 scimitar of flaming (58, -35, D:13) a +0 flail (59, -40, D:13) a +1 heavy shortbow (59, -38, D:13) 4 large rocks (59, -34, D:13) a +0 scale mail (61, -43, D:13) a +0 great mace a +0 plate armour (61, -42, D:13) 6 large rocks Level 14 of the Dungeon (0, 0, D:14) 25 gold pieces (1, 3, D:14) 11 gold pieces (5, 11, D:14) a scroll of torment Level 1 of the Lair of Beasts (11, -2, Lair:1) 4 stones Level 2 of the Lair of Beasts (11, -21, Lair:2) the +5 chain mail "Duira" {rC+ rN+ Dex+2} Dex: It affects your dexterity (+2). rC: It protects you from cold. rN: It protects you from negative energy. (28, -14, Lair:2) a +0 halberd (30, -13, Lair:2) a +0 hand axe (31, -14, Lair:2) a +0 glaive a +0 robe (31, -13, Lair:2) a +0 robe (33, -36, Lair:2) a +0 short sword Level 3 of the Lair of Beasts (3, -11, Lair:3) a +0 hand axe (4, 13, Lair:3) a +0 leather armour (7, 43, Lair:3) a +0 pair of boots (13, 46, Lair:3) the +9 quarterstaff "Rat Ukk" {vamp, +Blink Int+2 Dex+2} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). +Blink: It lets you blink. (32, -5, Lair:3) a +0 chain mail (63, 45, Lair:3) a +0 sling (64, 43, Lair:3) a +1 longbow of flaming a +0 barding of stealth Level 4 of the Lair of Beasts (9, -26, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (22, 37, Lair:5) a +3 rapier of speed (24, 35, Lair:5) the +8 trident of the Tent {holy, Will+} Will: It increases your willpower. (25, 37, Lair:5) a +3 scale mail of poison resistance (54, 3, Lair:5) a staff of fire (56, 2, Lair:5) a +0 plate armour Level 2 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the staff "Qas Guwn" {rElec rN+ Dex+6 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. rN: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (1, -10, Slime:5) the +3 arbalest "String" {freeze, rN+ Will- Int+8} Int: It affects your intelligence (+8). rN: It protects you from negative energy. Will: It decreases your willpower. (2, -3, Slime:5) the Secrets of Hyperbolic Resurrection Spells Type Level a - Sublimation of Blood Necromancy 2 b - Teleport Other Translocation 3 c - Anguish Hexes/Necromancy 4 d - Manifold Assault Translocation 4 e - Malign Gateway Summoning/Translocation 7 (unseen) (8, -1, Slime:5) the +9 spear of Lyph {freeze, rN++ Str-3 Int+3 Stlth+} Str: It affects your strength (-3). Int: It affects your intelligence (+3). rN: It greatly protects you from negative energy. Stlth: It makes you more stealthy. an ice cave (0, 0, IceCv) a +0 leather armour (0, 6, IceCv) a +0 mace (1, 0, IceCv) a scroll of identify (1, 6, IceCv) 8 gold pieces