nono Level 1 of the Dungeon [Shop] Jir Ximo's Weapon Shop a +0 sling (21 gold) a +2 hand axe of electrocution (273 gold) a +0 dagger (28 gold) a +0 rapier of flaming (128 gold) a +0 flail (49 gold) a +0 vorpal morningstar (112 gold) a +0 whip (35 gold) a +7 giant spiked club (544 gold) a +0 trident (49 gold) (0, 0, D:1) a +0 scale mail (6, 16, D:1) a +0 ring mail (9, -5, D:1) a +0 whip (11, 11, D:1) 7 stones (13, 11, D:1) a +0 dagger (16, -20, D:1) a +0 club (25, -30, D:1) a +0 robe (25, 13, D:1) 5 stones (30, -28, D:1) a +0 leather armour (37, 8, D:1) a +0 robe (47, -1, D:1) a +0 ring mail (60, -27, D:1) a +0 dagger (61, 3, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Iste's Antique Weapon Shop a +0 short sword (87 gold) a +0 falchion (87 gold) a +2 halberd of venom (487 gold) a +0 dagger (58 gold) a +1 mace of protection (307 gold) a +0 quarterstaff (116 gold) a +1 dagger of protection (272 gold) a +0 short sword (87 gold) a +0 battleaxe (188 gold) the +5 sling "Ducehi" {flame, *Corrode rPois Int+7 SInv} (1513 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+7). rPois: It protects you from poison. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (0, 0, D:2) a +0 ring mail (3, -7, D:2) a +0 club (19, 6, D:2) a +0 short sword (20, 25, D:2) a +0 mace (47, -14, D:2) a +0 robe a +0 scythe (48, -12, D:2) a +0 leather armour (50, 5, D:2) a +2 leather armour of willpower Level 3 of the Dungeon (4, 27, D:3) a +0 robe (10, 29, D:3) 3 boomerangs (11, 35, D:3) 5 stones (16, -2, D:3) a +0 dagger a +0 robe (18, 3, D:3) 2 stones (19, 0, D:3) a +0 whip (19, 19, D:3) a +0 spear Level 4 of the Dungeon [Shop] Vovoyc's Jewellery Emporium a ring of magical power (260 gold) a +4 ring of slaying (1014 gold) an amulet of guardian spirit (390 gold) a +6 ring of dexterity (468 gold) a +4 ring of slaying (1014 gold) a ring of willpower (325 gold) an amulet of magic regeneration (390 gold) an amulet of faith (520 gold) the dreamshard necklace {*Dream Drain} (2600 gold) [amulet of nothing] It shatters if its wearer takes lethal or near-lethal damage, preventing the blow and releasing protective dreams that heal and fight for the wearer. Drain: It drains your maximum health when unequipped. [Shop] Riessidd's Jewellery Shop a +4 ring of slaying (936 gold) a ring of flight (210 gold) a ring of wizardry (360 gold) a ring of poison resistance (240 gold) a +6 ring of dexterity (432 gold) a +6 ring of strength (432 gold) a ring of protection from fire (300 gold) the ring of Erhy {rPois Str+6 Int+4} (667 gold) [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+4). rPois: It protects you from poison. (0, 0, D:4) a +0 ring mail (0, 2, D:4) 5 stones (0, 3, D:4) a +0 chain mail (7, -11, D:4) a +0 club (9, -17, D:4) a +0 trident 5 stones a +1 robe of positive energy (11, 2, D:4) a +0 leather armour a +0 rapier (11, 6, D:4) a +0 robe (16, 4, D:4) a +0 dagger (17, 6, D:4) a +0 dagger (21, -26, D:4) a +0 giant club (22, 14, D:4) a +3 quarterstaff of chaos (23, 1, D:4) 2 scrolls of torment (25, 13, D:4) a +0 hammer (30, -21, D:4) a +0 ring mail (34, 2, D:4) a +0 short sword a +0 leather armour a +0 dagger a +0 dagger (48, -15, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 robe (14, -1, D:5) a +0 hand axe a +0 leather armour (21, -21, D:5) the +2 long sword of Joda {vorpal, Str+3} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). (22, -17, D:5) 4 stones (24, 15, D:5) a +0 chain mail (25, 19, D:5) a +0 hand axe a +0 chain mail a +0 dagger (26, 18, D:5) a +0 short sword (27, 15, D:5) a +0 club a +0 club (38, 32, D:5) a +0 great mace (39, -12, D:5) a +0 dagger (46, -4, D:5) a +0 dagger a +0 animal skin (55, 6, D:5) a +0 giant spiked club a +0 short sword a +0 hand axe a +0 leather armour a +0 short sword a +0 ring mail a +0 dagger a +0 robe (57, 33, D:5) a +0 club (58, 2, D:5) a +0 war axe (58, 33, D:5) a +0 club a +1 ring mail of cold resistance a +0 flail a +0 dagger a +0 robe (60, 8, D:5) a +0 ring mail (67, 32, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) 2 stones (9, 10, D:6) the +6 hand axe of Xom, Gnashing {freeze, rF+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. (10, -31, D:6) a +0 long sword (12, -12, D:6) 4 stones (12, 12, D:6) a +0 plate armour (25, 12, D:6) a +0 pair of boots (26, -15, D:6) 2 stones (31, -17, D:6) a +0 hand axe (33, -17, D:6) a +0 short sword a +0 ring mail (34, -20, D:6) a +0 dagger a +0 leather armour (34, -19, D:6) a +0 war axe a +0 chain mail (45, 11, D:6) a +0 shortbow (57, -7, D:6) a +0 battleaxe Level 7 of the Dungeon [Shop] Ginginon's Island Escapes a wand of digging (5) (252 gold) a scroll of fog (48 gold) a potion of flight (36 gold) a potion of flight (36 gold) (6, -25, D:7) a +0 dagger (11, 6, D:7) a +0 ring mail (13, -22, D:7) a staff of poison (36, 7, D:7) a +0 robe (43, -35, D:7) 2 stones (46, -3, D:7) 5 stones (51, -30, D:7) a +0 whip a +0 club (51, -29, D:7) a +0 whip a +0 trident a +0 ring mail a +0 buckler (51, -28, D:7) a +0 spear (52, -28, D:7) a +0 spear (59, -33, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (1, -21, D:8) 7 stones (2, 6, D:8) a +0 leather armour a +0 club (5, 1, D:8) the +1 robe of Lorany {Int+4} Int: It affects your intelligence (+4). (7, 3, D:8) 8 stones (9, -13, D:8) a +0 spear (9, -12, D:8) a +0 spear (10, -13, D:8) a +0 spear (11, -13, D:8) a +0 scale mail a +0 spear (11, -12, D:8) a +0 spear (12, -12, D:8) a +0 flail (22, 2, D:8) a +3 war axe (23, -6, D:8) a +0 dire flail (23, 3, D:8) a +0 long sword (24, 3, D:8) a +0 trident (39, -5, D:8) a +0 robe a +3 spear (40, -5, D:8) a +0 robe a +0 morningstar a +0 robe a +4 dire flail (41, -5, D:8) a +0 robe a +4 scimitar a +0 robe a +0 flail of protection (58, 4, D:8) a +0 great mace Level 9 of the Dungeon (5, 5, D:9) +0 acid dragon scales (5, 6, D:9) a +0 whip (8, 30, D:9) a +0 robe (8, 44, D:9) 4 stones (22, 20, D:9) a +0 shortbow (26, 23, D:9) a +0 spear (29, 42, D:9) a staff of poison (32, -3, D:9) a +0 pair of boots (34, -4, D:9) a +0 leather armour a +2 vorpal trident (34, -3, D:9) a +0 chain mail a +0 glaive (34, 15, D:9) a +0 flail (34, 16, D:9) a +0 flail (34, 17, D:9) a +0 long sword a +0 ring mail (34, 18, D:9) a +0 trident (34, 28, D:9) a +0 shortbow (36, -4, D:9) a +0 leather armour a +0 flail (36, 28, D:9) a +0 club (37, 29, D:9) a +0 whip (37, 30, D:9) a +0 flail (38, 30, D:9) a +0 spear a +0 ring mail (39, 0, D:9) a +0 robe (62, 23, D:9) 5 stones Level 10 of the Dungeon (1, 11, D:10) a +0 leather armour (6, 10, D:10) a +0 dire flail a +0 giant club (10, 22, D:10) a +0 spear a +0 robe (11, 22, D:10) a +3 long sword a +0 robe (12, 22, D:10) a +0 falchion a +0 robe a +3 short sword a +0 robe (16, -8, D:10) a +0 flail (31, 5, D:10) a +0 robe a +0 club (35, -7, D:10) a +0 giant club a +0 giant spiked club (40, 21, D:10) a +0 robe (41, -9, D:10) a +0 robe a +0 dagger (41, 7, D:10) a +0 sling (42, 3, D:10) a stone (45, -14, D:10) a +0 club (45, -13, D:10) a +0 halberd (46, -14, D:10) a +0 whip (48, 3, D:10) a +0 club (49, -14, D:10) a +0 flail a +0 giant club a +0 giant club a +0 trident a +0 scale mail (50, -14, D:10) a +0 hand axe a +0 club a +0 leather armour (50, 0, D:10) 5 stones (51, -15, D:10) a +0 scimitar a +0 chain mail (51, -13, D:10) a +0 dagger a +0 robe (59, 11, D:10) 7 stones Level 11 of the Dungeon [Shop] Pada's Book Shoppe (Shop contents are unknown) (5, 32, D:11) a +6 ring of dexterity (10, 40, D:11) a +0 chain mail (16, -4, D:11) 5 large rocks (16, -2, D:11) 6 stones (27, 6, D:11) a +0 scimitar (28, -4, D:11) a +0 dire flail a +0 giant spiked club (29, 26, D:11) 5 stones (30, 30, D:11) a +0 mace (33, 35, D:11) a +0 shortbow a +0 shortbow (34, 19, D:11) 4 large rocks (34, 34, D:11) a +0 shortbow (34, 35, D:11) a +0 shortbow a +0 shortbow (35, 1, D:11) a +0 shortbow (36, -1, D:11) a +0 shortbow a +0 shortbow (41, 13, D:11) a phantom mirror (45, 21, D:11) a +0 troll leather armour (47, 23, D:11) a +0 short sword (52, 32, D:11) 8 stones (52, 33, D:11) 7 stones (52, 34, D:11) a +0 ring mail (60, 31, D:11) a +0 spear (66, 34, D:11) a +0 club (67, 18, D:11) a +0 quarterstaff Level 12 of the Dungeon (0, 0, D:12) a +0 long sword (2, 28, D:12) 4 large rocks (13, 1, D:12) a +0 flail (16, 7, D:12) a +0 whip (16, 8, D:12) 2 boomerangs a +0 club (16, 9, D:12) a +0 mace a +0 chain mail a +0 hand axe (17, 6, D:12) a +0 whip (17, 27, D:12) 5 large rocks (20, 11, D:12) 3 scrolls of noise (27, 9, D:12) a +0 war axe (29, 29, D:12) 2 stones (30, 30, D:12) 3 large rocks (32, 8, D:12) a +1 buckler of reflection (36, 18, D:12) a scroll of amnesia (40, 1, D:12) a +0 chain mail (47, 25, D:12) a +0 morningstar (48, 20, D:12) a +0 leather armour (52, -1, D:12) 3 stones Level 13 of the Dungeon (0, 0, D:13) a +0 long sword (5, 3, D:13) a staff of poison (5, 4, D:13) +0 ice dragon scales (5, 5, D:13) 4 large rocks (7, -8, D:13) the ring "Uskocuggil" {MP+9 SInv} [ring of magical power] MP: It affects your magic capacity (+9). SInv: It lets you see invisible. (8, -9, D:13) a +0 leather armour (10, -16, D:13) 6 large rocks (13, -6, D:13) a +0 falchion (16, 2, D:13) a +0 dagger (18, 17, D:13) the +1 ring mail "Sokimu" {-Tele rF+ rC+++ Stlth+} rF: It protects you from fire. rC: It renders you almost immune to cold. -Tele: It prevents most forms of teleportation. Stlth: It makes you more stealthy. (19, 19, D:13) a scroll of amnesia (21, -22, D:13) 7 stones (21, -3, D:13) a scroll of summoning (22, -28, D:13) a +3 chain mail (33, 10, D:13) a +0 falchion of holy wrath (34, -2, D:13) a +0 chain mail (36, -15, D:13) 3 stones (37, -18, D:13) a +0 flail (37, 0, D:13) a +0 robe (39, -20, D:13) 5 stones (39, -16, D:13) a +0 hand axe (44, -17, D:13) a +0 morningstar (49, -17, D:13) 5 poisoned darts Level 14 of the Dungeon (0, 0, D:14) 5 stones (7, -4, D:14) a +0 shortbow (7, -3, D:14) a +3 scimitar of flaming (8, -3, D:14) a book of Winter (9, -2, D:14) a +1 antimagic long sword (11, -3, D:14) a +0 leather armour (14, -2, D:14) 9 stones (21, 39, D:14) 7 stones (27, -6, D:14) a +0 leather armour (28, 35, D:14) a +4 dagger (31, 21, D:14) a potion of degeneration a +0 chain mail a +2 vampiric war axe (33, 9, D:14) a +0 troll leather armour (33, 10, D:14) a +0 giant club a +0 giant spiked club (33, 18, D:14) 5 large rocks (34, 18, D:14) 6 stones (35, -2, D:14) a +0 shortbow (36, -2, D:14) a +0 shortbow (36, 4, D:14) a +0 barding a +3 longbow of flaming (36, 5, D:14) a ring of willpower (37, -3, D:14) a +0 shortbow a +0 longbow (38, -2, D:14) a +0 shortbow (38, 7, D:14) a +6 hand crossbow of freezing (45, -1, D:14) a potion of curing Level 15 of the Dungeon (0, 0, D:15) a +0 rapier (13, -17, D:15) a +0 robe (16, 3, D:15) Great Wizards, Vol. II (19, -37, D:15) a +0 spear (21, -26, D:15) a ring of magical power (23, 3, D:15) 4 stones (32, -9, D:15) a +0 dagger a +0 robe a ring of see invisible a +0 arbalest (33, -9, D:15) a +0 flail a +0 short sword a +0 war axe a +0 plate armour a +0 war axe a +0 plate armour a +0 arbalest a +0 dagger a +0 robe a +0 war axe a +0 plate armour (38, -14, D:15) a +0 robe (39, -4, D:15) a +0 longbow (40, 6, D:15) a book of Weapons (41, -25, D:15) a boomerang (61, -13, D:15) a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Hiar Ler's General Store a +0 leather armour of willpower (144 gold) a potion of curing (48 gold) a +0 flail (56 gold) a +4 ring of evasion (576 gold) a potion of curing (48 gold) a scroll of identify (32 gold) (0, 0, Orc:1) a +0 dagger a +0 robe (0, 2, Orc:1) a +0 mace (2, 0, Orc:1) a +0 short sword a +2 leather armour of positive energy (10, 6, Orc:1) a +0 club a +0 scale mail (10, 7, Orc:1) a +0 morningstar a +0 leather armour (10, 8, Orc:1) a +0 dagger a +0 robe a +0 glaive a +0 plate armour (10, 9, Orc:1) a +0 trident 3 boomerangs a +0 chain mail (11, 6, Orc:1) a +0 mace a +0 plate armour (11, 8, Orc:1) a +0 short sword a boomerang a +0 plate armour a +0 dagger a +0 robe (11, 9, Orc:1) a +0 trident a +0 ring mail (12, 6, Orc:1) a +0 dagger a +1 dagger of venom a +0 robe (12, 7, Orc:1) a +0 mace a +0 dagger of venom a +0 robe (12, 8, Orc:1) a +0 mace a +0 dagger a +0 robe (13, 44, Orc:1) a +0 halberd a +0 chain mail (14, 45, Orc:1) a +0 dagger a +0 hand axe (15, 44, Orc:1) a +0 short sword (37, 32, Orc:1) a +0 whip (38, 31, Orc:1) a +0 hand axe (38, 32, Orc:1) a +0 scale mail a boomerang a +0 flail a +0 hand axe (38, 34, Orc:1) a +0 chain mail a +0 mace Level 2 of the Orcish Mines [Shop] Goqog's Weapon Emporium 3 stones (3 gold) a +0 halberd (48 gold) a +0 hand axe (36 gold) a +3 rapier of venom (261 gold) a +0 club (12 gold) a +0 hand axe (36 gold) a +0 dagger (24 gold) a +0 great sword (78 gold) [Shop] Wejime's General Store a +0 scale mail (56 gold) 4 stones (5 gold) 3 stones (4 gold) a potion of curing (42 gold) a +0 dagger (28 gold) a +0 bardiche (126 gold) a potion of curing (42 gold) a +2 scimitar of holy wrath (268 gold) [Shop] Sidwygh's Assorted Antiques the +7 dire flail of the Nurturing Seer {vorpal, rF+} (1430 gold) It inflicts extra damage upon your enemies. rF: It protects you from fire. a scroll of identify (52 gold) a scroll of teleportation (78 gold) a scroll of amnesia (104 gold) a condenser vane (1040 gold) the +9 halberd "Vups" {vorpal, Str+2} (1617 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+2). [Shop] Weyhek's Antique Weapon Emporium a +2 mace of venom (468 gold) the +7 quarterstaff of Red Wine {vorpal, Dex+5} (1755 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+5). a +1 war axe of pain (471 gold) a +0 flail of holy wrath (249 gold) a +1 dire flail of holy wrath (426 gold) a +0 flail (105 gold) the +10 flail "Jellybane" {pain, Will+ Dex+3 Stlth-} (2286 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+3). Will: It increases your willpower. Stlth: It makes you less stealthy. a +4 hand axe of electrocution (885 gold) (0, 1, Orc:2) a +0 dagger a +2 robe of positive energy (6, -32, Orc:2) a +0 hand axe (6, -31, Orc:2) a +0 giant spiked club (8, -33, Orc:2) a +0 trident a +0 plate armour (8, -32, Orc:2) a +0 falchion a +0 leather armour (14, -6, Orc:2) a +0 whip (14, -5, Orc:2) a +0 trident (15, -7, Orc:2) a +0 war axe a +0 arbalest a +0 plate armour (15, -6, Orc:2) a +0 dagger a +0 robe (16, -20, Orc:2) a +0 robe a +0 dagger (17, -21, Orc:2) a +0 plate armour a +0 flail (17, -19, Orc:2) a +0 chain mail 2 boomerangs a +0 scimitar (18, -20, Orc:2) a +0 plate armour a +2 great mace a +0 robe a +0 dagger a +0 plate armour a +0 battleaxe (18, -19, Orc:2) a +0 club a +0 dagger (19, -20, Orc:2) a +0 robe a +0 dagger (19, -19, Orc:2) a +0 club (37, -30, Orc:2) a +0 chain mail of poison resistance a +2 long sword of protection (37, -26, Orc:2) a +0 robe a +0 dagger (37, -25, Orc:2) a +0 giant club (37, -13, Orc:2) a +0 halberd a +0 plate armour (37, -12, Orc:2) a +0 dagger a +0 robe (38, -30, Orc:2) a +2 robe of fire resistance (still there?) a +0 dagger (still there?) (46, -20, Orc:2) a +0 chain mail a +0 bardiche (46, -18, Orc:2) a +1 robe of willpower a +0 dagger of holy wrath (46, -17, Orc:2) a +0 trident a +0 dagger (47, -17, Orc:2) a +0 robe a +0 dagger (48, -17, Orc:2) a +0 leather armour a +0 short sword a +0 plate armour a +0 battleaxe (51, -17, Orc:2) a +0 plate armour a +1 long sword of draining a +0 ring mail a +0 club a +0 chain mail a +0 short sword (51, -16, Orc:2) a +0 chain mail a +0 glaive (54, -11, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 long sword (55, -12, Orc:2) the +5 scale mail of Atur Mer {rElec rPois Str-2} (still there?) Str: It affects your strength (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 chain mail (still there?) a +0 great sword (still there?) a +0 leather armour (still there?) a +0 whip (still there?) (55, -11, Orc:2) a +0 plate armour (still there?) a +0 long sword (still there?) a +0 club (still there?) a +2 robe of cold resistance (still there?) a +0 dagger (still there?) a +0 scimitar (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 flail of holy wrath a +0 whip of venom a +2 whip of flaming (7, 23, Lair:1) a +0 dagger (8, 20, Lair:1) a +0 hand axe (8, 33, Lair:1) a +0 short sword (11, 16, Lair:1) a +0 robe (15, -3, Lair:1) 4 stones (22, 42, Lair:1) a +0 leather armour (31, -3, Lair:1) a +0 leather armour (31, 19, Lair:1) a +2 falchion of holy wrath (33, 16, Lair:1) a +0 short sword of speed (34, 30, Lair:1) a +0 chain mail (40, 42, Lair:1) a +0 helmet Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 sling (8, 1, Lair:2) a +0 leather armour (14, -17, Lair:2) a +0 pair of gloves (16, -16, Lair:2) a +0 whip (20, -11, Lair:2) a +0 robe a +0 war axe (20, -9, Lair:2) a black mamba corpse (skeletalised by now) (20, -7, Lair:2) a +0 flail (28, -9, Lair:2) a +0 ring mail (48, -6, Lair:2) a +0 sling Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (4, 32, Lair:3) the +2 war axe "Yrirr" {elec, Str+3} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+3). (17, 16, Lair:3) 8 stones (31, 41, Lair:3) a +0 rapier (46, 14, Lair:3) 5 poisoned darts (48, 15, Lair:3) +0 steam dragon scales a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) an amulet of magic regeneration (3, 13, Lair:4) a +0 whip (19, -26, Lair:4) a +0 ring mail (20, 6, Lair:4) a +0 club (30, -28, Lair:4) a +4 hand crossbow of freezing (42, -28, Lair:4) 2 curare-tipped darts a +2 dagger of distortion (44, 2, Lair:4) a +0 dagger a +1 robe of willpower (47, 2, Lair:4) 4 stones (57, -13, Lair:4) a +0 cloak Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 whip (21, -6, Lair:5) a scroll of amnesia (31, 41, Lair:5) a +0 pair of boots (34, 23, Lair:5) a +0 buckler (37, 21, Lair:5) a +0 halberd (37, 24, Lair:5) the +8 trident of the Octopus King {venom, rElec rPois} It poisons the flesh of those it strikes. rElec: It insulates you from electricity. rPois: It protects you from poison. (38, 24, Lair:5) a ring of magical power Level 1 of the Snake Pit (5, 28, Snake:1) 6 boomerangs (7, 18, Snake:1) a potion of degeneration (9, 14, Snake:1) 17 gold pieces (10, 0, Snake:1) a +0 battleaxe (10, 1, Snake:1) a +0 glaive (11, -5, Snake:1) 13 gold pieces (11, -1, Snake:1) a +0 whip (11, 1, Snake:1) a +0 flail (12, 0, Snake:1) a guardian serpent corpse (skeletalised by now) (13, 21, Snake:1) a +0 mace (15, 0, Snake:1) a +0 falchion (23, 27, Snake:1) a +0 arbalest a +0 halberd a naga corpse (23, 29, Snake:1) a +0 hand axe a +0 barding (24, 23, Snake:1) a throwing net (24, 29, Snake:1) a +0 mace a +0 robe a +0 vorpal quarterstaff a +0 robe of fire resistance a potion of lignification 18 gold pieces a naga corpse the dwarf corpse of Jorgrun (24, 30, Snake:1) the +12 mace "Quohilub" {flame, rCorr} (still there?) It burns those it strikes, dealing additional fire damage. rCorr: It protects you from acid and corrosion. a +0 robe (still there?) a naga corpse (still there?) (29, 5, Snake:1) 19 gold pieces (30, 10, Snake:1) a +0 battleaxe a +0 robe (31, 2, Snake:1) a black mamba corpse (33, 9, Snake:1) a +0 war axe a naga corpse (33, 10, Snake:1) a black mamba corpse (34, 9, Snake:1) a +0 vampiric halberd (still there?) a naga corpse (skeletalised by now) (still there?)